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Deer/Treasure Effects

Revision as of 12:21, 25 May 2021 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)

See also: Deer/Treasure Effects:By Slot

See also: Deer/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot Other Versions
of Deeriness Level 80 - Deer Skill Base Damage +40% Head, Necklace

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  • Level 10
Deer Skill Damage +5
  • Level 20
Deer Skill Base Damage +10%
  • Level 30
Deer Skill Base Damage +15%
  • Level 40
Deer Skill Base Damage +20%
  • Level 50
Deer Skill Base Damage +25%
  • Level 60
Deer Skill Base Damage +30%
  • Level 70
Deer Skill Base Damage +35%
  • Level 80
Deer Skill Base Damage +40%
of Deer Kicks Level 80 - Deer Kick deals +47 damage and grants you -10% Fire Vulnerability for 10 seconds Chest, Feet

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  • Level 10
Deer Kick deals +5 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 20
Deer Kick deals +11 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 30
Deer Kick deals +17 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 40
Deer Kick deals +23 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 50
Deer Kick deals +29 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 60
Deer Kick deals +35 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 70
Deer Kick deals +41 damage and grants you -10% Fire Vulnerability for 10 seconds
  • Level 80
Deer Kick deals +47 damage and grants you -10% Fire Vulnerability for 10 seconds
of the Hoofstorm Level 80 - Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +240 damage. Hands

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  • Level 10
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +30 damage.
  • Level 20
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +60 damage.
  • Level 30
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +90 damage.
  • Level 40
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +120 damage.
  • Level 50
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +150 damage.
  • Level 60
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +180 damage.
  • Level 70
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +210 damage.
  • Level 80
Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +240 damage.
of Nature's Hidden Danger Level 80 - Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 310 Nature damage over 5 seconds Hands, Necklace

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  • Level 10
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 35 Nature damage over 5 seconds
  • Level 20
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 70 Nature damage over 5 seconds
  • Level 30
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 110 Nature damage over 5 seconds
  • Level 40
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 150 Nature damage over 5 seconds
  • Level 50
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 190 Nature damage over 5 seconds
  • Level 60
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 230 Nature damage over 5 seconds
  • Level 70
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 270 Nature damage over 5 seconds
  • Level 80
Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 310 Nature damage over 5 seconds
Level 80 - Deer Kick deals +70 damage and reduces target's Rage by -160 MainHand, OffHand

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  • Level 10
Deer Kick deals +14 damage and reduces target's Rage by -20
  • Level 20
Deer Kick deals +22 damage and reduces target's Rage by -40
  • Level 30
Deer Kick deals +30 damage and reduces target's Rage by -60
  • Level 40
Deer Kick deals +38 damage and reduces target's Rage by -80
  • Level 50
Deer Kick deals +46 damage and reduces target's Rage by -100
  • Level 60
Deer Kick deals +54 damage and reduces target's Rage by -120
  • Level 70
Deer Kick deals +62 damage and reduces target's Rage by -140
  • Level 80
Deer Kick deals +70 damage and reduces target's Rage by -160
of Antlery Level 80 - Deer Kick deals +29% damage and taunts +252 MainHand, Legs

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  • Level 5
Deer Kick deals +8% damage and taunts +24
  • Level 10
Deer Kick deals +9% damage and taunts +36
  • Level 15
Deer Kick deals +10% damage and taunts +48
  • Level 20
Deer Kick deals +11% damage and taunts +60
  • Level 25
Deer Kick deals +12% damage and taunts +72
  • Level 30
Deer Kick deals +13% damage and taunts +84
  • Level 35
Deer Kick deals +14% damage and taunts +96
  • Level 40
Deer Kick deals +15% damage and taunts +108
  • Level 45
Deer Kick deals +16% damage and taunts +120
  • Level 50
Deer Kick deals +17% damage and taunts +132
  • Level 55
Deer Kick deals +19% damage and taunts +144
  • Level 60
Deer Kick deals +21% damage and taunts +156
  • Level 65
Deer Kick deals +23% damage and taunts +180
  • Level 70
Deer Kick deals +25% damage and taunts +204
  • Level 75
Deer Kick deals +27% damage and taunts +228
  • Level 80
Deer Kick deals +29% damage and taunts +252
Summoning of Bash-Attraction Level 80 - Deer Bash has a 15% chance to summon a deer ally for 30 seconds Hands, Feet

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  • Level 10
Deer Bash has a 1% chance to summon a deer ally for 30 seconds
  • Level 20
Deer Bash has a 3% chance to summon a deer ally for 30 seconds
  • Level 30
Deer Bash has a 5% chance to summon a deer ally for 30 seconds
  • Level 40
Deer Bash has a 7% chance to summon a deer ally for 30 seconds
  • Level 50
Deer Bash has a 9% chance to summon a deer ally for 30 seconds
  • Level 60
Deer Bash has a 11% chance to summon a deer ally for 30 seconds
  • Level 70
Deer Bash has a 13% chance to summon a deer ally for 30 seconds
  • Level 80
Deer Bash has a 15% chance to summon a deer ally for 30 seconds
of Antlery Level 80 - Deer Bash Damage +58% Chest, OffHand

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  • Level 5
Deer Bash Damage +8%
  • Level 10
Deer Bash Damage +11%
  • Level 15
Deer Bash Damage +14%
  • Level 20
Deer Bash Damage +17%
  • Level 25
Deer Bash Damage +20%
  • Level 30
Deer Bash Damage +23%
  • Level 35
Deer Bash Damage +26%
  • Level 40
Deer Bash Damage +29%
  • Level 45
Deer Bash Damage +32%
  • Level 50
Deer Bash Damage +35%
  • Level 55
Deer Bash Damage +38%
  • Level 60
Deer Bash Damage +42%
  • Level 65
Deer Bash Damage +46%
  • Level 70
Deer Bash Damage +50%
  • Level 75
Deer Bash Damage +54%
  • Level 80
Deer Bash Damage +58%
Lucky Basher's Level 80 - Deer Bash has a 60% chance to deal +110% damage Hands, Ring

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  • Level 5
Deer Bash has a 60% chance to deal +20% damage
  • Level 10
Deer Bash has a 60% chance to deal +26% damage
  • Level 15
Deer Bash has a 60% chance to deal +32% damage
  • Level 20
Deer Bash has a 60% chance to deal +38% damage
  • Level 25
Deer Bash has a 60% chance to deal +44% damage
  • Level 30
Deer Bash has a 60% chance to deal +50% damage
  • Level 35
Deer Bash has a 60% chance to deal +56% damage
  • Level 40
Deer Bash has a 60% chance to deal +62% damage
  • Level 45
Deer Bash has a 60% chance to deal +68% damage
  • Level 50
Deer Bash has a 60% chance to deal +74% damage
  • Level 55
Deer Bash has a 60% chance to deal +80% damage
  • Level 60
Deer Bash has a 60% chance to deal +86% damage
  • Level 65
Deer Bash has a 60% chance to deal +92% damage
  • Level 70
Deer Bash has a 60% chance to deal +98% damage
  • Level 75
Deer Bash has a 60% chance to deal +104% damage
  • Level 80
Deer Bash has a 60% chance to deal +110% damage
Level 80 - Deer Bash heals 40 health OffHand, Ring

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  • Level 5
Deer Bash heals 3 health
  • Level 10
Deer Bash heals 6 health
  • Level 15
Deer Bash heals 8 health
  • Level 20
Deer Bash heals 11 health
  • Level 25
Deer Bash heals 13 health
  • Level 30
Deer Bash heals 16 health
  • Level 35
Deer Bash heals 18 health
  • Level 40
Deer Bash heals 21 health
  • Level 45
Deer Bash heals 23 health
  • Level 50
Deer Bash heals 26 health
  • Level 55
Deer Bash heals 28 health
  • Level 60
Deer Bash heals 30 health
  • Level 65
Deer Bash heals 32 health
  • Level 70
Deer Bash heals 35 health
  • Level 75
Deer Bash heals 37 health
  • Level 80
Deer Bash heals 40 health
of Deceitful Eyes Level 80 - Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +190 damage Legs, MainHand, Ring

