Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
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of Healthy Chomping |
Tier 12 - Pig Bite restores 12 Health |
Head |
- Tier 1
- Pig Bite restores 1 Health
- Tier 2
- Pig Bite restores 2 Health
- Tier 3
- Pig Bite restores 3 Health
- Tier 4
- Pig Bite restores 4 Health
- Tier 5
- Pig Bite restores 5 Health
- Tier 6
- Pig Bite restores 6 Health
- Tier 7
- Pig Bite restores 7 Health
- Tier 8
- Pig Bite restores 8 Health
- Tier 9
- Pig Bite restores 9 Health
- Tier 10
- Pig Bite restores 10 Health
- Tier 11
- Pig Bite restores 11 Health
- Tier 12
- Pig Bite restores 12 Health
Expand
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|
of Powerful Harmlessness |
Tier 12 - Harmlessness restores 72 power to you |
Legs, Ring |
- Tier 1
- Harmlessness restores 6 power to you
- Tier 2
- Harmlessness restores 12 power to you
- Tier 3
- Harmlessness restores 18 power to you
- Tier 4
- Harmlessness restores 24 power to you
- Tier 5
- Harmlessness restores 30 power to you
- Tier 6
- Harmlessness restores 36 power to you
- Tier 7
- Harmlessness restores 42 power to you
- Tier 8
- Harmlessness restores 48 power to you
- Tier 9
- Harmlessness restores 54 power to you
- Tier 10
- Harmlessness restores 60 power to you
- Tier 11
- Harmlessness restores 66 power to you
- Tier 12
- Harmlessness restores 72 power to you
Expand
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|
|
Tier 12 - Harmlessness restores 180 armor to you |
Chest, OffHand |
- Tier 1
- Harmlessness restores 15 armor to you
- Tier 2
- Harmlessness restores 30 armor to you
- Tier 3
- Harmlessness restores 45 armor to you
- Tier 4
- Harmlessness restores 60 armor to you
- Tier 5
- Harmlessness restores 75 armor to you
- Tier 6
- Harmlessness restores 90 armor to you
- Tier 7
- Harmlessness restores 105 armor to you
- Tier 8
- Harmlessness restores 120 armor to you
- Tier 9
- Harmlessness restores 135 armor to you
- Tier 10
- Harmlessness restores 150 armor to you
- Tier 11
- Harmlessness restores 165 armor to you
- Tier 12
- Harmlessness restores 180 armor to you
Expand
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|
of Pigskin |
Tier 6 - Mudbath gives the target +9 absorption of any physical damage for 20 seconds |
Hands, OffHand |
- Tier 1
- Mudbath gives the target +3 absorption of any physical damage for 20 seconds
- Tier 2
- Mudbath gives the target +4 absorption of any physical damage for 20 seconds
- Tier 3
- Mudbath gives the target +5 absorption of any physical damage for 20 seconds
- Tier 4
- Mudbath gives the target +7 absorption of any physical damage for 20 seconds
- Tier 5
- Mudbath gives the target +8 absorption of any physical damage for 20 seconds
- Tier 6
- Mudbath gives the target +9 absorption of any physical damage for 20 seconds
Expand
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|
Tier 6 - Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about |
Head, MainHand |
- Tier 1
- Pig Punt has a 10% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Tier 2
- Pig Punt has a 15% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Tier 3
- Pig Punt has a 20% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Tier 4
- Pig Punt has a 25% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Tier 5
- Pig Punt has a 30% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Tier 6
- Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
Expand
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|
|
Tier 6 - Frenzy gives all targets +6 absorption of any physical damage for 20 seconds |
MainHand, Ring |
- Tier 1
- Frenzy gives all targets +1 absorption of any physical damage for 20 seconds
- Tier 2
- Frenzy gives all targets +2 absorption of any physical damage for 20 seconds
- Tier 3
- Frenzy gives all targets +3 absorption of any physical damage for 20 seconds
- Tier 4
- Frenzy gives all targets +4 absorption of any physical damage for 20 seconds
- Tier 5
- Frenzy gives all targets +5 absorption of any physical damage for 20 seconds
- Tier 6
- Frenzy gives all targets +6 absorption of any physical damage for 20 seconds
