Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
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Tier 12 - Brambleskin heals you for 72 health |
Feet, OffHand |
- Tier 1
- Brambleskin heals you for 6 health
- Tier 2
- Brambleskin heals you for 12 health
- Tier 3
- Brambleskin heals you for 18 health
- Tier 4
- Brambleskin heals you for 24 health
- Tier 5
- Brambleskin heals you for 30 health
- Tier 6
- Brambleskin heals you for 36 health
- Tier 7
- Brambleskin heals you for 42 health
- Tier 8
- Brambleskin heals you for 48 health
- Tier 9
- Brambleskin heals you for 54 health
- Tier 10
- Brambleskin heals you for 60 health
- Tier 11
- Brambleskin heals you for 66 health
- Tier 12
- Brambleskin heals you for 72 health
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Tier 12 - Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power |
OffHand |
- Tier 1
- Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
- Tier 2
- Brambleskin increases your Max Power by +6 for 30 seconds and restores 6 Power
- Tier 3
- Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
- Tier 4
- Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
- Tier 5
- Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
- Tier 6
- Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
- Tier 7
- Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
- Tier 8
- Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
- Tier 9
- Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
- Tier 10
- Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power
- Tier 11
- Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
- Tier 12
- Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
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Tier 6 - Shillelagh heals you for 9 health |
OffHand, Necklace |
- Tier 1
- Shillelagh heals you for 4 health
- Tier 2
- Shillelagh heals you for 5 health
- Tier 3
- Shillelagh heals you for 6 health
- Tier 4
- Shillelagh heals you for 7 health
- Tier 5
- Shillelagh heals you for 8 health
- Tier 6
- Shillelagh heals you for 9 health
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Tier 6 - Regrowth restores +48 power |
Head |
- Tier 1
- Regrowth restores +8 power
- Tier 2
- Regrowth restores +16 power
- Tier 3
- Regrowth restores +24 power
- Tier 4
- Regrowth restores +32 power
- Tier 5
- Regrowth restores +40 power
- Tier 6
- Regrowth restores +48 power
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Tier 12 - Rotskin deals +96% armor damage |
Chest, Feet |
- Tier 1
- Rotskin deals +8% armor damage
- Tier 2
- Rotskin deals +16% armor damage
- Tier 3
- Rotskin deals +24% armor damage
- Tier 4
- Rotskin deals +32% armor damage
- Tier 5
- Rotskin deals +40% armor damage
- Tier 6
- Rotskin deals +48% armor damage
- Tier 7
- Rotskin deals +56% armor damage
- Tier 8
- Rotskin deals +64% armor damage
- Tier 9
- Rotskin deals +72% armor damage
- Tier 10
- Rotskin deals +80% armor damage
- Tier 11
- Rotskin deals +88% armor damage
- Tier 12
- Rotskin deals +96% armor damage
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Tier 12 - Rotskin attacks deal 130 Trauma damage to health over 15 seconds |
Chest, Hands |
- Tier 1
- Rotskin attacks deal 10 Trauma damage to health over 15 seconds
- Tier 2
- Rotskin attacks deal 20 Trauma damage to health over 15 seconds
- Tier 3
- Rotskin attacks deal 30 Trauma damage to health over 15 seconds
- Tier 4
- Rotskin attacks deal 40 Trauma damage to health over 15 seconds
- Tier 5
- Rotskin attacks deal 50 Trauma damage to health over 15 seconds
- Tier 6
- Rotskin attacks deal 60 Trauma damage to health over 15 seconds
- Tier 7
- Rotskin attacks deal 70 Trauma damage to health over 15 seconds
- Tier 8
- Rotskin attacks deal 80 Trauma damage to health over 15 seconds
- Tier 9
- Rotskin attacks deal 90 Trauma damage to health over 15 seconds
- Tier 10
- Rotskin attacks deal 100 Trauma damage to health over 15 seconds
- Tier 11
- Rotskin attacks deal 115 Trauma damage to health over 15 seconds
- Tier 12
- Rotskin attacks deal 130 Trauma damage to health over 15 seconds
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Tier 12 - Regrowth has a 50% chance to heal +180 armor |
Chest, Head |
- Tier 1
- Regrowth has a 50% chance to heal +15 armor
- Tier 2
- Regrowth has a 50% chance to heal +30 armor
- Tier 3
- Regrowth has a 50% chance to heal +45 armor
- Tier 4
- Regrowth has a 50% chance to heal +60 armor
- Tier 5
- Regrowth has a 50% chance to heal +75 armor
- Tier 6
- Regrowth has a 50% chance to heal +90 armor
- Tier 7
- Regrowth has a 50% chance to heal +105 armor
- Tier 8
- Regrowth has a 50% chance to heal +120 armor
- Tier 9
- Regrowth has a 50% chance to heal +135 armor
- Tier 10
- Regrowth has a 50% chance to heal +150 armor
- Tier 11
- Regrowth has a 50% chance to heal +165 armor
- Tier 12
