Staff/Treasure Effects:By Slot

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Staff Slot List

Note that this only shows the max-level version of each treasure effect. Head

  • Staff Base Damage +20%
  • Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds
  • Suppress and Heed the Stick have +30 Accuracy
  • Phoenix Strike restores 90 Health to you
  • Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
  • Double Hit ignites the target, dealing 100 Fire damage over 15 seconds
  • Deflective Spin restores 30 Power after a 20 second delay
  • Blocking Stance restores 26 Power to you
  • Strategic Thrust and Lunge Damage +50%
  • Heed The Stick deals +12% Damage and Taunts +720


Chest

  • Armor from Combat Refresh Abilities +34 when Staff is active
  • Pin heals you for 35 health
  • Double Hit Damage +28%
  • Phoenix Strike Damage +50%
  • Suppress and Deflective Spin Damage +30%
  • Redirect deals +72 Trauma damage over 15 seconds
  • Blocking Stance restores 26 Power to you
  • If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you
  • Heed The Stick deals +12% Damage and Taunts +720
  • Headcracker Damage +52%


Legs

  • Phoenix Strike restores 90 Health to you
  • Double Hit ignites the target, dealing 100 Fire damage over 15 seconds
  • Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds
  • Lunge deals +33% damage to health and armor
  • Deflective Spin heals 72 Health over 60 seconds
  • Redirect Damage +85%
  • Strategic Thrust deals +48% damage, plus 35% more damage if the target is Vulnerable
  • Heed The Stick Damage +55%
  • Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180
  • Pin Damage +49%
  • Suppress deals +27% damage and causes targets to lose an additional 300 Rage


Hands

  • Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds
  • Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
  • Pin heals you for 35 health
  • Lunge hits all enemies within 5 meters, but deals -33% damage and reuse timer is +2 seconds
  • For 60 seconds after using Blocking Stance, First Aid heals you +44
  • For 60 seconds after using Redirect, First Aid heals you +50
  • Redirect deals +36 damage and stuns the target
  • If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you
  • Heed The Stick heals you for 20 health (or armor if health is full)
  • Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage.


Feet

  • Armor from Combat Refresh Abilities +34 when Staff is active
  • Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds
  • Suppress and Heed the Stick have +30 Accuracy
  • Double Hit Damage +28%
  • Phoenix Strike deals +17% damage and reuse timer is -8 seconds
  • Lunge deals +20 damage and knocks the target backwards
  • If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health
  • For 60 seconds after using Blocking Stance, First Aid heals you +44
  • For 60 seconds after using Redirect, First Aid heals you +50
  • Headcracker Damage +52%


MainHand

  • Staff Base Damage +20%
  • Suppress and Deflective Spin Damage +30%
  • Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Lunge deals +33% damage to health and armor
  • For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage
  • Redirect Damage +85%
  • Strategic Thrust deals +48% damage, plus 35% more damage if the target is Vulnerable
  • Heed The Stick Damage +55%
  • Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180
  • Pin Damage +49%
  • Phoenix Strike deals +10% damage and triggers the target's Vulnerability
  • Suppress Damage +43%


OffHand

  • Smash, Double Hit, and Heed The Stick Damage +13
  • All Staff attacks have a 4.5% chance to trigger the target's Vulnerability
  • Double Hit costs -12 Power and makes the target 8% more vulnerable to Slashing for 15 seconds
  • Redirect deals +72 Trauma damage over 15 seconds
  • Lunge deals +78 armor damage
  • Deflective Spin restores 30 Power after a 20 second delay
  • Strategic Thrust and Lunge Damage +50%
  • Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
  • After using Headcracker, you take half damage from Psychic attacks for 10 seconds
  • Pin causes target's attacks to deal -35% damage for 5 seconds
  • For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 60 Health to you
  • Suppress heals you for 36 health


Necklace

  • Smash, Double Hit, and Heed The Stick Damage +13
  • Phoenix Strike Damage +50%
  • Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
  • Deflective Spin heals 72 Health over 60 seconds
  • If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health
  • Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)
  • For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage
  • Redirect generates no Rage, reduces Rage by 760, and taunts -600
  • Heed The Stick heals you for 20 health (or armor if health is full)
  • Pin generates no Rage and reduces Rage by 600
  • Suppress deals +27% damage and causes targets to lose an additional 300 Rage


Ring

  • Nice Attack Power Cost -16 when Staff is active
  • All Staff attacks have a 4.5% chance to trigger the target's Vulnerability
  • Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
  • Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds
  • Lunge deals +78 armor damage
  • Redirect generates no Rage, reduces Rage by 760, and taunts -600
  • Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
  • Pin generates no Rage and reduces Rage by 600
  • Suppress heals you for 36 health
  • Suppress Damage +43%


Special1


Special2