Hammer/Abilities
From Project: Gorgon Wiki
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Pound | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 12 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
2 | Reckless Slam | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 20 Armor (if you have that much remaining) | Damage: 12 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling | |
3 | Leaping Smash | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 16 Crushing Dmg to Vulnerable: 16 Crushing |
Power Cost: 10 Range: 5 Cooldown: 10 |
Leveling | |
5 | Rib Shatter | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 24 Crushing | Power Cost: 19 Range: 5 Cooldown: 9 |
Leveling | |
5 | Hurl Lightning | Collect electricity into your hammer and then throw it at your enemy. | Damage: 14 Electricity | Power Cost: 14 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
7 | Discharging Strike | Electrify your enemy. | Damage: 29 Electricity | Power Cost: 17 Range: 5 Cooldown: 9 |
Training: Agrashab | ||
7 | Seismic Impact | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 5 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 24 Crushing | Power Cost: 20 Range: 5 Cooldown: 15 |
Leveling | |
9 | Reverberating Strike | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 32 Crushing | Power Cost: 16 Range: 5 Cooldown: 7 |
Leveling | |
10 | Look At My Hammer | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 55 Armor Restores: 40 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling | ||
12 | Pound 2 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 26 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
13 | Reckless Slam 2 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 25 Armor (if you have that much remaining) | Damage: 25 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling | |
13 | Latent Charge | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 29 Electricity |
Damage: 35 Crushing | Power Cost: 24 Range: 5 Cooldown: 10 |
Training: Agrashab | |
15 | Pound To Slag | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 105 Crushing | Power Cost: 53 Range: 5 Cooldown: 45 |
Leveling | ||
15 | Hurl Lightning 2 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 34 Electricity | Power Cost: 19 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
16 | Leaping Smash 2 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 30 Crushing Dmg to Vulnerable: 30 Crushing |
Power Cost: 14 Range: 5 Cooldown: 10 |
Leveling | |
18 | Thunderstrike | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 34 Electricity | Power Cost: 27 AoE: 20 Cooldown: 10 |
Training: Agrashab | |
18 | Seismic Impact 2 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 5 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 55 Crushing | Power Cost: 27 Range: 5 Cooldown: 15 |
Leveling | |
19 | Reverberating Strike 2 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 61 Crushing | Power Cost: 21 Range: 5 Cooldown: 7 |
Leveling | |
20 | Look At My Hammer 2 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 70 Armor Restores: 50 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling | ||
20 | Way of the Hammer | Cheer your comrades into furious battle. | For 10 seconds, all targets deal +15% Crushing damage | Power Cost: 13 AoE: 20 Cooldown: 20 |
Training: Agrashab | ||
22 | Reckless Slam 3 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 30 Armor (if you have that much remaining) | Damage: 37 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling | |
25 | Rib Shatter 2 | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 80 Crushing | Power Cost: 32 Range: 5 Cooldown: 9 |
Leveling | |
25 | Hurl Lightning 3 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 58 Electricity | Power Cost: 23 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
26 | Latent Charge 2 | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 61 Electricity |
Damage: 72 Crushing | Power Cost: 32 Range: 5 Cooldown: 10 |
Training: Agrashab | |
27 | Discharging Strike 2 | Electrify your enemy. | Damage: 84 Electricity | Power Cost: 28 Range: 5 Cooldown: 9 |
Training: Agrashab | ||
27 | Seismic Impact 3 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 8 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 87 Crushing | Power Cost: 33 Range: 5 Cooldown: 15 |
Leveling | |