- Regrowth has a 50% chance to heal +180 armor
Expand
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of Exploding Toxic Balls |
Tier 12 - Toxinball has a 50% chance to deal +153 damage |
Hands, Legs |
- Tier 1
- Toxinball has a 50% chance to deal +10 damage
- Tier 2
- Toxinball has a 50% chance to deal +23 damage
- Tier 3
- Toxinball has a 50% chance to deal +36 damage
- Tier 4
- Toxinball has a 50% chance to deal +49 damage
- Tier 5
- Toxinball has a 50% chance to deal +62 damage
- Tier 6
- Toxinball has a 50% chance to deal +75 damage
- Tier 7
- Toxinball has a 50% chance to deal +88 damage
- Tier 8
- Toxinball has a 50% chance to deal +101 damage
- Tier 9
- Toxinball has a 50% chance to deal +114 damage
- Tier 10
- Toxinball has a 50% chance to deal +127 damage
- Tier 11
- Toxinball has a 50% chance to deal +140 damage
- Tier 12
- Toxinball has a 50% chance to deal +153 damage
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Tier 12 - Delerium deals +98% damage |
Chest, Feet |
- Tier 1
- Delerium deals +10% damage
- Tier 2
- Delerium deals +18% damage
- Tier 3
- Delerium deals +26% damage
- Tier 4
- Delerium deals +34% damage
- Tier 5
- Delerium deals +42% damage
- Tier 6
- Delerium deals +50% damage
- Tier 7
- Delerium deals +58% damage
- Tier 8
- Delerium deals +66% damage
- Tier 9
- Delerium deals +74% damage
- Tier 10
- Delerium deals +82% damage
- Tier 11
- Delerium deals +90% damage
- Tier 12
- Delerium deals +98% damage
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Tier 12 - Heart Thorn reduces the target's Piercing attack damage by 16 plus an additional 12% |
Ring, Feet |
- Tier 1
- Heart Thorn reduces the target's Piercing attack damage by 1 plus an additional 1%
- Tier 2
- Heart Thorn reduces the target's Piercing attack damage by 2 plus an additional 2%
- Tier 3
- Heart Thorn reduces the target's Piercing attack damage by 3 plus an additional 3%
- Tier 4
- Heart Thorn reduces the target's Piercing attack damage by 4 plus an additional 4%
- Tier 5
- Heart Thorn reduces the target's Piercing attack damage by 5 plus an additional 5%
- Tier 6
- Heart Thorn reduces the target's Piercing attack damage by 7 plus an additional 6%
- Tier 7
- Heart Thorn reduces the target's Piercing attack damage by 8 plus an additional 7%
- Tier 8
- Heart Thorn reduces the target's Piercing attack damage by 10 plus an additional 8%
- Tier 9
- Heart Thorn reduces the target's Piercing attack damage by 11 plus an additional 9%
- Tier 10
- Heart Thorn reduces the target's Piercing attack damage by 13 plus an additional 10%
- Tier 11
- Heart Thorn reduces the target's Piercing attack damage by 15 plus an additional 11%
- Tier 12
- Heart Thorn reduces the target's Piercing attack damage by 16 plus an additional 12%
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Tier 6 - Your Healing Sanctuary restores +11 health with each heal |
MainHand, OffHand |
- Tier 1
- Your Healing Sanctuary restores +1 health with each heal
- Tier 2
- Your Healing Sanctuary restores +3 health with each heal
- Tier 3
- Your Healing Sanctuary restores +5 health with each heal
- Tier 4
- Your Healing Sanctuary restores +7 health with each heal
- Tier 5
- Your Healing Sanctuary restores +9 health with each heal
- Tier 6
- Your Healing Sanctuary restores +11 health with each heal
Expand
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of Healthy Bile |
Tier 12 - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health |
Necklace |
- Tier 1
- Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
- Tier 2
- Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
- Tier 3
- Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
- Tier 4
- Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
- Tier 5
- Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
- Tier 6
- Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
- Tier 7
- Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
- Tier 8
- Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
- Tier 9
- Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
- Tier 10
- Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
- Tier 11
- Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
- Tier 12
- Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
Expand
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Tier 12 - Heart Thorn restores 65 armor to you |
OffHand, Head |
- Tier 1
- Heart Thorn restores 10 armor to you
- Tier 2
- Heart Thorn restores 15 armor to you
- Tier 3
- Heart Thorn restores 20 armor to you
- Tier 4
- Heart Thorn restores 25 armor to you
- Tier 5
- Heart Thorn restores 30 armor to you
- Tier 6
- Heart Thorn restores 35 armor to you
- Tier 7
- Heart Thorn restores 40 armor to you
- Tier 8
- Heart Thorn restores 45 armor to you
- Tier 9
- Heart Thorn restores 50 armor to you
- Tier 10
- Heart Thorn restores 55 armor to you
