Ice Magic/Treasure Effects:By Ability
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Revision as of 20:42, 24 February 2018 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Ice Magic Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Ice Magic Base Damage +23%
- Ice Magic Base Damage +23%
Blizzard
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- Tundra Spikes and Blizzard Damage +62%
- Tundra Spikes and Blizzard Damage +62%
- Blizzard has a 70% chance to cause all sentient targets to flee in terror
- Blizzard deals +14% damage, generates -730 Rage and taunts -730
- Blizzard deals +14% damage, generates -730 Rage and taunts -730
- You regain 54 Health when using Blizzard
- You regain 54 Health when using Blizzard
- Blizzard deals 112 armor damage and generates -120 Rage
- Blizzard deals 112 armor damage and generates -120 Rage
Chill
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- Chill causes target to take +14% damage from Crushing attacks for 6 seconds, but reset time of Chill is increased +4 seconds
- Chill causes target to take +14% damage from Crushing attacks for 6 seconds, but reset time of Chill is increased +4 seconds
Cold Protection
Cold Sphere
- Your Cold Sphere's attacks deal +22 damage and taunt -35%
- Your Cold Sphere's attacks deal +22 damage and taunt -35%
- Your Cold Sphere gains 114 Armor
- Your Cold Sphere gains 114 Armor
- Your Cold Sphere's Rage attack deals +230 damage
- Your Cold Sphere's Rage attack deals +230 damage
Cryogenic Freeze
- Cryogenic Freeze restores 119 Health
- Cryogenic Freeze restores 119 Health
- Cryogenic Freeze restores 183 Armor
- Cryogenic Freeze restores 183 Armor
- Cryogenic Freeze restores 75 Power
- Cryogenic Freeze restores 75 Power
- While in Cryogenic Freeze, you are 90% resistant to Fire damage
- While in Cryogenic Freeze, you are 90% resistant to Poison damage
Freeze Solid
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- Freeze Solid and Frostbite Damage +85%
- Freeze Solid and Frostbite Damage +85%
- Freeze Solid restores 119 armor to you after a 15 second delay
- Freeze Solid restores 119 armor to you after a 15 second delay
- Freeze Solid reduces the Power cost of all Ice Magic abilities -10 for 7 seconds
- Freeze Solid reduces the Power cost of all Ice Magic abilities -10 for 7 seconds
- Freeze Solid resets the timer on Ice Spear (so it can be used again immediately)
Frostbite
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- Freeze Solid and Frostbite Damage +85%
- Freeze Solid and Frostbite Damage +85%
- Frostbite causes target's attacks to deal -16 damage
- Frostbite causes target's attacks to deal -16 damage
- Frostbite deals +100 damage and raises the target's Max Rage by 61%, preventing them from using their Rage attacks as often
- Frostbite deals +100 damage and raises the target's Max Rage by 61%, preventing them from using their Rage attacks as often
- Frostbite debuffs target so that 10% of their attacks miss and have no effect
- Frostbite debuffs target so that 10% of their attacks miss and have no effect
Ice Armor
- Ice Armor restores 140 Armor over 30 seconds
- Ice Armor restores 140 Armor over 30 seconds
- Ice Armor restores 70 Power over 30 seconds
- Ice Armor restores 70 Power over 30 seconds
- Ice Armor instantly restores 67 Armor, and Fire damage no longer dispels your Ice Armor
- Ice Armor boosts direct and indirect Trauma Mitigation +36 and all attacks taunt +18%
- Ice Armor boosts direct and indirect Trauma Mitigation +36 and all attacks taunt +18%
- Ice Armor boosts Cold attack damage +22
- Ice Armor boosts Cold attack damage +22
Ice Lightning
- Ice Lightning Damage +53%
- Ice Lightning Damage +53%
- Ice Lightning boosts your Core Attack Damage +75 for 7 seconds
- Ice Lightning boosts your Core Attack Damage +75 for 7 seconds
- Ice Lightning causes the target to become 15% more vulnerable to Fire attacks for 7 seconds
- Ice Lightning causes the target to become 15% more vulnerable to Fire attacks for 7 seconds
- Ice Spear and Ice Lightning damage +26%
- Ice Spear and Ice Lightning damage +26%
Ice Nova
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- You regain 19 Power after using Ice Nova or Shardblast
- You regain 19 Power after using Ice Nova or Shardblast
- You regain 32 Health when using Ice Nova or Shardblast
- You regain 32 Health when using Ice Nova or Shardblast
- Ice Nova and Shardblast deal +60% damage
- Ice Nova and Shardblast deal +60% damage
- Ice Nova restores 49 Armor to you
- Ice Nova restores 49 Armor to you
Ice Spear
- Ice Spear Damage +35%
- Ice Spear Damage +35%
- Ice Spear deals between +1 and +215 extra damage (randomly determined)
- Ice Spear deals between +1 and +215 extra damage (randomly determined)
- Ice Spear Power Cost -16
- Ice Spear Power Cost -16
- Ice Spear heals you for 40 health after a 15 second delay
- Ice Spear heals you for 40 health after a 15 second delay
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +50% damage
- Ice Spear and Ice Lightning damage +26%
- Ice Spear and Ice Lightning damage +26%
Ice Veins
- Ice Veins Healing +62
- Ice Veins Healing +62
- Ice Veins heals 120 Health over 10 seconds
- Ice Veins heals 120 Health over 10 seconds
- Ice Veins heals +28 Health and Power cost is -28
Shardblast
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- You regain 19 Power after using Ice Nova or Shardblast
- You regain 19 Power after using Ice Nova or Shardblast
- You regain 32 Health when using Ice Nova or Shardblast
- You regain 32 Health when using Ice Nova or Shardblast
- Ice Nova and Shardblast deal +60% damage
- Ice Nova and Shardblast deal +60% damage
- Shardblast resets the timer on Ice Armor (so it can be used again immediately)
Tundra Spikes
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- Tundra Spikes and Blizzard Damage +62%
- Tundra Spikes and Blizzard Damage +62%
- Tundra Spikes deals 105 armor damage and taunts +525
- Tundra Spikes deals 105 armor damage and taunts +525
- Tundra Spikes stuns all targets after a 10 second delay
- Tundra Spikes deals +21% damage, gains +7 Accuracy, and lowers targets' Evasion by -14 for 20 seconds
- Tundra Spikes deals +21% damage, gains +7 Accuracy, and lowers targets' Evasion by -14 for 20 seconds