Shield/Treasure Effects:By Ability
Revision as of 23:14, 26 August 2019 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
Shield Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Shield Mastery Base Damage +40%
- Shield Mastery Base Damage +40%
- While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
- Max Armor +60 when Shield is active
- Slashing Mitigation +6, Piercing Mitigation +6, Crushing Mitigation +6 while Shield skill active
- Slashing Mitigation +6, Piercing Mitigation +6, Crushing Mitigation +6 while Shield skill active
- Direct Acid Mitigation +32 and Indirect Acid Mitigation +4 while Shield skill active
- Max Armor +64 when Shield is active
- Elemental Ward mitigates 45% of all Poison damage for 10 seconds
- Elemental Ward mitigates 45% of all Trauma damage for 10 seconds
- Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
- Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
- When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
- Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
- Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
- Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
- Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
- Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
- Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
- Chance to Miraculously Avoid Death +115% when Shield is active
- Chance to Miraculously Avoid Death +115% when Shield is active
Disrupting Bash 8
- All Shield Bash Abilities Damage +20%
- All Shield Bash Abilities Damage +20%
- All types of shield Bash attacks restore 16 Armor
- All types of shield Bash attacks restore 16 Armor
- Disrupting Bash further reduces target's Rage by 740
- Disrupting Bash further reduces target's Rage by 740
- Disrupting Bash Damage +67%
- Disrupting Bash Damage +67%
- Disrupting Bash deals +40% damage and taunts +460
- Disrupting Bash deals +40% damage and taunts +460
- Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
- Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Elemental Ward 4
Emergency Bash 8
- All Shield Bash Abilities Damage +20%
- All Shield Bash Abilities Damage +20%
- All types of shield Bash attacks restore 16 Armor
- All types of shield Bash attacks restore 16 Armor
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Fight Me You Fools 8
- Fight Me You Fools Damage +53%
- Fight Me You Fools Damage +53%
- Fight Me You Fools deals +43% damage and taunts +500
- Fight Me You Fools deals +43% damage and taunts +500
- Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
- Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Finish It 7
- Finish It Damage +64%
- Finish It Damage +64%
- Finish It Damage +34% and Power Cost -19
- Finish It Damage +34% and Power Cost -19
- Finish It Restores 62 Health
- Finish It Restores 62 Health
- When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
Fire Shield 6
- Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
- Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
- Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
- Fire Shield deals +96 Fire damage to melee attackers
- Fire Shield deals +96 Fire damage to melee attackers
Infuriating Bash 7
- All Shield Bash Abilities Damage +20%
- All Shield Bash Abilities Damage +20%
- All types of shield Bash attacks restore 16 Armor
- All types of shield Bash attacks restore 16 Armor
- Infuriating Bash generates no Rage and lowers Rage by 725
- Infuriating Bash generates no Rage and lowers Rage by 725
- Infuriating Bash Damage +55%
- Infuriating Bash Damage +55%
- Infuriating Bash deals +36% damage and taunts +330
- Infuriating Bash deals +36% damage and taunts +330
- Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
- Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Quick Bash 8
- All Shield Bash Abilities Damage +20%
- All Shield Bash Abilities Damage +20%
- All types of shield Bash attacks restore 16 Armor
- All types of shield Bash attacks restore 16 Armor
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Rapid Recovery 7
Reinforce 8
- Reinforce restores +105 Armor and Shield Team restores +53 Armor
- Reinforce restores +105 Armor and Shield Team restores +53 Armor
- Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
- Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
- When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
- When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
- Reinforce boosts your Nice Attack Damage +160 for 9 seconds
- Reinforce boosts your Nice Attack Damage +160 for 9 seconds
Shield Team 6
- Reinforce restores +105 Armor and Shield Team restores +53 Armor
- Reinforce restores +105 Armor and Shield Team restores +53 Armor
- Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
- Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
Strategic Preparation 5
- Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds
- Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
- Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
- Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
- Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
Stunning Bash 8
- All Shield Bash Abilities Damage +20%
- All Shield Bash Abilities Damage +20%
- All types of shield Bash attacks restore 16 Armor
- All types of shield Bash attacks restore 16 Armor
- When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
- When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
- Stunning Bash Damage +80%
- Stunning Bash Damage +80%
- Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
- Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
- All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Take The Lead 6
- Take the Lead heals you for 96 Health after a 15 second delay
- Take the Lead heals you for 96 Health after a 15 second delay
- Take the Lead boosts your sprint speed by an additional +5 and you recover 36 Power after a 15 second delay
- Take the Lead boosts your sprint speed by an additional +5 and you recover 36 Power after a 15 second delay
- Take the Lead boosts the taunt of all your attacks +160%
- Take the Lead boosts the taunt of all your attacks +160%
Vigorous Defense 3
- Vigorous Defense Power Restoration +48
- Vigorous Defense Power Restoration +48
- Vigorous Defense boosts your Sprint Speed +7 for 15 seconds