- Tier 11
- Heart Thorn restores 60 armor to you
- Tier 12
- Heart Thorn restores 65 armor to you
Expand
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Tier 12 - Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power |
Ring |
- Tier 1
- Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
- Tier 2
- Brambleskin increases your Max Power by +6 for 30 seconds and restores 6 Power
- Tier 3
- Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
- Tier 4
- Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
- Tier 5
- Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
- Tier 6
- Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
- Tier 7
- Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
- Tier 8
- Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
- Tier 9
- Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
- Tier 10
- Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power
- Tier 11
- Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
- Tier 12
- Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
Expand
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Tier 12 - Regrowth has a 84% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). |
Legs, Feet |
- Tier 1
- Regrowth has a 7% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 2
- Regrowth has a 14% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 3
- Regrowth has a 21% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 4
- Regrowth has a 28% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 5
- Regrowth has a 35% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 6
- Regrowth has a 42% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 7
- Regrowth has a 49% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 8
- Regrowth has a 56% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 9
- Regrowth has a 63% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 10
- Regrowth has a 70% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 11
- Regrowth has a 77% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
- Tier 12
- Regrowth has a 84% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
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Tier 12 - Energize restores 125 armor to each target |
MainHand, Legs |
- Tier 1
- Energize restores 15 armor to each target
- Tier 2
- Energize restores 25 armor to each target
- Tier 3
- Energize restores 35 armor to each target
- Tier 4
- Energize restores 45 armor to each target
- Tier 5
- Energize restores 55 armor to each target
- Tier 6
- Energize restores 65 armor to each target
- Tier 7
- Energize restores 75 armor to each target
- Tier 8
- Energize restores 85 armor to each target
- Tier 9
- Energize restores 95 armor to each target
- Tier 10
- Energize restores 105 armor to each target
- Tier 11
- Energize restores 115 armor to each target
- Tier 12
- Energize restores 125 armor to each target
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Tier 12 - Hunter's Stride causes targets' Combat Refresh Abilities to heal +12 Health |
Hands |
- Tier 1
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +1 Health
- Tier 2
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +2 Health
- Tier 3
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +3 Health
- Tier 4
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +4 Health
- Tier 5
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +5 Health
- Tier 6
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +6 Health
- Tier 7
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +7 Health
- Tier 8
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +8 Health
- Tier 9
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +9 Health
- Tier 10
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +10 Health
- Tier 11
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +11 Health
- Tier 12
- Hunter's Stride causes targets' Combat Refresh Abilities to heal +12 Health
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Tier 12 - Cosmic Strike deals +132% damage |
Chest, Feet |
- Tier 1
- Cosmic Strike deals +11% damage
- Tier 2
- Cosmic Strike deals +22% damage
- Tier 3
- Cosmic Strike deals +33% damage
- Tier 4
- Cosmic Strike deals +44% damage
- Tier 5
- Cosmic Strike deals +55% damage
- Tier 6
- Cosmic Strike deals +66% damage
- Tier 7
- Cosmic Strike deals +77% damage
- Tier 8
- Cosmic Strike deals +88% damage
- Tier 9
- Cosmic Strike deals +99% damage
- Tier 10
- Cosmic Strike deals +110% damage
- Tier 11
- Cosmic Strike deals +121% damage
- Tier 12
- Cosmic Strike deals +132% damage
Expand
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Tier 6 - Healing Sanctuary immediately restores 85 armor to you upon summoning |
MainHand, Legs |
- Tier 1
- Healing Sanctuary immediately restores 10 armor to you upon summoning
- Tier 2
