Spider/Treasure Effects

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See also: Spider/Treasure Effects:By Slot See also: Spider/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Spiders Tier 6 - Spider Skill Base Damage +20% Head, Necklace

  • Tier 1
  • Spider Skill Damage +3
    Tier 2
  • Spider Skill Base Damage +8%
    Tier 3
  • Spider Skill Base Damage +11%
    Tier 4
  • Spider Skill Base Damage +14%
    Tier 5
  • Spider Skill Base Damage +17%
    Tier 6
  • Spider Skill Base Damage +20%

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of Mandibles Tier 6 - Spider Bite Damage +30% Chest, Feet

  • Tier 1
  • Spider Bite Damage +5%
    Tier 2
  • Spider Bite Damage +10%
    Tier 3
  • Spider Bite Damage +15%
    Tier 4
  • Spider Bite Damage +20%
    Tier 5
  • Spider Bite Damage +25%
    Tier 6
  • Spider Bite Damage +30%

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of Mandibular Refreshment Tier 12 - Spider Bite restores 12 health to you Head, Hands

  • Tier 1
  • Spider Bite restores 1 health to you
    Tier 2
  • Spider Bite restores 2 health to you
    Tier 3
  • Spider Bite restores 3 health to you
    Tier 4
  • Spider Bite restores 4 health to you
    Tier 5
  • Spider Bite restores 5 health to you
    Tier 6
  • Spider Bite restores 6 health to you
    Tier 7
  • Spider Bite restores 7 health to you
    Tier 8
  • Spider Bite restores 8 health to you
    Tier 9
  • Spider Bite restores 9 health to you
    Tier 10
  • Spider Bite restores 10 health to you
    Tier 11
  • Spider Bite restores 11 health to you
    Tier 12
  • Spider Bite restores 12 health to you

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of Venom Injection Tier 12 - Spider Bite has a 50% chance to deal +60 damage Necklace, Feet

  • Tier 1
  • Spider Bite has a 50% chance to deal +16 damage
    Tier 2
  • Spider Bite has a 50% chance to deal +20 damage
    Tier 3
  • Spider Bite has a 50% chance to deal +24 damage
    Tier 4
  • Spider Bite has a 50% chance to deal +28 damage
    Tier 5
  • Spider Bite has a 50% chance to deal +32 damage
    Tier 6
  • Spider Bite has a 50% chance to deal +36 damage
    Tier 7
  • Spider Bite has a 50% chance to deal +40 damage
    Tier 8
  • Spider Bite has a 50% chance to deal +44 damage
    Tier 9
  • Spider Bite has a 50% chance to deal +48 damage
    Tier 10
  • Spider Bite has a 50% chance to deal +52 damage
    Tier 11
  • Spider Bite has a 50% chance to deal +56 damage
    Tier 12
  • Spider Bite has a 50% chance to deal +60 damage

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of Arachnic Doom Tier 6 - Infinite Legs has a 12% chance to boost Spider Skill Base Damage +10% for 30 seconds OffHand, Legs

  • Tier 1
  • Infinite Legs has a 2% chance to boost Spider Skill Base Damage +10% for 30 seconds
    Tier 2
  • Infinite Legs has a 4% chance to boost Spider Skill Base Damage +10% for 30 seconds
    Tier 3
  • Infinite Legs has a 6% chance to boost Spider Skill Base Damage +10% for 30 seconds
    Tier 4
  • Infinite Legs has a 8% chance to boost Spider Skill Base Damage +10% for 30 seconds
    Tier 5
  • Infinite Legs has a 10% chance to boost Spider Skill Base Damage +10% for 30 seconds
    Tier 6
  • Infinite Legs has a 12% chance to boost Spider Skill Base Damage +10% for 30 seconds

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of Venom Injection Tier 12 - Inject Venom Damage +38% Legs, MainHand, Ring

