Fishing/Abilities
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Click "Expand" on the box below to view a complete list of Abilities for the Fishing skill.
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
5 | Fish Gut | Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.) This is a Core Attack. |
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. | Damage: 28 Nature | Power Cost: 13 Range: 5 Cooldown: 12 |
Leveling | |
15 | Fish Gut 2 | Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.) This is a Core Attack. |
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. | Damage: 53 Nature | Power Cost: 18 Range: 5 Cooldown: 12 |
Leveling | |
25 | Fish Gut 3 | Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.) This is a Core Attack. |
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. | Damage: 85 Nature | Power Cost: 22 Range: 5 Cooldown: 12 |
Leveling | |
45 | Fish Gut 4 | Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.) This is a Core Attack. |
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. | Damage: 189 Nature | Power Cost: 31 Range: 5 Cooldown: 12 |
Leveling | |
60 | Fish Gut 5 | Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.) This is a Core Attack. |
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. | Damage: 318 Nature | Power Cost: 36 Range: 5 Cooldown: 12 |
Leveling |