Lycanthropy/Abilities
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Claw | Claw your enemy. This is a Basic Attack |
Damage: 4 Slashing Dmg to Vulnerable: 8 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
0 | Unquenchable Fury | You'll never stop killing! Never! This is a Survival-Utility ability |
Recover 50% of your Max Health over 5 seconds and your next attack deals +25% damage. This ability can only be used when you are wearing four or more pieces of Werewolf Armor. Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 90 |
Leveling | ||
2 | Bite | Bite your enemy. This is a Core Attack |
Damage: 16 Crushing | Power Cost: 11 Range: 5 Cooldown: 8 |
Leveling | ||
3 | Pack Attack | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. This is a Signature Debuff ability |
Future Pack Attacks to this target deal +15 damage | Damage: 20 Crushing | Power Cost: 16 Range: 5 Cooldown: 10 |
Leveling | |
5 | Pouncing Rake | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 25 Slashing | Power Cost: 16 Range: 5 Cooldown: 10 |
Leveling | |
6 | Pouncing Rend | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 21 Slashing | Power Cost: 17 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend | |
7 | Howl Mode | Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves that howl near you will greatly boost the beneficial effects of howling. | Can Be On Sidebar | Power Cost: 7 Range: 3 Cooldown: 10 |
Leveling | ||
8 | Sanguine Fangs | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 5 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 19 Crushing | Power Cost: 18 Range: 5 Cooldown: 12 |
Training: Sanja | |
9 | See Red | Tear into your enemy's flesh. | Damage: 21 Trauma | Power Cost: 16 Range: 5 Cooldown: 10 |
Training: Sanja | ||
10 | Bite 2 | Bite your enemy. This is a Core Attack |
Damage: 32 Crushing | Power Cost: 15 Range: 5 Cooldown: 8 |
Leveling | ||
12 | Shadow Feint | Take careful heed of your current position so that you can leap back to it when injured. This is a Survival-Utility ability |
If you use Shadow Feint again within the next 15 seconds (and are within 20 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 17 Range: 4 Cooldown: 20 |
Leveling | ||
13 | Double Claw | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 39 Slashing | Power Cost: 10 Range: 5 Cooldown: 7 |
Training: Sanja | ||
14 | Smell Fear | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 28 Crushing Dmg to Vulnerable: 28 Crushing Enemy Rage: -100 |
Power Cost: 18 Range: 5 Cooldown: 8 |
Training: Sanja | ||
15 | Claw 2 | Claw your enemy. This is a Basic Attack |
Damage: 15 Slashing Dmg to Vulnerable: 30 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
18 | Sanguine Fangs 2 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 11 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 40 Crushing | Power Cost: 24 Range: 5 Cooldown: 12 |
Training: Sanja | |
19 | See Red 2 | Tear into your enemy's flesh. | Damage: 42 Trauma | Power Cost: 21 Range: 5 Cooldown: 10 |
Training: Sanja | ||
20 | Pack Attack 2 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. This is a Signature Debuff ability |
Future Pack Attacks to this target deal +20 damage | Damage: 53 Crushing | Power Cost: 25 Range: 5 Cooldown: 10 |
Leveling | |
22 | Double Claw 2 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 59 Slashing | Power Cost: 12 Range: 5 Cooldown: 7 |
Training: Sanja | ||
25 | Pouncing Rake 2 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 58 Slashing | Power Cost: 27 Range: 5 Cooldown: 10 |
Leveling | |
26 | Pouncing Rend 2 | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 83 Slashing | Power Cost: 28 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend 2 | |
27 | Smell Fear 2 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 57 Crushing Dmg to Vulnerable: 57 Crushing Enemy Rage: -170 |
Power Cost: 24 Range: 5 Cooldown: 8 |
Training: Sanja | ||
28 | Bite 3 | Bite your enemy. This is a Core Attack |
Damage: 73 Crushing | Power Cost: 23 Range: 5 Cooldown: 8 |
Leveling | ||
29 | Sanguine Fangs 3 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 17 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 69 Crushing | Power Cost: 29 Range: 5 Cooldown: 12 |
Training: Sanja | |
29 | See Red 3 | Tear into your enemy's flesh. | Damage: 69 Trauma | Power Cost: 25 Range: 5 Cooldown: 10 |
Training: Sanja | ||
30 | Claw 3 | Claw your enemy. This is a Basic Attack |
Damage: 31 Slashing Dmg to Vulnerable: 62 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
30 | Blood of the Pack | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +10% Trauma damage for 10 seconds Restore: 75 Health to yourself |
Power Cost: 42 AoE: 20 Cooldown: 30 |
Training: Sanja | ||
35 | Shadow Feint 2 | Take careful heed of your current position so that you can leap back to it when injured. This is a Survival-Utility ability |
If you use Shadow Feint again within the next 20 seconds (and are within 25 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 28 Range: 4 Cooldown: 20 |
Leveling | ||
35 | Skulk | Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. | Monsters must get 5 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect. Next Attack 75 Bonus Damage (and ends Skulk mode) |
Power Cost: 34 AoE: 10 Cooldown: 30 |
Training: Sanja | ||
39 | See Red 4 | Tear into your enemy's flesh. | Damage: 104 Trauma | Power Cost: 30 Range: 5 Cooldown: 10 |
Training: Sanja | ||
40 | Pack Attack 3 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. This is a Signature Debuff ability |
Future Pack Attacks to this target deal +30 damage | Damage: 130 Crushing | Power Cost: 36 Range: 5 Cooldown: 10 |
Leveling | |
40 | Blood of the Pack 2 | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +13% Trauma damage for 10 seconds Restore: 85 Health to yourself |
Power Cost: 49 AoE: 20 Cooldown: 30 |
Training: Sanja | ||
41 | Smell Fear 3 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 98 Crushing Dmg to Vulnerable: 98 Crushing Enemy Rage: -260 |
Power Cost: 31 Range: 5 Cooldown: 8 |
Training: Sanja | ||
42 | Double Claw 3 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 141 Slashing | Power Cost: 17 Range: 5 Cooldown: 7 |
Training: Sanja | ||
44 | Sanguine Fangs 4 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 23 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 130 Crushing | Power Cost: 38 Range: 5 Cooldown: 12 |
Training: Sanja | |
45 | Pouncing Rake 3 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 137 Slashing | Power Cost: 38 Range: 5 Cooldown: 10 |
Leveling | |
45 | Skulk 2 | Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. | Monsters must get 8 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect. Next Attack 117 Bonus Damage (and ends Skulk mode) |
Power Cost: 38 AoE: 10 Cooldown: 30 |
Training: Sanja | ||
46 | Pouncing Rend 3 | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 197 Slashing | Power Cost: 38 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend 3 | |
46 | Bite 4 | Bite your enemy. This is a Core Attack |
Damage: 144 Crushing | Power Cost: 33 Range: 5 Cooldown: 8 |
Leveling | ||
48 | Claw 4 | Claw your enemy. This is a Basic Attack |
Damage: 67 Slashing Dmg to Vulnerable: 134 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
49 | See Red 5 | Tear into your enemy's flesh. | Damage: 163 Trauma | Power Cost: 34 Range: 5 Cooldown: 10 |
Training: Sanja | ||
50 | Shadow Feint 3 | Take careful heed of your current position so that you can leap back to it when injured. This is a Survival-Utility ability |
If you use Shadow Feint again within the next 25 seconds (and are within 30 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 34 Range: 4 Cooldown: 20 |
Leveling | ||
50 | Pouncing Rend 3+ | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 272 Slashing | Power Cost: 34 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend 3+ | |
50 | Blood of the Pack 3 | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +16% Trauma damage for 10 seconds Restore: 100 Health to yourself |
Power Cost: 56 AoE: 20 Cooldown: 30 |
Training: Sanja | ||
51 | Smell Fear 4 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 149 Crushing Dmg to Vulnerable: 149 Crushing Enemy Rage: -400 |
Power Cost: 34 Range: 5 Cooldown: 8 |
Training: Sanja | ||
52 | Double Claw 4 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 214 Slashing | Power Cost: 19 Range: 5 Cooldown: 7 |
Training: Sanja | ||
54 | Sanguine Fangs 5 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 29 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 193 Crushing | Power Cost: 42 Range: 5 Cooldown: 12 |
Training: Sanja | |
