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Lycanthropy/Abilities

Revision as of 04:07, 19 December 2023 by FoxnEagle (talk | contribs) (Updating Abilities to v400 using auto wiki generator)
Icon Level Name Description Special Effects Stats Source
icon_2130.png 0 Claw Claw your enemy.
This is a Basic Attack
Damage: 4 Slashing
Dmg to Vulnerable: 8 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
icon_3828.png 0 Unquenchable Fury You'll never stop killing! Never!
This is a Survival-Utility ability
Recover 50% of your Max Health over 5 seconds and your next attack deals +25% damage. This ability can only be used when you are wearing four or more pieces of Werewolf Armor.
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 90
icon_2129.png 2 Bite Bite your enemy.
This is a Core Attack
Damage: 16 Crushing Power Cost: 11
Range: 5
Cooldown: 8
Unknown Source: Not Found
Leveling
icon_2114.png 3 Pack Attack Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +15 damage Damage: 20 Crushing Power Cost: 16
Range: 5
Cooldown: 10
Leveling
icon_2117.png 5 Pouncing Rake Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 25 Slashing Power Cost: 16
Range: 5
Cooldown: 10
Leveling
icon_3855.png 6 Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 21 Slashing Power Cost: 17
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend
icon_2111.png 7 Howl Mode Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves that howl near you will greatly boost the beneficial effects of howling. Can Be On Sidebar Power Cost: 7
Range: 3
Cooldown: 10
Leveling
icon_3017.png 8 Sanguine Fangs Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 5 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 19 Crushing Power Cost: 18
Range: 5
Cooldown: 12
Training: Sanja
icon_2140.png 9 See Red Tear into your enemy's flesh. Damage: 21 Trauma Power Cost: 16
Range: 5
Cooldown: 10
Training: Sanja
icon_2129.png 10 Bite 2 Bite your enemy.
This is a Core Attack
Damage: 32 Crushing Power Cost: 15
Range: 5
Cooldown: 8
Leveling
icon_2256.png 12 Shadow Feint Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 15 seconds (and are within 20 meters of your Shadow Feint position) you blink back to this position. Power Cost: 17
Range: 4
Cooldown: 20
Leveling
icon_2132.png 13 Double Claw Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 39 Slashing Power Cost: 10
Range: 5
Cooldown: 7
Training: Sanja
icon_2131.png 14 Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 28 Crushing
Dmg to Vulnerable: 28 Crushing
Enemy Rage: -100
Power Cost: 18
Range: 5
Cooldown: 8
Training: Sanja
icon_2130.png 15 Claw 2 Claw your enemy.
This is a Basic Attack
Damage: 15 Slashing
Dmg to Vulnerable: 30 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3017.png 18 Sanguine Fangs 2 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 11 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 40 Crushing Power Cost: 24
Range: 5
Cooldown: 12
Training: Sanja
icon_2140.png 19 See Red 2 Tear into your enemy's flesh. Damage: 42 Trauma Power Cost: 21
Range: 5
Cooldown: 10
Training: Sanja
icon_2114.png 20 Pack Attack 2 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +20 damage Damage: 53 Crushing Power Cost: 25
Range: 5
Cooldown: 10
Leveling
icon_2132.png 22 Double Claw 2 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 59 Slashing Power Cost: 12
Range: 5
Cooldown: 7
Training: Sanja
icon_2117.png 25 Pouncing Rake 2 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 58 Slashing Power Cost: 27
Range: 5
Cooldown: 10
Leveling
icon_3855.png 26 Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 83 Slashing Power Cost: 28
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 2
icon_2131.png 27 Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 57 Crushing
Dmg to Vulnerable: 57 Crushing
Enemy Rage: -170
Power Cost: 24
Range: 5
Cooldown: 8
Training: Sanja
icon_2129.png 28 Bite 3 Bite your enemy.