28 | Pound 3 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 47 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
29 | Thunderstrike 2 | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 58 Electricity | Power Cost: 34 AoE: 20 Cooldown: 10 |
Training: Agrashab | |
29 | Reverberating Strike 3 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 98 Crushing | Power Cost: 25 Range: 5 Cooldown: 7 |
Leveling | |
30 | Look At My Hammer 3 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 90 Armor Restores: 60 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling | ||
32 | Reckless Slam 4 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 38 Armor (if you have that much remaining) | Damage: 54 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling | |
33 | Pound To Slag 2 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 238 Crushing | Power Cost: 84 Range: 5 Cooldown: 45 |
Leveling | ||
35 | Leaping Smash 3 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 53 Crushing Dmg to Vulnerable: 53 Crushing |
Power Cost: 21 Range: 5 Cooldown: 10 |
Leveling | |
35 | Hurl Lightning 4 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 88 Electricity | Power Cost: 28 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
37 | Reverberating Strike 4 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 136 Crushing | Power Cost: 29 Range: 5 Cooldown: 7 |
Leveling | |
39 | Rib Shatter 3 | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 143 Crushing | Power Cost: 41 Range: 5 Cooldown: 9 |
Leveling | |
39 | Latent Charge 3 | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 104 Electricity |
Damage: 123 Crushing | Power Cost: 41 Range: 5 Cooldown: 10 |
Training: Agrashab | |
40 | Look At My Hammer 4 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 105 Armor Restores: 72 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling | ||
40 | Way of the Hammer 2 | Cheer your comrades into furious battle. | For 10 seconds, all targets deal +25% Crushing damage | Power Cost: 19 AoE: 20 Cooldown: 20 |
Training: Agrashab | ||
42 | Reckless Slam 5 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 43 Armor (if you have that much remaining) | Damage: 80 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling | |
44 | Thunderstrike 3 | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 111 Electricity | Power Cost: 43 AoE: 20 Cooldown: 10 |
Training: Agrashab | |
44 | Seismic Impact 4 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 8 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 178 Crushing | Power Cost: 43 Range: 5 Cooldown: 15 |
Leveling | |
45 | Pound To Slag 3 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 391 Crushing | Power Cost: 99 Range: 5 Cooldown: 45 |
Leveling | ||
45 | Hurl Lightning 5 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 137 Electricity | Power Cost: 32 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
47 | Pound 4 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 106 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
47 | Discharging Strike 3 | Electrify your enemy. | Damage: 186 Electricity | Power Cost: 39 Range: 5 Cooldown: 9 |
Training: Agrashab | ||
48 | Leaping Smash 4 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 95 Crushing Dmg to Vulnerable: 95 Crushing |
Power Cost: 24 Range: 5 Cooldown: 10 |
Leveling | |
49 | Reverberating Strike 5 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 228 Crushing | Power Cost: 34 Range: 5 Cooldown: 7 |
Leveling | |
50 | Look At My Hammer 5 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 130 Armor Restores: 80 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling | ||
52 | Reckless Slam 6 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 48 Armor (if you have that much remaining) | Damage: 117 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Falkrin Overstrike | |
52 | Latent Charge 4 | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 181 Electricity |
Damage: 214 Crushing | Power Cost: 48 Range: 5 Cooldown: 10 |
Training: Agrashab | |
53 | Seismic Impact 5 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 256 Crushing | Power Cost: 48 Range: 5 Cooldown: 15 |
Training: Falkrin Overstrike | |
54 | Pound 5 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 137 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Falkrin Overstrike | ||
