Anatomy
“Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.
The Anatomy skill is a parent skill for a number of creature-specific Anatomy skills, such as Canine Anatomy and Fungoid Anatomy.
Examining a corpse (with an Autopsy Kit in the inventory) will raise the anatomy sub-skill pertinent to the slain creature.
As these sub-skills improve more details will be revealed about the creature such as their Abilities and their particular weaknesses (eg. Weak to Poison, Resistant to Slash damage). You will also gain Archery Crit% and butchering/skinning bonuses, if applicable.
When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window.
Anatomy Skills
For ease of use, the anatomy sub-skills are listed here with the presence or lack of butchering/skinning bonuses.
Name | Abilities |
---|---|
Aberration Anatomy | Yes |
Arthropod Anatomy | No |
Bear and Bugbear Anatomy | Yes |
Canine Anatomy | Yes |
Cat Anatomy | Yes |
Construct Anatomy | No |
Demon Anatomy | ? |
Dragon Anatomy | ? |
Elemental Anatomy | No |
Elven Anatomy | No |
Fey Anatomy | No |
Fish Anatomy | Yes |
Fungoid Anatomy | ? |
Giant Anatomy | ? |
Goblin Anatomy | No |
Orc Anatomy | No |
Rakshasa Anatomy | No |
Rodent Anatomy | Yes |
Ruminant Anatomy | Yes |
Non-Ruminant Ungulate Anatomy | Yes |
Undead Anatomy | No |