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  • Level 5
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +10 damage
  • Level 10
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +22 damage
  • Level 15
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +34 damage
  • Level 20
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +46 damage
  • Level 25
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +58 damage
  • Level 30
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +70 damage
  • Level 35
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +82 damage
  • Level 40
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +94 damage
  • Level 45
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +106 damage
  • Level 50
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +118 damage
  • Level 55
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +130 damage
  • Level 60
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +142 damage
  • Level 65
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +154 damage
  • Level 70
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +166 damage
  • Level 75
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +178 damage
  • Level 80
Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +190 damage
of Armored Glances Level 80 - Doe Eyes mitigates +16 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +32 more Legs, Necklace

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  • Level 5
Doe Eyes mitigates +1 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +2 more
  • Level 10
Doe Eyes mitigates +2 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +4 more
  • Level 15
Doe Eyes mitigates +3 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +6 more
  • Level 20
Doe Eyes mitigates +4 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +8 more
  • Level 25
Doe Eyes mitigates +5 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +10 more
  • Level 30
Doe Eyes mitigates +6 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +12 more
  • Level 35
Doe Eyes mitigates +7 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +14 more
  • Level 40
Doe Eyes mitigates +8 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +16 more
  • Level 45
Doe Eyes mitigates +9 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +18 more
  • Level 50
Doe Eyes mitigates +10 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +20 more
  • Level 55
Doe Eyes mitigates +11 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +22 more
  • Level 60
Doe Eyes mitigates +12 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +24 more
  • Level 65
Doe Eyes mitigates +13 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +26 more
  • Level 70
Doe Eyes mitigates +14 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +28 more
  • Level 75
Doe Eyes mitigates +15 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +30 more
  • Level 80
Doe Eyes mitigates +16 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +32 more
Level 80 - Doe Eyes restores 44 power Head, Chest

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  • Level 5
Doe Eyes restores 3 power
  • Level 10
Doe Eyes restores 6 power
  • Level 15
Doe Eyes restores 9 power
  • Level 20
Doe Eyes restores 12 power
  • Level 25
Doe Eyes restores 15 power
  • Level 30
Doe Eyes restores 18 power
  • Level 35
Doe Eyes restores 21 power
  • Level 40
Doe Eyes restores 24 power
  • Level 45
Doe Eyes restores 27 power
  • Level 50
Doe Eyes restores 30 power
  • Level 55
Doe Eyes restores 33 power
  • Level 60
Doe Eyes restores 36 power
  • Level 65
Doe Eyes restores 38 power
  • Level 70
Doe Eyes restores 40 power
  • Level 75
Doe Eyes restores 42 power
  • Level 80
Doe Eyes restores 44 power
Level 80 - For 10 seconds after using Doe Eyes, you mitigate +36 from all attacks, and a further +72 from Elite attacks Necklace, Feet