- Healing Sanctuary immediately restores 25 armor to you upon summoning
- Tier 3
- Healing Sanctuary immediately restores 40 armor to you upon summoning
- Tier 4
- Healing Sanctuary immediately restores 55 armor to you upon summoning
- Tier 5
- Healing Sanctuary immediately restores 70 armor to you upon summoning
- Tier 6
- Healing Sanctuary immediately restores 85 armor to you upon summoning
Expand
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Tier 12 - Heart Thorn reduces the target's Slashing attack damage by 16 plus an additional 12% |
Legs, Chest |
- Tier 1
- Heart Thorn reduces the target's Slashing attack damage by 1 plus an additional 1%
- Tier 2
- Heart Thorn reduces the target's Slashing attack damage by 2 plus an additional 2%
- Tier 3
- Heart Thorn reduces the target's Slashing attack damage by 3 plus an additional 3%
- Tier 4
- Heart Thorn reduces the target's Slashing attack damage by 4 plus an additional 4%
- Tier 5
- Heart Thorn reduces the target's Slashing attack damage by 5 plus an additional 5%
- Tier 6
- Heart Thorn reduces the target's Slashing attack damage by 7 plus an additional 6%
- Tier 7
- Heart Thorn reduces the target's Slashing attack damage by 8 plus an additional 7%
- Tier 8
- Heart Thorn reduces the target's Slashing attack damage by 10 plus an additional 8%
- Tier 9
- Heart Thorn reduces the target's Slashing attack damage by 11 plus an additional 9%
- Tier 10
- Heart Thorn reduces the target's Slashing attack damage by 13 plus an additional 10%
- Tier 11
- Heart Thorn reduces the target's Slashing attack damage by 15 plus an additional 11%
- Tier 12
- Heart Thorn reduces the target's Slashing attack damage by 16 plus an additional 12%
Expand
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Tier 12 - Cosmic Strike has a 50% chance to deal +390 armor damage |
Necklace, Ring |
- Tier 1
- Cosmic Strike has a 50% chance to deal +60 armor damage
- Tier 2
- Cosmic Strike has a 50% chance to deal +90 armor damage
- Tier 3
- Cosmic Strike has a 50% chance to deal +120 armor damage
- Tier 4
- Cosmic Strike has a 50% chance to deal +150 armor damage
- Tier 5
- Cosmic Strike has a 50% chance to deal +180 armor damage
- Tier 6
- Cosmic Strike has a 50% chance to deal +210 armor damage
- Tier 7
- Cosmic Strike has a 50% chance to deal +240 armor damage
- Tier 8
- Cosmic Strike has a 50% chance to deal +270 armor damage
- Tier 9
- Cosmic Strike has a 50% chance to deal +300 armor damage
- Tier 10
- Cosmic Strike has a 50% chance to deal +330 armor damage
- Tier 11
- Cosmic Strike has a 50% chance to deal +360 armor damage
- Tier 12
- Cosmic Strike has a 50% chance to deal +390 armor damage
Expand
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Obsolete |
of Obsolete Equipment |
Tier 12 - Max Health +36 - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY |
OffHand, Necklace |
- Tier 1
- Max Health +3
- Tier 2
- Max Health +6
- Tier 3
- Max Health +9
- Tier 4
- Max Health +12
- Tier 5
- Max Health +15
- Tier 6
- Max Health +18
- Tier 7
- Max Health +21
- Tier 8
- Max Health +24
- Tier 9
- Max Health +27
- Tier 10
- Max Health +30
- Tier 11
- Max Health +33
- Tier 12
- Max Health +36
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Tier 12 - Delerium depletes +172 rage and deals +35 damage |
Head, Legs |
- Tier 1
- Delerium depletes +18 rage and deals +3 damage
- Tier 2
- Delerium depletes +32 rage and deals +6 damage
- Tier 3
- Delerium depletes +46 rage and deals +9 damage
- Tier 4
- Delerium depletes +60 rage and deals +12 damage
- Tier 5
- Delerium depletes +74 rage and deals +15 damage
- Tier 6
- Delerium depletes +88 rage and deals +17 damage
- Tier 7
- Delerium depletes +102 rage and deals +20 damage
- Tier 8
- Delerium depletes +116 rage and deals +23 damage
- Tier 9
- Delerium depletes +130 rage and deals +26 damage
- Tier 10
- Delerium depletes +144 rage and deals +29 damage
- Tier 11
- Delerium depletes +158 rage and deals +32 damage
- Tier 12
- Delerium depletes +172 rage and deals +35 damage
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Tier 12 - Delerium depletes 300 rage and taunts -180 |
Chest, MainHand |
- Tier 1
- Delerium depletes 25 rage and taunts -15
- Tier 2
- Delerium depletes 50 rage and taunts -30
- Tier 3
- Delerium depletes 75 rage and taunts -45
- Tier 4
- Delerium depletes 100 rage and taunts -60
- Tier 5
- Delerium depletes 125 rage and taunts -75
- Tier 6
- Delerium depletes 150 rage and taunts -90
- Tier 7
- Delerium depletes 175 rage and taunts -105
- Tier 8
- Delerium depletes 200 rage and taunts -120
- Tier 9
- Delerium depletes 225 rage and taunts -135
- Tier 10
- Delerium depletes 250 rage and taunts -150
- Tier 11
- Delerium depletes 275 rage and taunts -165
- Tier 12
- Delerium depletes 300 rage and taunts -180
Expand
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Tier 12 - Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health |
