Lycanthropy/Abilities

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Click "Expand" on the box below to view a complete list of Abilities for the Lycanthropy skill.

Level Name Description Special Damage Stats Gear Required
0 Claw Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 4 Slashing
Dmg to Vulnerable Targets: 8 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
1 Hunting Speed Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) You gain 5 sprint speed for 30 seconds or until you enter combat
Can Be On Sidebar
Power Cost: 10
Range: 4
Cooldown: 10
Werewolf
1 Hunting Speed 2 Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) You gain 8 sprint speed for 30 seconds or until you enter combat
Can Be On Sidebar
Power Cost: 10
Range: 4
Cooldown: 10
Werewolf
1 Hunting Speed 3 Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) You gain 12 sprint speed for 30 seconds or until you enter combat
Can Be On Sidebar
Power Cost: 10
Range: 4
Cooldown: 10
Werewolf
2 Bite Bite your enemy.
This is a Core Attack.
Damage: 16 Crushing Power Cost: 11
Range: 5
Cooldown: 8
Werewolf
3 Pack Attack Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +15 damage Damage: 20 Crushing Power Cost: 15
Range: 5
Cooldown: 10
Werewolf
5 Pouncing Rake Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 25 Slashing Power Cost: 16
Range: 5
Cooldown: 10
Werewolf
6 Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 21 Slashing Power Cost: 16
Range: 5
Cooldown: 10
Werewolf
7 Howl Mode Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves that howl near you will greatly boost the beneficial effects of howling. Can Be On Sidebar Power Cost: 7
Range: 3
Cooldown: 10
Werewolf
8 Sanguine Fangs Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 32 Health damage over 8 seconds Damage: 16 Piercing Power Cost: 18
Range: 5
Cooldown: 12
Werewolf
9 See Red Go into a berzerk rage, dealing extra damage. Boosts Piercing damage +5% for 20 seconds Power Cost: 25
Range: 4
Cooldown: 30
Werewolf
10 Bite 2 Bite your enemy.
This is a Core Attack.
Damage: 32 Crushing Power Cost: 14
Range: 5
Cooldown: 8
Werewolf
12 Shadow Feint Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability.
If you are hit by 3 attacks within the next 30 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 17
Range: 4
Cooldown: 20
Channel Time: 1
Werewolf
13 Double Claw Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 39 Slashing Power Cost: 10
Range: 5
Cooldown: 7
Werewolf
14 Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 28 Crushing
Dmg to Vulnerable Targets: 28 Crushing
Rage: -100
Generates no extra rage.
Power Cost: 17
Range: 5
Cooldown: 8
Werewolf
15 Claw 2 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +13 Power)
Damage: 12 Slashing
Dmg to Vulnerable Targets: 24 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
18 Sanguine Fangs 2 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 48 Health damage over 8 seconds Damage: 34 Piercing Power Cost: 23
Range: 5
Cooldown: 12
Werewolf
20 Pack Attack 2 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +20 damage Damage: 53 Crushing Power Cost: 24
Range: 5
Cooldown: 10
Werewolf
22 Double Claw 2 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 59 Slashing Power Cost: 12
Range: 5
Cooldown: 7
Werewolf
25 Pouncing Rake 2 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 58 Slashing Power Cost: 26
Range: 5
Cooldown: 10
Werewolf
26 Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 83 Slashing Power Cost: 27
Range: 5
Cooldown: 10
Werewolf
27 Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 57 Crushing
Dmg to Vulnerable Targets: 57 Crushing
Rage: -170
Generates no extra rage.
Power Cost: 23
Range: 5
Cooldown: 8
Werewolf
28 Bite 3 Bite your enemy.
This is a Core Attack.
Damage: 73 Crushing Power Cost: 22
Range: 5
Cooldown: 8
Werewolf
29 Sanguine Fangs 3 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 64 Health damage over 8 seconds Damage: 58 Piercing Power Cost: 28
Range: 5
Cooldown: 12
Werewolf
29 See Red 2 Go into a berzerk rage, dealing extra damage. Boosts Piercing and Slashing damage +7% for 20 seconds Power Cost: 39
Range: 4
Cooldown: 30
Werewolf
30 Blood of the Pack Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 75 Health to yourself.
You and nearby allies deal +10% Trauma damage for 10 seconds
Power Cost: 40
Range: 20
AoE: 20
Cooldown: 30
Werewolf
30 Claw 3 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power)
Damage: 25 Slashing
Dmg to Vulnerable Targets: 50 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
35 Shadow Feint 2 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability.
If you are hit by 4 attacks within the next 35 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 26
Range: 4
Cooldown: 20
Channel Time: 1
Werewolf
35 Skulk Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 5 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +120 damage and ends the effect. Power Cost: 31
Range: 10
AoE: 10
Cooldown: 30
Werewolf
40 Blood of the Pack 2 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 85 Health to yourself.
You and nearby allies deal +13% Trauma damage for 10 seconds
Power Cost: 45
Range: 20
AoE: 20
Cooldown: 30
Werewolf
40 Pack Attack 3 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +30 damage Damage: 130 Crushing Power Cost: 33
Range: 5
Cooldown: 10
Werewolf
41 Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 98 Crushing
Dmg to Vulnerable Targets: 98 Crushing
Rage: -260
Generates no extra rage.
