Difference between revisions of "User:Extractum11/testing"
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− | == | + | == Current on old theme == |
http://web.archive.org/web/20170211131237/http://projectgorgon.com/wiki/Animal_Handling | http://web.archive.org/web/20170211131237/http://projectgorgon.com/wiki/Animal_Handling | ||
− | == Current | + | == Current on current theme = |
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width: 100%;" | {| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width: 100%;" |
Revision as of 21:48, 30 September 2021
Contents
Current on old theme
http://web.archive.org/web/20170211131237/http://projectgorgon.com/wiki/Animal_Handling
= Current on current theme
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Boiling Veins | Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. | Restores: 0 Body Heat in cold environments Nearby Firewalls Heal: 0 DoT: 6 Fire, 1 times over 0 seconds DoT: 0 Fire, 5 times over 10 seconds |
Power Cost: 12 Range: 4 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Super Warmthball | Throw a very potent fireball. This is a Core Attack. |
Damage: 16 Fire Enrages Target: 2% |
Power Cost: 14 Range: 30 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Warmthball | Throw a vaguely painful ball of warmth. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 8 Fire Enrages Target: 2% |
Power Cost: 0 Range: 30 Cooldown: 2 |
Introductory Fire Magic Research | ||
5 | Calefaction | Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion. This is a Signature Debuff ability. |
Target takes 20% more damage from direct Fire attacks for 60 seconds. DoT: 0 Fire, 1 times over 12 seconds |
Damage: 19 Fire Enrages Target: 2% |
Power Cost: 17 Range: 30 Cooldown: 12 |
Fire Magic Research Level 5 |
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Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Boiling Veins | Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. | Restores: 0 Body Heat in cold environments Nearby Firewalls Heal: 0 DoT: 6 Fire, 1 times over 0 seconds DoT: 0 Fire, 5 times over 10 seconds |
Power Cost: 12 Range: 4 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Super Warmthball | Throw a very potent fireball. This is a Core Attack. |
Damage: 16 Fire Enrages Target: 2% |
Power Cost: 14 Range: 30 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Warmthball | Throw a vaguely painful ball of warmth. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 8 Fire Enrages Target: 2% |
Power Cost: 0 Range: 30 Cooldown: 2 |
Introductory Fire Magic Research | ||
5 | Calefaction | Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion. This is a Signature Debuff ability. |
Target takes 20% more damage from direct Fire attacks for 60 seconds. DoT: 0 Fire, 1 times over 12 seconds |
Damage: 19 Fire Enrages Target: 2% |
Power Cost: 17 Range: 30 Cooldown: 12 |
Fire Magic Research Level 5 |
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Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Boiling Veins | Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. | Restores: 0 Body Heat in cold environments Nearby Firewalls Heal: 0 DoT: 6 Fire, 1 times over 0 seconds DoT: 0 Fire, 5 times over 10 seconds |
Power Cost: 12 Range: 4 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Super Warmthball | Throw a very potent fireball. This is a Core Attack. |
Damage: 16 Fire Enrages Target: 2% |
Power Cost: 14 Range: 30 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Warmthball | Throw a vaguely painful ball of warmth. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 8 Fire Enrages Target: 2% |
Power Cost: 0 Range: 30 Cooldown: 2 |
Introductory Fire Magic Research | ||
5 | Calefaction | Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion. This is a Signature Debuff ability. |
Target takes 20% more damage from direct Fire attacks for 60 seconds. DoT: 0 Fire, 1 times over 12 seconds |
Damage: 19 Fire Enrages Target: 2% |
Power Cost: 17 Range: 30 Cooldown: 12 |
Fire Magic Research Level 5 |
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Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Boiling Veins | Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. | Restores: 0 Body Heat in cold environments Nearby Firewalls Heal: 0 DoT: 6 Fire, 1 times over 0 seconds DoT: 0 Fire, 5 times over 10 seconds |
Power Cost: 12 Range: 4 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Super Warmthball | Throw a very potent fireball. This is a Core Attack. |
Damage: 16 Fire Enrages Target: 2% |
Power Cost: 14 Range: 30 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Warmthball | Throw a vaguely painful ball of warmth. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 8 Fire Enrages Target: 2% |
Power Cost: 0 Range: 30 Cooldown: 2 |
Introductory Fire Magic Research | ||
5 | Calefaction | Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion. This is a Signature Debuff ability. |
Target takes 20% more damage from direct Fire attacks for 60 seconds. DoT: 0 Fire, 1 times over 12 seconds |
Damage: 19 Fire Enrages Target: 2% |
Power Cost: 17 Range: 30 Cooldown: 12 |
Fire Magic Research Level 5 |
2px #777
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Boiling Veins | Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. | Restores: 0 Body Heat in cold environments Nearby Firewalls Heal: 0 DoT: 6 Fire, 1 times over 0 seconds DoT: 0 Fire, 5 times over 10 seconds |
Power Cost: 12 Range: 4 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Super Warmthball | Throw a very potent fireball. This is a Core Attack. |
Damage: 16 Fire Enrages Target: 2% |
Power Cost: 14 Range: 30 Cooldown: 10 |
Introductory Fire Magic Research | ||
0 | Warmthball | Throw a vaguely painful ball of warmth. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 8 Fire Enrages Target: 2% |
Power Cost: 0 Range: 30 Cooldown: 2 |
Introductory Fire Magic Research | ||
5 | Calefaction | Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion. This is a Signature Debuff ability. |
Target takes 20% more damage from direct Fire attacks for 60 seconds. DoT: 0 Fire, 1 times over 12 seconds |
Damage: 19 Fire Enrages Target: 2% |
Power Cost: 17 Range: 30 Cooldown: 12 |
Fire Magic Research Level 5 |