55 | Pound To Slag 4 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 561 Crushing | Power Cost: 111 Range: 5 Cooldown: 45 |
Training: Falkrin Overstrike | ||
55 | Hurl Lightning 6 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 200 Electricity | Power Cost: 36 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
56 | Rib Shatter 4 | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 282 Crushing | Power Cost: 50 Range: 5 Cooldown: 9 |
Training: Falkrin Overstrike | |
57 | Leaping Smash 5 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 129 Crushing Dmg to Vulnerable: 129 Crushing |
Power Cost: 27 Range: 5 Cooldown: 10 |
Training: Falkrin Overstrike | |
58 | Thunderstrike 4 | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 185 Electricity | Power Cost: 51 AoE: 20 Cooldown: 10 |
Training: Agrashab | |
59 | Reverberating Strike 6 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 311 Crushing | Power Cost: 38 Range: 5 Cooldown: 7 |
Training: Falkrin Overstrike | |
60 | Look At My Hammer 6 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 155 Armor Restores: 90 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Training: Falkrin Overstrike | ||
60 | Discharging Strike 4 | Electrify your enemy. | Damage: 282 Electricity | Power Cost: 45 Range: 5 Cooldown: 9 |
Training: Agrashab | ||
60 | Way of the Hammer 3 | Cheer your comrades into furious battle. | For 10 seconds, all targets deal +35% Crushing damage | Power Cost: 24 AoE: 20 Cooldown: 20 |
Training: Agrashab | ||
62 | Reckless Slam 7 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 53 Armor (if you have that much remaining) | Damage: 154 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Falkrin Overstrike | |
63 | Seismic Impact 6 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 340 Crushing | Power Cost: 54 Range: 5 Cooldown: 15 |
Training: Falkrin Overstrike | |
64 | Pound 6 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 180 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Falkrin Overstrike | ||
65 | Pound To Slag 5 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 726 Crushing | Power Cost: 124 Range: 5 Cooldown: 45 |
Training: Falkrin Overstrike | ||
65 | Hurl Lightning 7 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 262 Electricity | Power Cost: 40 Range: 30 Cooldown: 11 |
Training: Agrashab | ||
65 | Latent Charge 5 | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 262 Electricity |
Damage: 309 Crushing | Power Cost: 55 Range: 5 Cooldown: 10 |
Training: Agrashab | |
66 | Rib Shatter 5 | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 367 Crushing | Power Cost: 56 Range: 5 Cooldown: 9 |
Training: Falkrin Overstrike | |
67 | Leaping Smash 6 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 166 Crushing Dmg to Vulnerable: 166 Crushing |
Power Cost: 30 Range: 5 Cooldown: 10 |
Training: Falkrin Overstrike | |
69 | Reverberating Strike 7 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 398 Crushing | Power Cost: 42 Range: 5 Cooldown: 7 |
Training: Falkrin Overstrike | |
70 | Look At My Hammer 7 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 180 Armor Restores: 100 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Training: Falkrin Overstrike | ||
70 | Thunderstrike 5 | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 251 Electricity | Power Cost: 58 AoE: 20 Cooldown: 10 |
Training: Falkrin Overstrike | |
72 | Reckless Slam 8 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 60 Armor (if you have that much remaining) | Damage: 194 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Falkrin Overstrike | |
73 | Discharging Strike 5 | Electrify your enemy. | Damage: 382 Electricity | Power Cost: 52 Range: 5 Cooldown: 9 |
Training: Falkrin Overstrike | ||
73 | Seismic Impact 7 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 433 Crushing | Power Cost: 60 Range: 5 Cooldown: 15 |
Training: Falkrin Overstrike | |
74 | Pound 7 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 229 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Solgribue | ||
75 | Pound To Slag 6 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 916 Crushing | Power Cost: 138 Range: 5 Cooldown: 45 |
Training: Solgribue | ||
75 | Hurl Lightning 8 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 332 Electricity | Power Cost: 45 Range: 30 Cooldown: 11 |
Training: Solgribue | ||
