Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
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Tier 12 - Animal Handling pets have +38 Max Power |
Special1, Special2 |
- Tier 1
- Animal Handling pets have +4 Max Power
- Tier 2
- Animal Handling pets have +7 Max Power
- Tier 3
- Animal Handling pets have +10 Max Power
- Tier 4
- Animal Handling pets have +13 Max Power
- Tier 5
- Animal Handling pets have +16 Max Power
- Tier 6
- Animal Handling pets have +19 Max Power
- Tier 7
- Animal Handling pets have +22 Max Power
- Tier 8
- Animal Handling pets have +25 Max Power
- Tier 9
- Animal Handling pets have +28 Max Power
- Tier 10
- Animal Handling pets have +32 Max Power
- Tier 11
- Animal Handling pets have +35 Max Power
- Tier 12
- Animal Handling pets have +38 Max Power
Expand
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of Pet Abuse |
Tier 12 - Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +47 damage per attack during that time |
Special1, Special2 |
- Tier 1
- Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +12 damage per attack during that time
- Tier 2
- Unnatural Wrath causes your pet to bleed for 20 trauma damage over 10 seconds, but also deal +15 damage per attack during that time
- Tier 3
- Unnatural Wrath causes your pet to bleed for 30 trauma damage over 10 seconds, but also deal +18 damage per attack during that time
- Tier 4
- Unnatural Wrath causes your pet to bleed for 40 trauma damage over 10 seconds, but also deal +21 damage per attack during that time
- Tier 5
- Unnatural Wrath causes your pet to bleed for 50 trauma damage over 10 seconds, but also deal +24 damage per attack during that time
- Tier 6
- Unnatural Wrath causes your pet to bleed for 60 trauma damage over 10 seconds, but also deal +27 damage per attack during that time
- Tier 7
- Unnatural Wrath causes your pet to bleed for 70 trauma damage over 10 seconds, but also deal +30 damage per attack during that time
- Tier 8
- Unnatural Wrath causes your pet to bleed for 80 trauma damage over 10 seconds, but also deal +34 damage per attack during that time
- Tier 9
- Unnatural Wrath causes your pet to bleed for 90 trauma damage over 10 seconds, but also deal +37 damage per attack during that time
- Tier 10
- Unnatural Wrath causes your pet to bleed for 100 trauma damage over 10 seconds, but also deal +40 damage per attack during that time
- Tier 11
- Unnatural Wrath causes your pet to bleed for 110 trauma damage over 10 seconds, but also deal +43 damage per attack during that time
- Tier 12
- Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +47 damage per attack during that time
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Tier 6 - Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds |
Special1 |
- Tier 1
- Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
- Tier 2
- Wild Endurance gives your pet complete stun immunity and +2 Health/Armor healing per second for 15 seconds
- Tier 3
- Wild Endurance gives your pet complete stun immunity and +3 Health/Armor healing per second for 15 seconds
- Tier 4
- Wild Endurance gives your pet complete stun immunity and +4 Health/Armor healing per second for 15 seconds
- Tier 5
- Wild Endurance gives your pet complete stun immunity and +5 Health/Armor healing per second for 15 seconds
- Tier 6
- Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds
Expand
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of Enthusiastic Orders |
Tier 12 - Animal Handling pets have +36% Enthusiasm |
Legs, MainHand |
- Tier 1
- Animal Handling pets have +3% Enthusiasm
- Tier 2
- Animal Handling pets have +6% Enthusiasm
- Tier 3
- Animal Handling pets have +9% Enthusiasm
- Tier 4
- Animal Handling pets have +12% Enthusiasm
- Tier 5
- Animal Handling pets have +15% Enthusiasm
- Tier 6
- Animal Handling pets have +18% Enthusiasm
- Tier 7
- Animal Handling pets have +21% Enthusiasm
- Tier 8
- Animal Handling pets have +24% Enthusiasm
- Tier 9
- Animal Handling pets have +27% Enthusiasm
- Tier 10
- Animal Handling pets have +30% Enthusiasm
- Tier 11
- Animal Handling pets have +33% Enthusiasm
- Tier 12
- Animal Handling pets have +36% Enthusiasm
Expand
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Tier 12 - Wild Endurance heals your pet for 100 Health/Armor |
Chest, OffHand |
- Tier 1
- Wild Endurance heals your pet for 15 Health/Armor
- Tier 2
- Wild Endurance heals your pet for 22 Health/Armor
- Tier 3
- Wild Endurance heals your pet for 30 Health/Armor
- Tier 4
- Wild Endurance heals your pet for 37 Health/Armor
- Tier 5
- Wild Endurance heals your pet for 45 Health/Armor
- Tier 6
- Wild Endurance heals your pet for 52 Health/Armor
- Tier 7
- Wild Endurance heals your pet for 60 Health/Armor
- Tier 8
- Wild Endurance heals your pet for 67 Health/Armor
- Tier 9
- Wild Endurance heals your pet for 75 Health/Armor
- Tier 10
- Wild Endurance heals your pet for 82 Health/Armor
- Tier 11
- Wild Endurance heals your pet for 90 Health/Armor
- Tier 12
- Wild Endurance heals your pet for 100 Health/Armor
Expand
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|
of Regenerative Pleas |
Tier 12 - Get It Off Me restores 103 Armor to you |
Legs, Necklace |
- Tier 1
- Get It Off Me restores 15 Armor to you
- Tier 2
- Get It Off Me restores 23 Armor to you
- Tier 3
- Get It Off Me restores 31 Armor to you
- Tier 4
- Get It Off Me restores 39 Armor to you
- Tier 5
- Get It Off Me restores 47 Armor to you
- Tier 6
- Get It Off Me restores 55 Armor to you
- Tier 7
- Get It Off Me restores 63 Armor to you
- Tier 8
- Get It Off Me restores 71 Armor to you
- Tier 9
- Get It Off Me restores 79 Armor to you
- Tier 10
- Get It Off Me restores 87 Armor to you
- Tier 11
- Get It Off Me restores 95 Armor to you
- Tier 12
- Get It Off Me restores 103 Armor to you
Expand
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Tier 12 - Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds |
Special1, Special2 |
- Tier 1
- Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 2
- Nimble Limbs grants your pet +2 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 3
- Nimble Limbs grants your pet +3 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 4
- Nimble Limbs grants your pet +4 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 5
- Nimble Limbs grants your pet +5 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 6
- Nimble Limbs grants your pet +6 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 7
- Nimble Limbs grants your pet +7 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 8
- Nimble Limbs grants your pet +8 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 9
- Nimble Limbs grants your pet +9 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 10
- Nimble Limbs grants your pet +10 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 11
- Nimble Limbs grants your pet +11 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Tier 12
- Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
Expand
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of Vicious Pets |
Tier 12 - Animal Handling pets deal +24 direct damage with each attack |
Hands, Ring |
- Tier 1
- Animal Handling pets deal +2 direct damage with each attack
- Tier 2
- Animal Handling pets deal +4 direct damage with each attack
- Tier 3
- Animal Handling pets deal +5 direct damage with each attack
- Tier 4
- Animal Handling pets deal +7 direct damage with each attack
- Tier 5
- Animal Handling pets deal +8 direct damage with each attack
- Tier 6
- Animal Handling pets deal +10 direct damage with each attack
- Tier 7
- Animal Handling pets deal +12 direct damage with each attack
- Tier 8
- Animal Handling pets deal +14 direct damage with each attack
- Tier 9
- Animal Handling pets deal +16 direct damage with each attack
- Tier 10
- Animal Handling pets deal +18 direct damage with each attack
- Tier 11
- Animal Handling pets deal +21 direct damage with each attack
- Tier 12
- Animal Handling pets deal +24 direct damage with each attack
Expand
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of Enhanced Orders |
Tier 12 - When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +105 damage |
Chest, Hands |
- Tier 1
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +8 damage
- Tier 2
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +16 damage
- Tier 3
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +24 damage
- Tier 4
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +33 damage
- Tier 5
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +42 damage
- Tier 6
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +51 damage
- Tier 7
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +60 damage
- Tier 8
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +69 damage
- Tier 9
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +78 damage
- Tier 10
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +87 damage
- Tier 11
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +96 damage
- Tier 12
- When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +105 damage
Expand
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of Traumatic Beatings |
Tier 12 - Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) |
Special1 |
- Tier 1
- Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 2
- Unnatural Wrath grants your pet +10% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 20 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 3
- Unnatural Wrath grants your pet +12% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 30 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 4
- Unnatural Wrath grants your pet +15% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 40 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 5
- Unnatural Wrath grants your pet +18% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 50 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 6
- Unnatural Wrath grants your pet +21% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 60 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 7
- Unnatural Wrath grants your pet +24% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 70 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 8
- Unnatural Wrath grants your pet +27% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 80 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 9
- Unnatural Wrath grants your pet +30% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 90 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 10
- Unnatural Wrath grants your pet +33% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 100 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 11
- Unnatural Wrath grants your pet +36% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 110 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Tier 12
- Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
Expand
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of Shrill Tricks |
Tier 12 - Shrill Command has a 50% chance to deal +210% damage and shorten the remaining reset time of Clever Trick by 2 seconds |
Special1 |
- Tier 1
- Shrill Command has a 50% chance to deal +100% damage and shorten the remaining reset time of Clever Trick by 1 second
- Tier 2
- Shrill Command has a 50% chance to deal +110% damage and shorten the remaining reset time of Clever Trick by 1 second
- Tier 3
- Shrill Command has a 50% chance to deal +120% damage and shorten the remaining reset time of Clever Trick by 1 second
- Tier 4
- Shrill Command has a 50% chance to deal +130% damage and shorten the remaining reset time of Clever Trick by 1 second
- Tier 5
- Shrill Command has a 50% chance to deal +140% damage and shorten the remaining reset time of Clever Trick by 1 second
- Tier 6
- Shrill Command has a 50% chance to deal +150% damage and shorten the remaining reset time of Clever Trick by 1 second
- Tier 7
- Shrill Command has a 50% chance to deal +160% damage and shorten the remaining reset time of Clever Trick by 2 seconds
- Tier 8
- Shrill Command has a 50% chance to deal +170% damage and shorten the remaining reset time of Clever Trick by 2 seconds
- Tier 9
- Shrill Command has a 50% chance to deal +180% damage and shorten the remaining reset time of Clever Trick by 2 seconds
- Tier 10
- Shrill Command has a 50% chance to deal +190% damage and shorten the remaining reset time of Clever Trick by 2 seconds
- Tier 11
- Shrill Command has a 50% chance to deal +200% damage and shorten the remaining reset time of Clever Trick by 2 seconds
- Tier 12
- Shrill Command has a 50% chance to deal +210% damage and shorten the remaining reset time of Clever Trick by 2 seconds
Expand
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of Scary Looking Pets |
Tier 12 - Animal Handling pets taunt as if they did +120% additional damage |
Legs, Necklace |
- Tier 1
- Animal Handling pets taunt as if they did +10% additional damage
- Tier 2
- Animal Handling pets taunt as if they did +20% additional damage
- Tier 3
- Animal Handling pets taunt as if they did +30% additional damage
- Tier 4
- Animal Handling pets taunt as if they did +40% additional damage
- Tier 5
- Animal Handling pets taunt as if they did +50% additional damage
- Tier 6
- Animal Handling pets taunt as if they did +60% additional damage
- Tier 7
- Animal Handling pets taunt as if they did +70% additional damage
- Tier 8
- Animal Handling pets taunt as if they did +80% additional damage
- Tier 9
- Animal Handling pets taunt as if they did +90% additional damage
- Tier 10
- Animal Handling pets taunt as if they did +100% additional damage
- Tier 11
- Animal Handling pets taunt as if they did +110% additional damage
- Tier 12
- Animal Handling pets taunt as if they did +120% additional damage
Expand
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of Shrill Moments |
Tier 12 - Shrill Command has a 50% chance to deal +243% damage |
Chest, Hands |
- Tier 1
- Shrill Command has a 50% chance to deal +100% damage
- Tier 2
- Shrill Command has a 50% chance to deal +113% damage
- Tier 3
- Shrill Command has a 50% chance to deal +126% damage
- Tier 4
- Shrill Command has a 50% chance to deal +139% damage
- Tier 5
- Shrill Command has a 50% chance to deal +152% damage
- Tier 6
- Shrill Command has a 50% chance to deal +165% damage
- Tier 7
- Shrill Command has a 50% chance to deal +178% damage
- Tier 8
- Shrill Command has a 50% chance to deal +191% damage
- Tier 9
- Shrill Command has a 50% chance to deal +204% damage
- Tier 10
- Shrill Command has a 50% chance to deal +217% damage
- Tier 11
- Shrill Command has a 50% chance to deal +230% damage
- Tier 12
- Shrill Command has a 50% chance to deal +243% damage
Expand
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Tier 12 - Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use |
Special1 |
- Tier 1
- Animal Handling pets gain 1% melee evasion, and their special trick costs them -1 Power to use
- Tier 2
- Animal Handling pets gain 2% melee evasion, and their special trick costs them -2 Power to use
- Tier 3
- Animal Handling pets gain 3% melee evasion, and their special trick costs them -3 Power to use
- Tier 4
- Animal Handling pets gain 4% melee evasion, and their special trick costs them -4 Power to use
- Tier 5
- Animal Handling pets gain 5% melee evasion, and their special trick costs them -5 Power to use
- Tier 6
- Animal Handling pets gain 5.5% melee evasion, and their special trick costs them -6 Power to use
- Tier 7
- Animal Handling pets gain 6% melee evasion, and their special trick costs them -6 Power to use
- Tier 8
- Animal Handling pets gain 6.5% melee evasion, and their special trick costs them -7 Power to use
- Tier 9
- Animal Handling pets gain 7% melee evasion, and their special trick costs them -7 Power to use
- Tier 10
- Animal Handling pets gain 8% melee evasion, and their special trick costs them -8 Power to use
- Tier 11
- Animal Handling pets gain 9% melee evasion, and their special trick costs them -8 Power to use
- Tier 12
- Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use
Expand
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of Masterful Instruction |
Tier 12 - Animal Handling pets earn +24% XP |
Head, MainHand |
- Tier 1
- Animal Handling pets earn +2% XP
- Tier 2
- Animal Handling pets earn +4% XP
- Tier 3
- Animal Handling pets earn +6% XP
- Tier 4
- Animal Handling pets earn +8% XP
- Tier 5
- Animal Handling pets earn +10% XP
- Tier 6
- Animal Handling pets earn +12% XP
- Tier 7
- Animal Handling pets earn +14% XP
- Tier 8
- Animal Handling pets earn +16% XP
- Tier 9
- Animal Handling pets earn +18% XP
- Tier 10
- Animal Handling pets earn +20% XP
- Tier 11
- Animal Handling pets earn +22% XP
- Tier 12
- Animal Handling pets earn +24% XP
Expand
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Tier 12 - Sic 'Em restores 29 Health to both you and your pet |
Special1, Special2 |
- Tier 1
- Sic 'Em restores 4 Health to both you and your pet
- Tier 2
- Sic 'Em restores 5 Health to both you and your pet
- Tier 3
- Sic 'Em restores 6 Health to both you and your pet
- Tier 4
- Sic 'Em restores 8 Health to both you and your pet
- Tier 5
- Sic 'Em restores 10 Health to both you and your pet
- Tier 6
- Sic 'Em restores 11 Health to both you and your pet
- Tier 7
- Sic 'Em restores 14 Health to both you and your pet
- Tier 8
- Sic 'Em restores 17 Health to both you and your pet
- Tier 9
- Sic 'Em restores 20 Health to both you and your pet
- Tier 10
- Sic 'Em restores 23 Health to both you and your pet
- Tier 11
- Sic 'Em restores 26 Health to both you and your pet
- Tier 12
- Sic 'Em restores 29 Health to both you and your pet
Expand
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of Synchronized Sprinting |
Tier 12 - When you use Sic Em, your sprint speed increases by +7 for 10 seconds |
Feet |
- Tier 1
- When you use Sic Em, your sprint speed increases by +1 for 10 seconds
- Tier 2
- When you use Sic Em, your sprint speed increases by +2 for 10 seconds
- Tier 3
- When you use Sic Em, your sprint speed increases by +3 for 10 seconds
- Tier 4
- When you use Sic Em, your sprint speed increases by +4 for 10 seconds
- Tier 5
- When you use Sic Em, your sprint speed increases by +4.5 for 10 seconds
- Tier 6
- When you use Sic Em, your sprint speed increases by +5 for 10 seconds
- Tier 7
- When you use Sic Em, your sprint speed increases by +5.5 for 10 seconds
- Tier 8
- When you use Sic Em, your sprint speed increases by +6 for 10 seconds
- Tier 9
- When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
- Tier 10
- When you use Sic Em, your sprint speed increases by +7 for 10 seconds
- Tier 11
- When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
- Tier 12
- When you use Sic Em, your sprint speed increases by +7 for 10 seconds
Expand
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of Post-Assault Recovery |
Tier 12 - Get It Off Me heals you for 86 Health after a 15 second delay |
Special1, Special2 |
- Tier 1
- Get It Off Me heals you for 20 Health after a 15 second delay
- Tier 2
- Get It Off Me heals you for 26 Health after a 15 second delay
- Tier 3
- Get It Off Me heals you for 32 Health after a 15 second delay
- Tier 4
- Get It Off Me heals you for 38 Health after a 15 second delay
- Tier 5
- Get It Off Me heals you for 44 Health after a 15 second delay
- Tier 6
- Get It Off Me heals you for 50 Health after a 15 second delay
- Tier 7
- Get It Off Me heals you for 56 Health after a 15 second delay
- Tier 8
- Get It Off Me heals you for 62 Health after a 15 second delay
- Tier 9
- Get It Off Me heals you for 68 Health after a 15 second delay
- Tier 10
- Get It Off Me heals you for 74 Health after a 15 second delay
- Tier 11
- Get It Off Me heals you for 80 Health after a 15 second delay
- Tier 12
- Get It Off Me heals you for 86 Health after a 15 second delay
Expand
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Tier 12 - Animal Handling pets' healing abilities, if any, restore +21% health |
Special1, Special2 |
- Tier 1
- Animal Handling pets' healing abilities, if any, restore +5% health
- Tier 2
- Animal Handling pets' healing abilities, if any, restore +6% health
- Tier 3
- Animal Handling pets' healing abilities, if any, restore +7% health
- Tier 4
- Animal Handling pets' healing abilities, if any, restore +9% health
- Tier 5
- Animal Handling pets' healing abilities, if any, restore +11% health
- Tier 6
- Animal Handling pets' healing abilities, if any, restore +12% health
- Tier 7
- Animal Handling pets' healing abilities, if any, restore +13% health
- Tier 8
- Animal Handling pets' healing abilities, if any, restore +15% health
- Tier 9
- Animal Handling pets' healing abilities, if any, restore +16% health
- Tier 10
- Animal Handling pets' healing abilities, if any, restore +18% health
- Tier 11
- Animal Handling pets' healing abilities, if any, restore +19% health
- Tier 12
- Animal Handling pets' healing abilities, if any, restore +21% health
Expand
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Pet Sadist's |
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Tier 12 - Using Unnatural Wrath on your pet heals you for 36 Health/Armor |
Head, Hands |
- Tier 1
- Using Unnatural Wrath on your pet heals you for 3 Health/Armor
- Tier 2
- Using Unnatural Wrath on your pet heals you for 6 Health/Armor
- Tier 3
- Using Unnatural Wrath on your pet heals you for 9 Health/Armor
- Tier 4
- Using Unnatural Wrath on your pet heals you for 12 Health/Armor
- Tier 5
- Using Unnatural Wrath on your pet heals you for 15 Health/Armor
- Tier 6
- Using Unnatural Wrath on your pet heals you for 18 Health/Armor
- Tier 7
- Using Unnatural Wrath on your pet heals you for 21 Health/Armor
- Tier 8
- Using Unnatural Wrath on your pet heals you for 24 Health/Armor
- Tier 9
- Using Unnatural Wrath on your pet heals you for 27 Health/Armor
- Tier 10
- Using Unnatural Wrath on your pet heals you for 30 Health/Armor
- Tier 11
- Using Unnatural Wrath on your pet heals you for 33 Health/Armor
- Tier 12
- Using Unnatural Wrath on your pet heals you for 36 Health/Armor
Expand
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of Hurried Shrieking |
Tier 12 - Shrill Command deals +65% damage and shortens the remaining reset time of Sic 'Em by 1 second |
Special1 |
- Tier 1
- Shrill Command deals +10% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 2
- Shrill Command deals +15% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 3
- Shrill Command deals +20% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 4
- Shrill Command deals +25% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 5
- Shrill Command deals +30% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 6
- Shrill Command deals +35% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 7
- Shrill Command deals +40% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 8
- Shrill Command deals +45% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 9
- Shrill Command deals +50% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 10
- Shrill Command deals +55% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 11
- Shrill Command deals +60% damage and shortens the remaining reset time of Sic 'Em by 1 second
- Tier 12
- Shrill Command deals +65% damage and shortens the remaining reset time of Sic 'Em by 1 second
Expand
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of Synchronized Crushing |
Tier 12 - When you use Monstrous Rage on your pet, your Crushing attacks deal +16% damage for 8 seconds |
Chest, Hands |
- Tier 1
- When you use Monstrous Rage on your pet, your Crushing attacks deal +1% damage for 8 seconds
- Tier 2
- When you use Monstrous Rage on your pet, your Crushing attacks deal +2% damage for 8 seconds
- Tier 3
- When you use Monstrous Rage on your pet, your Crushing attacks deal +3% damage for 8 seconds
- Tier 4
- When you use Monstrous Rage on your pet, your Crushing attacks deal +4% damage for 8 seconds
- Tier 5
- When you use Monstrous Rage on your pet, your Crushing attacks deal +5% damage for 8 seconds
- Tier 6
- When you use Monstrous Rage on your pet, your Crushing attacks deal +6% damage for 8 seconds
- Tier 7
- When you use Monstrous Rage on your pet, your Crushing attacks deal +7% damage for 8 seconds
- Tier 8
- When you use Monstrous Rage on your pet, your Crushing attacks deal +8% damage for 8 seconds
- Tier 9
- When you use Monstrous Rage on your pet, your Crushing attacks deal +10% damage for 8 seconds
- Tier 10
- When you use Monstrous Rage on your pet, your Crushing attacks deal +12% damage for 8 seconds
- Tier 11
- When you use Monstrous Rage on your pet, your Crushing attacks deal +14% damage for 8 seconds
- Tier 12
- When you use Monstrous Rage on your pet, your Crushing attacks deal +16% damage for 8 seconds
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Tier 12 - After using Wild Endurance, your next use of Feed Pet restores +100 Health/Armor |
Special1, Special2 |
- Tier 1
- After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
- Tier 2
- After using Wild Endurance, your next use of Feed Pet restores +22 Health/Armor
- Tier 3
- After using Wild Endurance, your next use of Feed Pet restores +30 Health/Armor
- Tier 4
- After using Wild Endurance, your next use of Feed Pet restores +37 Health/Armor
- Tier 5
- After using Wild Endurance, your next use of Feed Pet restores +45 Health/Armor
- Tier 6
- After using Wild Endurance, your next use of Feed Pet restores +52 Health/Armor
- Tier 7
- After using Wild Endurance, your next use of Feed Pet restores +60 Health/Armor
- Tier 8
- After using Wild Endurance, your next use of Feed Pet restores +67 Health/Armor
- Tier 9
- After using Wild Endurance, your next use of Feed Pet restores +75 Health/Armor
- Tier 10
- After using Wild Endurance, your next use of Feed Pet restores +82 Health/Armor
- Tier 11
- After using Wild Endurance, your next use of Feed Pet restores +90 Health/Armor
- Tier 12
- After using Wild Endurance, your next use of Feed Pet restores +100 Health/Armor
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Tier 12 - Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not) |
Special1, Special2 |
- Tier 1
- Animal Handling pets regenerate +1 Power every five seconds (whether in combat or not)
- Tier 2
- Animal Handling pets regenerate +2 Power every five seconds (whether in combat or not)
- Tier 3
- Animal Handling pets regenerate +3 Power every five seconds (whether in combat or not)
- Tier 4
- Animal Handling pets regenerate +4 Power every five seconds (whether in combat or not)
- Tier 5
- Animal Handling pets regenerate +5 Power every five seconds (whether in combat or not)
- Tier 6
- Animal Handling pets regenerate +6 Power every five seconds (whether in combat or not)
- Tier 7
- Animal Handling pets regenerate +7 Power every five seconds (whether in combat or not)
- Tier 8
- Animal Handling pets regenerate +8 Power every five seconds (whether in combat or not)
- Tier 9
- Animal Handling pets regenerate +9 Power every five seconds (whether in combat or not)
- Tier 10
- Animal Handling pets regenerate +10 Power every five seconds (whether in combat or not)
- Tier 11
- Animal Handling pets regenerate +11 Power every five seconds (whether in combat or not)
- Tier 12
- Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not)
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Treat Keeper's |
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Tier 12 - That'll Do restores 56 Power to your pet and 24 Power to you |
Special1, Special2 |
- Tier 1
- That'll Do restores 12 Power to your pet and 2 Power to you
- Tier 2
- That'll Do restores 16 Power to your pet and 4 Power to you
- Tier 3
- That'll Do restores 20 Power to your pet and 6 Power to you
- Tier 4
- That'll Do restores 24 Power to your pet and 8 Power to you
- Tier 5
- That'll Do restores 28 Power to your pet and 10 Power to you
- Tier 6
- That'll Do restores 32 Power to your pet and 12 Power to you
- Tier 7
- That'll Do restores 36 Power to your pet and 14 Power to you
- Tier 8
- That'll Do restores 40 Power to your pet and 16 Power to you
- Tier 9
- That'll Do restores 44 Power to your pet and 18 Power to you
- Tier 10
- That'll Do restores 48 Power to your pet and 20 Power to you
- Tier 11
- That'll Do restores 52 Power to your pet and 22 Power to you
- Tier 12
- That'll Do restores 56 Power to your pet and 24 Power to you
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of Deadly Pets |
Tier 12 - Animal Handling pets deal +25% direct damage with each attack |
Head, Feet |
- Tier 1
- Animal Handling pets deal +3% direct damage with each attack
- Tier 2
- Animal Handling pets deal +5% direct damage with each attack
- Tier 3
- Animal Handling pets deal +7% direct damage with each attack
- Tier 4
- Animal Handling pets deal +9% direct damage with each attack
- Tier 5
- Animal Handling pets deal +11% direct damage with each attack
- Tier 6
- Animal Handling pets deal +13% direct damage with each attack
- Tier 7
- Animal Handling pets deal +15% direct damage with each attack
- Tier 8
- Animal Handling pets deal +17% direct damage with each attack
- Tier 9
- Animal Handling pets deal +19% direct damage with each attack
- Tier 10
- Animal Handling pets deal +21% direct damage with each attack
- Tier 11
- Animal Handling pets deal +23% direct damage with each attack
- Tier 12
- Animal Handling pets deal +25% direct damage with each attack
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of Shrill Commands |
Tier 12 - Shrill Command deals +121% damage |
Chest, Feet |
- Tier 1
- Shrill Command deals +22% damage
- Tier 2
- Shrill Command deals +31% damage
- Tier 3
- Shrill Command deals +40% damage
- Tier 4
- Shrill Command deals +49% damage
- Tier 5
- Shrill Command deals +58% damage
- Tier 6
- Shrill Command deals +67% damage
- Tier 7
- Shrill Command deals +76% damage
- Tier 8
- Shrill Command deals +85% damage
- Tier 9
- Shrill Command deals +94% damage
- Tier 10
- Shrill Command deals +103% damage
- Tier 11
- Shrill Command deals +112% damage
- Tier 12
- Shrill Command deals +121% damage
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Hunter's |
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Tier 12 - Direct Piercing Damage +12% when Animal Handling is active |
Special1 |
- Tier 1
- Direct Piercing Damage +1% when Animal Handling is active
- Tier 2
- Direct Piercing Damage +2% when Animal Handling is active
- Tier 3
- Direct Piercing Damage +3% when Animal Handling is active
- Tier 4
- Direct Piercing Damage +4% when Animal Handling is active
- Tier 5
- Direct Piercing Damage +5% when Animal Handling is active
- Tier 6
- Direct Piercing Damage +6% when Animal Handling is active
- Tier 7
- Direct Piercing Damage +7% when Animal Handling is active
- Tier 8
- Direct Piercing Damage +8% when Animal Handling is active
- Tier 9
- Direct Piercing Damage +9% when Animal Handling is active
- Tier 10
- Direct Piercing Damage +10% when Animal Handling is active
- Tier 11
- Direct Piercing Damage +11% when Animal Handling is active
- Tier 12
- Direct Piercing Damage +12% when Animal Handling is active
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of Speedy Slashing |
Tier 12 - When you use Sic Em, your pet's Slashing attacks (if any) deal +17 damage for 10 seconds |
Head, MainHand |
- Tier 1
- When you use Sic Em, your pet's Slashing attacks (if any) deal +2 damage for 10 seconds
- Tier 2
- When you use Sic Em, your pet's Slashing attacks (if any) deal +3 damage for 10 seconds
- Tier 3
- When you use Sic Em, your pet's Slashing attacks (if any) deal +4 damage for 10 seconds
- Tier 4
- When you use Sic Em, your pet's Slashing attacks (if any) deal +6 damage for 10 seconds
- Tier 5
- When you use Sic Em, your pet's Slashing attacks (if any) deal +8 damage for 10 seconds
- Tier 6
- When you use Sic Em, your pet's Slashing attacks (if any) deal +9 damage for 10 seconds
- Tier 7
- When you use Sic Em, your pet's Slashing attacks (if any) deal +11 damage for 10 seconds
- Tier 8
- When you use Sic Em, your pet's Slashing attacks (if any) deal +13 damage for 10 seconds
- Tier 9
- When you use Sic Em, your pet's Slashing attacks (if any) deal +14 damage for 10 seconds
- Tier 10
- When you use Sic Em, your pet's Slashing attacks (if any) deal +15 damage for 10 seconds
- Tier 11
- When you use Sic Em, your pet's Slashing attacks (if any) deal +16 damage for 10 seconds
- Tier 12
- When you use Sic Em, your pet's Slashing attacks (if any) deal +17 damage for 10 seconds
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Tier 12 - Feed Pet restores 36 Power to your pet and 12 Power to you |
Special1, Special2 |
- Tier 1
- Feed Pet restores 5 Power to your pet and 1 Power to you
- Tier 2
- Feed Pet restores 7 Power to your pet and 2 Power to you
- Tier 3
- Feed Pet restores 9 Power to your pet and 3 Power to you
- Tier 4
- Feed Pet restores 12 Power to your pet and 4 Power to you
- Tier 5
- Feed Pet restores 15 Power to your pet and 5 Power to you
- Tier 6
- Feed Pet restores 18 Power to your pet and 6 Power to you
- Tier 7
- Feed Pet restores 21 Power to your pet and 7 Power to you
- Tier 8
- Feed Pet restores 24 Power to your pet and 8 Power to you
- Tier 9
- Feed Pet restores 27 Power to your pet and 9 Power to you
- Tier 10
- Feed Pet restores 30 Power to your pet and 10 Power to you
- Tier 11
- Feed Pet restores 33 Power to your pet and 11 Power to you
- Tier 12
- Feed Pet restores 36 Power to your pet and 12 Power to you
Expand
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of Calming Siccing |
Tier 12 - When you use Sic Em, your pet's attacks generate -72 Rage for 10 seconds |
Special1, Special2 |
- Tier 1
- When you use Sic Em, your pet's attacks generate -6 Rage for 10 seconds
- Tier 2
- When you use Sic Em, your pet's attacks generate -12 Rage for 10 seconds
- Tier 3
- When you use Sic Em, your pet's attacks generate -18 Rage for 10 seconds
- Tier 4
- When you use Sic Em, your pet's attacks generate -24 Rage for 10 seconds
- Tier 5
- When you use Sic Em, your pet's attacks generate -30 Rage for 10 seconds
- Tier 6
- When you use Sic Em, your pet's attacks generate -36 Rage for 10 seconds
- Tier 7
- When you use Sic Em, your pet's attacks generate -42 Rage for 10 seconds
- Tier 8
- When you use Sic Em, your pet's attacks generate -48 Rage for 10 seconds
- Tier 9
- When you use Sic Em, your pet's attacks generate -54 Rage for 10 seconds
- Tier 10
- When you use Sic Em, your pet's attacks generate -60 Rage for 10 seconds
- Tier 11
- When you use Sic Em, your pet's attacks generate -66 Rage for 10 seconds
- Tier 12
- When you use Sic Em, your pet's attacks generate -72 Rage for 10 seconds
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of Wimpy Looking Pets |
Tier 12 - Animal Handling pets taunt their opponents 24% less |
Chest, Ring |
- Tier 1
- Animal Handling pets taunt their opponents 2% less
- Tier 2
- Animal Handling pets taunt their opponents 4% less
- Tier 3
- Animal Handling pets taunt their opponents 6% less
- Tier 4
- Animal Handling pets taunt their opponents 8% less
- Tier 5
- Animal Handling pets taunt their opponents 10% less
- Tier 6
- Animal Handling pets taunt their opponents 12% less
- Tier 7
- Animal Handling pets taunt their opponents 14% less