  • Tier 1
  • Inject Venom Damage +5%
    Tier 2
  • Inject Venom Damage +8%
    Tier 3
  • Inject Venom Damage +11%
    Tier 4
  • Inject Venom Damage +14%
    Tier 5
  • Inject Venom Damage +17%
    Tier 6
  • Inject Venom Damage +20%
    Tier 7
  • Inject Venom Damage +23%
    Tier 8
  • Inject Venom Damage +26%
    Tier 9
  • Inject Venom Damage +29%
    Tier 10
  • Inject Venom Damage +32%
    Tier 11
  • Inject Venom Damage +35%
    Tier 12
  • Inject Venom Damage +38%

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of Critical Venom Injection Tier 12 - Inject Venom has a 50% chance to deal +76% damage Chest, Hands

  • Tier 1
  • Inject Venom has a 50% chance to deal +10% damage
    Tier 2
  • Inject Venom has a 50% chance to deal +16% damage
    Tier 3
  • Inject Venom has a 50% chance to deal +22% damage
    Tier 4
  • Inject Venom has a 50% chance to deal +28% damage
    Tier 5
  • Inject Venom has a 50% chance to deal +34% damage
    Tier 6
  • Inject Venom has a 50% chance to deal +40% damage
    Tier 7
  • Inject Venom has a 50% chance to deal +46% damage
    Tier 8
  • Inject Venom has a 50% chance to deal +52% damage
    Tier 9
  • Inject Venom has a 50% chance to deal +58% damage
    Tier 10
  • Inject Venom has a 50% chance to deal +64% damage
    Tier 11
  • Inject Venom has a 50% chance to deal +70% damage
    Tier 12
  • Inject Venom has a 50% chance to deal +76% damage

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of Bloodsucking Venom Tier 12 - Inject Venom heals you for 28 health Head, Legs

  • Tier 1
  • Inject Venom heals you for 2 health
    Tier 2
  • Inject Venom heals you for 4 health
    Tier 3
  • Inject Venom heals you for 6 health
    Tier 4
  • Inject Venom heals you for 8 health
    Tier 5
  • Inject Venom heals you for 10 health
    Tier 6
  • Inject Venom heals you for 12 health
    Tier 7
  • Inject Venom heals you for 14 health
    Tier 8
  • Inject Venom heals you for 16 health
    Tier 9
  • Inject Venom heals you for 19 health
    Tier 10
  • Inject Venom heals you for 23 health
    Tier 11
  • Inject Venom heals you for 25 health
    Tier 12
  • Inject Venom heals you for 28 health

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of Stunning Poison Tier 6 - Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +30 damage and 48 Poison damage over 20 seconds MainHand, Necklace

  • Tier 1
  • Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +5 damage and 16 Poison damage over 20 seconds
    Tier 2
  • Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +10 damage and 16 Poison damage over 20 seconds
    Tier 3
  • Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +15 damage and 32 Poison damage over 20 seconds
    Tier 4
  • Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +20 damage and 32 Poison damage over 20 seconds
    Tier 5
  • Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +25 damage and 48 Poison damage over 20 seconds
    Tier 6
  • Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +30 damage and 48 Poison damage over 20 seconds

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of Trapping and Leaving Tier 6 - Web Trap boosts your movement speed by 7 for 10 seconds Feet, Necklace

  • Tier 1
  • Web Trap boosts your movement speed by 2 for 10 seconds
    Tier 2
  • Web Trap boosts your movement speed by 3 for 10 seconds
    Tier 3
  • Web Trap boosts your movement speed by 4 for 10 seconds
    Tier 4
  • Web Trap boosts your movement speed by 5 for 10 seconds
    Tier 5
  • Web Trap boosts your movement speed by 6 for 10 seconds
    Tier 6
  • Web Trap boosts your movement speed by 7 for 10 seconds

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of Web Tricks Tier 3 - Web Trap sets a teleport spot. If you are hit 6 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.) Hands

  • Tier 1
  • Web Trap sets a teleport spot. If you are hit 4 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.)
    Tier 2
  • Web Trap sets a teleport spot. If you are hit 5 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.)
    Tier 3
  • Web Trap sets a teleport spot. If you are hit 6 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.)

