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Cooking

Revision as of 10:38, 1 October 2014 by Gorgonzola (talk | contribs) (Expanded a little bit)
The cooking stove in Serbule Keep.

Skill in preparing food for consumption.

Cooking is a trade skill that allows the player to produce various regenerative foods and drinks, and other consumables. Cooked food can be consumed, or gifted to various NPCs (eg. Marna and Fainor).

Fainor in Serbule Keep sells a large number of recipes. Most of the recipes require to be in proximity of a stove or fire pit, but not all of them (typically preparing fish and meat as a base for other recipes, can be done anywhere).

Tip : because you earn a special bonus the first time you use a recipe, don't "spam" a recipe to level up! Try to buy a variety of recipes, and make one of each. Similarly consider eating one of each foods that you cooked, for the first time bonus Gourmand XP.

Regenerative Foods

(This may move to a new page later, currently serves as examples)

Food Recipe Lvl Gourmet Lvl Effects
Mogyar Cheese - 5 +5 Power Regen per update, Lasts 1 hour (drops from Rats)
Venison Jerky  ?? 10 +8 Health Regen per update, Lasts 1 hour, Restores +30 Health/Power
Baked Beets  ?? 20 Health/Power Regen +24/+28 per update, Max Health +20, Lasts 1 hour
BBQ Ribs - 40 Health/Power Regen +39/+47 per update, Max Health +40, Lasts 1 hour (can drop from bovines in Eltibule)
Candied Lemons  ?? 50 Health/Power Regen +46/+56 per update, Max Health +50, Lasts 1 hour

Abilities