Lycanthropy/Treasure Effects:By Slot
Lycanthropy Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Werewolf Base Damage +20%
- All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
- Pouncing Rake deals +113 Armor damage
- Blood of the Pack restores 65 Health over 30 seconds to you and your allies
- After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
- Sanguine Fangs Damage +60%
- See Red restores 42 Health and costs -16 Power
- See Red grants you 12% melee evasion
- Smell Fear deals +30% damage and taunts -360
- Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
- Skulk causes your next attack to deal +50% damage if it is a Crushing attack
Chest
- Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
- Claw and Double Claw restore 13 Health
- Werewolf Bite Damage +32%
- Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
- Double Claw Damage +30%
- Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
- Blood of the Pack Healing Boost +65
- Corpse-Eating Health Regeneration +12
- After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
Legs
- Trauma Damage +40% when Lycanthropy is active
- Bite restores 24 Health to you
- Pouncing Rake Damage +84
- Double Claw deals +85 armor damage
- Double Claw Power Cost -13
- Pack Attack Damage +35%
- Smell Fear Damage +46%
- Smell Fear deals +22% damage and further reduces Rage by 300
- Blood of the Pack Healing Boost +65
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
- When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035
Hands
- Taunt From Attack Damage -29%
- Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
- Future Pack Attacks to the same target deal +60 damage
- Bite, Pack Attack, and Smell Fear Damage +22%
- Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
- See Red restores 100 Armor
- See Red grants you 12% melee evasion
- Skulk grants you +20 Mitigation against all attacks
- Shadow Feint heals 98 health and 98 armor when you teleport
- Shadow Feint reduces the taunt of all your attacks by 27%
Feet
- Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
- Taunt From Attack Damage -29%
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%
- Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
- Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
- Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
- See Red heals you for 65 health
- Skulk grants you +20 Mitigation against all attacks
- After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
- Shadow Feint heals 98 health and 98 armor when you teleport
MainHand
- Trauma Damage +40% when Lycanthropy is active
- Werewolf Bite Damage +32%
- All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
- Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
- Pouncing Rake Damage +37%
- Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
- Sanguine Fangs Damage +60%
- See Red restores 100 Armor
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
OffHand
- Pouncing Rake deals +113 Armor damage
- Double Claw Damage +30%
- After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
- Sanguine Fangs deals +104 trauma damage over 8 seconds
- See Red restores 42 Health and costs -16 Power
- See Red increases the damage of your next attack by +200
- Smell Fear Damage +46%
- Smell Fear deals +22% damage and further reduces Rage by 300
- Blood of the Pack restores +45 Health to you and costs -12 Power
- Skulk grants you +50% Projectile Evasion
Necklace
- Werewolf Base Damage +20%
- Bite restores 24 Health to you
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%
- Future Pack Attacks to the same target deal +60 damage
- Bite, Pack Attack, and Smell Fear Damage +22%
- Sanguine Fangs deals +104 trauma damage over 8 seconds
- Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
- See Red increases the damage of your next attack by +200
- Blood of the Pack restores +45 Health to you and costs -12 Power
- When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035
Ring
- Claw and Double Claw restore 13 Health
- Pouncing Rake Damage +84
- Double Claw deals +85 armor damage
- Pouncing Rake Damage +37%
- Blood of the Pack restores 65 Health over 30 seconds to you and your allies
- Pack Attack Damage +35%
- See Red heals you for 65 health
- Smell Fear deals +30% damage and taunts -360
- Corpse-Eating Health Regeneration +12
- Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
- Skulk causes your next attack to deal +50% damage if it is a Crushing attack
Special1
Special2