Expand
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|
of Horrific Rending |
Tier 12 - Pig Rend has a 50% chance to deal +140% damage |
Hands, Chest |
- Tier 1
- Pig Rend has a 50% chance to deal +30% damage
- Tier 2
- Pig Rend has a 50% chance to deal +40% damage
- Tier 3
- Pig Rend has a 50% chance to deal +50% damage
- Tier 4
- Pig Rend has a 50% chance to deal +60% damage
- Tier 5
- Pig Rend has a 50% chance to deal +70% damage
- Tier 6
- Pig Rend has a 50% chance to deal +80% damage
- Tier 7
- Pig Rend has a 50% chance to deal +90% damage
- Tier 8
- Pig Rend has a 50% chance to deal +100% damage
- Tier 9
- Pig Rend has a 50% chance to deal +110% damage
- Tier 10
- Pig Rend has a 50% chance to deal +120% damage
- Tier 11
- Pig Rend has a 50% chance to deal +130% damage
- Tier 12
- Pig Rend has a 50% chance to deal +140% damage
Expand
|
|
of Porcine Rending |
Tier 12 - Pig Rend deals +84 damage |
Legs, MainHand, Ring |
- Tier 1
- Pig Rend deals +7 damage
- Tier 2
- Pig Rend deals +14 damage
- Tier 3
- Pig Rend deals +21 damage
- Tier 4
- Pig Rend deals +28 damage
- Tier 5
- Pig Rend deals +35 damage
- Tier 6
- Pig Rend deals +42 damage
- Tier 7
- Pig Rend deals +49 damage
- Tier 8
- Pig Rend deals +56 damage
- Tier 9
- Pig Rend deals +63 damage
- Tier 10
- Pig Rend deals +70 damage
- Tier 11
- Pig Rend deals +77 damage
- Tier 12
- Pig Rend deals +84 damage
Expand
|
|
of Unimpressive Chomping |
Tier 12 - Strategic Chomp deals +60 damage and taunts -240 |
Necklace, OffHand |
- Tier 1
- Strategic Chomp deals +5 damage and taunts -20
- Tier 2
- Strategic Chomp deals +10 damage and taunts -40
- Tier 3
- Strategic Chomp deals +15 damage and taunts -60
- Tier 4
- Strategic Chomp deals +20 damage and taunts -80
- Tier 5
- Strategic Chomp deals +25 damage and taunts -100
- Tier 6
- Strategic Chomp deals +30 damage and taunts -120
- Tier 7
- Strategic Chomp deals +35 damage and taunts -140
- Tier 8
- Strategic Chomp deals +40 damage and taunts -160
- Tier 9
- Strategic Chomp deals +45 damage and taunts -180
- Tier 10
- Strategic Chomp deals +50 damage and taunts -200
- Tier 11
- Strategic Chomp deals +55 damage and taunts -220
- Tier 12
- Strategic Chomp deals +60 damage and taunts -240
Expand
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|
|
Tier 6 - For 10 seconds, Frenzy boosts targets' indirect damage +6 |
Ring |
- Tier 1
- For 10 seconds, Frenzy boosts targets' indirect damage +1
- Tier 2
- For 10 seconds, Frenzy boosts targets' indirect damage +2
- Tier 3
- For 10 seconds, Frenzy boosts targets' indirect damage +3
- Tier 4
- For 10 seconds, Frenzy boosts targets' indirect damage +4
- Tier 5
- For 10 seconds, Frenzy boosts targets' indirect damage +5
- Tier 6
- For 10 seconds, Frenzy boosts targets' indirect damage +6
Expand
|
Render's |
of Rending and Maiming |
Tier 12 - Pig Rend deals +126 Trauma damage over 15 seconds |
Head, Necklace |
- Tier 1
- Pig Rend deals +35 Trauma damage over 15 seconds
- Tier 2
- Pig Rend deals +42 Trauma damage over 15 seconds
- Tier 3
- Pig Rend deals +49 Trauma damage over 15 seconds
- Tier 4
- Pig Rend deals +56 Trauma damage over 15 seconds
- Tier 5
- Pig Rend deals +70 Trauma damage over 15 seconds
- Tier 6
- Pig Rend deals +77 Trauma damage over 15 seconds
- Tier 7
- Pig Rend deals +84 Trauma damage over 15 seconds
- Tier 8
- Pig Rend deals +91 Trauma damage over 15 seconds
- Tier 9
- Pig Rend deals +98 Trauma damage over 15 seconds
- Tier 10
- Pig Rend deals +105 Trauma damage over 15 seconds
- Tier 11
- Pig Rend deals +112 Trauma damage over 15 seconds
- Tier 12
- Pig Rend deals +126 Trauma damage over 15 seconds
Expand
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|
of Pigskin |
Tier 12 - Max Armor +60 when Pig is active |
Necklace |
- Tier 1
- Max Armor +5 when Pig is active
- Tier 2
- Max Armor +10 when Pig is active
- Tier 3
- Max Armor +15 when Pig is active
- Tier 4
- Max Armor +20 when Pig is active
- Tier 5
- Max Armor +25 when Pig is active
- Tier 6
- Max Armor +30 when Pig is active
- Tier 7
- Max Armor +35 when Pig is active
- Tier 8
- Max Armor +40 when Pig is active