55 | Pack Attack 4 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. This is a Signature Debuff ability |
Future Pack Attacks to this target deal +40 damage | Damage: 237 Crushing | Power Cost: 43 Range: 5 Cooldown: 10 |
Gift: Werewolf Altar | |
55 | Skulk 3 | Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. | Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect. Next Attack 170 Bonus Damage (and ends Skulk mode) |
Power Cost: 43 AoE: 10 Cooldown: 30 |
Training: Sanja | ||
56 | Bite 5 | Bite your enemy. This is a Core Attack |
Damage: 206 Crushing | Power Cost: 37 Range: 5 Cooldown: 8 |
Gift: Werewolf Altar | ||
56 | Pouncing Rend 4 | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 282 Slashing | Power Cost: 43 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend 4 | |
58 | Claw 5 | Claw your enemy. This is a Basic Attack |
Damage: 92 Slashing Dmg to Vulnerable: 184 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Gift: Werewolf Altar | ||
59 | See Red 6 | Tear into your enemy's flesh. | Damage: 224 Trauma | Power Cost: 38 Range: 5 Cooldown: 10 |
Gift: Werewolf Altar Training: Sanja | ||
60 | Pouncing Rake 4 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 231 Slashing | Power Cost: 45 Range: 5 Cooldown: 10 |
Gift: Werewolf Altar | |
60 | Blood of the Pack 4 | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +20% Trauma damage for 10 seconds Restore: 115 Health to yourself |
Power Cost: 62 AoE: 20 Cooldown: 30 |
Training: Sanja | ||
62 | Double Claw 5 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 286 Slashing | Power Cost: 21 Range: 5 Cooldown: 7 |
Training: Sanja | ||
63 | Smell Fear 5 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 211 Crushing Dmg to Vulnerable: 211 Crushing Enemy Rage: -500 |
Power Cost: 39 Range: 5 Cooldown: 8 |
Item: Werewolf: Smell Fear 5 | ||
65 | Sanguine Fangs 6 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 35 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 262 Crushing | Power Cost: 48 Range: 5 Cooldown: 12 |
Item: Werewolf: Sanguine Fangs 6 | |
65 | Skulk 4 | Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. | Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect. Next Attack 223 Bonus Damage (and ends Skulk mode) |
Power Cost: 48 AoE: 10 Cooldown: 30 |
Gift: Werewolf Altar | ||
65 | Shadow Feint 4 | Take careful heed of your current position so that you can leap back to it when injured. This is a Survival-Utility ability |
If you use Shadow Feint again within the next 30 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 40 Range: 4 Cooldown: 20 |
Item: Werewolf: Shadow Feint 4 | ||
66 | Pouncing Rend 5 | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 367 Slashing | Power Cost: 48 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend 5 | |
68 | Bite 6 | Bite your enemy. This is a Core Attack |
Damage: 280 Crushing | Power Cost: 42 Range: 5 Cooldown: 8 |
Gift: Werewolf Altar | ||
69 | See Red 7 | Tear into your enemy's flesh. | Damage: 287 Trauma | Power Cost: 42 Range: 5 Cooldown: 10 |
Gift: Werewolf Altar Training: Sanja | ||
70 | Claw 6 | Claw your enemy. This is a Basic Attack |
Damage: 125 Slashing Dmg to Vulnerable: 250 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Gift: Werewolf Altar | ||
70 | Pack Attack 5 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. This is a Signature Debuff ability |
Future Pack Attacks to this target deal +50 damage | Damage: 348 Crushing | Power Cost: 50 Range: 5 Cooldown: 10 |
Gift: Werewolf Altar | |
70 | Blood of the Pack 5 | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +22% Trauma damage for 10 seconds Restore: 130 Health to yourself |
Power Cost: 69 AoE: 20 Cooldown: 30 |
Gift: Werewolf Altar | ||
72 | Double Claw 6 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 364 Slashing | Power Cost: 24 Range: 5 Cooldown: 7 |
Training: Noita the Green | ||
75 | Pouncing Rake 5 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 332 Slashing | Power Cost: 53 Range: 5 Cooldown: 10 |
Training: Noita the Green | |
75 | Smell Fear 6 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 282 Crushing Dmg to Vulnerable: 282 Crushing Enemy Rage: -600 |
Power Cost: 45 Range: 5 Cooldown: 8 |
Training: Noita the Green | ||
75 | Skulk 5 | Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. | Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect. Next Attack 282 Bonus Damage (and ends Skulk mode) |