Feet |
- Tier 1
- Brambleskin increases your Max Health by +5 for 30 seconds and heals 5 Health
- Tier 2
- Brambleskin increases your Max Health by +10 for 30 seconds and heals 10 Health
- Tier 3
- Brambleskin increases your Max Health by +15 for 30 seconds and heals 15 Health
- Tier 4
- Brambleskin increases your Max Health by +20 for 30 seconds and heals 20 Health
- Tier 5
- Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
- Tier 6
- Brambleskin increases your Max Health by +30 for 30 seconds and heals 30 Health
- Tier 7
- Brambleskin increases your Max Health by +35 for 30 seconds and heals 35 Health
- Tier 8
- Brambleskin increases your Max Health by +40 for 30 seconds and heals 40 Health
- Tier 9
- Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
- Tier 10
- Brambleskin increases your Max Health by +50 for 30 seconds and heals 50 Health
- Tier 11
- Brambleskin increases your Max Health by +55 for 30 seconds and heals 55 Health
- Tier 12
- Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health
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Tier 12 - Heart Thorn reduces the target's Crushing attack damage by 16 plus an additional 12% |
Hands, Necklace |
- Tier 1
- Heart Thorn reduces the target's Crushing attack damage by 1 plus an additional 1%
- Tier 2
- Heart Thorn reduces the target's Crushing attack damage by 2 plus an additional 2%
- Tier 3
- Heart Thorn reduces the target's Crushing attack damage by 3 plus an additional 3%
- Tier 4
- Heart Thorn reduces the target's Crushing attack damage by 4 plus an additional 4%
- Tier 5
- Heart Thorn reduces the target's Crushing attack damage by 5 plus an additional 5%
- Tier 6
- Heart Thorn reduces the target's Crushing attack damage by 7 plus an additional 6%
- Tier 7
- Heart Thorn reduces the target's Crushing attack damage by 8 plus an additional 7%
- Tier 8
- Heart Thorn reduces the target's Crushing attack damage by 10 plus an additional 8%
- Tier 9
- Heart Thorn reduces the target's Crushing attack damage by 11 plus an additional 9%
- Tier 10
- Heart Thorn reduces the target's Crushing attack damage by 13 plus an additional 10%
- Tier 11
- Heart Thorn reduces the target's Crushing attack damage by 15 plus an additional 11%
- Tier 12
- Heart Thorn reduces the target's Crushing attack damage by 16 plus an additional 12%
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Tier 12 - Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +12 |
Head |
- Tier 1
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +1
- Tier 2
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +2
- Tier 3
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +3
- Tier 4
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +4
- Tier 5
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +5
- Tier 6
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +6
- Tier 7
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +7
- Tier 8
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +8
- Tier 9
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +9
- Tier 10
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +10
- Tier 11
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +11
- Tier 12
- Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +12
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of Explosive Heart Thorns |
Tier 12 - Heart Thorn has a 66% chance to deal +140% damage |
Chest, Hands |
- Tier 1
- Heart Thorn has a 66% chance to deal +30% damage
- Tier 2
- Heart Thorn has a 66% chance to deal +40% damage
- Tier 3
- Heart Thorn has a 66% chance to deal +50% damage
- Tier 4
- Heart Thorn has a 66% chance to deal +60% damage
- Tier 5
- Heart Thorn has a 66% chance to deal +70% damage
- Tier 6
- Heart Thorn has a 66% chance to deal +80% damage
- Tier 7
- Heart Thorn has a 66% chance to deal +90% damage
- Tier 8
- Heart Thorn has a 66% chance to deal +100% damage
- Tier 9
- Heart Thorn has a 66% chance to deal +110% damage
- Tier 10
- Heart Thorn has a 66% chance to deal +120% damage
- Tier 11
- Heart Thorn has a 66% chance to deal +130% damage
- Tier 12
- Heart Thorn has a 66% chance to deal +140% damage
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Tier 12 - Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor |
Chest |
- Tier 1
- Brambleskin increases your Max Armor by +7 for 30 seconds and restores 7 Armor
- Tier 2
- Brambleskin increases your Max Armor by +14 for 30 seconds and restores 14 Armor
- Tier 3
- Brambleskin increases your Max Armor by +21 for 30 seconds and restores 21 Armor
- Tier 4
- Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
- Tier 5
- Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor
- Tier 6
- Brambleskin increases your Max Armor by +42 for 30 seconds and restores 42 Armor
- Tier 7
- Brambleskin increases your Max Armor by +49 for 30 seconds and restores 49 Armor
- Tier 8
- Brambleskin increases your Max Armor by +56 for 30 seconds and restores 56 Armor
- Tier 9
- Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
- Tier 10
- Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor
- Tier 11
- Brambleskin increases your Max Armor by +77 for 30 seconds and restores 77 Armor
- Tier 12
- Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor
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of Regrowth |
Tier 12 - Regrowth Healing +72 |
Chest, OffHand, Ring |
- Tier 1
- Regrowth Healing +6
- Tier 2
- Regrowth Healing +12
- Tier 3
- Regrowth Healing +18
- Tier 4
- Regrowth Healing +24
- Tier 5
- Regrowth Healing +30
- Tier 6
- Regrowth Healing +36
- Tier 7
- Regrowth Healing +42
- Tier 8
- Regrowth Healing +48
- Tier 9
- Regrowth Healing +54
- Tier 10
- Regrowth Healing +60
- Tier 11
- Regrowth Healing +66
- Tier 12
- Regrowth Healing +72
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of Druiding |
Tier 6 - Druid Skill Base Damage +35% |
Head, MainHand |
- Tier 1
- Druid Skill Base Damage +10%
- Tier 2
- Druid Skill Base Damage +15%
- Tier 3
- Druid Skill Base Damage +20%
- Tier 4
- Druid Skill Base Damage +25%
- Tier 5
- Druid Skill Base Damage +30%
- Tier 6
- Druid Skill Base Damage +35%
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Tier 12 - Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health |
Necklace |
- Tier 1
- Brambleskin increases your Max Health by +5 for 30 seconds and heals 5 Health
- Tier 2
- Brambleskin increases your Max Health by +10 for 30 seconds and heals 10 Health
- Tier 3
- Brambleskin increases your Max Health by +15 for 30 seconds and heals 15 Health
- Tier 4
- Brambleskin increases your Max Health by +20 for 30 seconds and heals 20 Health
- Tier 5
- Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
- Tier 6
- Brambleskin increases your Max Health by +30 for 30 seconds and heals 30 Health
- Tier 7
- Brambleskin increases your Max Health by +35 for 30 seconds and heals 35 Health
- Tier 8
- Brambleskin increases your Max Health by +40 for 30 seconds and heals 40 Health
- Tier 9
- Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
- Tier 10
- Brambleskin increases your Max Health by +50 for 30 seconds and heals 50 Health
- Tier 11
- Brambleskin increases your Max Health by +55 for 30 seconds and heals 55 Health
- Tier 12
- Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health
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Tier 12 - Toxinball has a 50% chance to restore 30 power |
Head, Ring |
- Tier 1
- Toxinball has a 50% chance to restore 5 power
- Tier 2
- Toxinball has a 50% chance to restore 7 power
- Tier 3
- Toxinball has a 50% chance to restore 9 power
- Tier 4
- Toxinball has a 50% chance to restore 11 power
- Tier 5
- Toxinball has a 50% chance to restore 13 power
- Tier 6
- Toxinball has a 50% chance to restore 15 power
- Tier 7
- Toxinball has a 50% chance to restore 17 power
- Tier 8
- Toxinball has a 50% chance to restore 19 power
- Tier 9
- Toxinball has a 50% chance to restore 21 power
- Tier 10
- Toxinball has a 50% chance to restore 24 power
- Tier 11
- Toxinball has a 50% chance to restore 27 power
- Tier 12
- Toxinball has a 50% chance to restore 30 power
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Tier 12 - Rotskin attacks hit all targets within 10 meters and deal 60 direct health damage |
Hands |
- Tier 1
- Rotskin attacks hit all targets within 10 meters and deal 5 direct health damage
- Tier 2
- Rotskin attacks hit all targets within 10 meters and deal 10 direct health damage
- Tier 3
- Rotskin attacks hit all targets within 10 meters and deal 15 direct health damage
- Tier 4
- Rotskin attacks hit all targets within 10 meters and deal 20 direct health damage
- Tier 5
- Rotskin attacks hit all targets within 10 meters and deal 25 direct health damage
- Tier 6
- Rotskin attacks hit all targets within 10 meters and deal 30 direct health damage
- Tier 7
- Rotskin attacks hit all targets within 10 meters and deal 35 direct health damage
- Tier 8
- Rotskin attacks hit all targets within 10 meters and deal 40 direct health damage
- Tier 9
- Rotskin attacks hit all targets within 10 meters and deal 45 direct health damage
- Tier 10
- Rotskin attacks hit all targets within 10 meters and deal 50 direct health damage
- Tier 11
- Rotskin attacks hit all targets within 10 meters and deal 55 direct health damage
- Tier 12
- Rotskin attacks hit all targets within 10 meters and deal 60 direct health damage
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Tier 12 - Cosmic Strike has a 50% chance to heal you for 122 health |
MainHand, Hands |
- Tier 1
- Cosmic Strike has a 50% chance to heal you for 11 health
- Tier 2
- Cosmic Strike has a 50% chance to heal you for 21 health