- Tier 9
- Max Armor +45 when Pig is active
- Tier 10
- Max Armor +50 when Pig is active
- Tier 11
- Max Armor +55 when Pig is active
- Tier 12
- Max Armor +60 when Pig is active
Expand
|
Grunter's |
of Abeyance |
Tier 12 - Grunt of Abeyance heals +30 Health to all targets |
OffHand, Chest |
- Tier 1
- Grunt of Abeyance heals +4 Health to all targets
- Tier 2
- Grunt of Abeyance heals +6 Health to all targets
- Tier 3
- Grunt of Abeyance heals +8 Health to all targets
- Tier 4
- Grunt of Abeyance heals +10 Health to all targets
- Tier 5
- Grunt of Abeyance heals +12 Health to all targets
- Tier 6
- Grunt of Abeyance heals +14 Health to all targets
- Tier 7
- Grunt of Abeyance heals +16 Health to all targets
- Tier 8
- Grunt of Abeyance heals +18 Health to all targets
- Tier 9
- Grunt of Abeyance heals +21 Health to all targets
- Tier 10
- Grunt of Abeyance heals +24 Health to all targets
- Tier 11
- Grunt of Abeyance heals +27 Health to all targets
- Tier 12
- Grunt of Abeyance heals +30 Health to all targets
Expand
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|
|
Tier 6 - Strategic Chomp restores 15 Power |
Hands, Ring |
- Tier 1
- Strategic Chomp restores 3 Power
- Tier 2
- Strategic Chomp restores 5 Power
- Tier 3
- Strategic Chomp restores 8 Power
- Tier 4
- Strategic Chomp restores 10 Power
- Tier 5
- Strategic Chomp restores 13 Power
- Tier 6
- Strategic Chomp restores 15 Power
Expand
|
|
of Porcine Resistance |
Tier 12 - Direct Poison Damage Reduction +36 when Pig is active, Indirect Poison Damage Reduction +12 when Pig is active |
Head, Legs |
- Tier 1
- Direct Poison Damage Reduction +3 when Pig is active, Indirect Poison Damage Reduction +1 when Pig is active
- Tier 2
- Direct Poison Damage Reduction +6 when Pig is active, Indirect Poison Damage Reduction +2 when Pig is active
- Tier 3
- Direct Poison Damage Reduction +9 when Pig is active, Indirect Poison Damage Reduction +3 when Pig is active
- Tier 4
- Direct Poison Damage Reduction +12 when Pig is active, Indirect Poison Damage Reduction +4 when Pig is active
- Tier 5
- Direct Poison Damage Reduction +15 when Pig is active, Indirect Poison Damage Reduction +5 when Pig is active
- Tier 6
- Direct Poison Damage Reduction +18 when Pig is active, Indirect Poison Damage Reduction +6 when Pig is active
- Tier 7
- Direct Poison Damage Reduction +21 when Pig is active, Indirect Poison Damage Reduction +7 when Pig is active
- Tier 8
- Direct Poison Damage Reduction +24 when Pig is active, Indirect Poison Damage Reduction +8 when Pig is active
- Tier 9
- Direct Poison Damage Reduction +27 when Pig is active, Indirect Poison Damage Reduction +9 when Pig is active
- Tier 10
- Direct Poison Damage Reduction +30 when Pig is active, Indirect Poison Damage Reduction +10 when Pig is active
- Tier 11
- Direct Poison Damage Reduction +33 when Pig is active, Indirect Poison Damage Reduction +11 when Pig is active
- Tier 12
- Direct Poison Damage Reduction +36 when Pig is active, Indirect Poison Damage Reduction +12 when Pig is active
Expand
|
|
of Piggy Eyes |
Tier 6 - Porcine Alertness gives all targets +27 Accuracy for 20 seconds |
Head |
- Tier 1
- Porcine Alertness gives all targets +5 Accuracy for 20 seconds
- Tier 2
- Porcine Alertness gives all targets +10 Accuracy for 20 seconds
- Tier 3
- Porcine Alertness gives all targets +13 Accuracy for 20 seconds
- Tier 4
- Porcine Alertness gives all targets +18 Accuracy for 20 seconds
- Tier 5
- Porcine Alertness gives all targets +23 Accuracy for 20 seconds
- Tier 6
- Porcine Alertness gives all targets +27 Accuracy for 20 seconds
Expand
|
|
of Infuriating Chomps |
Tier 12 - Strategic Chomp deals +36% damage and generates 270 less Rage |
Head, Necklace |
- Tier 1
- Strategic Chomp deals +3% damage and generates 50 less Rage
- Tier 2
- Strategic Chomp deals +6% damage and generates 70 less Rage
- Tier 3
- Strategic Chomp deals +9% damage and generates 90 less Rage
- Tier 4
- Strategic Chomp deals +12% damage and generates 110 less Rage
- Tier 5
- Strategic Chomp deals +15% damage and generates 130 less Rage
- Tier 6
