Weather Witching/Treasure Effects

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See also: Weather Witching/Treasure Effects:By Slot

See also: Weather Witching/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot [Collapse] Other Versions
of Weather Witching Level 100 - Weather Witching Base Damage +50%. Tempest Flight Speed +1.5 Uncommon Head, MainHand
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Level 100 - Indirect Nature Damage +48% when Weather Witching is active Uncommon OffHand, Legs
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Level 100 - Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active Uncommon Chest, Necklace
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Level 100 - Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target Epic Hands
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Level 100 - Every other use of Dampen restores 39 Power Uncommon Head, Chest
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Level 100 - Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds Uncommon Necklace
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Level 100 - Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds Epic OffHand
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Level 100 - Deluge damage +195 and hits all enemies within 7 meters of your target Epic Hands
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Level 100 - Deluge deals an additional 378 nature damage over 7 seconds Uncommon Legs, Feet
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of Drowning Reactions Level 100 - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. Epic Necklace
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of the Deluge Level 100 - Deluge Damage +50% Epic MainHand, Ring
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of Poison Rain Level 100 - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking) Epic OffHand
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of Blinding Rain Level 100 - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. Uncommon Head
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Whirlwindy Level 100 - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. Uncommon Hands, Ring
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Level 100 - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). Uncommon Legs
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of Zoomnadoes Level 100 - Summoned Tornadoes move much faster and their attacks deal +32% damage Rare Feet
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of Thick Weather Level 100 - Summoned Tornadoes have +162 Max Health Uncommon Chest, OffHand
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Forking of Forked Lightning Level 100 - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. Epic Hands
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of All-Around Bad Weather Level 100 - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds Rare Head
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Level 100 - Lightning Bolt damage +133 Uncommon Feet
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Electric of Lightning Level 100 - Lightning Bolt damage +50% Uncommon Necklace, Ring
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of Far Bolts Level 100 - Lightning Bolt deals +45 damage and range is +10 meters Rare MainHand
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Level 100 - When you trigger your Cloud Trick, you recover 142 Health Uncommon OffHand, Necklace
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Level 100 - When you trigger your Cloud Trick, you recover 103 Power Uncommon Ring, Legs
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Level 100 - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion Uncommon Hands
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Level 100 - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 Rare Ring
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Level 100 - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage Epic Hands
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Level 100 - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power Epic Feet
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of Clouds and Wind Level 100 - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) Uncommon Chest, MainHand
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Level 100 - Calm Skies restores 38 Health every other second to allies in the area Uncommon Chest, MainHand
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Level 100 - Calm Skies restores 33 Power every three seconds to allies in the area Rare Legs, OffHand
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Level 100 - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 Epic Feet, Necklace
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Level 100 - Calm Skies restores 42 Armor every other second to allies in the area Uncommon Head, Ring
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Level 100 - Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target Uncommon Head, Chest
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Level 100 - Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack) Epic Hands
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Level 100 - Shocking Grasp Damage +54% Uncommon Legs
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Level 100 - Shocking Grasp Damage +100 and Accuracy +25 Uncommon Chest
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Level 100 - Tsunami Damage +355 Uncommon MainHand, Feet
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Level 100 - Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) Uncommon Hands
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Level 100 - Tsunami deals +469 Nature damage over 7 seconds Uncommon Chest, Legs
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Level 100 - Tsunami Direct Damage +40% Uncommon OffHand, Necklace
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Level 100 - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds Uncommon Head
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Level 100 - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds Uncommon Ring
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Level 50 - Channeled Weather Witching ablilities are not aborted if you are attacked while channeling. Epic Feet
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Level 100 - Wind Ward absorbs +119 damage before dissipating Uncommon Chest, OffHand
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Level 100 - While Wind Ward is active, you gain +20% Ranged Evasion Epic Feet
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Level 100 - While Wind Ward is active, you gain +10.5% Melee Evasion Epic Hands
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Level 100 - While Wind Ward is active, you gain +14.3% Burst Evasion Uncommon OffHand
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Level 100 - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second Uncommon MainHand
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Level 100 - When Wind Ward ends, you recover 154 Health Uncommon Legs, Ring
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Level 100 - When Wind Ward ends, you recover 243 Armor Uncommon Head, Necklace
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Level 100 - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 Epic MainHand
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of Hailstorms Level 100 - Hailstorm damage +198 Uncommon Head, Necklace
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Hailin' Level 100 - Hailstorm damage +67% Uncommon MainHand, Legs
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of Warm Slushy Hail Level 100 - Hailstorm damage +52% and Hailstorm damage type becomes Nature Uncommon Ring
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Level 100 - Hailstorm deals 325 Nature damage over 10 seconds Uncommon Necklace, Feet
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Level 100 - Hailstorm boosts your Cold Damage +12.5% for 15 seconds Rare Hands
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Level 100 - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds Uncommon Chest, OffHand
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of Surprise Stuns Level 100 - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. Epic Hands
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Level 100 - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds Uncommon Chest, OffHand
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of Chaotic Evasion Level 100 - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds Uncommon MainHand, Legs
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Level 100 - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds Rare Feet, Ring
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Level 100 - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds Rare Necklace, Head
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Level 90 - Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds Epic MainHand
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