- Tier 3
- Cosmic Strike has a 50% chance to heal you for 31 health
- Tier 4
- Cosmic Strike has a 50% chance to heal you for 41 health
- Tier 5
- Cosmic Strike has a 50% chance to heal you for 51 health
- Tier 6
- Cosmic Strike has a 50% chance to heal you for 61 health
- Tier 7
- Cosmic Strike has a 50% chance to heal you for 71 health
- Tier 8
- Cosmic Strike has a 50% chance to heal you for 81 health
- Tier 9
- Cosmic Strike has a 50% chance to heal you for 91 health
- Tier 10
- Cosmic Strike has a 50% chance to heal you for 101 health
- Tier 11
- Cosmic Strike has a 50% chance to heal you for 111 health
- Tier 12
- Cosmic Strike has a 50% chance to heal you for 122 health
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Tier 12 - Cosmic Strike depletes 360 rage and deals +100 damage |
Head, Legs |
- Tier 1
- Cosmic Strike depletes 30 rage and deals +12 damage
- Tier 2
- Cosmic Strike depletes 60 rage and deals +20 damage
- Tier 3
- Cosmic Strike depletes 90 rage and deals +28 damage
- Tier 4
- Cosmic Strike depletes 120 rage and deals +36 damage
- Tier 5
- Cosmic Strike depletes 150 rage and deals +44 damage
- Tier 6
- Cosmic Strike depletes 180 rage and deals +52 damage
- Tier 7
- Cosmic Strike depletes 210 rage and deals +60 damage
- Tier 8
- Cosmic Strike depletes 240 rage and deals +68 damage
- Tier 9
- Cosmic Strike depletes 270 rage and deals +76 damage
- Tier 10
- Cosmic Strike depletes 300 rage and deals +84 damage
- Tier 11
- Cosmic Strike depletes 330 rage and deals +92 damage
- Tier 12
- Cosmic Strike depletes 360 rage and deals +100 damage
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of Toxic Balls |
Tier 12 - Toxinball deals +72 damage |
MainHand, Necklace |
- Tier 1
- Toxinball deals +6 damage
- Tier 2
- Toxinball deals +12 damage
- Tier 3
- Toxinball deals +18 damage
- Tier 4
- Toxinball deals +24 damage
- Tier 5
- Toxinball deals +30 damage
- Tier 6
- Toxinball deals +36 damage
- Tier 7
- Toxinball deals +42 damage
- Tier 8
- Toxinball deals +48 damage
- Tier 9
- Toxinball deals +54 damage
- Tier 10
- Toxinball deals +60 damage
- Tier 11
- Toxinball deals +66 damage
- Tier 12
- Toxinball deals +72 damage
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of the Life Cycle |
Tier 1 - Rotskin shortens the remaining reset time of Regrowth by 10 seconds |
Ring |
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Tier 12 - Shillelagh deals +29 damage |
MainHand, Legs |
- Tier 1
- Shillelagh deals +1 damage
- Tier 2
- Shillelagh deals +3 damage
- Tier 3
- Shillelagh deals +5 damage
- Tier 4
- Shillelagh deals +7 damage
- Tier 5
- Shillelagh deals +9 damage
- Tier 6
- Shillelagh deals +11 damage
- Tier 7
- Shillelagh deals +13 damage
- Tier 8
- Shillelagh deals +15 damage
- Tier 9
- Shillelagh deals +18 damage
- Tier 10
- Shillelagh deals +22 damage
- Tier 11
- Shillelagh deals +26 damage
- Tier 12
- Shillelagh deals +29 damage
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Tier 1 - Brambleskin has a 25% chance to reset the timer on Regrowth (so it can be used again immediately) |
Hands |
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of Healthy Bile |
Tier 12 - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health |
Ring |
- Tier 1
- Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
- Tier 2
- Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
- Tier 3
- Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
- Tier 4
- Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
- Tier 5
- Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
- Tier 6
- Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
- Tier 7
- Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
- Tier 8
- Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
- Tier 9
- Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
- Tier 10
- Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
- Tier 11
- Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
- Tier 12
- Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
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Tier 6 - Regrowth Reuse Time -3 |
Head, Chest |
- Tier 1
- Regrowth Reuse Time -50
- Tier 2
- Regrowth Reuse Time -1
- Tier 3
- Regrowth Reuse Time -150
- Tier 4
- Regrowth Reuse Time -2
- Tier 5
- Regrowth Reuse Time -250
- Tier 6
- Regrowth Reuse Time -3
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Tier 6 - Healing Sanctuary immediately heals you for 60 health upon summoning |
OffHand, Necklace |
- Tier 1
- Healing Sanctuary immediately heals you for 10 health upon summoning
- Tier 2
- Healing Sanctuary immediately heals you for 20 health upon summoning
- Tier 3
- Healing Sanctuary immediately heals you for 30 health upon summoning
- Tier 4
- Healing Sanctuary immediately heals you for 40 health upon summoning
- Tier 5