This is a Core Attack
Damage: 73 Crushing Power Cost: 23
Range: 5
Cooldown: 8
Leveling
icon_3017.png 29 Sanguine Fangs 3 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 17 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 69 Crushing Power Cost: 29
Range: 5
Cooldown: 12
Training: Sanja
icon_2140.png 29 See Red 3 Tear into your enemy's flesh. Damage: 69 Trauma Power Cost: 25
Range: 5
Cooldown: 10
Training: Sanja
icon_2130.png 30 Claw 3 Claw your enemy.
This is a Basic Attack
Damage: 31 Slashing
Dmg to Vulnerable: 62 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3629.png 30 Blood of the Pack Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +10% Trauma damage for 10 seconds
Restore: 75 Health to yourself
Power Cost: 42
AoE: 20
Cooldown: 30
Training: Sanja
icon_2256.png 35 Shadow Feint 2 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 20 seconds (and are within 25 meters of your Shadow Feint position) you blink back to this position. Power Cost: 28
Range: 4
Cooldown: 20
Leveling
icon_2259.png 35 Skulk Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 5 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 75 Bonus Damage (and ends Skulk mode)
Power Cost: 34
AoE: 10
Cooldown: 30
Training: Sanja
icon_2140.png 39 See Red 4 Tear into your enemy's flesh. Damage: 104 Trauma Power Cost: 30
Range: 5
Cooldown: 10
Training: Sanja
icon_2114.png 40 Pack Attack 3 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +30 damage Damage: 130 Crushing Power Cost: 36
Range: 5
Cooldown: 10
Leveling
icon_3629.png 40 Blood of the Pack 2 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +13% Trauma damage for 10 seconds
Restore: 85 Health to yourself
Power Cost: 49
AoE: 20
Cooldown: 30
Training: Sanja
icon_2131.png 41 Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 98 Crushing
Dmg to Vulnerable: 98 Crushing
Enemy Rage: -260
Power Cost: 31
Range: 5
Cooldown: 8
Training: Sanja
icon_2132.png 42 Double Claw 3 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 141 Slashing Power Cost: 17
Range: 5
Cooldown: 7
Training: Sanja
icon_3017.png 44 Sanguine Fangs 4 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 23 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 130 Crushing Power Cost: 38
Range: 5
Cooldown: 12
Training: Sanja
icon_2117.png 45 Pouncing Rake 3 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 137 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Leveling
icon_2259.png 45 Skulk 2 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 8 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 117 Bonus Damage (and ends Skulk mode)
Power Cost: 38
AoE: 10
Cooldown: 30
Training: Sanja
icon_3855.png 46 Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 197 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 3
icon_2129.png 46 Bite 4 Bite your enemy.
This is a Core Attack
Damage: 144 Crushing Power Cost: 33
Range: 5
Cooldown: 8
Leveling
icon_2130.png 48 Claw 4 Claw your enemy.
This is a Basic Attack
Damage: 67 Slashing
Dmg to Vulnerable: 134 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_2140.png 49 See Red 5 Tear into your enemy's flesh. Damage: 163 Trauma Power Cost: 34
Range: 5
Cooldown: 10
Training: Sanja
icon_2256.png 50 Shadow Feint 3 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 25 seconds (and are within 30 meters of your Shadow Feint position) you blink back to this position. Power Cost: 34
Range: 4
Cooldown: 20
Leveling
icon_2117.png 50 Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 272 Slashing Power Cost: 34
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 3+
icon_3629.png 50 Blood of the Pack 3 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +16% Trauma damage for 10 seconds
Restore: 100 Health to yourself
Power Cost: 56
AoE: 20
Cooldown: 30
Training: Sanja
icon_2131.png 51 Smell Fear 4 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 149 Crushing
Dmg to Vulnerable: 149 Crushing
Enemy Rage: -400
Power Cost: 34
Range: 5
Cooldown: 8
Training: Sanja
icon_2132.png 52 Double Claw 4 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 214 Slashing Power Cost: 19
Range: 5
Cooldown: 7
Training: Sanja
icon_3017.png 54 Sanguine Fangs 5 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 29 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 193 Crushing Power Cost: 42
Range: 5
Cooldown: 12
Training: Sanja
icon_2114.png 55 Pack Attack 4 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +40 damage Damage: 237 Crushing Power Cost: 43
Range: 5
Cooldown: 10
icon_2259.png 55 Skulk 3 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 170 Bonus Damage (and ends Skulk mode)
Power Cost: 43
AoE: 10
Cooldown: 30
Training: Sanja
icon_2129.png 56 Bite 5 Bite your enemy.