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of Recuperative Webbing Tier 6 - While you are near your Web Trap, you heal 6 health every second. OffHand, Hands

  • Tier 1
  • While you are near your Web Trap, you heal 1 health every second.
    Tier 2
  • While you are near your Web Trap, you heal 2 health every second.
    Tier 3
  • While you are near your Web Trap, you heal 3 health every second.
    Tier 4
  • While you are near your Web Trap, you heal 4 health every second.
    Tier 5
  • While you are near your Web Trap, you heal 5 health every second.
    Tier 6
  • While you are near your Web Trap, you heal 6 health every second.

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Fast-Webbing of Prolific Webification Tier 12 - Web Trap Reuse Timer -10 Legs

  • Tier 1
  • Web Trap Reuse Timer -150
    Tier 2
  • Web Trap Reuse Timer -2
    Tier 3
  • Web Trap Reuse Timer -250
    Tier 4
  • Web Trap Reuse Timer -3
    Tier 5
  • Web Trap Reuse Timer -350
    Tier 6
  • Web Trap Reuse Timer -4
    Tier 7
  • Web Trap Reuse Timer -5
    Tier 8
  • Web Trap Reuse Timer -6
    Tier 9
  • Web Trap Reuse Timer -7
    Tier 10
  • Web Trap Reuse Timer -8
    Tier 11
  • Web Trap Reuse Timer -9
    Tier 12
  • Web Trap Reuse Timer -10

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of Tough Grips Tier 12 - Gripjaw restores 46 Armor to you Legs, Necklace

  • Tier 1
  • Gripjaw restores 3 Armor to you
    Tier 2
  • Gripjaw restores 6 Armor to you
    Tier 3
  • Gripjaw restores 10 Armor to you
    Tier 4
  • Gripjaw restores 14 Armor to you
    Tier 5
  • Gripjaw restores 18 Armor to you
    Tier 6
  • Gripjaw restores 22 Armor to you
    Tier 7
  • Gripjaw restores 26 Armor to you
    Tier 8
  • Gripjaw restores 30 Armor to you
    Tier 9
  • Gripjaw restores 34 Armor to you
    Tier 10
  • Gripjaw restores 38 Armor to you
    Tier 11
  • Gripjaw restores 42 Armor to you
    Tier 12
  • Gripjaw restores 46 Armor to you

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of Crushing Gripjaws Tier 12 - Gripjaw Damage +93 Head, Ring, MainHand

  • Tier 1
  • Gripjaw Damage +5
    Tier 2
  • Gripjaw Damage +13
    Tier 3
  • Gripjaw Damage +21
    Tier 4
  • Gripjaw Damage +29
    Tier 5
  • Gripjaw Damage +37
    Tier 6
  • Gripjaw Damage +45
    Tier 7
  • Gripjaw Damage +53
    Tier 8
  • Gripjaw Damage +61
    Tier 9
  • Gripjaw Damage +69
    Tier 10
  • Gripjaw Damage +77
    Tier 11
  • Gripjaw Damage +85
    Tier 12
  • Gripjaw Damage +93

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Tier 12 - Gripjaw has a 75% chance to deal +75% damage Ring, OffHand

  • Tier 1
  • Gripjaw has a 75% chance to deal +20% damage
    Tier 2
  • Gripjaw has a 75% chance to deal +25% damage
    Tier 3
  • Gripjaw has a 75% chance to deal +30% damage
    Tier 4
  • Gripjaw has a 75% chance to deal +35% damage
    Tier 5
  • Gripjaw has a 75% chance to deal +40% damage
    Tier 6
  • Gripjaw has a 75% chance to deal +45% damage
    Tier 7
  • Gripjaw has a 75% chance to deal +50% damage
    Tier 8
  • Gripjaw has a 75% chance to deal +55% damage
    Tier 9
  • Gripjaw has a 75% chance to deal +60% damage
    Tier 10
  • Gripjaw has a 75% chance to deal +65% damage
    Tier 11
  • Gripjaw has a 75% chance to deal +70% damage
    Tier 12
  • Gripjaw has a 75% chance to deal +75% damage

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of Spider Armoring Tier 12 - Infinite Legs restores 15 Armor Chest, OffHand