- Strategic Chomp deals +18% damage and generates 150 less Rage
- Tier 7
- Strategic Chomp deals +21% damage and generates 170 less Rage
- Tier 8
- Strategic Chomp deals +24% damage and generates 190 less Rage
- Tier 9
- Strategic Chomp deals +27% damage and generates 210 less Rage
- Tier 10
- Strategic Chomp deals +30% damage and generates 230 less Rage
- Tier 11
- Strategic Chomp deals +33% damage and generates 250 less Rage
- Tier 12
- Strategic Chomp deals +36% damage and generates 270 less Rage
Expand
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|
|
Tier 6 - Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts |
MainHand |
- Tier 1
- Squeal uniformly diminishes all targets' entire aggro lists by 5%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Tier 2
- Squeal uniformly diminishes all targets' entire aggro lists by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Tier 3
- Squeal uniformly diminishes all targets' entire aggro lists by 15%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Tier 4
- Squeal uniformly diminishes all targets' entire aggro lists by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Tier 5
- Squeal uniformly diminishes all targets' entire aggro lists by 25%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Tier 6
- Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
Expand
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|
Tier 6 - Squeal boosts sprint speed by 9 for 10 seconds |
Feet |
- Tier 1
- Squeal boosts sprint speed by 2 for 10 seconds
- Tier 2
- Squeal boosts sprint speed by 4 for 10 seconds
- Tier 3
- Squeal boosts sprint speed by 5 for 10 seconds
- Tier 4
- Squeal boosts sprint speed by 6 for 10 seconds
- Tier 5
- Squeal boosts sprint speed by 7 for 10 seconds
- Tier 6
- Squeal boosts sprint speed by 9 for 10 seconds
Expand
|
|
of Piggy Bites |
Tier 6 - Pig Bite deals +16 damage |
Chest, Feet |
- Tier 1
- Pig Bite deals +2 damage
- Tier 2
- Pig Bite deals +4 damage
- Tier 3
- Pig Bite deals +6 damage
- Tier 4
- Pig Bite deals +9 damage
- Tier 5
- Pig Bite deals +13 damage
- Tier 6
- Pig Bite deals +16 damage
Expand
|
|
of Unnoticeable Bites |
Tier 12 - Pig Bite taunts -240 |
Head, Legs |
- Tier 1
- Pig Bite taunts -20
- Tier 2
- Pig Bite taunts -40
- Tier 3
- Pig Bite taunts -60
- Tier 4
- Pig Bite taunts -80
- Tier 5
- Pig Bite taunts -100
- Tier 6
- Pig Bite taunts -120
- Tier 7
- Pig Bite taunts -140
- Tier 8
- Pig Bite taunts -160
- Tier 9
- Pig Bite taunts -180
- Tier 10
- Pig Bite taunts -200
- Tier 11
- Pig Bite taunts -220
- Tier 12
- Pig Bite taunts -240
Expand
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|
|
Tier 12 - Harmlessness heals you for 120 health |
Hands, Necklace |
- Tier 1
- Harmlessness heals you for 10 health
- Tier 2
- Harmlessness heals you for 20 health
- Tier 3
- Harmlessness heals you for 30 health
- Tier 4
- Harmlessness heals you for 40 health
- Tier 5
- Harmlessness heals you for 50 health
- Tier 6
- Harmlessness heals you for 60 health
- Tier 7
- Harmlessness heals you for 70 health
- Tier 8
- Harmlessness heals you for 80 health
- Tier 9
- Harmlessness heals you for 90 health
- Tier 10
- Harmlessness heals you for 100 health
- Tier 11
- Harmlessness heals you for 110 health
- Tier 12
- Harmlessness heals you for 120 health
Expand
|
Mudbather's |
of Mudbaths |
Tier 12 - Mudbath Healing +60 |
Hands, MainHand |
- Tier 1
- Mudbath Healing +5
- Tier 2
- Mudbath Healing +10
- Tier 3
- Mudbath Healing +15
- Tier 4
- Mudbath Healing +20
- Tier 5
- Mudbath Healing +25
- Tier 6
- Mudbath Healing +30
- Tier 7
- Mudbath Healing +35
- Tier 8
- Mudbath Healing +40
- Tier 9
- Mudbath Healing +45
- Tier 10
- Mudbath Healing +50
- Tier 11
- Mudbath Healing +55
- Tier 12
- Mudbath Healing +60
Expand
|
|
of Pigginess |
Tier 6 - Pig Skill Base Damage +35% |
Head, Necklace |
- Tier 1
- Pig Skill Base Damage +10%
- Tier 2
- Pig Skill Base Damage +15%
- Tier 3
- Pig Skill Base Damage +20%
- Tier 4
- Pig Skill Base Damage +25%
- Tier 5
- Pig Skill Base Damage +30%
- Tier 6
- Pig Skill Base Damage +35%
Expand
|
|
of Defensive Chomping |
Tier 6 - Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds |
Legs, Hands |
- Tier 1
- Strategic Chomp boosts your mitigation versus physical damage +1 for 20 seconds
- Tier 2
- Strategic Chomp boosts your mitigation versus physical damage +2 for 20 seconds
- Tier 3
- Strategic Chomp boosts your mitigation versus physical damage +3 for 20 seconds
- Tier 4
- Strategic Chomp boosts your mitigation versus physical damage +4 for 20 seconds
- Tier 5
- Strategic Chomp boosts your mitigation versus physical damage +5 for 20 seconds
- Tier 6
- Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds
Expand
|
|
of Chomping All Foes |
Tier 12 - Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters |
Hands |
- Tier 1
- Pig Bite has a 3% chance to deal +40 damage and hit all targets within 5 meters
- Tier 2
- Pig Bite has a 6% chance to deal +40 damage and hit all targets within 5 meters
- Tier 3
- Pig Bite has a 9% chance to deal +40 damage and hit all targets within 5 meters
- Tier 4
- Pig Bite has a 12% chance to deal +40 damage and hit all targets within 5 meters
- Tier 5
- Pig Bite has a 15% chance to deal +40 damage and hit all targets within 5 meters
- Tier 6
- Pig Bite has a 18% chance to deal +40 damage and hit all targets within 5 meters
- Tier 7
- Pig Bite has a 21% chance to deal +40 damage and hit all targets within 5 meters
- Tier 8
- Pig Bite has a 24% chance to deal +40 damage and hit all targets within 5 meters
- Tier 9
- Pig Bite has a 27% chance to deal +40 damage and hit all targets within 5 meters
- Tier 10
- Pig Bite has a 30% chance to deal +40 damage and hit all targets within 5 meters
- Tier 11
- Pig Bite has a 33% chance to deal +40 damage and hit all targets within 5 meters
- Tier 12
- Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters
Expand
|
|
of Stable Pigginess |
Tier 6 - Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds |
Feet |
- Tier 1
- Porcine Alertness gives all targets +5% chance to ignore Stun effects for 20 seconds
- Tier 2
- Porcine Alertness gives all targets +10% chance to ignore Stun effects for 20 seconds
- Tier 3
- Porcine Alertness gives all targets +15% chance to ignore Stun effects for 20 seconds
- Tier 4
- Porcine Alertness gives all targets +20% chance to ignore Stun effects for 20 seconds
- Tier 5
- Porcine Alertness gives all targets +25% chance to ignore Stun effects for 20 seconds
- Tier 6
- Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds
Expand
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|
of Squealing |
Tier 12 - Squeal deals +250% damage |
Chest, Hands |
- Tier 1
- Squeal deals +30% damage
- Tier 2
- Squeal deals +50% damage
- Tier 3
- Squeal deals +70% damage
- Tier 4
- Squeal deals +90% damage
- Tier 5
- Squeal deals +110% damage
- Tier 6
- Squeal deals +130% damage
- Tier 7
- Squeal deals +150% damage
- Tier 8
- Squeal deals +170% damage
- Tier 9
- Squeal deals +190% damage
- Tier 10
- Squeal deals +210% damage
- Tier 11
- Squeal deals +230% damage
- Tier 12
- Squeal deals +250% damage
Expand
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|
|
Tier 12 - Porcine Alertness restores 45 armor to all targets |
Ring, OffHand, Legs |
- Tier 1
- Porcine Alertness restores 3 armor to all targets
- Tier 2
- Porcine Alertness restores 6 armor to all targets
- Tier 3
- Porcine Alertness restores 9 armor to all targets
- Tier 4
- Porcine Alertness restores 13 armor to all targets
- Tier 5
- Porcine Alertness restores 17 armor to all targets
- Tier 6
- Porcine Alertness restores 21 armor to all targets
- Tier 7
- Porcine Alertness restores 25 armor to all targets
- Tier 8
- Porcine Alertness restores 29 armor to all targets
- Tier 9
- Porcine Alertness restores 33 armor to all targets
- Tier 10
- Porcine Alertness restores 37 armor to all targets
- Tier 11
- Porcine Alertness restores 41 armor to all targets
- Tier 12
- Porcine Alertness restores 45 armor to all targets
Expand
|
|
of Resistant Grunts |
Tier 12 - Grunt of Abeyance grants all targets 21% mitigation from attacks, up to a maximum of 210 total mitigated damage. |
Legs, Necklace |
- Tier 1
- Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage.
