Difference between revisions of "All Skills/Treasure Effects:By Slot"
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− | <!-- Updated on | + | <!-- Updated on November 07, 2019 from v327--> |
==<!--start-->All Skills Slot List== | ==<!--start-->All Skills Slot List== | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
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* Max Power +9<br> | * Max Power +9<br> | ||
* Max Health +15<br> | * Max Health +15<br> | ||
− | * Armor Received from Patch Armor + | + | * Armor Received from Patch Armor +110<br> |
* Taunt From Attack Damage +32%<br> | * Taunt From Attack Damage +32%<br> | ||
* Direct Psychic Damage Reduction +24<br> | * Direct Psychic Damage Reduction +24<br> | ||
* Combat XP Boost +4%<br> | * Combat XP Boost +4%<br> | ||
− | * Monster Rage Boost - | + | * Monster Rage Boost -8%<br> |
+ | * Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)<br> | ||
+ | * Major Healing abilities also restore 112 Armor<br> | ||
* Spore Bomb Damage +37%<br> | * Spore Bomb Damage +37%<br> | ||
− | |||
Line 23: | Line 24: | ||
* Max Power +9<br> | * Max Power +9<br> | ||
* Max Health +15<br> | * Max Health +15<br> | ||
− | * Healing Received From First Aid + | + | * Healing Received From First Aid +74<br> |
− | * Armor Received from Patch Armor + | + | * Armor Received from Patch Armor +110<br> |
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br> | * Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br> | ||
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br> | * Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br> | ||
Line 31: | Line 32: | ||
* Poison Damage Reduction +8<br> | * Poison Damage Reduction +8<br> | ||
* Healing Received from Major Healing Abilities +50<br> | * Healing Received from Major Healing Abilities +50<br> | ||
− | * Accuracy Boost + | + | * Accuracy Boost +16<br> |
+ | * Healing of your Major Healing Abilities +78<br> | ||
+ | * Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay<br> | ||
* Stake The Heart Damage +94%<br> | * Stake The Heart Damage +94%<br> | ||
− | |||
Line 43: | Line 45: | ||
* Max Power +9<br> | * Max Power +9<br> | ||
* Max Health +15<br> | * Max Health +15<br> | ||
− | * Healing Received From First Aid + | + | * Healing Received From First Aid +74<br> |
* Inventory Slots +8<br> | * Inventory Slots +8<br> | ||
* Taunt From Attack Damage +32%<br> | * Taunt From Attack Damage +32%<br> | ||
* Nature Damage Reduction +8<br> | * Nature Damage Reduction +8<br> | ||
+ | * Major Healing abilities have a 65% chance to restore an additional 152 Health<br> | ||
+ | * Minor Heals restore 71 Armor<br> | ||
* Stake The Heart Damage +94%<br> | * Stake The Heart Damage +94%<br> | ||
− | |||
Line 58: | Line 61: | ||
* Max Power +24<br> | * Max Power +24<br> | ||
* Trauma Damage Reduction +8<br> | * Trauma Damage Reduction +8<br> | ||
− | * Poison Damage (Direct&Per-Tick) + | + | * Poison Damage (Direct&Per-Tick) +16<br> |
− | * Trauma Damage (Direct&Per-Tick) + | + | * Trauma Damage (Direct&Per-Tick) +16<br> |
− | * Nature Damage (Direct&Per-Tick) + | + | * Nature Damage (Direct&Per-Tick) +16<br> |
− | * Monster Rage Boost - | + | * Monster Rage Boost -8%<br> |
+ | * Signature Support abilities restore 80 Armor to all allies within 20 meters<br> | ||
* Fish Gut Damage +79%<br> | * Fish Gut Damage +79%<br> | ||
− | |||
Line 74: | Line 77: | ||
* Max Health +15<br> | * Max Health +15<br> | ||
* Max Health +40<br> | * Max Health +40<br> | ||
− | * Armor Received from Patch Armor + | + | * Armor Received from Patch Armor +110<br> |
* Direct Electricity Damage Reduction +27<br> | * Direct Electricity Damage Reduction +27<br> | ||
+ | * Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22<br> | ||
+ | * Major Healing abilities have a 65% chance to restore an additional 152 Health<br> | ||
* Spore Bomb Damage +37%<br> | * Spore Bomb Damage +37%<br> | ||
Line 86: | Line 91: | ||
* Health from Combat Refresh Abilities +38<br> | * Health from Combat Refresh Abilities +38<br> | ||
* Power from Combat Refresh Abilities +19<br> | * Power from Combat Refresh Abilities +19<br> | ||
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +48<br> |
* Health Regen (In-Combat) +16<br> | * Health Regen (In-Combat) +16<br> | ||
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | ||
* Armor Regen (In-Combat) +16<br> | * Armor Regen (In-Combat) +16<br> | ||
+ | * Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second<br> | ||
+ | * Basic Attacks restore 12 Power<br> | ||
* Fish Gut Damage +79%<br> | * Fish Gut Damage +79%<br> | ||
− | |||
Line 103: | Line 109: | ||
* Health from Combat Refresh Abilities +38<br> | * Health from Combat Refresh Abilities +38<br> | ||
* Power from Combat Refresh Abilities +19<br> | * Power from Combat Refresh Abilities +19<br> | ||
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +48<br> |
* Health Regen (In-Combat) +16<br> | * Health Regen (In-Combat) +16<br> | ||
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | ||
* Armor Regen (In-Combat) +16<br> | * Armor Regen (In-Combat) +16<br> | ||
− | * Healing Received From First Aid + | + | * Healing Received From First Aid +74<br> |
* Healing Received from Major Healing Abilities +50<br> | * Healing Received from Major Healing Abilities +50<br> | ||
+ | * Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second<br> | ||
+ | * Minor Heals restore 71 Armor<br> | ||
* Crossbow Base Damage +48%<br> | * Crossbow Base Damage +48%<br> | ||
* Crossbow Reuse Timer -10<br> | * Crossbow Reuse Timer -10<br> | ||