  • Tier 1
  • Infinite Legs restores 4 Armor
    Tier 2
  • Infinite Legs restores 5 Armor
    Tier 3
  • Infinite Legs restores 6 Armor
    Tier 4
  • Infinite Legs restores 7 Armor
    Tier 5
  • Infinite Legs restores 8 Armor
    Tier 6
  • Infinite Legs restores 9 Armor
    Tier 7
  • Infinite Legs restores 10 Armor
    Tier 8
  • Infinite Legs restores 11 Armor
    Tier 9
  • Infinite Legs restores 12 Armor
    Tier 10
  • Infinite Legs restores 13 Armor
    Tier 11
  • Infinite Legs restores 14 Armor
    Tier 12
  • Infinite Legs restores 15 Armor

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Tier 12 - Infinite Legs restores 12 Health Chest, OffHand

  • Tier 1
  • Infinite Legs restores 1 Health
    Tier 2
  • Infinite Legs restores 2 Health
    Tier 3
  • Infinite Legs restores 3 Health
    Tier 4
  • Infinite Legs restores 4 Health
    Tier 5
  • Infinite Legs restores 5 Health
    Tier 6
  • Infinite Legs restores 6 Health
    Tier 7
  • Infinite Legs restores 7 Health
    Tier 8
  • Infinite Legs restores 8 Health
    Tier 9
  • Infinite Legs restores 9 Health
    Tier 10
  • Infinite Legs restores 10 Health
    Tier 11
  • Infinite Legs restores 11 Health
    Tier 12
  • Infinite Legs restores 12 Health

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of Infinite Legs Tier 12 - Infinite Legs Damage +30 Legs, Feet

  • Tier 1
  • Infinite Legs Damage +8
    Tier 2
  • Infinite Legs Damage +10
    Tier 3
  • Infinite Legs Damage +12
    Tier 4
  • Infinite Legs Damage +14
    Tier 5
  • Infinite Legs Damage +16
    Tier 6
  • Infinite Legs Damage +18
    Tier 7
  • Infinite Legs Damage +20
    Tier 8
  • Infinite Legs Damage +22
    Tier 9
  • Infinite Legs Damage +24
    Tier 10
  • Infinite Legs Damage +26
    Tier 11
  • Infinite Legs Damage +28
    Tier 12
  • Infinite Legs Damage +30

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of Repetitive Leg Attacks Tier 6 - For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +12 damage Hands, MainHand

  • Tier 1
  • For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +2 damage
    Tier 2
  • For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +4 damage
    Tier 3
  • For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +6 damage
    Tier 4
  • For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +8 damage
    Tier 5
  • For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +10 damage
    Tier 6
  • For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +12 damage

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of Healthy Spiderlings Tier 12 - Incubated Spiders have +74 health OffHand, Feet, Chest

  • Tier 1
  • Incubated Spiders have +8 health
    Tier 2
  • Incubated Spiders have +14 health
    Tier 3
  • Incubated Spiders have +20 health
    Tier 4
  • Incubated Spiders have +26 health
    Tier 5
  • Incubated Spiders have +32 health
    Tier 6
  • Incubated Spiders have +38 health
    Tier 7
  • Incubated Spiders have +44 health
    Tier 8
  • Incubated Spiders have +50 health
    Tier 9
  • Incubated Spiders have +56 health
    Tier 10
  • Incubated Spiders have +62 health
    Tier 11
  • Incubated Spiders have +68 health
    Tier 12
  • Incubated Spiders have +74 health

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of Tough Spiderlings Tier 12 - Incubated Spiders have +98 armor Chest, Legs

  • Tier 1
  • Incubated Spiders have +10 armor
    Tier 2
  • Incubated Spiders have +18 armor
    Tier 3
  • Incubated Spiders have +26 armor
    Tier 4
  • Incubated Spiders have +34 armor
    Tier 5
  • Incubated Spiders have +42 armor
    Tier 6
  • Incubated Spiders have +50 armor
    Tier 7
  • Incubated Spiders have +58 armor
    Tier 8
  • Incubated Spiders have +66 armor
    Tier 9
  • Incubated Spiders have +74 armor
    Tier 10
  • Incubated Spiders have +82 armor
    Tier 11
  • Incubated Spiders have +90 armor
    Tier 12
  • Incubated Spiders have +98 armor

