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Lycanthropy/Treasure Effects:By Slot

Revision as of 19:36, 19 December 2016 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)

Lycanthropy Slot List

Note that this only shows the max-level version of each treasure effect. Head

  • Werewolf Base Damage +20%
  • All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
  • Pouncing Rake deals +113 Armor damage
  • Blood of the Pack restores 65 Health over 30 seconds to you and your allies
  • After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
  • Sanguine Fangs Damage +60%
  • See Red restores 42 Health and costs -16 Power
  • See Red grants you 12% melee evasion
  • Smell Fear deals +30% damage and taunts -360
  • Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
  • Skulk causes your next attack to deal +50% damage if it is a Crushing attack


Chest

  • Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
  • Claw and Double Claw restore 13 Health
  • Werewolf Bite Damage +32%
  • Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
  • Double Claw Damage +30%
  • Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
  • Blood of the Pack Healing Boost +65
  • Corpse-Eating Health Regeneration +12
  • After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked


Legs

  • Trauma Damage +40% when Lycanthropy is active
  • Bite restores 24 Health to you
  • Pouncing Rake Damage +84
  • Double Claw deals +85 armor damage
  • Double Claw Power Cost -13
  • Pack Attack Damage +35%
  • Smell Fear Damage +46%
  • Smell Fear deals +22% damage and further reduces Rage by 300
  • Blood of the Pack Healing Boost +65
  • After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
  • When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035


Hands

  • Taunt From Attack Damage -29%
  • Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
  • Future Pack Attacks to the same target deal +60 damage
  • Bite, Pack Attack, and Smell Fear Damage +22%
  • Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
  • See Red restores 100 Armor
  • See Red grants you 12% melee evasion
  • Skulk grants you +20 Mitigation against all attacks
  • Shadow Feint heals 98 health and 98 armor when you teleport
  • Shadow Feint reduces the taunt of all your attacks by 27%


Feet

  • Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
  • Taunt From Attack Damage -29%
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%
  • Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
  • Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
  • Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
  • See Red heals you for 65 health
  • Skulk grants you +20 Mitigation against all attacks
  • After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
  • Shadow Feint heals 98 health and 98 armor when you teleport


MainHand

  • Trauma Damage +40% when Lycanthropy is active
  • Werewolf Bite Damage +32%
  • All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
  • Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
  • Pouncing Rake Damage +37%
  • Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
  • Sanguine Fangs Damage +60%
  • See Red restores 100 Armor
  • After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage


OffHand

  • Pouncing Rake deals +113 Armor damage
  • Double Claw Damage +30%
  • After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
  • Sanguine Fangs deals +104 trauma damage over 8 seconds
  • See Red restores 42 Health and costs -16 Power
  • See Red increases the damage of your next attack by +200
  • Smell Fear Damage +46%
  • Smell Fear deals +22% damage and further reduces Rage by 300
  • Blood of the Pack restores +45 Health to you and costs -12 Power
  • Skulk grants you +50% Projectile Evasion


Necklace

  • Werewolf Base Damage +20%
  • Bite restores 24 Health to you
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%
  • Future Pack Attacks to the same target deal +60 damage
  • Bite, Pack Attack, and Smell Fear Damage +22%
  • Sanguine Fangs deals +104 trauma damage over 8 seconds
  • Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
  • See Red increases the damage of your next attack by +200
  • Blood of the Pack restores +45 Health to you and costs -12 Power
  • When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035


Ring

  • Claw and Double Claw restore 13 Health
  • Pouncing Rake Damage +84
  • Double Claw deals +85 armor damage
  • Pouncing Rake Damage +37%
  • Blood of the Pack restores 65 Health over 30 seconds to you and your allies
  • Pack Attack Damage +35%
  • See Red heals you for 65 health
  • Smell Fear deals +30% damage and taunts -360
  • Corpse-Eating Health Regeneration +12
  • Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
  • Skulk causes your next attack to deal +50% damage if it is a Crushing attack


Special1


Special2