Bard/Abilities
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Click "Expand" on the box below to view a complete list of Abilities for the Bard skill.
Icon | Level | Name | Description | Special | Damage | Stats | Gear Required |
---|---|---|---|---|---|---|---|
1 | Disharmony | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 7 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
2 | Song of Resurgence | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 7 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 13 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
3 | Entrancing Lullaby | A mysterious bit of music causes an enemy to stop and stand in fascination. | Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 6 Psychic | Power Cost: 11 Range: 30 Cooldown: 30 |
BardInstrument | |
4 | Blast of Fury | You blast anger through your horn's song. You must have a horn equipped. | Damage: 20 Sonic | Power Cost: 15 Range: 30 Cooldown: 12 |
BardHorn | ||
5 | Rally | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 60 Health to Target. | Power Cost: 13 Range: 25 Cooldown: 30 |
BardInstrument | ||
6 | Blast of Despair | You blast sadness through your horn's song. You must have a horn equipped. | Damage: 12 Sonic Dmg to Vulnerable Targets: 12 Sonic Rage: -50 Generates no extra rage. |
Power Cost: 11 Range: 30 Cooldown: 6 |
BardHorn | ||
6 | Song of Bravery | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -3 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 10 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
8 | Thunderous Note | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 20 Trauma | Power Cost: 12 Range: 20 Cooldown: 8 |
BardInstrument | ||
9 | Song of Discord | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 10 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 15 Range: 3 Cooldown: 2 |
BardLute | ||
10 | Moment of Resolve | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 28 Armor to Nearby Allies. For 5 seconds, all nearby allies take 30% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 19 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
11 | Disharmony 2 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +12 Power) |
Damage: 12 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
12 | Song of Resurgence 2 | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 9 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 17 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
14 | Blast of Fury 2 | You blast anger through your horn's song. You must have a horn equipped. | Damage: 43 Sonic | Power Cost: 21 Range: 30 Cooldown: 12 |
BardHorn | ||
15 | Anthem of Avoidance | Your music gives all nearby allies extra agility for a short time. | All nearby allies gain +25% Projectile Evasion for 8 seconds | Power Cost: 15 Range: 30 AoE: 30 Cooldown: 30 |
BardInstrument | ||
15 | Blast of Defiance | You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped. This is a Nice Attack. |
Reaps 0.2 of the Health damage done (up to the max). Max Health Reaped 20 . Reaps 0 of the Health damage done (up to the max). Max Armor Reaped 0 . |
Damage: 25 Sonic | Power Cost: 25 Range: 30 Cooldown: 12 |
BardHorn | |
15 | Rally 2 | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 90 Health to Target. | Power Cost: 19 Range: 25 Cooldown: 30 |
BardInstrument | ||
16 | Song of Bravery 2 | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -4 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 15 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
17 | Thunderous Note 2 | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 36 Trauma | Power Cost: 16 Range: 20 Cooldown: 8 |
BardInstrument | ||
18 | Blast of Despair 2 | You blast sadness through your horn's song. You must have a horn equipped. | Damage: 30 Sonic Dmg to Vulnerable Targets: 30 Sonic Rage: -90 Generates no extra rage. |
Power Cost: 16 Range: 30 Cooldown: 6 |
BardHorn | ||
19 | Song of Discord 2 | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 21 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 19 Range: 3 Cooldown: 2 |
BardLute | ||
20 | Virtuoso's Ballad | Use your masterful music to push an ally to greater heights. | For 5 seconds, target's attacks deal +20% direct damage and cost -5 Power | Power Cost: 33 Range: 30 Cooldown: 60 |
BardInstrument | ||
21 | Moment of Resolve 2 | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 36 Armor to Nearby Allies. For 5 seconds, all nearby allies take 35% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 24 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
