All Skills/Treasure Effects:By Slot

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All Skills Slot List

Note that this only shows the max-level version of each treasure effect.

Head

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Armor Received from Patch Armor +67
  • Taunt From Attack Damage +28%
  • Direct Psychic Damage Reduction +24
  • Combat XP Boost +4%
  • Monster Rage Boost -7%
  • Spore Bomb Damage +24%
  • Major Healing abilities have a 65% chance to also restore 114 Armor


Chest

  • Hygiene +1
  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Healing Received From First Aid +49
  • Armor Received from Patch Armor +67
  • Chance of Uncommon Loot +32% (DEPRECATED)
  • Chance of Rare Loot +12% (DEPRECATED)
  • Inventory Slots +8
  • Taunt From Attack Damage +28%
  • Poison Damage Reduction +7
  • Healing Received from Major Healing Abilities +44
  • Accuracy Boost +18
  • Stake The Heart Damage +62%
  • Major Healing abilities have a 65% chance to restore an additional 76 Health


Legs

  • Hygiene +1
  • Sprint Speed Boost +1
  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Healing Received From First Aid +49
  • Inventory Slots +8
  • Taunt From Attack Damage +28%
  • Nature Damage Reduction +7
  • Stake The Heart Damage +62%
  • Major Healing abilities have a 65% chance to restore an additional 76 Health


Hands

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Power +24
  • Trauma Damage Reduction +7
  • Poison Damage (Direct&Per-Tick) +10
  • Trauma Damage (Direct&Per-Tick) +10
  • Nature Damage (Direct&Per-Tick) +10
  • Monster Rage Boost -7%
  • Fish Gut Damage +50%
  • Healing of your Major Healing Abilities +42


Feet

  • Hygiene +1
  • Falling Damage -50%
  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Armor Received from Patch Armor +67
  • Direct Electricity Damage Reduction +24
  • Spore Bomb Damage +24%


MainHand

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +44
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Fish Gut Damage +50%
  • Healing of your Major Healing Abilities +42


OffHand

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +44
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Healing Received From First Aid +49
  • Healing Received from Major Healing Abilities +44
  • Crossbow Base Damage +32%
  • Crossbow Reuse Timer -7.5
  • Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds
  • Crossbow abilities restore 116 health after a 15 second delay
  • Crossbow abilities restore 174 armor after a 15 second delay
  • Major Healing abilities have a 65% chance to also restore 114 Armor


Necklace

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +44
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Chance of Uncommon Loot +32% (DEPRECATED)
  • Chance of Rare Loot +12% (DEPRECATED)
  • Accuracy Boost +18
  • Crossbow Reuse Timer -7.5


Ring

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +44
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Crossbow Base Damage +32%


Waist

  • Max Underwater Held Breath +6
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +44
  • Armor Regen (In-Combat) +16
  • Healing Received From First Aid +49
  • Armor Received from Patch Armor +67
  • Accuracy Boost +18