Power Cost: 27
Range: 5
Cooldown: 8
Werewolf
42 Double Claw 3 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 141 Slashing Power Cost: 16
Range: 5
Cooldown: 7
Werewolf
44 Sanguine Fangs 4 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 80 Health damage over 8 seconds Damage: 111 Piercing Power Cost: 34
Range: 5
Cooldown: 12
Werewolf
45 Pouncing Rake 3 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 137 Slashing Power Cost: 34
Range: 5
Cooldown: 10
Werewolf
45 Skulk 2 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 8 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +188 damage and ends the effect. Power Cost: 34
Range: 10
AoE: 10
Cooldown: 30
Werewolf
46 Bite 4 Bite your enemy.
This is a Core Attack.
Damage: 144 Crushing Power Cost: 28
Range: 5
Cooldown: 8
Werewolf
46 Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 197 Slashing Power Cost: 34
Range: 5
Cooldown: 10
Werewolf
48 Claw 4 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power)
Damage: 53 Slashing
Dmg to Vulnerable Targets: 106 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
49 See Red 3 Go into a berzerk rage, dealing extra damage. Boosts Piercing and Slashing damage +10% for 20 seconds Power Cost: 48
Range: 4
Cooldown: 30
Werewolf
50 Blood of the Pack 3 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 100 Health to yourself.
You and nearby allies deal +16% Trauma damage for 10 seconds
Power Cost: 48
Range: 20
AoE: 20
Cooldown: 30
Werewolf
50 Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 272 Slashing Power Cost: 29
Range: 5
Cooldown: 10
Werewolf
50 Shadow Feint 3 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability.
If you are hit by 5 attacks within the next 45 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 29
Range: 4
Cooldown: 20
Channel Time: 1
Werewolf
51 Smell Fear 4 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 149 Crushing
Dmg to Vulnerable Targets: 149 Crushing
Rage: -400
Generates no extra rage.
Power Cost: 29
Range: 5
Cooldown: 8
Werewolf
52 Double Claw 4 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 214 Slashing Power Cost: 17
Range: 5
Cooldown: 7
Werewolf
54 Sanguine Fangs 5 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 96 Health damage over 8 seconds Damage: 164 Piercing Power Cost: 36
Range: 5
Cooldown: 12
Werewolf
55 Pack Attack 4 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +40 damage Damage: 237 Crushing Power Cost: 36
Range: 5
Cooldown: 10
Werewolf
55 Skulk 3 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +275 damage and ends the effect. Power Cost: 36
Range: 10
AoE: 10
Cooldown: 30
Werewolf
56 Bite 5 Bite your enemy.
This is a Core Attack.
Damage: 206 Crushing Power Cost: 30
Range: 5
Cooldown: 8
Werewolf
56 Pouncing Rend 4 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 282 Slashing Power Cost: 37
Range: 5
Cooldown: 10
Werewolf
58 Claw 5 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power)
Damage: 74 Slashing
Dmg to Vulnerable Targets: 148 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
60 Blood of the Pack 4 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 115 Health to yourself.
You and nearby allies deal +20% Trauma damage for 10 seconds
Power Cost: 52
Range: 20
AoE: 20
Cooldown: 30
Werewolf
60 Pouncing Rake 4 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 231 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Werewolf
62 Double Claw 5 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 286 Slashing Power Cost: 18
Range: 5
Cooldown: 7
Werewolf
63 Smell Fear 5 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 211 Crushing
Dmg to Vulnerable Targets: 211 Crushing
Rage: -500
Generates no extra rage.
Power Cost: 32
Range: 5
Cooldown: 8
Werewolf
64 See Red 4 Go into a berzerk rage, dealing extra damage. Boosts Piercing and Slashing damage +12% for 20 seconds Power Cost: 53
Range: 4
Cooldown: 30
Werewolf
65 Sanguine Fangs 6 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 120 Health damage over 8 seconds Damage: 223 Piercing Power Cost: 39
Range: 5
Cooldown: 12
Werewolf
65 Skulk 4 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +359 damage and ends the effect. Power Cost: 39
Range: 10
AoE: 10
Cooldown: 30
Werewolf
66 Pouncing Rend 5 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 367 Slashing Power Cost: 39
Range: 5
Cooldown: 10
Werewolf
68 Bite 6 Bite your enemy.
This is a Core Attack.
Damage: 280 Crushing Power Cost: 33
Range: 5
Cooldown: 8
Werewolf
70 Blood of the Pack 5 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 130 Health to yourself.
You and nearby allies deal +22% Trauma damage for 10 seconds
Power Cost: 55
Range: 20
AoE: 20
Cooldown: 30
Werewolf
70 Claw 6 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power)
Damage: 100 Slashing
Dmg to Vulnerable Targets: 200 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
70 Pack Attack 5 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +50 damage Damage: 348 Crushing Power Cost: 40
Range: 5
Cooldown: 10
Werewolf