76 | Rib Shatter 6 | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 465 Crushing | Power Cost: 62 Range: 5 Cooldown: 9 |
Training: Solgribue | |
77 | Leaping Smash 7 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 210 Crushing Dmg to Vulnerable: 210 Crushing |
Power Cost: 33 Range: 5 Cooldown: 10 |
Training: Solgribue | |
77 | Latent Charge 6 | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 346 Electricity |
Damage: 408 Crushing | Power Cost: 62 Range: 5 Cooldown: 10 |
Training: Solgribue | |
79 | Reverberating Strike 8 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 498 Crushing | Power Cost: 47 Range: 5 Cooldown: 7 |
Training: Solgribue | |
80 | Look At My Hammer 8 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 205 Armor Restores: 112 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Training: Solgribue | ||
80 | Way of the Hammer 4 | Cheer your comrades into furious battle. | For 10 seconds, all targets deal +45% Crushing damage | Power Cost: 30 AoE: 20 Cooldown: 20 |
Training: Solgribue | ||
82 | Thunderstrike 6 | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 326 Electricity | Power Cost: 65 AoE: 20 Cooldown: 10 |
Training: Solgribue | |
82 | Reckless Slam 9 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 65 Armor (if you have that much remaining) | Damage: 240 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Solgribue | |
83 | Seismic Impact 8 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 535 Crushing | Power Cost: 66 Range: 5 Cooldown: 15 |
Training: Solgribue | |
84 | Pound 8 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 282 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Hammer: Pound 8 | ||
85 | Pound To Slag 7 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 1117 Crushing | Power Cost: 152 Range: 5 Cooldown: 45 |
Item: Hammer: Pound To Slag 7 | ||
85 | Discharging Strike 6 | Electrify your enemy. | Damage: 489 Electricity | Power Cost: 58 Range: 5 Cooldown: 9 |
Item: Hammer: Discharging Strike 6 | ||
85 | Hurl Lightning 9 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 406 Electricity | Power Cost: 49 Range: 30 Cooldown: 11 |
Item: Hammer: Hurl Lightning 9 | ||
86 | Rib Shatter 7 | Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 567 Crushing | Power Cost: 68 Range: 5 Cooldown: 9 |
Item: Hammer: Rib Shatter 7 | |
87 | Leaping Smash 8 | Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 256 Crushing Dmg to Vulnerable: 256 Crushing |
Power Cost: 37 Range: 5 Cooldown: 10 |
Item: Hammer: Leaping Smash 8 | |
89 | Reverberating Strike 9 | Crush and destroy a target's armor. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 602 Crushing | Power Cost: 51 Range: 5 Cooldown: 7 |
Item: Hammer: Reverberating Strike 9 | |
89 | Latent Charge 7 | Hit an enemy with your charged weapon. Moments later, they feel the shock. | Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 436 Electricity |
Damage: 515 Crushing | Power Cost: 70 Range: 5 Cooldown: 10 |
Item: Hammer: Latent Charge 7 | |
90 | Look At My Hammer 9 | Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 230 Armor Restores: 122 Power --Can Have-- Restores: 0 Health |
Power Cost: 0 Range: 3 Cooldown: 30 |
Item: Hammer: Look At My Hammer 9 | ||
92 | Thunderstrike 7 | Summon nature's wrath to wreak vengeance on your foes. | --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 391 Electricity | Power Cost: 72 AoE: 20 Cooldown: 10 |
Item: Hammer: Thunderstrike 7 | |
92 | Reckless Slam 10 | Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. | You lose 73 Armor (if you have that much remaining) | Damage: 286 Crushing | Power Cost: 0 Range: 5 Cooldown: 8 |
Item: Hammer: Reckless Slam 10 | |
93 | Seismic Impact 9 | Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 641 Crushing | Power Cost: 73 Range: 5 Cooldown: 15 |
Item: Hammer: Seismic Impact 9 | |
94 | Pound 9 | Hit an enemy with a club or hammer. This is a Basic Attack |
Damage: 337 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Hammer: Pound 9 | ||
95 | Pound To Slag 8 | Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
Damage: 1327 Crushing | Power Cost: 167 Range: 5 Cooldown: 45 |
Item: Hammer: Pound To Slag 8 | ||
95 | Hurl Lightning 10 | Collect electricity into your hammer and then throw it at your enemy. | Damage: 484 Electricity | Power Cost: 54 Range: 30 Cooldown: 11 |
Item: Hammer: Hurl Lightning 10 |