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  • Level 5
For 10 seconds after using Doe Eyes, you mitigate +6 from all attacks, and a further +12 from Elite attacks
  • Level 10
For 10 seconds after using Doe Eyes, you mitigate +8 from all attacks, and a further +16 from Elite attacks
  • Level 15
For 10 seconds after using Doe Eyes, you mitigate +10 from all attacks, and a further +20 from Elite attacks
  • Level 20
For 10 seconds after using Doe Eyes, you mitigate +12 from all attacks, and a further +24 from Elite attacks
  • Level 25
For 10 seconds after using Doe Eyes, you mitigate +14 from all attacks, and a further +28 from Elite attacks
  • Level 30
For 10 seconds after using Doe Eyes, you mitigate +16 from all attacks, and a further +32 from Elite attacks
  • Level 35
For 10 seconds after using Doe Eyes, you mitigate +18 from all attacks, and a further +36 from Elite attacks
  • Level 40
For 10 seconds after using Doe Eyes, you mitigate +20 from all attacks, and a further +40 from Elite attacks
  • Level 45
For 10 seconds after using Doe Eyes, you mitigate +22 from all attacks, and a further +44 from Elite attacks
  • Level 50
For 10 seconds after using Doe Eyes, you mitigate +24 from all attacks, and a further +48 from Elite attacks
  • Level 55
For 10 seconds after using Doe Eyes, you mitigate +26 from all attacks, and a further +52 from Elite attacks
  • Level 60
For 10 seconds after using Doe Eyes, you mitigate +28 from all attacks, and a further +56 from Elite attacks
  • Level 65
For 10 seconds after using Doe Eyes, you mitigate +30 from all attacks, and a further +60 from Elite attacks
  • Level 70
For 10 seconds after using Doe Eyes, you mitigate +32 from all attacks, and a further +64 from Elite attacks
  • Level 75
For 10 seconds after using Doe Eyes, you mitigate +34 from all attacks, and a further +68 from Elite attacks
  • Level 80
For 10 seconds after using Doe Eyes, you mitigate +36 from all attacks, and a further +72 from Elite attacks
Cute of Cuteness Level 80 - Cuteness Overload Damage +270 Legs, Necklace

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  • Level 10
Cuteness Overload Damage +25
  • Level 20
Cuteness Overload Damage +60
  • Level 30
Cuteness Overload Damage +95
  • Level 40
Cuteness Overload Damage +130
  • Level 50
Cuteness Overload Damage +165
  • Level 60
Cuteness Overload Damage +200
  • Level 70
Cuteness Overload Damage +235
  • Level 80
Cuteness Overload Damage +270
of Adorable Fleeing Level 80 - Cuteness Overload heals you for 72 health and increases your movement speed by +6 for 8 seconds Hands, Feet

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  • Level 10
Cuteness Overload heals you for 8 health and increases your movement speed by +1 for 8 seconds
  • Level 20
Cuteness Overload heals you for 16 health and increases your movement speed by +2 for 8 seconds
  • Level 30
Cuteness Overload heals you for 24 health and increases your movement speed by +3 for 8 seconds
  • Level 40
Cuteness Overload heals you for 32 health and increases your movement speed by +4 for 8 seconds
  • Level 50
Cuteness Overload heals you for 40 health and increases your movement speed by +5 for 8 seconds
  • Level 60
Cuteness Overload heals you for 48 health and increases your movement speed by +6 for 8 seconds
  • Level 70
Cuteness Overload heals you for 60 health and increases your movement speed by +6 for 8 seconds
  • Level 80
Cuteness Overload heals you for 72 health and increases your movement speed by +6 for 8 seconds
of Energetic Bounding Level 80 - Max Power +31 when Deer is active, Sprint Boost (Out of Combat) +4.5 when Deer is active Hands, OffHand

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  • Level 5
Max Power +1 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 10
Max Power +3 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 15
Max Power +5 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 20
Max Power +7 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 25
Max Power +9 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 30
Max Power +11 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 35
Max Power +13 when Deer is active, Sprint Boost (Out of Combat) +3 when Deer is active
  • Level 40
Max Power +15 when Deer is active, Sprint Boost (Out of Combat) +4 when Deer is active
  • Level 45
Max Power +17 when Deer is active, Sprint Boost (Out of Combat) +4 when Deer is active
  • Level 50
Max Power +19 when Deer is active, Sprint Boost (Out of Combat) +4 when Deer is active
  • Level 55
Max Power +21 when Deer is active, Sprint Boost (Out of Combat) +4 when Deer is active
  • Level 60
Max Power +23 when Deer is active, Sprint Boost (Out of Combat) +4 when Deer is active
  • Level 65
Max Power +25 when Deer is active, Sprint Boost (Out of Combat) +4.5 when Deer is active
  • Level 70
Max Power +27 when Deer is active, Sprint Boost (Out of Combat) +4.5 when Deer is active
  • Level 75
Max Power +29 when Deer is active, Sprint Boost (Out of Combat) +4.5 when Deer is active
  • Level 80
Max Power +31 when Deer is active, Sprint Boost (Out of Combat) +4.5 when Deer is active
Cute of Guilty Looks Level 80 - Cuteness Overload Damage +60% MainHand, Feet

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  • Level 5
Cuteness Overload Damage +10%
  • Level 10
Cuteness Overload Damage +13%
  • Level 15
Cuteness Overload Damage +16%
  • Level 20
Cuteness Overload Damage +19%
  • Level 25
Cuteness Overload Damage +22%
  • Level 30
Cuteness Overload Damage +25%
  • Level 35
Cuteness Overload Damage +28%
  • Level 40
Cuteness Overload Damage +31%
  • Level 45
Cuteness Overload Damage +34%
  • Level 50
Cuteness Overload Damage +37%
  • Level 55
Cuteness Overload Damage +40%
  • Level 60
Cuteness Overload Damage +44%
  • Level 65
Cuteness Overload Damage +48%
  • Level 70
Cuteness Overload Damage +52%
  • Level 75
Cuteness Overload Damage +56%
  • Level 80
Cuteness Overload Damage +60%
of Tough Cuteness Level 80 - Cuteness Overload restores 135 armor to you Legs, Feet

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  • Level 5
Cuteness Overload restores 15 armor to you
  • Level 10
Cuteness Overload restores 23 armor to you
  • Level 15
Cuteness Overload restores 31 armor to you
  • Level 20
Cuteness Overload restores 39 armor to you
  • Level 25
Cuteness Overload restores 47 armor to you
  • Level 30
Cuteness Overload restores 55 armor to you
  • Level 35
Cuteness Overload restores 63 armor to you
  • Level 40
Cuteness Overload restores 71 armor to you
  • Level 45
Cuteness Overload restores 79 armor to you
  • Level 50
Cuteness Overload restores 87 armor to you
  • Level 55
Cuteness Overload restores 95 armor to you
  • Level 60
Cuteness Overload restores 103 armor to you
  • Level 65
Cuteness Overload restores 111 armor to you
  • Level 70
Cuteness Overload restores 119 armor to you
  • Level 75
Cuteness Overload restores 127 armor to you
  • Level 80
Cuteness Overload restores 135 armor to you
of Lingering Cuteness Level 80 - Cuteness Overload deals 522 Psychic health damage over 12 seconds Chest, OffHand

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  • Level 5
Cuteness Overload deals 48 Psychic health damage over 12 seconds
  • Level 10
Cuteness Overload deals 78 Psychic health damage over 12 seconds
  • Level 15
Cuteness Overload deals 108 Psychic health damage over 12 seconds
  • Level 20
Cuteness Overload deals 138 Psychic health damage over 12 seconds
  • Level 25
Cuteness Overload deals 168 Psychic health damage over 12 seconds
  • Level 30
Cuteness Overload deals 198 Psychic health damage over 12 seconds
  • Level 35
Cuteness Overload deals 228 Psychic health damage over 12 seconds
  • Level 40
Cuteness Overload deals 258 Psychic health damage over 12 seconds
  • Level 45
Cuteness Overload deals 288 Psychic health damage over 12 seconds
  • Level 50
Cuteness Overload deals 318 Psychic health damage over 12 seconds
  • Level 55
Cuteness Overload deals 348 Psychic health damage over 12 seconds
  • Level 60
Cuteness Overload deals 378 Psychic health damage over 12 seconds
  • Level 65
Cuteness Overload deals 414 Psychic health damage over 12 seconds
  • Level 70
Cuteness Overload deals 450 Psychic health damage over 12 seconds
  • Level 75
Cuteness Overload deals 486 Psychic health damage over 12 seconds
  • Level 80
Cuteness Overload deals 522 Psychic health damage over 12 seconds
of Knockout Cuteness Level 80 - Cuteness Overload deals +160 damage and knocks the target backwards Ring

