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Priest/Treasure Effects:By Ability

Revision as of 15:00, 23 January 2019 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)

Priest Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Priest Base Damage +23%
  • Priest Base Damage +23%
  • Chance to Evade Bursts +33% when Priest is active
  • Chance to Evade Bursts +33% when Priest is active
  • If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
  • If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
  • Direct Fire Damage +31 when Priest is active
  • Direct Fire Damage +31 when Priest is active


Admonish 8

  • The maximum Power restored by Admonish increases +9
  • The maximum Power restored by Admonish increases +9
  • Admonish boosts your Priest Damage +14 for 10 seconds (this effect does not stack with itself)
  • Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)


Castigate 7

  • Castigate Damage +85
  • Castigate Damage +85
  • Castigate Damage +49%
  • Castigate Damage +49%
  • When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target
  • When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target
  • Castigate deals Fire damage instead of Psychic, and deals +75% damage to Aberrations
  • Castigate boosts your Nice Attack Damage +84 for 8 seconds
  • Castigate boosts your Nice Attack Damage +84 for 8 seconds


Corrupt Hate 8

  • Corrupt Hate Damage +207
  • Corrupt Hate Damage +207
  • Corrupt Hate Damage +85%
  • Corrupt Hate Damage +85%
  • Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack
  • Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack


Exhilarate 5

  • Exhilarate Healing +31
  • Exhilarate Healing +31
  • For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
  • For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
  • Exhilarate restores 56 Armor over 8 seconds
  • Exhilarate restores 56 Armor over 8 seconds
  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds


Flamestrike 7

  • Flamestrike Damage +290
  • Flamestrike Damage +290
  • Flamestrike Damage +62%
  • Flamestrike Damage +62%
  • Flamestrike deals 425 Fire damage over 10 seconds
  • Flamestrike deals 425 Fire damage over 10 seconds


Give Warmth 4

  • Give Warmth restores 55 Health and +15 Body Heat
  • Give Warmth restores 55 Health and +15 Body Heat
  • Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack
  • Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack
  • Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds
  • Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds


Invigorate 6

  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Invigorate Healing +68
  • Invigorate Healing +68
  • Invigorate Armor Healing +100
  • Invigorate Armor Healing +100
  • Invigorate restores +20 Health, Armor, and Power
  • Invigorate restores +20 Health, Armor, and Power


Mend Flesh 8

  • Mend Flesh Healing +66
  • Mend Flesh Healing +66
  • Mend Flesh Armor Healing +98
  • Mend Flesh Armor Healing +98
  • Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds
  • Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds


Relentless Hope 3

  • Relentless Hope Healing +48
  • Relentless Hope Healing +48
  • Relentless Hope Power Restoration +31
  • Relentless Hope Power Restoration +31
  • Relentless Hope Armor Healing +75
  • Relentless Hope Armor Healing +75


Remedy 7

  • Remedy removes ongoing Fire effects (up to 29 dmg/sec)
  • Remedy restores 58 Armor
  • Remedy restores 58 Armor
  • Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
  • Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
  • Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target
  • Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target


Righteous Flame 7

  • Righteous Flame Direct Damage +135
  • Righteous Flame Direct Damage +135
  • Righteous Flame Direct Damage +56%
  • Righteous Flame Direct Damage +56%
  • Righteous Flame deals +185 Fire damage over 10 seconds
  • Righteous Flame deals +185 Fire damage over 10 seconds


Tether Soul 2

Triage 7

  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Triage Healing +39
  • Triage Healing +39
  • Triage gives the target +23.5% Melee Evasion for 10 seconds
  • Triage gives the target +29% Burst Evasion for 10 seconds
  • Triage costs no Power to cast and restores +33 Health, but takes +1 second to channel
  • Triage restores 70 Health over 15 seconds
  • Triage restores 70 Health over 15 seconds


Unfetter 2

  • Unfetter grants immunity to Knockback effects for 12 seconds
  • Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
  • Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
  • Unfetter boosts swim speed +2.8 m/s for 20 seconds
  • Unfetter boosts swim speed +2.8 m/s for 20 seconds
  • Unfetter restores 45 Power over 9 seconds
  • Unfetter restores 45 Power over 9 seconds