Power Cost: 53 AoE: 10 Cooldown: 30 |
Training: Noita the Green | ||
76 | Pouncing Rend 6 | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 465 Slashing | Power Cost: 53 Range: 5 Cooldown: 10 |
Training: Noita the Green | |
76 | Sanguine Fangs 7 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 41 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 339 Crushing | Power Cost: 53 Range: 5 Cooldown: 12 |
Training: Noita the Green | |
79 | See Red 8 | Tear into your enemy's flesh. | Damage: 361 Trauma | Power Cost: 47 Range: 5 Cooldown: 10 |
Training: Noita the Green | ||
80 | Bite 7 | Bite your enemy. This is a Core Attack |
Damage: 369 Crushing | Power Cost: 47 Range: 5 Cooldown: 8 |
Training: Noita the Green | ||
80 | Blood of the Pack 6 | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +24% Trauma damage for 10 seconds Restore: 145 Health to yourself |
Power Cost: 77 AoE: 20 Cooldown: 30 |
Training: Noita the Green | ||
80 | Shadow Feint 5 | Take careful heed of your current position so that you can leap back to it when injured. This is a Survival-Utility ability |
If you use Shadow Feint again within the next 35 seconds (and are within 50 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 47 Range: 4 Cooldown: 20 |
Item: Werewolf: Shadow Feint 5 | ||
82 | Claw 7 | Claw your enemy. This is a Basic Attack |
Damage: 163 Slashing Dmg to Vulnerable: 326 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Noita the Green | ||
82 | Double Claw 7 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 452 Slashing | Power Cost: 26 Range: 5 Cooldown: 7 |
Training: Noita the Green | ||
85 | Pack Attack 6 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. This is a Signature Debuff ability |
Future Pack Attacks to this target deal +70 damage | Damage: 480 Crushing | Power Cost: 58 Range: 5 Cooldown: 10 |
Item: Werewolf: Pack Attack 6 | |
85 | Skulk 6 | Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. | Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect. Next Attack 345 Bonus Damage (and ends Skulk mode) |
Power Cost: 58 AoE: 10 Cooldown: 30 |
Item: Werewolf: Skulk 6 | ||
86 | Pouncing Rend 7 | Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Stuns opponent if their armor is below 33% | Armor Dmg: 567 Slashing | Power Cost: 59 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rend 7 | |
87 | Sanguine Fangs 8 | Bite through veins to cause blood loss. This is a Nice Attack |
DoT: 47 Trauma, 4 times over 8 seconds --Can Have-- Delayed Dmg: After 8 seconds, deal 0 Trauma |
Damage: 421 Crushing | Power Cost: 59 Range: 5 Cooldown: 12 |
Item: Werewolf: Sanguine Fangs 8 | |
87 | Smell Fear 7 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 358 Crushing Dmg to Vulnerable: 358 Crushing Enemy Rage: -700 |
Power Cost: 50 Range: 5 Cooldown: 8 |
Item: Werewolf: Smell Fear 7 | ||
89 | See Red 9 | Tear into your enemy's flesh. | Damage: 436 Trauma | Power Cost: 51 Range: 5 Cooldown: 10 |
Item: Werewolf: See Red 9 | ||
90 | Pouncing Rake 6 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 445 Slashing | Power Cost: 61 Range: 5 Cooldown: 10 |
Item: Werewolf: Pouncing Rake 6 | |
90 | Blood of the Pack 7 | Recover your health and urge your brothers and sisters to heightened frenzy. | You and nearby allies deal +26% Trauma damage for 10 seconds Restore: 160 Health to yourself |
Power Cost: 85 AoE: 20 Cooldown: 30 |
Item: Werewolf: Blood of the Pack 7 | ||
92 | Bite 8 | Bite your enemy. This is a Core Attack |
Damage: 460 Crushing | Power Cost: 53 Range: 5 Cooldown: 8 |
Item: Werewolf: Bite 8 | ||
92 | Double Claw 8 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 543 Slashing | Power Cost: 29 Range: 5 Cooldown: 7 |
Item: Werewolf: Double Claw 8 | ||
94 | Claw 8 | Claw your enemy. This is a Basic Attack |
Damage: 202 Slashing Dmg to Vulnerable: 404 Slashing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Werewolf: Claw 8 | ||
95 | Shadow Feint 6 | Take careful heed of your current position so that you can leap back to it when injured. This is a Survival-Utility ability |
If you use Shadow Feint again within the next 40 seconds (and are within 60 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 54 Range: 4 Cooldown: 20 |
Item: Werewolf: Shadow Feint 6 |