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  • Level 5
Cuteness Overload deals +8 damage and knocks the target backwards
  • Level 10
Cuteness Overload deals +16 damage and knocks the target backwards
  • Level 15
Cuteness Overload deals +24 damage and knocks the target backwards
  • Level 20
Cuteness Overload deals +32 damage and knocks the target backwards
  • Level 25
Cuteness Overload deals +40 damage and knocks the target backwards
  • Level 30
Cuteness Overload deals +48 damage and knocks the target backwards
  • Level 35
Cuteness Overload deals +56 damage and knocks the target backwards
  • Level 40
Cuteness Overload deals +64 damage and knocks the target backwards
  • Level 45
Cuteness Overload deals +72 damage and knocks the target backwards
  • Level 50
Cuteness Overload deals +80 damage and knocks the target backwards
  • Level 55
Cuteness Overload deals +88 damage and knocks the target backwards
  • Level 60
Cuteness Overload deals +96 damage and knocks the target backwards
  • Level 65
Cuteness Overload deals +112 damage and knocks the target backwards
  • Level 70
Cuteness Overload deals +128 damage and knocks the target backwards
  • Level 75
Cuteness Overload deals +144 damage and knocks the target backwards
  • Level 80
Cuteness Overload deals +160 damage and knocks the target backwards
of Antlery Level 80 - King of the Forest has a 90% chance to deal +160 damage Chest, MainHand

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  • Level 5
King of the Forest has a 90% chance to deal +10 damage
  • Level 10
King of the Forest has a 90% chance to deal +20 damage
  • Level 15
King of the Forest has a 90% chance to deal +30 damage
  • Level 20
King of the Forest has a 90% chance to deal +40 damage
  • Level 25
King of the Forest has a 90% chance to deal +50 damage
  • Level 30
King of the Forest has a 90% chance to deal +60 damage
  • Level 35
King of the Forest has a 90% chance to deal +70 damage
  • Level 40
King of the Forest has a 90% chance to deal +80 damage
  • Level 45
King of the Forest has a 90% chance to deal +90 damage
  • Level 50
King of the Forest has a 90% chance to deal +100 damage
  • Level 55
King of the Forest has a 90% chance to deal +110 damage
  • Level 60
King of the Forest has a 90% chance to deal +120 damage
  • Level 65
King of the Forest has a 90% chance to deal +130 damage
  • Level 70
King of the Forest has a 90% chance to deal +140 damage
  • Level 75
King of the Forest has a 90% chance to deal +150 damage
  • Level 80
King of the Forest has a 90% chance to deal +160 damage
of Antlery Level 80 - King of The Forest Damage +52% Chest, Legs

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  • Level 5
King of The Forest Damage +7%
  • Level 10
King of The Forest Damage +10%
  • Level 15
King of The Forest Damage +13%
  • Level 20
King of The Forest Damage +16%
  • Level 25
King of The Forest Damage +19%
  • Level 30
King of The Forest Damage +22%
  • Level 35
King of The Forest Damage +25%
  • Level 40
King of The Forest Damage +28%
  • Level 45
King of The Forest Damage +31%
  • Level 50
King of The Forest Damage +34%
  • Level 55
King of The Forest Damage +37%
  • Level 60
King of The Forest Damage +40%
  • Level 65
King of The Forest Damage +43%
  • Level 70
King of The Forest Damage +46%
  • Level 75
King of The Forest Damage +49%
  • Level 80
King of The Forest Damage +52%
Forest King's of Invincible Kings Level 80 - King of the Forest mitigates +14 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +28 more MainHand, Ring

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  • Level 10
King of the Forest mitigates +4 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +8 more
  • Level 20
King of the Forest mitigates +5 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +10 more
  • Level 30
King of the Forest mitigates +6 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +12 more
  • Level 40
King of the Forest mitigates +7 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +14 more
  • Level 50
King of the Forest mitigates +9 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +18 more
  • Level 60
King of the Forest mitigates +11 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +22 more
  • Level 70
King of the Forest mitigates +13 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +26 more
  • Level 80
King of the Forest mitigates +14 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +28 more
Natural Deer's Level 80 - Direct and indirect Psychic and Nature Mitigation +32 while Deer skill active Head

