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Cow/Treasure Effects:By Ability

Revision as of 14:50, 26 February 2019 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)

Cow Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Cow Skill Base Damage +35%
  • Cow Skill Base Damage +35%
  • Max Armor +70 when Cow is active
  • Max Armor +70 when Cow is active
  • Indirect Nature Damage +36% when Cow is active
  • Indirect Nature Damage +36% when Cow is active
  • All Major Healing abilities targeting you restore +40 Health (while Cow skill active)
  • All Major Healing abilities targeting you restore +40 Health (while Cow skill active)
  • You regenerate +14 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
  • Taunt From Attack Damage +85% when Cow is active
  • Max Health +54 when Cow is active
  • Max Health +54 when Cow is active


Bash 5

  • Cow Bash Damage +57%
  • Cow Bash Damage +57%
  • Cow's Bash restores 29 Power to you
  • Cow's Bash restores 29 Power to you
  • Cow's Bash heals you for 46 health
  • Cow's Bash heals you for 46 health
  • Cow's Bash boosts your Nice Attack damage +140 for 9 seconds
  • Cow's Bash inflicts bugs on the target, dealing 270 Nature damage over 10 seconds
  • Cow's Bash inflicts bugs on the target, dealing 270 Nature damage over 10 seconds


Chew Cud 5

  • Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds
  • Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds
  • Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds
  • Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds
  • Chew Cud's chance to consume grass is -30%
  • Chew Cud's chance to consume grass is -30%
  • Chew Cud Healing +40
  • Chew Cud Healing +40


Clobbering Hoof 7

  • Clobbering Hoof Damage +44%
  • Clobbering Hoof Damage +44%
  • Clobbering Hoof attacks have a 50% chance to deal +90% damage
  • Clobbering Hoof attacks have a 50% chance to deal +90% damage
  • Clobbering Hoof deals +39% damage and taunts +350
  • Clobbering Hoof deals +39% damage and taunts +350
  • Clobbering Hoof infects the target, causing 190 Nature damage over 10 seconds
  • Clobbering Hoof infects the target, causing 190 Nature damage over 10 seconds


Collect Milk 3

Deadly Emission 6

  • Deadly Emission Damage +33%
  • Deadly Emission Damage +33%
  • Deadly Emission Damage +70 and Reuse Timer -1 second
  • Deadly Emission Damage +70 and Reuse Timer -1 second
  • Deadly Emission Deals +225 Nature damage over 10 seconds and Taunts +340
  • Deadly Emission Deals +225 Nature damage over 10 seconds and Taunts +340
  • Deadly Emission Damage +38 and Targets are Knocked Backwards


Front Kick 7

  • Cow's Front Kick has a 66% chance to deal +116 damage
  • Cow's Front Kick has a 66% chance to deal +116 damage
  • Cow's Front Kick Damage +77
  • Cow's Front Kick Damage +77
  • Cow's Front Kick deals +31% damage and taunts +300
  • Cow's Front Kick deals +31% damage and taunts +300
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +60 damage
  • Cow's Front Kick causes the next attack that hits you to deal -36% damage
  • Cow's Front Kick causes the next attack that hits you to deal -36% damage


Graze

  • Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
  • Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds


Moo of Calm 5

  • Moo of Calm heals +70 health
  • Moo of Calm heals +70 health
  • Moo of Calm restores +43 power
  • Moo of Calm restores +43 power
  • Moo of Calm restores +86 armor
  • Moo of Calm restores +86 armor
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate.


Moo of Determination 5

  • For 10 seconds after using Moo of Determination, all attacks deal +48 damage
  • For 10 seconds after using Moo of Determination, all attacks deal +48 damage
  • Moo of Determination restores +96 armor
  • Moo of Determination restores +96 armor
  • Moo of Determination restores 126 Health over 9 seconds
  • Moo of Determination restores 126 Health over 9 seconds
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 22. This absorbed damage is added to your next Front Kick.


Stampede 8

  • Stampede has a 50% chance to deal +48 damage
  • Stampede has a 50% chance to deal +48 damage
  • Stampede Taunt +270
  • Stampede Taunt +270


Tough Hoof 5

  • Tough Hoof deals +39% damage and taunts +560
  • Tough Hoof deals +39% damage and taunts +560
  • Tough Hoof immediately restores 65 armor
  • Tough Hoof immediately restores 65 armor
  • Tough Hoof has a 66% chance to deal +74% damage and taunt +650
  • Tough Hoof has a 66% chance to deal +74% damage and taunt +650
  • Tough Hoof Activation Healing +42
  • Tough Hoof Activation Healing +42
  • Tough Hoof deals 126 Trauma damage to the target each time they attack and damage you (within 8 seconds)
  • Tough Hoof deals 126 Trauma damage to the target each time they attack and damage you (within 8 seconds)