Open main menu

Project: Gorgon Wiki β

SausageJavelins

Joined 23 August 2017
Revision as of 02:18, 21 October 2020 by SausageJavelins (talk | contribs) (added some placeholder text)

SJ's Pro Tip Checklist

Useful info for players

User Interface

Target Categories

  • Targeting in Project: Gorgon is broken down into three categories: players, monsters, and "non-combatants" which include items, portals, and NPCs
  • The default setup relies on the Tab key to cycle through all targets in the visible scene
  • One strategy is to assign each category of previous and next targets to keyboard keys, allowing one to select more specifically
  • For example, I have the square brackets [ & ] set to select non-combatants, colon and quote : & " set to select monsters, and angle brackets < & > set to select players
  • Tab & Ctrl + Tab can be mapped to previous and next target, respectively, all categories.

UI and Screenshots

  • You can hide the UI to take great-looking screenshots by assigning Turn On/Off GUI Windows to a keyboard key
  • Regular and high-resolution screenshot functions can be mapped to keys, high-res is resolution multiplied by special setting SuperScreenShotRes
  • For example, I hide the GUI with Insert and take high-res screenshots with Home

Party Members

Loadouts

  • Upon reaching level 25 in your first combat skill you get two loadouts to use, and one loadout for every skill past level 50, maximum 9 loadouts
  • You can change loadouts using the star icon next to your combat bar, or you can assign a key or key combo
  • For example, I have loadouts 1 through 9 set as Shift + F1 through Shift + F9, respectively, as nothing in the game uses that combo by default

Chat/Commands

/wiki

/swiki

/isearch

/behavior

/age

Tooltips

Share In Chat

More Info

Split Stack

Practical Summoning