This is a Core Attack
Damage: 206 Crushing Power Cost: 37
Range: 5
Cooldown: 8
icon_3855.png 56 Pouncing Rend 4 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 282 Slashing Power Cost: 43
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 4
icon_2130.png 58 Claw 5 Claw your enemy.
This is a Basic Attack
Damage: 92 Slashing
Dmg to Vulnerable: 184 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
icon_2140.png 59 See Red 6 Tear into your enemy's flesh. Damage: 224 Trauma Power Cost: 38
Range: 5
Cooldown: 10
Training: Sanja
icon_2117.png 60 Pouncing Rake 4 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 231 Slashing Power Cost: 45
Range: 5
Cooldown: 10
icon_3629.png 60 Blood of the Pack 4 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +20% Trauma damage for 10 seconds
Restore: 115 Health to yourself
Power Cost: 62
AoE: 20
Cooldown: 30
Training: Sanja
icon_2132.png 62 Double Claw 5 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 286 Slashing Power Cost: 21
Range: 5
Cooldown: 7
Training: Sanja
icon_2131.png 63 Smell Fear 5 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 211 Crushing
Dmg to Vulnerable: 211 Crushing
Enemy Rage: -500
Power Cost: 39
Range: 5
Cooldown: 8
Item: Werewolf: Smell Fear 5
icon_3017.png 65 Sanguine Fangs 6 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 35 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 262 Crushing Power Cost: 48
Range: 5
Cooldown: 12
Item: Werewolf: Sanguine Fangs 6
icon_2259.png 65 Skulk 4 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 223 Bonus Damage (and ends Skulk mode)
Power Cost: 48
AoE: 10
Cooldown: 30
icon_2256.png 65 Shadow Feint 4 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 30 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 40
Range: 4
Cooldown: 20
Item: Werewolf: Shadow Feint 4
icon_3855.png 66 Pouncing Rend 5 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 367 Slashing Power Cost: 48
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 5
icon_2129.png 68 Bite 6 Bite your enemy.
This is a Core Attack
Damage: 280 Crushing Power Cost: 42
Range: 5
Cooldown: 8
icon_2140.png 69 See Red 7 Tear into your enemy's flesh. Damage: 287 Trauma Power Cost: 42
Range: 5
Cooldown: 10
Training: Sanja
icon_2130.png 70 Claw 6 Claw your enemy.
This is a Basic Attack
Damage: 125 Slashing
Dmg to Vulnerable: 250 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
icon_2114.png 70 Pack Attack 5 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +50 damage Damage: 348 Crushing Power Cost: 50
Range: 5
Cooldown: 10
icon_3629.png 70 Blood of the Pack 5 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +22% Trauma damage for 10 seconds
Restore: 130 Health to yourself
Power Cost: 69
AoE: 20
Cooldown: 30
icon_2132.png 72 Double Claw 6 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 364 Slashing Power Cost: 24
Range: 5
Cooldown: 7
Training: Noita the Green
icon_2117.png 75 Pouncing Rake 5 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 332 Slashing Power Cost: 53
Range: 5
Cooldown: 10
Training: Noita the Green
icon_2131.png 75 Smell Fear 6 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 282 Crushing
Dmg to Vulnerable: 282 Crushing
Enemy Rage: -600
Power Cost: 45
Range: 5
Cooldown: 8
Training: Noita the Green
icon_2259.png 75 Skulk 5 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 282 Bonus Damage (and ends Skulk mode)
Power Cost: 53
AoE: 10
Cooldown: 30
Training: Noita the Green
icon_3855.png 76 Pouncing Rend 6 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 465 Slashing Power Cost: 53
Range: 5
Cooldown: 10
Training: Noita the Green
icon_3017.png 76 Sanguine Fangs 7 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 41 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 339 Crushing Power Cost: 53
Range: 5
Cooldown: 12
Training: Noita the Green
icon_2140.png 79 See Red 8 Tear into your enemy's flesh. Damage: 361 Trauma Power Cost: 47
Range: 5
Cooldown: 10
Training: Noita the Green
icon_2129.png 80 Bite 7 Bite your enemy.