22 | Disharmony 3 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +14 Power) |
Damage: 19 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
23 | Entrancing Lullaby 2 | A mysterious bit of music causes an enemy to stop and stand in fascination. | Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 31 Psychic | Power Cost: 18 Range: 30 Cooldown: 30 |
BardInstrument | |
24 | Blast of Fury 3 | You blast anger through your horn's song. You must have a horn equipped. | Damage: 70 Sonic | Power Cost: 26 Range: 30 Cooldown: 12 |
BardHorn | ||
25 | Blast of Defiance 2 | You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped. This is a Nice Attack. |
Reaps 0.2 of the Health damage done (up to the max). Max Health Reaped 40 . Reaps 0 of the Health damage done (up to the max). Max Armor Reaped 0 . |
Damage: 45 Sonic | Power Cost: 31 Range: 30 Cooldown: 12 |
BardHorn | |
25 | Song of Resurgence 3 | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 11 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 22 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
26 | Rally 3 | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 110 Health to Target. | Power Cost: 26 Range: 25 Cooldown: 30 |
BardInstrument | ||
26 | Song of Bravery 3 | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -5 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 20 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
28 | Thunderous Note 3 | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 60 Trauma | Power Cost: 19 Range: 20 Cooldown: 8 |
BardInstrument | ||
29 | Song of Discord 3 | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 34 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 24 Range: 3 Cooldown: 2 |
BardLute | ||
30 | Anthem of Avoidance 2 | Your music gives all nearby allies extra agility for a short time. | All nearby allies gain +30% Projectile Evasion for 8 seconds | Power Cost: 20 Range: 30 AoE: 30 Cooldown: 30 |
BardInstrument | ||
30 | Blast of Despair 3 | You blast sadness through your horn's song. You must have a horn equipped. | Damage: 52 Sonic Dmg to Vulnerable Targets: 52 Sonic Rage: -170 Generates no extra rage. |
Power Cost: 20 Range: 30 Cooldown: 6 |
BardHorn | ||
31 | Disharmony 4 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power) |
Damage: 27 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
32 | Moment of Resolve 3 | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 44 Armor to Nearby Allies. For 5 seconds, all nearby allies take 40% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 30 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
33 | Song of Resurgence 4 | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 13 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 25 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
34 | Blast of Fury 4 | You blast anger through your horn's song. You must have a horn equipped. | Damage: 105 Sonic | Power Cost: 31 Range: 30 Cooldown: 12 |
BardHorn | ||
35 | Blast of Defiance 3 | You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped. This is a Nice Attack. |
Reaps 0.2 of the Health damage done (up to the max). Max Health Reaped 60 . Reaps 0 of the Health damage done (up to the max). Max Armor Reaped 0 . |
Damage: 65 Sonic | Power Cost: 37 Range: 30 Cooldown: 12 |
BardHorn | |
35 | Virtuoso's Ballad 2 | Use your masterful music to push an ally to greater heights. | For 5 seconds, target's attacks deal +25% direct damage and cost -8 Power | Power Cost: 43 Range: 30 Cooldown: 60 |
BardInstrument | ||
36 | Song of Bravery 4 | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -6 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 25 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
37 | Rally 4 | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 130 Health to Target. | Power Cost: 32 Range: 25 Cooldown: 30 |
BardInstrument | ||
38 | Thunderous Note 4 | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 89 Trauma | Power Cost: 22 Range: 20 Cooldown: 8 |
BardInstrument | ||
39 | Song of Discord 4 | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 52 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 27 Range: 3 Cooldown: 2 |
BardLute | ||
40 | Moment of Resolve 4 | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 52 Armor to Nearby Allies. For 5 seconds, all nearby allies take 45% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 33 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
