Cow/Treasure Effects:By Ability
Revision as of 23:14, 26 August 2019 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
Cow Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Cow Skill Base Damage +40%
- Cow Skill Base Damage +40%
- Max Armor +80 when Cow is active
- Max Armor +80 when Cow is active
- Indirect Nature Damage +40% when Cow is active
- Indirect Nature Damage +40% when Cow is active
- All Major Healing abilities targeting you restore +45 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +45 Health (while Cow skill active)
- You regenerate +16 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- Taunt From Attack Damage +105% when Cow is active
- Max Health +60 when Cow is active
- Max Health +60 when Cow is active
Bash 6
- Cow Bash Damage +65%
- Cow Bash Damage +65%
- Cow's Bash restores 33 Power to you
- Cow's Bash restores 33 Power to you
- Cow's Bash heals you for 50 health
- Cow's Bash heals you for 50 health
- Cow's Bash boosts your Nice Attack damage +160 for 9 seconds
- Cow's Bash inflicts bugs on the target, dealing 310 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 310 Nature damage over 10 seconds
Chew Cud 6
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds
- Chew Cud's chance to consume grass is -34%
- Chew Cud's chance to consume grass is -34%
- Chew Cud Healing +44
- Chew Cud Healing +44
Clobbering Hoof 8
- Clobbering Hoof Damage +52%
- Clobbering Hoof Damage +52%
- Clobbering Hoof attacks have a 50% chance to deal +102% damage
- Clobbering Hoof attacks have a 50% chance to deal +102% damage
- Clobbering Hoof deals +45% damage and taunts +400
- Clobbering Hoof deals +45% damage and taunts +400
- Clobbering Hoof infects the target, causing 220 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 220 Nature damage over 10 seconds
Collect Milk 3
Deadly Emission 6
- Deadly Emission Damage +38%
- Deadly Emission Damage +38%
- Deadly Emission Damage +80 and Reuse Timer -1 second
- Deadly Emission Damage +80 and Reuse Timer -1 second
- Deadly Emission Deals +255 Nature damage over 10 seconds and Taunts +400
- Deadly Emission Deals +255 Nature damage over 10 seconds and Taunts +400
- Deadly Emission Damage +46 and Targets are Knocked Backwards
Front Kick 8
- Cow's Front Kick has a 66% chance to deal +132 damage
- Cow's Front Kick has a 66% chance to deal +132 damage
- Cow's Front Kick Damage +89
- Cow's Front Kick Damage +89
- Cow's Front Kick deals +35% damage and taunts +340
- Cow's Front Kick deals +35% damage and taunts +340
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +68 damage
- Cow's Front Kick causes the next attack that hits you to deal -39% damage
- Cow's Front Kick causes the next attack that hits you to deal -39% damage
Graze
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
Moo of Calm 6
- Moo of Calm heals +80 health
- Moo of Calm heals +80 health
- Moo of Calm restores +50 power
- Moo of Calm restores +50 power
- Moo of Calm restores +100 armor
- Moo of Calm restores +100 armor
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 32. This absorbed damage is added to your next Stampede attack at a 200% rate.
Moo of Determination 6
- For 10 seconds after using Moo of Determination, all attacks deal +56 damage
- For 10 seconds after using Moo of Determination, all attacks deal +56 damage
- Moo of Determination restores +110 armor
- Moo of Determination restores +110 armor
- Moo of Determination restores 144 Health over 9 seconds
- Moo of Determination restores 144 Health over 9 seconds
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 24. This absorbed damage is added to your next Front Kick.
Stampede 9
- Stampede has a 50% chance to deal +56 damage
- Stampede has a 50% chance to deal +56 damage
- Stampede Taunt +310
- Stampede Taunt +310
Tough Hoof 6
- Tough Hoof deals +43% damage and taunts +640
- Tough Hoof deals +43% damage and taunts +640
- Tough Hoof immediately restores 73 armor
- Tough Hoof immediately restores 73 armor
- Tough Hoof has a 66% chance to deal +78% damage and taunt +700
- Tough Hoof has a 66% chance to deal +78% damage and taunt +700
- Tough Hoof Activation Healing +48
- Tough Hoof Activation Healing +48
- Tough Hoof deals 144 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 144 Trauma damage to the target each time they attack and damage you (within 8 seconds)