Animal Handling/Treasure Effects:By Ability
Revision as of 11:43, 1 October 2018 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Animal Handling Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Direct Piercing Damage +14% when Animal Handling is active
- Direct Electricity Damage +14% when Animal Handling is active
Call Living Stabled Pet
- Animal Handling pets have +104 Max Health
- Animal Handling pets have +104 Max Health
- Animal Handling pets have +133 Max Armor
- Animal Handling pets have +133 Max Armor
- Animal Handling pets deal +30 direct damage with each attack
- Animal Handling pets deal +30 direct damage with each attack
- Animal Handling pets deal +18% direct damage with each attack
- Animal Handling pets deal +18% direct damage with each attack
- Animal Handling pets' Sic 'Em abilities taunt +1050
- Animal Handling pets' Sic 'Em abilities taunt +1050
- Animal Handling pets have +56 Enthusiasm (which boosts XP earned and critical-hit chance)
- Animal Handling pets have +56 Enthusiasm (which boosts XP earned and critical-hit chance)
- Animal Handling pets taunt as if they did +140% additional damage
- Animal Handling pets taunt as if they did +140% additional damage
- Animal Handling pets taunt their opponents 28% less
- Animal Handling pets taunt their opponents 28% less
- Animal Handling pet attacks bypass 29 mitigation derived from armor
- Animal Handling pet attacks bypass 29 mitigation derived from armor
- Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.)
- Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)
- Animal Handling pets' healing abilities, if any, restore +24% health
- Animal Handling pets' healing abilities, if any, restore +24% health
- Animal Handling pets gain 14% melee evasion
Call Stabled Pet #1
Clever Trick
Feed Pet
- Feed Pet restores 80 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 80 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second
- Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second
- Animal Handling Healing +84
- Animal Handling Healing +84
Get It Off Me
- Get It Off Me boosts your pet's attacks taunt an additional +240%
- Get It Off Me boosts your pet's attacks taunt an additional +240%
- Get It Off Me restores 100 Armor to you
- Get It Off Me restores 100 Armor to you
- Get It Off Me heals you for 85 Health after a 15 second delay
- Get It Off Me heals you for 85 Health after a 15 second delay
Monstrous Rage
- Monstrous Rage boosts your Slashing attack damage +16% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +16% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +17% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +17% for 8 seconds
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
Nimble Limbs
- Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)
- Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
Shrill Command
- Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command Damage +42%
- Shrill Command Damage +42%
- Shrill Command deals +23% damage and reduces the target's Rage by -425
- Shrill Command deals +23% damage and reduces the target's Rage by -425
Sic 'Em
- When you use Sic Em, your sprint speed increases by +8 for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +22 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +22 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +22 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +22 damage for 10 seconds
- Sic Em gives both you and your pet +28% Accuracy for 10 seconds
- Sic Em causes your pet's attacks to generate -168 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -168 Rage for 10 seconds
- Sic 'Em restores 35 Health to both you and your pet
- Sic 'Em restores 35 Health to both you and your pet
Tame Bear
Tame Big Cat
Tame Rat
That'll Do
- Animal Handling Healing +84
- Animal Handling Healing +84
- That'll Do restores 64 Health to your pet and 28 Power to you
- That'll Do restores 64 Health to your pet and 28 Power to you
Unnatural Wrath
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
- Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)
- Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time
- Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 140 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
Wild Endurance
- Wild Endurance heals your pet for 106 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 106 Health (or Armor if Health is full)
- Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds
- After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor