All Skills/Treasure Effects:By Slot
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Revision as of 16:46, 11 September 2020 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
All Skills Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Armor Received from Patch Armor +110
- Taunt From Attack Damage +32%
- Direct Psychic Damage Reduction +24
- Combat XP Boost +4%
- Monster Rage Boost -8%
- Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
- Major Healing abilities also restore 112 Armor
- Spore Bomb Damage +37%
Chest
- Hygiene +1
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +74
- Armor Received from Patch Armor +110
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Inventory Slots +8
- Taunt From Attack Damage +32%
- Poison Damage Reduction +8
- Healing Received from Major Healing Abilities +50
- Accuracy Boost +16
- Healing of your Major Healing Abilities +78
- Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay
- Stake The Heart Damage +94%
Legs
- Hygiene +1
- Sprint Speed Boost +1
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +74
- Inventory Slots +8
- Taunt From Attack Damage +32%
- Nature Damage Reduction +8
- Major Healing abilities have a 65% chance to restore an additional 152 Health
- Minor Heals restore 71 Armor
- Stake The Heart Damage +94%
Hands
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Trauma Damage Reduction +8
- Poison Damage (Direct&Per-Tick) +16
- Trauma Damage (Direct&Per-Tick) +16
- Nature Damage (Direct&Per-Tick) +16
- Monster Rage Boost -8%
- Signature Support abilities restore 80 Armor to all allies within 20 meters
- Fish Gut Damage +79%
Feet
- Hygiene +1
- Falling Damage -50%
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Armor Received from Patch Armor +110
- Direct Electricity Damage Reduction +27
- Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22
- Major Healing abilities have a 65% chance to restore an additional 152 Health
- Spore Bomb Damage +37%
MainHand
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
- Basic Attacks restore 12 Power
- Fish Gut Damage +79%
OffHand
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +74
- Healing Received from Major Healing Abilities +50
- Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second
- Minor Heals restore 71 Armor
- Crossbow Base Damage +48%
- Crossbow Reuse Timer -10
- Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
- Crossbow abilities restore 240 health after a 15 second delay
- Crossbow abilities restore 272 armor after a 12 second delay
Necklace
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Accuracy Boost +16
- Signature Debuffs deal +25% damage and also deal 108 Armor damage
- Crossbow Reuse Timer -10
Ring
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%
- Signature Support abilities restore 32 Power to all allies within 20 meters
- Crossbow Base Damage +48%
Waist
- Max Underwater Held Breath +7
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +48
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +74
- Armor Received from Patch Armor +110
- Accuracy Boost +16
- Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay