Ice Magic/Abilities
From Project: Gorgon Wiki
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Ice Spear | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 14 Cold | Power Cost: 20 Range: 30 Cooldown: 8 Accuracy: +3% |
Ice Magic Research Level 1 | ||
1 | Cold Protection | Boost your defenses against cold. | +3 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 1 | ||
1 | Chill | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 7 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 1 | ||
5 | Ice Nova | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 18 Cold | Power Cost: 17 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
5 | Ice Armor | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 3 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 3 Elite Direct Physical and Cold damage |
Power Cost: 16 Range: 5 Cooldown: 30 |
Ice Magic Research Level 5 | ||
5 | Ice Lightning | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 10 Electricity | Power Cost: 9 Range: 30 Cooldown: 8 |
Ice Magic Research Level 5 | ||
10 | Freeze Solid | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout |
Damage: 16 Cold | Power Cost: 12 Range: 20 Cooldown: 30 |
Ice Magic Research Level 10 | |
10 | Ice Spear 2 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 33 Cold | Power Cost: 24 Range: 30 Cooldown: 8 Accuracy: +6% |
Ice Magic Research Level 10 | ||
10 | Cold Sphere | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 27 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
10 | Shardblast | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 41 Cold | Power Cost: 20 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
10 | Cold Protection 2 | Boost your defenses against cold. | +4 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 10 | ||
15 | Ice Armor 2 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 6 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 6 Elite Direct Physical and Cold damage |
Power Cost: 22 Range: 5 Cooldown: 30 |
Ice Magic Research Level 15 | ||
15 | Frostbite | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned occasionally during the next 30 seconds. | Damage: 29 Cold | Power Cost: 19 Range: 20 Cooldown: 20 |
Ice Magic Research Level 15 | |
15 | Tundra Spikes | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 5 seconds. | Damage: 41 Cold | Power Cost: 31 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 15 | |
15 | Blizzard | Freeze everything around you. | Targets are slowed 25% for 15 seconds. | Damage: 34 Cold | Power Cost: 22 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 15 | |
15 | Ice Lightning 2 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 24 Electricity | Power Cost: 12 Range: 30 Cooldown: 8 |
Ice Magic Research Level 15 | ||
20 | Ice Nova 2 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 52 Cold | Power Cost: 27 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
20 | Freeze Solid 2 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout |
Damage: 32 Cold | Power Cost: 15 Range: 20 Cooldown: 30 |
Ice Magic Research Level 20 | |
20 | Ice Spear 3 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 55 Cold | Power Cost: 28 Range: 30 Cooldown: 8 Accuracy: +9% |
Ice Magic Research Level 20 | ||
20 | Cold Sphere 2 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 34 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
20 | Shardblast 2 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 78 Cold | Power Cost: 25 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
20 | Ice Veins | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 50 Health |
Power Cost: 15 Range: 4 Cooldown: 15 |
Ice Magic Research Level 20 | ||
20 | Cold Protection 3 | Boost your defenses against cold. | +5 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 20 | ||
25 | Ice Armor 3 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 9 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 9 Elite Direct Physical and Cold damage |
Power Cost: 27 Range: 5 Cooldown: 30 |
Ice Magic Research Level 25 | ||
25 | Tundra Spikes 2 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 5 seconds. | Damage: 69 Cold | Power Cost: 38 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 25 | |
25 | Blizzard 2 | Freeze everything around you. | Targets are slowed 25% for 15 seconds. | Damage: 58 Cold | Power Cost: 27 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 25 | |
25 | Ice Lightning 3 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 41 Electricity | Power Cost: 15 Range: 30 Cooldown: 8 |
Ice Magic Research Level 25 | ||
25 | Cryogenic Freeze | Entomb yourself in ice and go into brief hibernation. You become much harder to damage. This is a Survival-Utility ability |
Gain 80% resistance to slashing and crushing, 70% resistance to piercing, 100% resistance to cold, and 25% resistance to electricity and trauma. Restore 10 Body Heat. Effect ends when ability is used again. | Power Cost: 27 Range: 4 Cooldown: 20 |