- Tier 2
- Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage.
- Tier 3
- Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage.
- Tier 4
- Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage.
- Tier 5
- Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage.
- Tier 6
- Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage.
- Tier 7
- Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage.
- Tier 8
- Grunt of Abeyance grants all targets 17% mitigation from attacks, up to a maximum of 170 total mitigated damage.
- Tier 9
- Grunt of Abeyance grants all targets 18% mitigation from attacks, up to a maximum of 180 total mitigated damage.
- Tier 10
- Grunt of Abeyance grants all targets 19% mitigation from attacks, up to a maximum of 190 total mitigated damage.
- Tier 11
- Grunt of Abeyance grants all targets 20% mitigation from attacks, up to a maximum of 200 total mitigated damage.
- Tier 12
- Grunt of Abeyance grants all targets 21% mitigation from attacks, up to a maximum of 210 total mitigated damage.
Expand
|
Confusing |
of Harmless Confusion |
Tier 1 - Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about |
Hands |
|
|
of Crippling Punts |
Tier 6 - Pig Punt has a 80% chance to slow target's movement by 45% |
Head, OffHand |
- Tier 1
- Pig Punt has a 15% chance to slow target's movement by 45%
- Tier 2
- Pig Punt has a 30% chance to slow target's movement by 45%
- Tier 3
- Pig Punt has a 45% chance to slow target's movement by 45%
- Tier 4
- Pig Punt has a 60% chance to slow target's movement by 45%
- Tier 5
- Pig Punt has a 70% chance to slow target's movement by 45%
- Tier 6
- Pig Punt has a 80% chance to slow target's movement by 45%
Expand
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|
of Unshockable Sows |
Tier 12 - Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active |
Chest |
- Tier 1
- Direct Electricity Damage Reduction +3 when Pig is active, Indirect Electricity Damage Reduction +1 when Pig is active
- Tier 2
- Direct Electricity Damage Reduction +6 when Pig is active, Indirect Electricity Damage Reduction +2 when Pig is active
- Tier 3
- Direct Electricity Damage Reduction +9 when Pig is active, Indirect Electricity Damage Reduction +3 when Pig is active
- Tier 4
- Direct Electricity Damage Reduction +12 when Pig is active, Indirect Electricity Damage Reduction +4 when Pig is active
- Tier 5
- Direct Electricity Damage Reduction +15 when Pig is active, Indirect Electricity Damage Reduction +5 when Pig is active
- Tier 6
- Direct Electricity Damage Reduction +18 when Pig is active, Indirect Electricity Damage Reduction +6 when Pig is active
- Tier 7
- Direct Electricity Damage Reduction +21 when Pig is active, Indirect Electricity Damage Reduction +7 when Pig is active
- Tier 8
- Direct Electricity Damage Reduction +24 when Pig is active, Indirect Electricity Damage Reduction +8 when Pig is active
- Tier 9
- Direct Electricity Damage Reduction +27 when Pig is active, Indirect Electricity Damage Reduction +9 when Pig is active
- Tier 10
- Direct Electricity Damage Reduction +30 when Pig is active, Indirect Electricity Damage Reduction +10 when Pig is active
- Tier 11
- Direct Electricity Damage Reduction +33 when Pig is active, Indirect Electricity Damage Reduction +11 when Pig is active
- Tier 12
- Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active
Expand
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|
of Frenzied Healing |
Tier 6 - For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health |
Feet |
- Tier 1
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +10 Health
- Tier 2
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +15 Health
- Tier 3
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +20 Health
- Tier 4
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +28 Health
- Tier 5
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +36 Health
- Tier 6
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health
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of Punting |
Tier 12 - Pig Punt deals +89% damage |
OffHand, Feet |
- Tier 1
- Pig Punt deals +12% damage
- Tier 2
- Pig Punt deals +19% damage
- Tier 3
- Pig Punt deals +26% damage
- Tier 4
- Pig Punt deals +33% damage
- Tier 5
- Pig Punt deals +40% damage
- Tier 6
- Pig Punt deals +47% damage