This is a Core Attack
Damage: 369 Crushing Power Cost: 47
Range: 5
Cooldown: 8
Training: Noita the Green
icon_3629.png 80 Blood of the Pack 6 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +24% Trauma damage for 10 seconds
Restore: 145 Health to yourself
Power Cost: 77
AoE: 20
Cooldown: 30
Training: Noita the Green
icon_2256.png 80 Shadow Feint 5 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 35 seconds (and are within 50 meters of your Shadow Feint position) you blink back to this position. Power Cost: 47
Range: 4
Cooldown: 20
Item: Werewolf: Shadow Feint 5
icon_2130.png 82 Claw 7 Claw your enemy.
This is a Basic Attack
Damage: 163 Slashing
Dmg to Vulnerable: 326 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Training: Noita the Green
icon_2132.png 82 Double Claw 7 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 452 Slashing Power Cost: 26
Range: 5
Cooldown: 7
Training: Noita the Green
icon_2114.png 85 Pack Attack 6 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +70 damage Damage: 480 Crushing Power Cost: 58
Range: 5
Cooldown: 10
Item: Werewolf: Pack Attack 6
icon_2259.png 85 Skulk 6 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 345 Bonus Damage (and ends Skulk mode)
Power Cost: 58
AoE: 10
Cooldown: 30
Item: Werewolf: Skulk 6
icon_3855.png 86 Pouncing Rend 7 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 567 Slashing Power Cost: 59
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 7
icon_3017.png 87 Sanguine Fangs 8 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 47 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 421 Crushing Power Cost: 59
Range: 5
Cooldown: 12
Item: Werewolf: Sanguine Fangs 8
icon_2131.png 87 Smell Fear 7 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 358 Crushing
Dmg to Vulnerable: 358 Crushing
Enemy Rage: -700
Power Cost: 50
Range: 5
Cooldown: 8
Item: Werewolf: Smell Fear 7
icon_2140.png 89 See Red 9 Tear into your enemy's flesh. Damage: 436 Trauma Power Cost: 51
Range: 5
Cooldown: 10
Item: Werewolf: See Red 9
icon_2117.png 90 Pouncing Rake 6 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 445 Slashing Power Cost: 61
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rake 6
icon_3629.png 90 Blood of the Pack 7 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +26% Trauma damage for 10 seconds
Restore: 160 Health to yourself
Power Cost: 85
AoE: 20
Cooldown: 30
Item: Werewolf: Blood of the Pack 7
icon_2129.png 92 Bite 8 Bite your enemy.
This is a Core Attack
Damage: 460 Crushing Power Cost: 53
Range: 5
Cooldown: 8
Item: Werewolf: Bite 8
icon_2132.png 92 Double Claw 8 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 543 Slashing Power Cost: 29
Range: 5
Cooldown: 7
Item: Werewolf: Double Claw 8
icon_2130.png 94 Claw 8 Claw your enemy.
This is a Basic Attack
Damage: 202 Slashing
Dmg to Vulnerable: 404 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Item: Werewolf: Claw 8
icon_2256.png 95 Shadow Feint 6 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 40 seconds (and are within 60 meters of your Shadow Feint position) you blink back to this position. Power Cost: 54
Range: 4
Cooldown: 20
Item: Werewolf: Shadow Feint 6