Difference between revisions of "Sie Antry"
From Project: Gorgon Wiki
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[[Category:NPCs]][[Category:Eltibule NPCs]][[Category:Storage]] | [[Category:NPCs]][[Category:Eltibule NPCs]][[Category:Storage]] | ||
[[Category:Snail Shells]][[Category:Bloodstones]][[Category:Gear, Foot (Comfortable)]] | [[Category:Snail Shells]][[Category:Bloodstones]][[Category:Gear, Foot (Comfortable)]] | ||
+ | |||
+ | ==Hang Out== | ||
+ | {{Spoiler| | ||
+ | *;Help weed the garden (6 hours) | ||
+ | : | ||
+ | *;Scour the perimeter of the homestead for rogue molluscs (5 hours) | ||
+ | : | ||
+ | *;Help clean the house (60 minutes) | ||
+ | : | ||
+ | *;Talk about how to improve the trade routes (2 hours) | ||
+ | : | ||
+ | |||
+ | }} |
Revision as of 02:25, 26 February 2015
Sie Antry is an innkeeper who is unhappy about the trade routes situation in Eltibule.
Location
- Eltibule
- Inn past the bridge (yellow looking bridge on the minimap), east of Eltibule Keep.
Shop
Getting to Comfortable level lets you trade with her. She seems to buy armor, weapons & misc. loot from foes (claws, legs, etc).
- Flat Footers (boots with Crushing Damage Reduction +2)
- Swishystick (a Staff)
- Hunting Bow
- Beginner's / Basic Arrows
- Beginner's / Basic / Advanced / Expert's / Masterwork Arrowheads
- Flinty Rock
- Beakers
- Simple / Strong Nails
Small Talk
- Loves Snail Shells Hint
- Loves Bloodstones Hint
- Likes Footwear [Comfortable]
- Hates Potions [Comfortable]
Quests
- Kill Giant Mantises : Kill 10 Giant Mantises near her homestead Hint
- Kill Giant Snails : Kill 10 Giant Snails Hint
- Collect Giant Snail Shells [Comfortable] : Obtain 2 Perfect Snail Shells.
- Safe For Travel [Friends] : Kill 10 Monsters In Trade Corridor. Hint
Services
- Storage (10 slots)
- Sie will allow you to store your items "in the spare room" at Friends. Because she is in a convenient location for gardening with a body of water nearby, it is a good idea to use her storage for all things Gardening (should you want to make the most of the available storage).
Hang Out
- Help weed the garden (6 hours)
- Scour the perimeter of the homestead for rogue molluscs (5 hours)
- Help clean the house (60 minutes)
- Talk about how to improve the trade routes (2 hours)
Spoiler text.