41 | Disharmony 5 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +18 Power) |
Damage: 39 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
42 | Blast of Despair 4 | You blast sadness through your horn's song. You must have a horn equipped. | Damage: 86 Sonic Dmg to Vulnerable Targets: 86 Sonic Rage: -270 Generates no extra rage. |
Power Cost: 23 Range: 30 Cooldown: 6 |
BardHorn | ||
43 | Entrancing Lullaby 3 | A mysterious bit of music causes an enemy to stop and stand in fascination. | Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 76 Psychic | Power Cost: 23 Range: 30 Cooldown: 30 |
BardInstrument | |
44 | Blast of Fury 5 | You blast anger through your horn's song. You must have a horn equipped. | Damage: 160 Sonic | Power Cost: 34 Range: 30 Cooldown: 12 |
BardHorn | ||
45 | Anthem of Avoidance 3 | Your music gives all nearby allies extra agility for a short time. | All nearby allies gain +35% Projectile Evasion for 8 seconds | Power Cost: 24 Range: 30 AoE: 30 Cooldown: 30 |
BardInstrument | ||
45 | Blast of Defiance 4 | You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped. This is a Nice Attack. |
Reaps 0.2 of the Health damage done (up to the max). Max Health Reaped 80 . Reaps 0 of the Health damage done (up to the max). Max Armor Reaped 0 . |
Damage: 100 Sonic | Power Cost: 39 Range: 30 Cooldown: 12 |
BardHorn | |
45 | Song of Resurgence 5 | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 15 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 28 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
46 | Song of Bravery 5 | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -7 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 28 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
47 | Rally 5 | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 150 Health to Target. | Power Cost: 34 Range: 25 Cooldown: 30 |
BardInstrument | ||
48 | Thunderous Note 5 | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 137 Trauma | Power Cost: 24 Range: 20 Cooldown: 8 |
BardInstrument | ||
49 | Song of Discord 5 | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 82 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 29 Range: 3 Cooldown: 2 |
BardLute | ||
50 | Hymn of Resurrection | A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!). Note: to use this ability, you must be wearing a piece of equipment that enables it. |
Eligible dead allies return to life with 50% of their Max Health. Can Be On Sidebar |
Generates no extra rage. | Power Cost: 70 Range: 30 AoE: 30 Cooldown: 1800 |
BardInstrument | |
50 | Moment of Resolve 5 | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 60 Armor to Nearby Allies. For 5 seconds, all nearby allies take 50% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 35 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
50 | Virtuoso's Ballad 3 | Use your masterful music to push an ally to greater heights. | For 5 seconds, target's attacks deal +30% direct damage and cost -11 Power | Power Cost: 48 Range: 30 Cooldown: 60 |
BardInstrument | ||
51 | Disharmony 6 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power) |
Damage: 60 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
54 | Blast of Despair 5 | You blast sadness through your horn's song. You must have a horn equipped. | Damage: 138 Sonic Dmg to Vulnerable Targets: 138 Sonic Rage: -450 Generates no extra rage. |
Power Cost: 25 Range: 30 Cooldown: 6 |
BardHorn | ||
54 | Blast of Fury 6 | You blast anger through your horn's song. You must have a horn equipped. | Damage: 234 Sonic | Power Cost: 36 Range: 30 Cooldown: 12 |
BardHorn | ||
55 | Blast of Defiance 5 | You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped. This is a Nice Attack. |
Reaps 0.2 of the Health damage done (up to the max). Max Health Reaped 100 . Reaps 0 of the Health damage done (up to the max). Max Armor Reaped 0 . |
Damage: 145 Sonic | Power Cost: 42 Range: 30 Cooldown: 12 |
BardHorn | |
55 | Song of Resurgence 6 | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 17 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 30 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
56 | Song of Bravery 6 | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -9 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 30 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
58 | Thunderous Note 6 | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 189 Trauma | Power Cost: 26 Range: 20 Cooldown: 8 |
BardInstrument | ||
