All Skills/Treasure Effects:By Slot
All Skills Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Armor Received from Patch Armor +67
- Taunt From Attack Damage +28%
- Direct Psychic Damage Reduction +24
- Combat XP Boost +4%
- Monster Rage Boost -7%
- Spore Bomb Damage +24%
- Major Healing abilities have a 65% chance to also restore 114 Armor
Chest
- Hygiene +1
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +49
- Armor Received from Patch Armor +67
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Inventory Slots +8
- Taunt From Attack Damage +28%
- Poison Damage Reduction +7
- Healing Received from Major Healing Abilities +44
- Accuracy Boost +18
- Stake The Heart Damage +62%
- Major Healing abilities have a 65% chance to restore an additional 76 Health
Legs
- Hygiene +1
- Sprint Speed Boost +1
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +49
- Inventory Slots +8
- Taunt From Attack Damage +28%
- Nature Damage Reduction +7
- Stake The Heart Damage +62%
- Major Healing abilities have a 65% chance to restore an additional 76 Health
Hands
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Trauma Damage Reduction +7
- Poison Damage (Direct&Per-Tick) +10
- Trauma Damage (Direct&Per-Tick) +10
- Nature Damage (Direct&Per-Tick) +10
- Monster Rage Boost -7%
- Fish Gut Damage +50%
- Healing of your Major Healing Abilities +42
Feet
- Hygiene +1
- Falling Damage -50%
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Armor Received from Patch Armor +67
- Direct Electricity Damage Reduction +24
- Spore Bomb Damage +24%
MainHand
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Fish Gut Damage +50%
- Healing of your Major Healing Abilities +42
OffHand
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +49
- Healing Received from Major Healing Abilities +44
- Crossbow Base Damage +32%
- Crossbow Reuse Timer -7.5
- Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds
- Crossbow abilities restore 116 health after a 15 second delay
- Crossbow abilities restore 174 armor after a 15 second delay
- Major Healing abilities have a 65% chance to also restore 114 Armor
Necklace
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Accuracy Boost +18
- Crossbow Reuse Timer -7.5
Ring
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Crossbow Base Damage +32%
Waist
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +19
- Armor from Combat Refresh Abilities +44
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +49
- Armor Received from Patch Armor +67
- Accuracy Boost +18