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of Bitey Baby Spiders Tier 12 - Incubated Spiders deal +16 direct damage with each attack Hands, Ring

  • Tier 1
  • Incubated Spiders deal +2 direct damage with each attack
    Tier 2
  • Incubated Spiders deal +3 direct damage with each attack
    Tier 3
  • Incubated Spiders deal +5 direct damage with each attack
    Tier 4
  • Incubated Spiders deal +6 direct damage with each attack
    Tier 5
  • Incubated Spiders deal +7 direct damage with each attack
    Tier 6
  • Incubated Spiders deal +9 direct damage with each attack
    Tier 7
  • Incubated Spiders deal +10 direct damage with each attack
    Tier 8
  • Incubated Spiders deal +11 direct damage with each attack
    Tier 9
  • Incubated Spiders deal +12 direct damage with each attack
    Tier 10
  • Incubated Spiders deal +13 direct damage with each attack
    Tier 11
  • Incubated Spiders deal +14 direct damage with each attack
    Tier 12
  • Incubated Spiders deal +16 direct damage with each attack

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of Dodgey Baby Spiders Tier 12 - Incubated Spiders have a 50% chance to avoid being hit by burst attacks Chest

  • Tier 1
  • Incubated Spiders have a 6% chance to avoid being hit by burst attacks
    Tier 2
  • Incubated Spiders have a 10% chance to avoid being hit by burst attacks
    Tier 3
  • Incubated Spiders have a 14% chance to avoid being hit by burst attacks
    Tier 4
  • Incubated Spiders have a 18% chance to avoid being hit by burst attacks
    Tier 5
  • Incubated Spiders have a 22% chance to avoid being hit by burst attacks
    Tier 6
  • Incubated Spiders have a 26% chance to avoid being hit by burst attacks
    Tier 7
  • Incubated Spiders have a 30% chance to avoid being hit by burst attacks
    Tier 8
  • Incubated Spiders have a 34% chance to avoid being hit by burst attacks
    Tier 9
  • Incubated Spiders have a 38% chance to avoid being hit by burst attacks
    Tier 10
  • Incubated Spiders have a 42% chance to avoid being hit by burst attacks
    Tier 11
  • Incubated Spiders have a 46% chance to avoid being hit by burst attacks
    Tier 12
  • Incubated Spiders have a 50% chance to avoid being hit by burst attacks

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of Spider Toughness Tier 12 - Direct Acid Damage Reduction +36 when Spider is active, Indirect Acid Damage Reduction +12 when Spider is active Chest, Ring

  • Tier 1
  • Direct Acid Damage Reduction +3 when Spider is active, Indirect Acid Damage Reduction +1 when Spider is active
    Tier 2
  • Direct Acid Damage Reduction +6 when Spider is active, Indirect Acid Damage Reduction +2 when Spider is active
    Tier 3
  • Direct Acid Damage Reduction +9 when Spider is active, Indirect Acid Damage Reduction +3 when Spider is active
    Tier 4
  • Direct Acid Damage Reduction +12 when Spider is active, Indirect Acid Damage Reduction +4 when Spider is active
    Tier 5
  • Direct Acid Damage Reduction +15 when Spider is active, Indirect Acid Damage Reduction +5 when Spider is active
    Tier 6
  • Direct Acid Damage Reduction +18 when Spider is active, Indirect Acid Damage Reduction +6 when Spider is active
    Tier 7
  • Direct Acid Damage Reduction +21 when Spider is active, Indirect Acid Damage Reduction +7 when Spider is active
    Tier 8
  • Direct Acid Damage Reduction +24 when Spider is active, Indirect Acid Damage Reduction +8 when Spider is active
    Tier 9
  • Direct Acid Damage Reduction +27 when Spider is active, Indirect Acid Damage Reduction +9 when Spider is active
    Tier 10
  • Direct Acid Damage Reduction +30 when Spider is active, Indirect Acid Damage Reduction +10 when Spider is active
    Tier 11
  • Direct Acid Damage Reduction +33 when Spider is active, Indirect Acid Damage Reduction +11 when Spider is active
    Tier 12
  • Direct Acid Damage Reduction +36 when Spider is active, Indirect Acid Damage Reduction +12 when Spider is active

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of Spider Toughness Tier 12 - Direct Poison Damage Reduction +36 when Spider is active, Indirect Poison Damage Reduction +12 when Spider is active Chest, Ring

  • Tier 1
  • Direct Poison Damage Reduction +3 when Spider is active, Indirect Poison Damage Reduction +1 when Spider is active
    Tier 2
  • Direct Poison Damage Reduction +6 when Spider is active, Indirect Poison Damage Reduction +2 when Spider is active
    Tier 3
  • Direct Poison Damage Reduction +9 when Spider is active, Indirect Poison Damage Reduction +3 when Spider is active
    Tier 4
  • Direct Poison Damage Reduction +12 when Spider is active, Indirect Poison Damage Reduction +4 when Spider is active
    Tier 5
  • Direct Poison Damage Reduction +15 when Spider is active, Indirect Poison Damage Reduction +5 when Spider is active
    Tier 6
  • Direct Poison Damage Reduction +18 when Spider is active, Indirect Poison Damage Reduction +6 when Spider is active
    Tier 7
  • Direct Poison Damage Reduction +21 when Spider is active, Indirect Poison Damage Reduction +7 when Spider is active
    Tier 8
  • Direct Poison Damage Reduction +24 when Spider is active, Indirect Poison Damage Reduction +8 when Spider is active
    Tier 9
  • Direct Poison Damage Reduction +27 when Spider is active, Indirect Poison Damage Reduction +9 when Spider is active
    Tier 10
  • Direct Poison Damage Reduction +30 when Spider is active, Indirect Poison Damage Reduction +10 when Spider is active
    Tier 11
  • Direct Poison Damage Reduction +33 when Spider is active, Indirect Poison Damage Reduction +11 when Spider is active
    Tier 12
  • Direct Poison Damage Reduction +36 when Spider is active, Indirect Poison Damage Reduction +12 when Spider is active

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Poisoner's of Slow Painful Deaths Tier 12 - Indirect Poison Damage +60% when Spider is active Hands, MainHand

  • Tier 1
  • Indirect Poison Damage +5% when Spider is active
    Tier 2
  • Indirect Poison Damage +10% when Spider is active
    Tier 3
  • Indirect Poison Damage +15% when Spider is active
    Tier 4
  • Indirect Poison Damage +20% when Spider is active
    Tier 5
  • Indirect Poison Damage +25% when Spider is active
    Tier 6
  • Indirect Poison Damage +30% when Spider is active
    Tier 7
  • Indirect Poison Damage +35% when Spider is active
    Tier 8
  • Indirect Poison Damage +40% when Spider is active
    Tier 9
  • Indirect Poison Damage +45% when Spider is active
    Tier 10
  • Indirect Poison Damage +50% when Spider is active
    Tier 11
  • Indirect Poison Damage +55% when Spider is active
    Tier 12
  • Indirect Poison Damage +60% when Spider is active

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of Acid Spitting Tier 12 - Spit Acid deals +144 armor damage Head, Necklace

  • Tier 1
  • Spit Acid deals +12 armor damage
    Tier 2
  • Spit Acid deals +24 armor damage
    Tier 3
  • Spit Acid deals +36 armor damage
    Tier 4
  • Spit Acid deals +48 armor damage
    Tier 5
  • Spit Acid deals +60 armor damage
    Tier 6
  • Spit Acid deals +72 armor damage
    Tier 7
  • Spit Acid deals +84 armor damage
    Tier 8
  • Spit Acid deals +96 armor damage
    Tier 9
  • Spit Acid deals +108 armor damage
    Tier 10
  • Spit Acid deals +120 armor damage
    Tier 11
  • Spit Acid deals +132 armor damage
    Tier 12
  • Spit Acid deals +144 armor damage

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Spitter's of Agonizing Acid Spit Tier 6 - Spit Acid deals 180 damage over 30 seconds MainHand, Head

  • Tier 1
  • Spit Acid deals 30 damage over 30 seconds
    Tier 2
  • Spit Acid deals 60 damage over 30 seconds
    Tier 3
  • Spit Acid deals 90 damage over 30 seconds
    Tier 4
  • Spit Acid deals 120 damage over 30 seconds
    Tier 5
  • Spit Acid deals 150 damage over 30 seconds
    Tier 6
  • Spit Acid deals 180 damage over 30 seconds

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Spitter's of Poisonous Acid Tier 6 - Spit Acid raises your Poison Damage +21% for 30 seconds (this buff does not stack with itself) MainHand

  • Tier 1
  • Spit Acid raises your Poison Damage +6% for 30 seconds (this buff does not stack with itself)
    Tier 2
  • Spit Acid raises your Poison Damage +9% for 30 seconds (this buff does not stack with itself)
    Tier 3
  • Spit Acid raises your Poison Damage +12% for 30 seconds (this buff does not stack with itself)
    Tier 4
  • Spit Acid raises your Poison Damage +15% for 30 seconds (this buff does not stack with itself)
    Tier 5
  • Spit Acid raises your Poison Damage +18% for 30 seconds (this buff does not stack with itself)
    Tier 6
  • Spit Acid raises your Poison Damage +21% for 30 seconds (this buff does not stack with itself)

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of Terrifying Speed Tier 6 - Terrifying Bite boosts sprint speed +6 for 10 seconds Feet

  • Tier 1
  • Terrifying Bite boosts sprint speed +1 for 10 seconds
    Tier 2
  • Terrifying Bite boosts sprint speed +2 for 10 seconds
    Tier 3
  • Terrifying Bite boosts sprint speed +3 for 10 seconds
    Tier 4
  • Terrifying Bite boosts sprint speed +4 for 10 seconds
    Tier 5
  • Terrifying Bite boosts sprint speed +5 for 10 seconds
    Tier 6
  • Terrifying Bite boosts sprint speed +6 for 10 seconds

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Tier 12 - Terrifying Bite Damage +144 Ring, Feet

  • Tier 1
  • Terrifying Bite Damage +12
    Tier 2
  • Terrifying Bite Damage +24
    Tier 3
  • Terrifying Bite Damage +36
    Tier 4
  • Terrifying Bite Damage +48
    Tier 5
  • Terrifying Bite Damage +60
    Tier 6
  • Terrifying Bite Damage +72
    Tier 7
  • Terrifying Bite Damage +84
    Tier 8
  • Terrifying Bite Damage +96
    Tier 9
  • Terrifying Bite Damage +108
    Tier 10
  • Terrifying Bite Damage +120
    Tier 11
  • Terrifying Bite Damage +132
    Tier 12
  • Terrifying Bite Damage +144

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of Premeditated Healing Tier 12 - Premeditated Doom heals you for 180 health Ring, MainHand

  • Tier 1
  • Premeditated Doom heals you for 15 health
    Tier 2
  • Premeditated Doom heals you for 30 health
    Tier 3
  • Premeditated Doom heals you for 45 health
    Tier 4
  • Premeditated Doom heals you for 60 health
    Tier 5
  • Premeditated Doom heals you for 75 health
    Tier 6
  • Premeditated Doom heals you for 90 health
    Tier 7
  • Premeditated Doom heals you for 105 health
    Tier 8
  • Premeditated Doom heals you for 120 health
    Tier 9
  • Premeditated Doom heals you for 135 health
    Tier 10
  • Premeditated Doom heals you for 150 health
    Tier 11
  • Premeditated Doom heals you for 165 health
    Tier 12
  • Premeditated Doom heals you for 180 health

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of Premeditated Healing Tier 12 - Premeditated Doom restores 240 armor Necklace, Head