Ice Magic Research Level 25 | ||
25 | Chill 2 | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 25 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 25 | ||
30 | Freeze Solid 3 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout |
Damage: 51 Cold | Power Cost: 19 Range: 20 Cooldown: 30 |
Ice Magic Research Level 30 | |
30 | Ice Spear 4 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 83 Cold | Power Cost: 33 Range: 30 Cooldown: 8 Accuracy: +12% |
Ice Magic Research Level 30 | ||
30 | Frostbite 2 | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned periodically during the next 30 seconds. | Damage: 62 Cold | Power Cost: 25 Range: 20 Cooldown: 20 |
Ice Magic Research Level 30 | |
30 | Cold Sphere 3 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 42 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
30 | Shardblast 3 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 122 Cold | Power Cost: 30 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
30 | Cold Protection 4 | Boost your defenses against cold. | +6 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 30 | ||
35 | Ice Nova 3 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 88 Cold | Power Cost: 37 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
35 | Ice Armor 4 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 12 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 12 Elite Direct Physical and Cold damage |
Power Cost: 34 Range: 5 Cooldown: 30 |
Ice Magic Research Level 35 | ||
35 | Tundra Spikes 3 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 6 seconds. | Damage: 104 Cold | Power Cost: 46 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 35 | |
35 | Blizzard 3 | Freeze everything around you. | Targets are slowed 35% for 15 seconds. | Damage: 88 Cold | Power Cost: 34 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 35 | |
35 | Ice Lightning 4 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 62 Electricity | Power Cost: 18 Range: 30 Cooldown: 8 |
Ice Magic Research Level 35 | ||
35 | Ice Veins 2 | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 80 Health |
Power Cost: 21 Range: 4 Cooldown: 15 |
Ice Magic Research Level 35 | ||
40 | Freeze Solid 4 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout |
Damage: 78 Cold | Power Cost: 22 Range: 20 Cooldown: 30 |
Ice Magic Research Level 40 | |
40 | Ice Spear 5 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 117 Cold | Power Cost: 37 Range: 30 Cooldown: 8 Accuracy: +14% |
Ice Magic Research Level 40 | ||
40 | Cold Sphere 4 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 49 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
40 | Shardblast 4 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 182 Cold | Power Cost: 36 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
40 | Cold Protection 5 | Boost your defenses against cold. | +7 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 40 | ||
45 | Ice Nova 4 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 137 Cold | Power Cost: 42 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
45 | Ice Armor 5 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 15 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 15 Elite Direct Physical and Cold damage |
Power Cost: 38 Range: 5 Cooldown: 30 |
Ice Magic Research Level 45 | ||
45 | Frostbite 3 | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned often during the next 30 seconds. | Damage: 117 Cold | Power Cost: 32 Range: 20 Cooldown: 20 |
Ice Magic Research Level 45 | |
45 | Tundra Spikes 4 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 6 seconds. | Damage: 162 Cold | Power Cost: 53 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 45 | |
45 | Blizzard 4 | Freeze everything around you. | Targets are slowed 35% for 15 seconds. | Damage: 137 Cold | Power Cost: 38 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 45 | |
45 | Ice Lightning 5 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 97 Electricity | Power Cost: 20 Range: 30 Cooldown: 8 |
Ice Magic Research Level 45 | ||
45 | Chill 3 | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 58 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 45 | ||
50 | Freeze Solid 5 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 120 Cold | Power Cost: 25 Range: 20 Cooldown: 30 |
Ice Magic Research Level 50 | |
50 | Ice Spear 6 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 176 Cold | Power Cost: 38 Range: 30 Cooldown: 8 Accuracy: +16% |
Ice Magic Research Level 50 | ||
50 | Cold Sphere 5 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 56 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
50 | Cryogenic Freeze 2 | Entomb yourself in ice and go into brief hibernation. You become much harder to damage. This is a Survival-Utility ability |
Gain 90% resistance to slashing and crushing, 80% resistance to piercing, 100% resistance to cold, and 50% resistance to electricity and trauma. Restore 15 Body Heat. Effect ends when ability is used again. | Power Cost: 40 Range: 4 Cooldown: 20 |
Ice Magic Research Level 50 | ||
50 | Shardblast 5 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 277 Cold | Power Cost: 41 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
50 | Ice Veins 3 | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 100 Health |
Power Cost: 25 Range: 4 Cooldown: 15 |
Ice Magic Research Level 50 | ||
50 | Ice Veins 3B | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This version consumes additional Power to create a more pronounced healing effect. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 150 Health |
Power Cost: 35 Range: 4 Cooldown: 15 |
Ice Magic Research Level 50 | ||
50 | Cold Protection 6 | Boost your defenses against cold. | +8 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 50 | ||
55 | Ice Armor 6 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 18 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 18 Elite Direct Physical and Cold damage |
Power Cost: 43 Range: 5 Cooldown: 30 |
Ice Magic Research Level 55 | ||
55 | Frostbite 4 | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned often during the next 30 seconds. | Damage: 170 Cold | Power Cost: 36 Range: 20 Cooldown: 20 |
Ice Magic Research Level 55 | |
55 | Tundra Spikes 5 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 7 seconds. | Damage: 237 Cold | Power Cost: 59 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 55 | |
55 | Blizzard 5 | Freeze everything around you. | Targets are slowed 35% for 15 seconds. | Damage: 200 Cold | Power Cost: 43 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 55 | |
55 | Ice Lightning 6 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 142 Electricity | Power Cost: 23 Range: 30 Cooldown: 8 |
Ice Magic Research Level 55 | ||
60 | Ice Nova 5 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 231 Cold | Power Cost: 50 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
60 | Freeze Solid 6 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 164 Cold | Power Cost: 28 Range: 20 Cooldown: 30 |
Ice Magic Research Level 60 | |
60 | Ice Spear 7 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 237 Cold | Power Cost: 42 Range: 30 Cooldown: 8 Accuracy: +18% |
Ice Magic Research Level 60 | ||
60 | Cold Sphere 6 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 62 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
60 | Shardblast 6 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 374 Cold | Power Cost: 46 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
60 | Ice Veins 4 | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 150 Health |
Power Cost: 28 Range: 4 Cooldown: 15 |
Ice Magic Research Level 60 | ||
60 | Cold Protection 7 | Boost your defenses against cold. | +9 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 60 | ||
60 | Chill 4 | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 98 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 60 | ||
65 | Ice Armor 7 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 21 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 21 Elite Direct Physical and Cold damage |
Power Cost: 48 Range: 5 Cooldown: 30 |
Ice Magic Research Level 65 | ||
65 | Frostbite 5 | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned often during the next 30 seconds. | Damage: 223 Cold | Power Cost: 40 Range: 20 Cooldown: 20 |
Ice Magic Research Level 65 | |
65 | Tundra Spikes 6 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 7 seconds. | Damage: 309 Cold | Power Cost: 66 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 65 | |
65 | Blizzard 6 | Freeze everything around you. | Targets are slowed 35% for 15 seconds. | Damage: 262 Cold | Power Cost: 48 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 65 | |
65 | Ice Lightning 7 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 185 Electricity | Power Cost: 26 Range: 30 Cooldown: 8 |
Ice Magic Research Level 65 | ||
70 | Ice Nova 6 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 295 Cold | Power Cost: 55 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
70 | Ice Spear 8 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 301 Cold | Power Cost: 46 Range: 30 Cooldown: 8 Accuracy: +21% |
Ice Magic Research Level 70 | ||
70 | Cold Sphere 7 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 69 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
70 | Shardblast 7 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 475 Cold | Power Cost: 51 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
70 | Ice Veins 5 | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 180 Health |
Power Cost: 31 Range: 4 Cooldown: 15 |
Ice Magic Research Level 70 | ||
70 | Cold Protection 8 | Boost your defenses against cold. | +10 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 70 | ||
70 | Chill 5 | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 125 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 70 | ||
75 | Ice Armor 8 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 27 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 27 Elite Direct Physical and Cold damage |
Power Cost: 53 Range: 5 Cooldown: 30 |
Ice Magic Research Level 75 | ||
75 | Freeze Solid 7 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 235 Cold | Power Cost: 33 Range: 20 Cooldown: 30 |
Ice Magic Research Level 75 | |
75 | Frostbite 6 | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned often during the next 30 seconds. | Damage: 282 Cold | Power Cost: 45 Range: 20 Cooldown: 20 |
Ice Magic Research Level 75 | |
75 | Tundra Spikes 7 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 7 seconds. | Damage: 392 Cold | Power Cost: 73 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 75 | |
75 | Blizzard 7 | Freeze everything around you. | Targets are slowed 35% for 15 seconds. | Damage: 332 Cold | Power Cost: 53 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 75 | |
75 | Ice Lightning 8 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 235 Electricity | Power Cost: 28 Range: 30 Cooldown: 8 |
Ice Magic Research Level 75 | ||
75 | Cryogenic Freeze 3 | Entomb yourself in ice and go into brief hibernation. You become much harder to damage. This is a Survival-Utility ability |
Gain 90% resistance to slashing, crushing, and piercing, 100% resistance to cold, and 60% resistance to electricity and trauma. Restore 20 Body Heat. Effect ends when ability is used again. | Power Cost: 53 Range: 4 Cooldown: 20 |
Ice Magic Research Level 75 | ||
80 | Ice Nova 7 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 369 Cold | Power Cost: 61 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
80 | Ice Spear 9 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 375 Cold | Power Cost: 51 Range: 30 Cooldown: 8 Accuracy: +24% |
Ice Magic Research Level 80 | ||
80 | Cold Sphere 8 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 77 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
80 | Shardblast 8 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 594 Cold | Power Cost: 57 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
80 | Ice Veins 6 | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 210 Health |
Power Cost: 47 Range: 4 Cooldown: 15 |
Ice Magic Research Level 80 | ||
80 | Cold Protection 9 | Boost your defenses against cold. | +11 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 80 | ||
80 | Chill 6 | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 157 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 80 | ||
85 | Ice Armor 9 | Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. | Speed -25% Mitigate 34 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 34 Elite Direct Physical and Cold damage |
Power Cost: 58 Range: 5 Cooldown: 30 |
Ice Magic Research Level 85 | ||
85 | Freeze Solid 8 | Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 288 Cold | Power Cost: 36 Range: 20 Cooldown: 30 |
Ice Magic Research Level 85 | |
85 | Frostbite 7 | Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. | Target is randomly stunned often during the next 30 seconds. | Damage: 345 Cold | Power Cost: 49 Range: 20 Cooldown: 20 |
Ice Magic Research Level 85 | |
85 | Tundra Spikes 8 | Create huge frozen spikes that damage and immobilize enemies around you. | Targets are immobilized for 7 seconds. | Damage: 480 Cold | Power Cost: 81 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 85 | |
85 | Blizzard 8 | Freeze everything around you. | Targets are slowed 35% for 15 seconds. | Damage: 406 Cold | Power Cost: 58 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 85 | |
85 | Ice Lightning 9 | Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. | Damage: 288 Electricity | Power Cost: 31 Range: 30 Cooldown: 8 |
Ice Magic Research Level 85 | ||
90 | Ice Nova 8 | Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
Damage: 445 Cold | Power Cost: 66 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
90 | Ice Spear 10 | Launch a freezing chunk of ice at an enemy. This is a Core Attack |
Damage: 451 Cold | Power Cost: 56 Range: 30 Cooldown: 8 Accuracy: +24% |
Ice Magic Research Level 90 | ||
90 | Cold Sphere 9 | Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. | Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. | Power Cost: 85 Range: 4 Cooldown: 30 |
Training: Bendith the Banished | ||
90 | Shardblast 9 | Explode your Ice Armor into a mass of deadly projectiles. | Requires (and dispels) Ice Armor | Damage: 715 Cold | Power Cost: 62 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished | |
90 | Ice Veins 7 | Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 240 Health |
Power Cost: 52 Range: 4 Cooldown: 15 |
Ice Magic Research Level 90 | ||
90 | Cold Protection 10 | Boost your defenses against cold. | +12 Cold Protection for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 90 | ||
90 | Chill 7 | Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
Damage: 189 Trauma | Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 90 |