Line 114: | Line 122: | ||
* Crossbow abilities restore 240 health after a 15 second delay<br> | * Crossbow abilities restore 240 health after a 15 second delay<br> | ||
* Crossbow abilities restore 272 armor after a 12 second delay<br> | * Crossbow abilities restore 272 armor after a 12 second delay<br> | ||
− | |||
Line 126: | Line 133: | ||
* Health from Combat Refresh Abilities +38<br> | * Health from Combat Refresh Abilities +38<br> | ||
* Power from Combat Refresh Abilities +19<br> | * Power from Combat Refresh Abilities +19<br> | ||
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +48<br> |
* Health Regen (In-Combat) +16<br> | * Health Regen (In-Combat) +16<br> | ||
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | ||
Line 132: | Line 139: | ||
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br> | * Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br> | ||
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br> | * Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br> | ||
− | * Accuracy Boost + | + | * Accuracy Boost +16<br> |
+ | * Signature Debuffs deal +25% damage and also deal 108 Armor damage<br> | ||
* Crossbow Reuse Timer -10<br> | * Crossbow Reuse Timer -10<br> | ||
Line 145: | Line 153: | ||
* Health from Combat Refresh Abilities +38<br> | * Health from Combat Refresh Abilities +38<br> | ||
* Power from Combat Refresh Abilities +19<br> | * Power from Combat Refresh Abilities +19<br> | ||
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +48<br> |
* Health Regen (In-Combat) +16<br> | * Health Regen (In-Combat) +16<br> | ||
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> | ||
* Armor Regen (In-Combat) +16<br> | * Armor Regen (In-Combat) +16<br> | ||
+ | * Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%<br> | ||
+ | * Signature Support abilities restore 32 Power to all allies within 20 meters<br> | ||
* Crossbow Base Damage +48%<br> | * Crossbow Base Damage +48%<br> | ||
Line 160: | Line 170: | ||
* Health from Combat Refresh Abilities +38<br> | * Health from Combat Refresh Abilities +38<br> | ||
* Power from Combat Refresh Abilities +19<br> | * Power from Combat Refresh Abilities +19<br> | ||
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +48<br> |
* Armor Regen (In-Combat) +16<br> | * Armor Regen (In-Combat) +16<br> | ||
− | * Healing Received From First Aid + | + | * Healing Received From First Aid +74<br> |
− | * Armor Received from Patch Armor + | + | * Armor Received from Patch Armor +110<br> |
− | * Accuracy Boost + | + | * Accuracy Boost +16<br> |
+ | * Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay<br> |
Revision as of 23:38, 7 November 2019
All Skills Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Armor Received from Patch Armor +110
- Taunt From Attack Damage +32%
- Direct Psychic Damage Reduction +24
- Combat XP Boost +4%
- Monster Rage Boost -8%
- Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
- Major Healing abilities also restore 112 Armor
- Spore Bomb Damage +37%
Chest
- Hygiene +1
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +74
- Armor Received from Patch Armor +110
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Inventory Slots +8
- Taunt From Attack Damage +32%
- Poison Damage Reduction +8
- Healing Received from Major Healing Abilities +50
- Accuracy Boost +16
- Healing of your Major Healing Abilities +78
- Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay
- Stake The Heart Damage +94%
Legs
- Hygiene +1
- Sprint Speed Boost +1
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +74
- Inventory Slots +8
- Taunt From Attack Damage +32%
- Nature Damage Reduction +8
- Major Healing abilities have a 65% chance to restore an additional 152 Health
- Minor Heals restore 71 Armor
- Stake The Heart Damage +94%
Hands
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Trauma Damage Reduction +8
- Poison Damage (Direct&Per-Tick) +16
- Trauma Damage (Direct&Per-Tick) +16
- Nature Damage (Direct&Per-Tick) +16
- Monster Rage Boost -8%
- Signature Support abilities restore 80 Armor to all allies within 20 meters
- Fish Gut Damage +79%
Feet
- Hygiene +1
- Falling Damage -50%
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Armor Received from Patch Armor +110
- Direct Electricity Damage Reduction +27
- Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22
- Major Healing abilities have a 65% chance to restore an additional 152 Health
- Spore Bomb Damage +37%
MainHand
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
- Basic Attacks restore 12 Power
- Fish Gut Damage +79%
OffHand
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +74
- Healing Received from Major Healing Abilities +50
- Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second
- Minor Heals restore 71 Armor
- Crossbow Base Damage +48%
- Crossbow Reuse Timer -10
- Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
- Crossbow abilities restore 240 health after a 15 second delay
- Crossbow abilities restore 272 armor after a 12 second delay
Necklace
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Accuracy Boost +16
- Signature Debuffs deal +25% damage and also deal 108 Armor damage
- Crossbow Reuse Timer -10
Ring
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%
- Signature Support abilities restore 32 Power to all allies within 20 meters
- Crossbow Base Damage +48%
Waist
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +74
- Armor Received from Patch Armor +110
- Accuracy Boost +16
- Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay