Staff/Treasure Effects:By Slot
Staff Slot List
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Head
- Blocking Stance restores 30 Power to you
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 damage.
- Double Hit deals +48% damage and depletes 156 Rage
- Double Hit depletes 380 Rage
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage
- Heed The Stick taunts +720
- Lunge deals +30 damage and stuns the target if the target's armor is below 33% and its rage is above 66%
- Staff Base Damage +35%
- Suppress and Heed the Stick have +30 Accuracy
Chest
- Blocking Stance restores 30 Power to you
- Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
- Double Hit deals +48% damage and depletes 156 Rage
- Double Hit deals +85% damage
- Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds
- Headcracker deals +115% damage
- Heed The Stick heals you for 16 health (or armor if health is full)
- Heed The Stick taunts +720
- Pin has a 80% chance to restore 60 Power to you over 60 seconds
- Pin heals you for 33 health
- Smash deals +13 damage
- Smash deals +14 armor damage
- Smash has a 50% chance to deal +36 damage
- Smash heals you for 5 health and 5 armor
- Strategic Thrust deals +300 damage to targets that are Vulnerable
- Strategic Thrust has a 55% chance to deal +170% damage
Legs
- Deflective Spin heals 144 Health over 60 seconds
- Deflective Spin restores 21 Power after a 20 second delay
- Double Hit depletes 380 Rage
- Double Hit has a 42% chance to restore 60 Power to you over 60 seconds
- Double Hit has a 70% chance to heal 60 Health over 60 seconds
- Headcracker deals +96 damage and reduces Rage by 180
- Heed the Stick deals +78% damage
- Lunge deals +55 armor damage
- Lunge deals +60% damage to health and armor
- Pin deals +140% damage
- Redirect deals +120 damage (but does not increase rage or taunt)
- Strategic Thrust deals +91% damage
- Suppress deals +50% damage and causes targets to lose an additional 144 Rage
Hands
- Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +36 damage.
- Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
- Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds
- For 60 seconds after using Blocking Stance, First Aid heals you +96
- For 60 seconds after using Redirect, First Aid heals you +120
- Lunge hits all enemies within 5 meters, but deals only 59% damage
- Lunge knocks the target backwards and deals +20 damage
- Pin heals you for 33 health
- Redirect stuns the target and deals +60 damage (but does not increase rage or taunt)
- Smash has a 50% chance to deal +36 damage
- Strategic Thrust deals +300 damage to targets that are Vulnerable
- Strategic Thrust has a 55% chance to deal +170% damage
Feet
- Chance to Ignore Knockbacks +15% when Staff is active
- Chance to Ignore Stuns +15% when Staff is active
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 damage.
- Deflective Spin heals you for 7% of your Max Health
- Double Hit deals +85% damage
- Double Hit has a 70% chance to slow target's movement by 45%
- For 60 seconds after using Blocking Stance, First Aid heals you +96
- For 60 seconds after using Redirect, First Aid heals you +120
- Headcracker deals +115% damage
- Headcracker has a 54% chance to slow target's movement by 75%
- Lunge deals +30 damage and stuns the target if the target's armor is below 33% and its rage is above 66%
- Lunge knocks the target backwards and deals +20 damage
- Smash deals +13 damage
- Smash deals +14 armor damage
- Suppress and Heed the Stick have +30 Accuracy
- Suppress has a 66% chance to further reduce Rage by 300 and slow targets' run speed by 25%
MainHand
- Double Hit has a 37% chance to deal +60% damage and reset the timer for Headcracker (so it can be used again immediately)
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage
- Headcracker deals +96 damage and reduces Rage by 180
- Heed The Stick heals you for 16 health (or armor if health is full)
- Heed the Stick deals +78% damage
- Lunge deals +55 armor damage
- Lunge deals +60% damage to health and armor
- Pin deals +140% damage
- Redirect deals +120 damage (but does not increase rage or taunt)
- Staff Base Damage +35%
- Strategic Thrust deals +91% damage
- Suppress deals +83% damage
OffHand
- After using Headcracker, you take half damage from Psychic attacks for 10 seconds
- Chance to Ignore Knockbacks +15% when Staff is active
- Chance to Ignore Stuns +15% when Staff is active
- Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds
- Pin causes target's attacks to deal -35% damage for 5 seconds
- Suppress heals you for 25 health
Necklace
- Deflective Spin heals 144 Health over 60 seconds
- Deflective Spin heals you for 7% of your Max Health
- Deflective Spin restores 21 Power after a 20 second delay
- Double Hit has a 42% chance to restore 60 Power to you over 60 seconds
- Double Hit has a 70% chance to heal 60 Health over 60 seconds
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage
- Pin deals +85 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin removes 480 Rage
- Redirect lowers taunt -490 and reduces Rage by 490
- Suppress deals +50% damage and causes targets to lose an additional 144 Rage
Ring
- Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds
- Lunge deals +55 armor damage
- Pin has a 80% chance to restore 60 Power to you over 60 seconds
- Pin removes 480 Rage
- Redirect lowers taunt -490 and reduces Rage by 490
- Smash heals you for 5 health and 5 armor
- Suppress deals +83% damage
- Suppress heals you for 25 health