Psychology/Treasure Effects:By Ability
Revision as of 19:24, 9 May 2017 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Psychology Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Psychology Base Damage +23%
- Psychology Base Damage +23%
- Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
- Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
But I Love You
- Soothe, But I Love You, and Cause Terror Damage +67
- Soothe, But I Love You, and Cause Terror Damage +67
- But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds
- But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds
- But I Love You deals +31% damage and stuns the target
Cause Terror
- Soothe, But I Love You, and Cause Terror Damage +67
- Soothe, But I Love You, and Cause Terror Damage +67
- Cause Terror Damage +174
- Cause Terror Damage +174
- Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds
- Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds
Fast Talk
- Fast Talk heals you for 31 health
- Fast Talk heals you for 31 health
- Fast Talk heals you for 50 armor
- Fast Talk heals you for 50 armor
- Fast Talk taunts -540 and reduces Rage by 800
- Fast Talk taunts -540 and reduces Rage by 800
Inspire Confidence
- Inspire Confidence / Positive Attitude Healing +59
- Inspire Confidence / Positive Attitude Healing +59
- Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
- Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
- Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds
- Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds
- Inspire Confidence restores +113 Health after a 15 second delay
- Inspire Confidence restores +113 Health after a 15 second delay
- Inspire Confidence restores +155 Health after a 25 second delay
- Inspire Confidence restores +155 Health after a 25 second delay
Mock
- Mock and Ridicule deal +35 damage and taunt +140
- Mock and Ridicule deal +35 damage and taunt +140
- Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds
- Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds
Pep Talk
- Pep Talk Healing +92
- Pep Talk Healing +92
- Pep Talk Healing +92
- Pep Talk Reuse Timer -4
- Pep Talk Reuse Timer -4
- Pep Talk removes ongoing Fire effects (up to 42 dmg/sec)
- Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)
- Pep Talk restores 41 Power
- Pep Talk restores 41 Power
- Pep Talk restores 98 Armor
- Pep Talk restores 98 Armor
Positive Attitude
- Inspire Confidence / Positive Attitude Healing +59
- Inspire Confidence / Positive Attitude Healing +59
- Positive Attitude Reuse Timer -13
- Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
- Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
- Positive Attitude increases your Core Attack Damage +94 for 15 seconds
- Positive Attitude increases your Core Attack Damage +94 for 15 seconds
- Positive Attitude increases your Poison Mitigation +14 for 30 seconds
Psychoanalyze
- Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds
- Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds
- Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds
- Psychoanalyze deals between 160 and 340 extra damage
- Psychoanalyze restores 101 Health to you after a 15 second delay
- Psychoanalyze restores 101 Health to you after a 15 second delay
- Psychoanalyze restores 134 Armor to you
- Psychoanalyze restores 134 Armor to you
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
Ridicule
- Mock and Ridicule deal +35 damage and taunt +140
- Mock and Ridicule deal +35 damage and taunt +140
- Ridicule boosts movement speed by 4 for 6 seconds
- Ridicule deals +45 health damage and taunts +375
- Ridicule deals +45 health damage and taunts +375
Soothe
- Soothe, But I Love You, and Cause Terror Damage +67
- Soothe, But I Love You, and Cause Terror Damage +67
- Soothe Damage +96
- Soothe Damage +96
- Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds
- Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds
- Soothe further reduces target's Rage by 700
- Soothe further reduces target's Rage by 700
Strike a Nerve
- Strike a Nerve Damage +44%
- Strike a Nerve Damage +44%
- Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Strike a Nerve deals +111 armor damage
- Strike a Nerve deals +111 armor damage
- Strike a Nerve deals between 52 and 150 extra damage
- Strike a Nerve deals between 52 and 150 extra damage
- Strike a Nerve generates no Rage and instead reduces Rage by 475
- Strike a Nerve generates no Rage and instead reduces Rage by 475
Tell Me About Your Mother
- Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds
- Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds
- Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds
- Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds
- Tell Me About Your Mother restores 123 Armor to you
- Tell Me About Your Mother restores 123 Armor to you
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
You Were Adopted
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
- You Were Adopted Damage +59%
- You Were Adopted Damage +59%
- You Were Adopted deals +42% damage and Power cost is -16
- You Were Adopted deals +42% damage and Power cost is -16
- You Were Adopted deals +42% damage and triggers the target's Vulnerability