- Tier 8
- Animal Handling pets taunt their opponents 16% less
- Tier 9
- Animal Handling pets taunt their opponents 18% less
- Tier 10
- Animal Handling pets taunt their opponents 20% less
- Tier 11
- Animal Handling pets taunt their opponents 22% less
- Tier 12
- Animal Handling pets taunt their opponents 24% less
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of Healthy Pets |
Tier 12 - Animal Handling pets have +120 health |
OffHand, Feet |
- Tier 1
- Animal Handling pets have +10 health
- Tier 2
- Animal Handling pets have +20 health
- Tier 3
- Animal Handling pets have +30 health
- Tier 4
- Animal Handling pets have +40 health
- Tier 5
- Animal Handling pets have +50 health
- Tier 6
- Animal Handling pets have +60 health
- Tier 7
- Animal Handling pets have +70 health
- Tier 8
- Animal Handling pets have +80 health
- Tier 9
- Animal Handling pets have +90 health
- Tier 10
- Animal Handling pets have +100 health
- Tier 11
- Animal Handling pets have +110 health
- Tier 12
- Animal Handling pets have +120 health
Expand
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of Synchronized Slashing |
Tier 12 - When you use Monstrous Rage on your pet, your Slashing attacks deal +16% damage for 8 seconds |
Chest, Hands |
- Tier 1
- When you use Monstrous Rage on your pet, your Slashing attacks deal +1% damage for 8 seconds
- Tier 2
- When you use Monstrous Rage on your pet, your Slashing attacks deal +2% damage for 8 seconds
- Tier 3
- When you use Monstrous Rage on your pet, your Slashing attacks deal +3% damage for 8 seconds
- Tier 4
- When you use Monstrous Rage on your pet, your Slashing attacks deal +4% damage for 8 seconds
- Tier 5
- When you use Monstrous Rage on your pet, your Slashing attacks deal +5% damage for 8 seconds
- Tier 6
- When you use Monstrous Rage on your pet, your Slashing attacks deal +6% damage for 8 seconds
- Tier 7
- When you use Monstrous Rage on your pet, your Slashing attacks deal +7% damage for 8 seconds
- Tier 8
- When you use Monstrous Rage on your pet, your Slashing attacks deal +8% damage for 8 seconds
- Tier 9
- When you use Monstrous Rage on your pet, your Slashing attacks deal +10% damage for 8 seconds
- Tier 10
- When you use Monstrous Rage on your pet, your Slashing attacks deal +12% damage for 8 seconds
- Tier 11
- When you use Monstrous Rage on your pet, your Slashing attacks deal +14% damage for 8 seconds
- Tier 12
- When you use Monstrous Rage on your pet, your Slashing attacks deal +16% damage for 8 seconds
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Tier 1 - Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.) |
Chest |
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of Concerned Pets |
Tier 12 - When you use Get It Off Me, your pet's attacks taunt an additional +200% |
Chest, MainHand |
- Tier 1
- When you use Get It Off Me, your pet's attacks taunt an additional +20%
- Tier 2
- When you use Get It Off Me, your pet's attacks taunt an additional +40%
- Tier 3
- When you use Get It Off Me, your pet's attacks taunt an additional +60%
- Tier 4
- When you use Get It Off Me, your pet's attacks taunt an additional +80%
- Tier 5
- When you use Get It Off Me, your pet's attacks taunt an additional +100%
- Tier 6
- When you use Get It Off Me, your pet's attacks taunt an additional +120%
- Tier 7
- When you use Get It Off Me, your pet's attacks taunt an additional +140%
- Tier 8
- When you use Get It Off Me, your pet's attacks taunt an additional +160%
- Tier 9
- When you use Get It Off Me, your pet's attacks taunt an additional +180%
- Tier 10
- When you use Get It Off Me, your pet's attacks taunt an additional +200%
- Tier 11
- When you use Get It Off Me, your pet's attacks taunt an additional +180%
- Tier 12
- When you use Get It Off Me, your pet's attacks taunt an additional +200%
Expand
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of Precision Siccing |
Tier 12 - When you use Sic Em, both you and your pet gain +24% Accuracy for 10 seconds |
Special1 |
- Tier 1
- When you use Sic Em, both you and your pet gain +2% Accuracy for 10 seconds
- Tier 2
- When you use Sic Em, both you and your pet gain +4% Accuracy for 10 seconds
- Tier 3
- When you use Sic Em, both you and your pet gain +6% Accuracy for 10 seconds
- Tier 4
- When you use Sic Em, both you and your pet gain +8% Accuracy for 10 seconds
- Tier 5
- When you use Sic Em, both you and your pet gain +10% Accuracy for 10 seconds
- Tier 6
- When you use Sic Em, both you and your pet gain +12% Accuracy for 10 seconds
- Tier 7
- When you use Sic Em, both you and your pet gain +14% Accuracy for 10 seconds
- Tier 8
- When you use Sic Em, both you and your pet gain +16% Accuracy for 10 seconds
- Tier 9
- When you use Sic Em, both you and your pet gain +18% Accuracy for 10 seconds
- Tier 10
- When you use Sic Em, both you and your pet gain +20% Accuracy for 10 seconds
- Tier 11
- When you use Sic Em, both you and your pet gain +22% Accuracy for 10 seconds
- Tier 12
- When you use Sic Em, both you and your pet gain +24% Accuracy for 10 seconds
Expand
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of Sudden Crushing |
Tier 12 - When you use Sic Em, your pet's Crushing attacks (if any) deal +17 damage for 10 seconds |
Special1, Special2 |
- Tier 1
- When you use Sic Em, your pet's Crushing attacks (if any) deal +2 damage for 10 seconds
- Tier 2
- When you use Sic Em, your pet's Crushing attacks (if any) deal +3 damage for 10 seconds
- Tier 3
- When you use Sic Em, your pet's Crushing attacks (if any) deal +4 damage for 10 seconds
- Tier 4
- When you use Sic Em, your pet's Crushing attacks (if any) deal +6 damage for 10 seconds
- Tier 5
- When you use Sic Em, your pet's Crushing attacks (if any) deal +8 damage for 10 seconds
- Tier 6
- When you use Sic Em, your pet's Crushing attacks (if any) deal +9 damage for 10 seconds
- Tier 7