59 | Song of Discord 6 | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 112 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 31 Range: 3 Cooldown: 2 |
BardLute | ||
60 | Anthem of Avoidance 4 | Your music gives all nearby allies extra agility for a short time. | All nearby allies gain +40% Projectile Evasion for 8 seconds | Power Cost: 26 Range: 30 AoE: 30 Cooldown: 30 |
BardInstrument | ||
60 | Moment of Resolve 6 | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 68 Armor to Nearby Allies. For 5 seconds, all nearby allies take 55% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 38 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
60 | Rally 6 | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 170 Health to Target. | Power Cost: 38 Range: 25 Cooldown: 30 |
BardInstrument | ||
60 | Virtuoso's Ballad 4 | Use your masterful music to push an ally to greater heights. | For 5 seconds, target's attacks deal +35% direct damage and cost -13 Power | Power Cost: 52 Range: 30 Cooldown: 60 |
BardInstrument | ||
61 | Disharmony 7 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power) |
Damage: 81 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument | ||
63 | Entrancing Lullaby 4 | A mysterious bit of music causes an enemy to stop and stand in fascination. | Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 151 Psychic | Power Cost: 27 Range: 30 Cooldown: 30 |
BardInstrument | |
64 | Blast of Fury 7 | You blast anger through your horn's song. You must have a horn equipped. | Damage: 306 Sonic | Power Cost: 39 Range: 30 Cooldown: 12 |
BardHorn | ||
65 | Blast of Defiance 6 | You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped. This is a Nice Attack. |
Reaps 0.2 of the Health damage done (up to the max). Max Health Reaped 120 . Reaps 0 of the Health damage done (up to the max). Max Armor Reaped 0 . |
Damage: 188 Sonic | Power Cost: 45 Range: 30 Cooldown: 12 |
BardHorn | |
65 | Song of Resurgence 7 | Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Restores 19 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 32 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
66 | Blast of Despair 6 | You blast sadness through your horn's song. You must have a horn equipped. | Damage: 191 Sonic Dmg to Vulnerable Targets: 191 Sonic Rage: -600 Generates no extra rage. |
Power Cost: 27 Range: 30 Cooldown: 6 |
BardHorn | ||
66 | Song of Bravery 7 | Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Lowers Power Costs -10 For All Nearby Allies. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 33 Range: 30 AoE: 30 Cooldown: 2 |
BardLute | ||
68 | Thunderous Note 7 | Play a note at incredible volume to blast an enemy with sonic power. This is a Core Attack. |
Damage: 242 Trauma | Power Cost: 28 Range: 20 Cooldown: 8 |
BardInstrument | ||
69 | Song of Discord 7 | Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | Deal 144 Damage every 2 seconds. Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song. |
Power Cost: 33 Range: 3 Cooldown: 2 |
BardLute | ||
70 | Anthem of Avoidance 5 | Your music gives all nearby allies extra agility for a short time. | All nearby allies gain +45% Projectile Evasion for 8 seconds | Power Cost: 28 Range: 30 AoE: 30 Cooldown: 30 |
BardInstrument | ||
70 | Hymn of Resurrection 2 | A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!). Note: to use this ability, you must be wearing a piece of equipment that enables it. |
Eligible dead allies return to life with 100% of their Max Health. Can Be On Sidebar |
Generates no extra rage. | Power Cost: 80 Range: 30 AoE: 30 Cooldown: 1800 |
BardInstrument | |
70 | Moment of Resolve 7 | At your cue, all nearby allies undergo a moment of incredible strength. This is a Signature Support ability. |
Restores 76 Armor to Nearby Allies. For 5 seconds, all nearby allies take 60% less damage from Crushing/Slashing/Piercing attacks |
Power Cost: 40 Range: 30 AoE: 30 Cooldown: 60 |
BardInstrument | ||
70 | Rally 7 | Give an ally (or yourself) a quick burst of encouragement. This is a Major Healing ability. |
Restores 190 Health to Target. | Power Cost: 40 Range: 25 Cooldown: 30 |
BardInstrument | ||
70 | Virtuoso's Ballad 5 | Use your masterful music to push an ally to greater heights. | For 5 seconds, target's attacks deal +40% direct damage and cost -15 Power | Power Cost: 55 Range: 30 Cooldown: 60 |
BardInstrument | ||
71 | Disharmony 8 | An out-of-tune note aimed at your enemy causes a wince of pain. This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power) |
Damage: 103 Trauma | Power Cost: 0 Range: 20 Cooldown: 1.5 |
BardInstrument |