- Tier 7
- Pig Punt deals +54% damage
- Tier 8
- Pig Punt deals +61% damage
- Tier 9
- Pig Punt deals +68% damage
- Tier 10
- Pig Punt deals +75% damage
- Tier 11
- Pig Punt deals +82% damage
- Tier 12
- Pig Punt deals +89% damage
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of Ignorable Punting |
Tier 6 - Pig Punt causes the target to ignore you for 8 seconds, or until you attack it again |
MainHand |
- Tier 1
- Pig Punt causes the target to ignore you for 3 seconds, or until you attack it again
- Tier 2
- Pig Punt causes the target to ignore you for 4 seconds, or until you attack it again
- Tier 3
- Pig Punt causes the target to ignore you for 5 seconds, or until you attack it again
- Tier 4
- Pig Punt causes the target to ignore you for 6 seconds, or until you attack it again
- Tier 5
- Pig Punt causes the target to ignore you for 7 seconds, or until you attack it again
- Tier 6
- Pig Punt causes the target to ignore you for 8 seconds, or until you attack it again
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Tier 12 - Porcine Alertness heals all targets for 40 health after a 15 second delay |
Chest, OffHand, MainHand |
- Tier 1
- Porcine Alertness heals all targets for 7 health after a 15 second delay
- Tier 2
- Porcine Alertness heals all targets for 10 health after a 15 second delay
- Tier 3
- Porcine Alertness heals all targets for 13 health after a 15 second delay
- Tier 4
- Porcine Alertness heals all targets for 16 health after a 15 second delay
- Tier 5
- Porcine Alertness heals all targets for 19 health after a 15 second delay
- Tier 6
- Porcine Alertness heals all targets for 22 health after a 15 second delay
- Tier 7
- Porcine Alertness heals all targets for 25 health after a 15 second delay
- Tier 8
- Porcine Alertness heals all targets for 28 health after a 15 second delay
- Tier 9
- Porcine Alertness heals all targets for 31 health after a 15 second delay
- Tier 10
- Porcine Alertness heals all targets for 34 health after a 15 second delay
- Tier 11
- Porcine Alertness heals all targets for 37 health after a 15 second delay
- Tier 12
- Porcine Alertness heals all targets for 40 health after a 15 second delay
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of Strategic Chomping |
Tier 12 - Strategic Chomp deals +125% damage |
Chest, Feet |
- Tier 1
- Strategic Chomp deals +15% damage
- Tier 2
- Strategic Chomp deals +25% damage
- Tier 3
- Strategic Chomp deals +35% damage
- Tier 4
- Strategic Chomp deals +45% damage
- Tier 5
- Strategic Chomp deals +55% damage
- Tier 6
- Strategic Chomp deals +65% damage
- Tier 7
- Strategic Chomp deals +75% damage
- Tier 8
- Strategic Chomp deals +85% damage
- Tier 9
- Strategic Chomp deals +95% damage
- Tier 10
- Strategic Chomp deals +105% damage
- Tier 11
- Strategic Chomp deals +115% damage
- Tier 12
- Strategic Chomp deals +125% damage
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Screeching |
of Ear-Exploding Squealing |
Tier 12 - Squeal deals 182 Trauma damage over 15 seconds |
Ring, Necklace |
- Tier 1
- Squeal deals 84 Trauma damage over 15 seconds
- Tier 2
- Squeal deals 91 Trauma damage over 15 seconds
- Tier 3
- Squeal deals 98 Trauma damage over 15 seconds
- Tier 4
- Squeal deals 105 Trauma damage over 15 seconds
- Tier 5
- Squeal deals 119 Trauma damage over 15 seconds
- Tier 6
- Squeal deals 126 Trauma damage over 15 seconds
- Tier 7
- Squeal deals 133 Trauma damage over 15 seconds
- Tier 8
- Squeal deals 140 Trauma damage over 15 seconds
- Tier 9
- Squeal deals 154 Trauma damage over 15 seconds
- Tier 10
- Squeal deals 161 Trauma damage over 15 seconds
- Tier 11
- Squeal deals 168 Trauma damage over 15 seconds
- Tier 12
- Squeal deals 182 Trauma damage over 15 seconds
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of Mud Armor |
Tier 6 - Mudbath causes the target to take 26% less damage from all attacks for 10 seconds |
Chest |
- Tier 1
- Mudbath causes the target to take 10% less damage from all attacks for 10 seconds
- Tier 2
- Mudbath causes the target to take 13% less damage from all attacks for 10 seconds
- Tier 3
- Mudbath causes the target to take 16% less damage from all attacks for 10 seconds
- Tier 4
- Mudbath causes the target to take 20% less damage from all attacks for 10 seconds
- Tier 5