- When you use Sic Em, your pet's Crushing attacks (if any) deal +11 damage for 10 seconds
- Tier 8
- When you use Sic Em, your pet's Crushing attacks (if any) deal +13 damage for 10 seconds
- Tier 9
- When you use Sic Em, your pet's Crushing attacks (if any) deal +14 damage for 10 seconds
- Tier 10
- When you use Sic Em, your pet's Crushing attacks (if any) deal +15 damage for 10 seconds
- Tier 11
- When you use Sic Em, your pet's Crushing attacks (if any) deal +16 damage for 10 seconds
- Tier 12
- When you use Sic Em, your pet's Crushing attacks (if any) deal +17 damage for 10 seconds
Expand
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Tier 12 - Nimble Limbs heals your pet for 73 Health/Armor |
Chest, OffHand |
- Tier 1
- Nimble Limbs heals your pet for 7 Health/Armor
- Tier 2
- Nimble Limbs heals your pet for 13 Health/Armor
- Tier 3
- Nimble Limbs heals your pet for 19 Health/Armor
- Tier 4
- Nimble Limbs heals your pet for 25 Health/Armor
- Tier 5
- Nimble Limbs heals your pet for 31 Health/Armor
- Tier 6
- Nimble Limbs heals your pet for 37 Health/Armor
- Tier 7
- Nimble Limbs heals your pet for 43 Health/Armor
- Tier 8
- Nimble Limbs heals your pet for 49 Health/Armor
- Tier 9
- Nimble Limbs heals your pet for 55 Health/Armor
- Tier 10
- Nimble Limbs heals your pet for 61 Health/Armor
- Tier 11
- Nimble Limbs heals your pet for 67 Health/Armor
- Tier 12
- Nimble Limbs heals your pet for 73 Health/Armor
Expand
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of Plated Pets |
Tier 12 - Animal Handling pets have +180 armor |
OffHand, Feet |
- Tier 1
- Animal Handling pets have +15 armor
- Tier 2
- Animal Handling pets have +30 armor
- Tier 3
- Animal Handling pets have +45 armor
- Tier 4
- Animal Handling pets have +60 armor
- Tier 5
- Animal Handling pets have +75 armor
- Tier 6
- Animal Handling pets have +90 armor
- Tier 7
- Animal Handling pets have +105 armor
- Tier 8
- Animal Handling pets have +120 armor
- Tier 9
- Animal Handling pets have +135 armor
- Tier 10
- Animal Handling pets have +150 armor
- Tier 11
- Animal Handling pets have +165 armor
- Tier 12
- Animal Handling pets have +180 armor
Expand
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Tier 12 - Animal Handling pet attacks bypass 25 mitigation derived from armor |
Necklace, Ring |
- Tier 1
- Animal Handling pet attacks bypass 2 mitigation derived from armor
- Tier 2
- Animal Handling pet attacks bypass 4 mitigation derived from armor
- Tier 3
- Animal Handling pet attacks bypass 6 mitigation derived from armor
- Tier 4
- Animal Handling pet attacks bypass 8 mitigation derived from armor
- Tier 5
- Animal Handling pet attacks bypass 10 mitigation derived from armor
- Tier 6
- Animal Handling pet attacks bypass 12 mitigation derived from armor
- Tier 7
- Animal Handling pet attacks bypass 14 mitigation derived from armor
- Tier 8
- Animal Handling pet attacks bypass 16 mitigation derived from armor
- Tier 9
- Animal Handling pet attacks bypass 18 mitigation derived from armor
- Tier 10
- Animal Handling pet attacks bypass 20 mitigation derived from armor
- Tier 11
- Animal Handling pet attacks bypass 22 mitigation derived from armor
- Tier 12
- Animal Handling pet attacks bypass 25 mitigation derived from armor
Expand
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Treat Keeper's |
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Tier 12 - Animal Handling Healing +72 |
Chest, OffHand |
- Tier 1
- Animal Handling Healing +6
- Tier 2
- Animal Handling Healing +12
- Tier 3
- Animal Handling Healing +18
- Tier 4
- Animal Handling Healing +24
- Tier 5
- Animal Handling Healing +30
- Tier 6
- Animal Handling Healing +36
- Tier 7
- Animal Handling Healing +42
- Tier 8
- Animal Handling Healing +48
- Tier 9
- Animal Handling Healing +54
- Tier 10
- Animal Handling Healing +60
- Tier 11
- Animal Handling Healing +66
- Tier 12
- Animal Handling Healing +72
Expand
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Tier 12 - Direct Electricity Damage +12% when Animal Handling is active |
Special1 |
- Tier 1
- Direct Electricity Damage +1% when Animal Handling is active
- Tier 2
- Direct Electricity Damage +2% when Animal Handling is active
- Tier 3
- Direct Electricity Damage +3% when Animal Handling is active
- Tier 4
- Direct Electricity Damage +4% when Animal Handling is active
- Tier 5
- Direct Electricity Damage +5% when Animal Handling is active
- Tier 6
- Direct Electricity Damage +6% when Animal Handling is active
- Tier 7
- Direct Electricity Damage +7% when Animal Handling is active
- Tier 8
- Direct Electricity Damage +8% when Animal Handling is active
- Tier 9
- Direct Electricity Damage +9% when Animal Handling is active
- Tier 10
- Direct Electricity Damage +10% when Animal Handling is active
- Tier 11
- Direct Electricity Damage +11% when Animal Handling is active
- Tier 12
- Direct Electricity Damage +12% when Animal Handling is active
Expand
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Tier 6 - Feed Pet restores 60 Armor to your pet and shortens the remaining reset time of Clever Trick by -3.5 seconds |
Special1, Special2 |
- Tier 1
- Feed Pet restores 10 Armor to your pet and shortens the remaining reset time of Clever Trick by -1 second
- Tier 2
- Feed Pet restores 15 Armor to your pet and shortens the remaining reset time of Clever Trick by -1.5 second
- Tier 3
- Feed Pet restores 20 Armor to your pet and shortens the remaining reset time of Clever Trick by -2 seconds
- Tier 4
- Feed Pet restores 30 Armor to your pet and shortens the remaining reset time of Clever Trick by -2.5 seconds
- Tier 5
- Feed Pet restores 40 Armor to your pet and shortens the remaining reset time of Clever Trick by -3 seconds
- Tier 6
- Feed Pet restores 60 Armor to your pet and shortens the remaining reset time of Clever Trick by -3.5 seconds
Expand
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