Lycanthropy/Treasure Effects:By Slot
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Lycanthropy Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Lycanthropy Base Damage +40%
- Max Health +35 when Lycanthropy is active
- Pouncing Rake deals +172 Armor damage
- Blood of the Pack restores 90 Health over 10 seconds to you and your allies
- After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
- Sanguine Fangs Damage +63%
- See Red deals +36 damage and Power cost is -16
- See Red grants you 14% melee evasion for 8 seconds
- Smell Fear deals +36% damage and taunts -480
- When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
- Skulk causes your next attack to deal +43% damage if it is a Crushing attack
Chest
- Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
- Claw and Double Claw restore 18 Health
- Werewolf Bite Damage +36%
- Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
- Double Claw Damage +34%
- Sanguine Fangs suddenly deals 280 Trauma damage after an 8-second delay
- Blood of the Pack Healing Boost +85
- Corpse-Eating Health Regeneration +16
- Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
Legs
- Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
- Bite restores 30 Health to you
- Pouncing Rake Damage +121
- Double Claw Damage +88
- Double Claw Power Cost -17
- Pack Attack Damage +41%
- Smell Fear Damage +55%
- Smell Fear deals +27% damage and further reduces Rage by 400
- Blood of the Pack Healing Boost +85
- Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
- When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
Hands
- Taunt From Attack Damage -27.5% when Lycanthropy is active
- Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
- Future Pack Attacks to the same target deal +80 damage
- Bite, Pack Attack, and Smell Fear Damage +24%
- Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
- For 8 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
- See Red grants you 14% melee evasion for 8 seconds
- Skulk grants you +24 Mitigation against all attacks
- When you teleport via Shadow Feint, you recover 100 Health
- Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport
Feet
- Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
- Taunt From Attack Damage -27.5% when Lycanthropy is active
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
- Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
- Sanguine Fangs suddenly deals 280 Trauma damage after an 8-second delay
- See Red heals you for 38 health
- Skulk grants you +24 Mitigation against all attacks
- Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
- When you teleport via Shadow Feint, you recover 100 Health
MainHand
- Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
- Werewolf Bite Damage +36%
- Max Health +35 when Lycanthropy is active
- Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
- Pouncing Rake Damage +44%
- Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
- Sanguine Fangs Damage +63%
- For 8 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
- Corpse-Eating Power Regeneration +9
- Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
OffHand
- Pouncing Rake deals +172 Armor damage
- Double Claw Damage +34%
- After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
- Sanguine Fangs deals +224 trauma damage over 8 seconds
- See Red deals +36 damage and Power cost is -16
- See Red increases the damage of your next attack by +95
- Smell Fear Damage +55%
- Smell Fear deals +27% damage and further reduces Rage by 400
- Blood of the Pack restores +71 Health to you and costs -12 Power
- Skulk grants you +70% Projectile Evasion
Necklace
- Lycanthropy Base Damage +40%
- Bite restores 30 Health to you
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Future Pack Attacks to the same target deal +80 damage
- Bite, Pack Attack, and Smell Fear Damage +24%
- Sanguine Fangs deals +224 trauma damage over 8 seconds
- Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
- See Red increases the damage of your next attack by +95
- Blood of the Pack restores +71 Health to you and costs -12 Power
- When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
Ring
- Claw and Double Claw restore 18 Health
- Pouncing Rake Damage +121
- Double Claw Damage +88
- Pouncing Rake Damage +44%
- Blood of the Pack restores 90 Health over 10 seconds to you and your allies
- Pack Attack Damage +41%
- See Red heals you for 38 health
- Smell Fear deals +36% damage and taunts -480
- Corpse-Eating Health Regeneration +16
- When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
- Skulk causes your next attack to deal +43% damage if it is a Crushing attack