- Mudbath causes the target to take 23% less damage from all attacks for 10 seconds
- Tier 6
- Mudbath causes the target to take 26% less damage from all attacks for 10 seconds
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of Thick Mud |
Tier 12 - Mudbath restores 84 armor to the target |
Ring, Feet |
- Tier 1
- Mudbath restores 7 armor to the target
- Tier 2
- Mudbath restores 14 armor to the target
- Tier 3
- Mudbath restores 21 armor to the target
- Tier 4
- Mudbath restores 28 armor to the target
- Tier 5
- Mudbath restores 35 armor to the target
- Tier 6
- Mudbath restores 42 armor to the target
- Tier 7
- Mudbath restores 49 armor to the target
- Tier 8
- Mudbath restores 56 armor to the target
- Tier 9
- Mudbath restores 63 armor to the target
- Tier 10
- Mudbath restores 70 armor to the target
- Tier 11
- Mudbath restores 77 armor to the target
- Tier 12
- Mudbath restores 84 armor to the target
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of Punting |
Tier 12 - Pig Punt deals +64% damage and taunts -240 |
Legs, Feet |
- Tier 1
- Pig Punt deals +7% damage and taunts -20
- Tier 2
- Pig Punt deals +13% damage and taunts -40
- Tier 3
- Pig Punt deals +19% damage and taunts -60
- Tier 4
- Pig Punt deals +24% damage and taunts -80
- Tier 5
- Pig Punt deals +29% damage and taunts -100
- Tier 6
- Pig Punt deals +34% damage and taunts -120
- Tier 7
- Pig Punt deals +39% damage and taunts -140
- Tier 8
- Pig Punt deals +44% damage and taunts -160
- Tier 9
- Pig Punt deals +49% damage and taunts -180
- Tier 10
- Pig Punt deals +54% damage and taunts -200
- Tier 11
- Pig Punt deals +59% damage and taunts -220
- Tier 12
- Pig Punt deals +64% damage and taunts -240
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Grunter's |
of Hardy Grunting |
Tier 12 - Grunt of Abeyance restores 45 Armor to all targets |
OffHand, MainHand |
- Tier 1
- Grunt of Abeyance restores 4 Armor to all targets
- Tier 2
- Grunt of Abeyance restores 7 Armor to all targets
- Tier 3
- Grunt of Abeyance restores 10 Armor to all targets
- Tier 4
- Grunt of Abeyance restores 13 Armor to all targets
- Tier 5
- Grunt of Abeyance restores 17 Armor to all targets
- Tier 6
- Grunt of Abeyance restores 21 Armor to all targets
- Tier 7
- Grunt of Abeyance restores 25 Armor to all targets
- Tier 8
- Grunt of Abeyance restores 29 Armor to all targets
- Tier 9
- Grunt of Abeyance restores 33 Armor to all targets
- Tier 10
- Grunt of Abeyance restores 37 Armor to all targets
- Tier 11
- Grunt of Abeyance restores 41 Armor to all targets
- Tier 12
- Grunt of Abeyance restores 45 Armor to all targets
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Tier 12 - Frenzy restores 24 power to all targets |
Legs, Ring |
- Tier 1
- Frenzy restores 2 power to all targets
- Tier 2
- Frenzy restores 4 power to all targets
- Tier 3
- Frenzy restores 6 power to all targets
- Tier 4
- Frenzy restores 8 power to all targets
- Tier 5
- Frenzy restores 10 power to all targets
- Tier 6
- Frenzy restores 12 power to all targets
- Tier 7
- Frenzy restores 14 power to all targets
- Tier 8
- Frenzy restores 16 power to all targets
- Tier 9
- Frenzy restores 18 power to all targets
- Tier 10
- Frenzy restores 20 power to all targets
- Tier 11
- Frenzy restores 22 power to all targets
- Tier 12
- Frenzy restores 24 power to all targets
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of Power-Grunting |
Tier 12 - Grunt of Abeyance restores 24 Power to all targets |
MainHand, Necklace |
- Tier 1
- Grunt of Abeyance restores 2 Power to all targets
- Tier 2
- Grunt of Abeyance restores 4 Power to all targets
- Tier 3
- Grunt of Abeyance restores 6 Power to all targets
- Tier 4
- Grunt of Abeyance restores 8 Power to all targets
- Tier 5
- Grunt of Abeyance restores 10 Power to all targets
- Tier 6
- Grunt of Abeyance restores 12 Power to all targets
- Tier 7
- Grunt of Abeyance restores 14 Power to all targets
- Tier 8
- Grunt of Abeyance restores 16 Power to all targets
- Tier 9
- Grunt of Abeyance restores 18 Power to all targets
- Tier 10
- Grunt of Abeyance restores 20 Power to all targets
- Tier 11
- Grunt of Abeyance restores 22 Power to all targets
- Tier 12
- Grunt of Abeyance restores 24 Power to all targets
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