- Healing Sanctuary immediately heals you for 50 health upon summoning
- Tier 6
- Healing Sanctuary immediately heals you for 60 health upon summoning
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of Tasty Bile |
Tier 12 - Fill With Bile heals 108 health and 108 armor |
Legs, Necklace |
- Tier 1
- Fill With Bile heals 9 health and 9 armor
- Tier 2
- Fill With Bile heals 18 health and 18 armor
- Tier 3
- Fill With Bile heals 27 health and 27 armor
- Tier 4
- Fill With Bile heals 36 health and 36 armor
- Tier 5
- Fill With Bile heals 45 health and 45 armor
- Tier 6
- Fill With Bile heals 54 health and 54 armor
- Tier 7
- Fill With Bile heals 63 health and 63 armor
- Tier 8
- Fill With Bile heals 72 health and 72 armor
- Tier 9
- Fill With Bile heals 81 health and 81 armor
- Tier 10
- Fill With Bile heals 90 health and 90 armor
- Tier 11
- Fill With Bile heals 99 health and 99 armor
- Tier 12
- Fill With Bile heals 108 health and 108 armor
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Energizing |
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Tier 12 - Energize Healing +84 |
OffHand, Necklace |
- Tier 1
- Energize Healing +7
- Tier 2
- Energize Healing +14
- Tier 3
- Energize Healing +21
- Tier 4
- Energize Healing +28
- Tier 5
- Energize Healing +35
- Tier 6
- Energize Healing +42
- Tier 7
- Energize Healing +49
- Tier 8
- Energize Healing +56
- Tier 9
- Energize Healing +63
- Tier 10
- Energize Healing +70
- Tier 11
- Energize Healing +77
- Tier 12
- Energize Healing +84
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of Heart Thorns |
Tier 12 - Heart Thorn deals +90% damage |
Ring, Feet |
- Tier 1
- Heart Thorn deals +24% damage
- Tier 2
- Heart Thorn deals +30% damage
- Tier 3
- Heart Thorn deals +36% damage
- Tier 4
- Heart Thorn deals +42% damage
- Tier 5
- Heart Thorn deals +48% damage
- Tier 6
- Heart Thorn deals +54% damage
- Tier 7
- Heart Thorn deals +60% damage
- Tier 8
- Heart Thorn deals +66% damage
- Tier 9
- Heart Thorn deals +72% damage
- Tier 10
- Heart Thorn deals +78% damage
- Tier 11
- Heart Thorn deals +84% damage
- Tier 12
- Heart Thorn deals +90% damage
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Tier 6 - Shillelagh has a 50% chance to restore 28 armor |
MainHand, Hands |
- Tier 1
- Shillelagh has a 50% chance to restore 6 armor
- Tier 2
- Shillelagh has a 50% chance to restore 10 armor
- Tier 3
- Shillelagh has a 50% chance to restore 14 armor
- Tier 4
- Shillelagh has a 50% chance to restore 18 armor
- Tier 5
- Shillelagh has a 50% chance to restore 24 armor
- Tier 6
- Shillelagh has a 50% chance to restore 28 armor
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Tier 12 - Energize heals +36 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). |
Ring, Feet |
- Tier 1
- Energize heals +3 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 2
- Energize heals +6 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 3
- Energize heals +9 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 4
- Energize heals +12 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 5
- Energize heals +15 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 6
- Energize heals +18 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 7
- Energize heals +21 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 8
- Energize heals +24 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 9
- Energize heals +27 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 10
- Energize heals +30 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 11
- Energize heals +33 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 12
- Energize heals +36 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
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Tier 12 - Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor |
OffHand |
- Tier 1
- Brambleskin increases your Max Armor by +7 for 30 seconds and restores 7 Armor
- Tier 2
- Brambleskin increases your Max Armor by +14 for 30 seconds and restores 14 Armor
- Tier 3
- Brambleskin increases your Max Armor by +21 for 30 seconds and restores 21 Armor
- Tier 4
- Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
- Tier 5
- Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor
- Tier 6
- Brambleskin increases your Max Armor by +42 for 30 seconds and restores 42 Armor
- Tier 7
- Brambleskin increases your Max Armor by +49 for 30 seconds and restores 49 Armor
- Tier 8
- Brambleskin increases your Max Armor by +56 for 30 seconds and restores 56 Armor
- Tier 9
- Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
- Tier 10
- Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor
- Tier 11
- Brambleskin increases your Max Armor by +77 for 30 seconds and restores 77 Armor
- Tier 12
- Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor
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