  • Tier 1
  • Premeditated Doom restores 20 armor
    Tier 2
  • Premeditated Doom restores 40 armor
    Tier 3
  • Premeditated Doom restores 60 armor
    Tier 4
  • Premeditated Doom restores 80 armor
    Tier 5
  • Premeditated Doom restores 100 armor
    Tier 6
  • Premeditated Doom restores 120 armor
    Tier 7
  • Premeditated Doom restores 140 armor
    Tier 8
  • Premeditated Doom restores 160 armor
    Tier 9
  • Premeditated Doom restores 180 armor
    Tier 10
  • Premeditated Doom restores 200 armor
    Tier 11
  • Premeditated Doom restores 220 armor
    Tier 12
  • Premeditated Doom restores 240 armor

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of Violent Scuttling Tier 6 - If you use Premeditated Doom while standing near your Web Trap, you gain +40% Spider Skill Base Damage for 40 seconds OffHand

  • Tier 1
  • If you use Premeditated Doom while standing near your Web Trap, you gain +15% Spider Skill Base Damage for 40 seconds
    Tier 2
  • If you use Premeditated Doom while standing near your Web Trap, you gain +20% Spider Skill Base Damage for 40 seconds
    Tier 3
  • If you use Premeditated Doom while standing near your Web Trap, you gain +25% Spider Skill Base Damage for 40 seconds
    Tier 4
  • If you use Premeditated Doom while standing near your Web Trap, you gain +30% Spider Skill Base Damage for 40 seconds
    Tier 5
  • If you use Premeditated Doom while standing near your Web Trap, you gain +35% Spider Skill Base Damage for 40 seconds
    Tier 6
  • If you use Premeditated Doom while standing near your Web Trap, you gain +40% Spider Skill Base Damage for 40 seconds

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of Premeditated Speed Tier 6 - Premeditated Doom boosts sprint speed +3.5 for 40 seconds Feet, Legs

  • Tier 1
  • Premeditated Doom boosts sprint speed +1 for 40 seconds
    Tier 2
  • Premeditated Doom boosts sprint speed +1.5 for 40 seconds
    Tier 3
  • Premeditated Doom boosts sprint speed +2 for 40 seconds
    Tier 4
  • Premeditated Doom boosts sprint speed +2.5 for 40 seconds
    Tier 5
  • Premeditated Doom boosts sprint speed +3 for 40 seconds
    Tier 6
  • Premeditated Doom boosts sprint speed +3.5 for 40 seconds

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Tier 6 - Grappling Web Damage +120 OffHand, Chest

  • Tier 1
  • Grappling Web Damage +20
    Tier 2
  • Grappling Web Damage +40
    Tier 3
  • Grappling Web Damage +60
    Tier 4
  • Grappling Web Damage +80
    Tier 5
  • Grappling Web Damage +100
    Tier 6
  • Grappling Web Damage +120

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Tier 6 - Grappling Web deals 168 Poison damage over 20 seconds Necklace, Hands

  • Tier 1
  • Grappling Web deals 28 Poison damage over 20 seconds
    Tier 2
  • Grappling Web deals 56 Poison damage over 20 seconds
    Tier 3
  • Grappling Web deals 84 Poison damage over 20 seconds
    Tier 4
  • Grappling Web deals 112 Poison damage over 20 seconds
    Tier 5
  • Grappling Web deals 140 Poison damage over 20 seconds
    Tier 6
  • Grappling Web deals 168 Poison damage over 20 seconds

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of Immovable Spider Feet Tier 1 - After using Grappling Web, you are immune to Knockback effects for 12 seconds Feet
Tier 6 - Grappling Web causes the target to take +12% damage from Poison attacks OffHand, Head

  • Tier 1
  • Grappling Web causes the target to take +2% damage from Poison attacks
    Tier 2
  • Grappling Web causes the target to take +4% damage from Poison attacks
    Tier 3
  • Grappling Web causes the target to take +6% damage from Poison attacks
    Tier 4
  • Grappling Web causes the target to take +8% damage from Poison attacks
    Tier 5
  • Grappling Web causes the target to take +10% damage from Poison attacks
    Tier 6
  • Grappling Web causes the target to take +12% damage from Poison attacks

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