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  • Level 5
Direct and indirect Psychic and Nature Mitigation +2 while Deer skill active
  • Level 10
Direct and indirect Psychic and Nature Mitigation +4 while Deer skill active
  • Level 15
Direct and indirect Psychic and Nature Mitigation +6 while Deer skill active
  • Level 20
Direct and indirect Psychic and Nature Mitigation +8 while Deer skill active
  • Level 25
Direct and indirect Psychic and Nature Mitigation +10 while Deer skill active
  • Level 30
Direct and indirect Psychic and Nature Mitigation +12 while Deer skill active
  • Level 35
Direct and indirect Psychic and Nature Mitigation +14 while Deer skill active
  • Level 40
Direct and indirect Psychic and Nature Mitigation +16 while Deer skill active
  • Level 45
Direct and indirect Psychic and Nature Mitigation +18 while Deer skill active
  • Level 50
Direct and indirect Psychic and Nature Mitigation +20 while Deer skill active
  • Level 55
Direct and indirect Psychic and Nature Mitigation +22 while Deer skill active
  • Level 60
Direct and indirect Psychic and Nature Mitigation +24 while Deer skill active
  • Level 65
Direct and indirect Psychic and Nature Mitigation +26 while Deer skill active
  • Level 70
Direct and indirect Psychic and Nature Mitigation +28 while Deer skill active
  • Level 75
Direct and indirect Psychic and Nature Mitigation +30 while Deer skill active
  • Level 80
Direct and indirect Psychic and Nature Mitigation +32 while Deer skill active
Dodgy Deer's Level 80 - Burst Evasion +8.5% while Deer skill active Head

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  • Level 5
Burst Evasion +1% while Deer skill active
  • Level 10
Burst Evasion +1.5% while Deer skill active
  • Level 15
Burst Evasion +2% while Deer skill active
  • Level 20
Burst Evasion +2.5% while Deer skill active
  • Level 25
Burst Evasion +3% while Deer skill active
  • Level 30
Burst Evasion +3.5% while Deer skill active
  • Level 35
Burst Evasion +4% while Deer skill active
  • Level 40
Burst Evasion +4.5% while Deer skill active
  • Level 45
Burst Evasion +5% while Deer skill active
  • Level 50
Burst Evasion +5.5% while Deer skill active
  • Level 55
Burst Evasion +6% while Deer skill active
  • Level 60
Burst Evasion +6.5% while Deer skill active
  • Level 65
Burst Evasion +7% while Deer skill active
  • Level 70
Burst Evasion +7.5% while Deer skill active
  • Level 75
Burst Evasion +8% while Deer skill active
  • Level 80
Burst Evasion +8.5% while Deer skill active
Level 80 - Pummeling Hooves Damage +38% Hands, MainHand

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  • Level 5
Pummeling Hooves Damage +10%
  • Level 10
Pummeling Hooves Damage +11%
  • Level 15
Pummeling Hooves Damage +12%
  • Level 20
Pummeling Hooves Damage +13%
  • Level 25
Pummeling Hooves Damage +14%
  • Level 30
Pummeling Hooves Damage +16%
  • Level 35
Pummeling Hooves Damage +18%
  • Level 40
Pummeling Hooves Damage +20%
  • Level 45
Pummeling Hooves Damage +22%
  • Level 50
Pummeling Hooves Damage +24%
  • Level 55
Pummeling Hooves Damage +26%
  • Level 60
Pummeling Hooves Damage +28%
  • Level 65
Pummeling Hooves Damage +30.5%
  • Level 70
Pummeling Hooves Damage +33%
  • Level 75
Pummeling Hooves Damage +35.5%
  • Level 80
Pummeling Hooves Damage +38%
Level 80 - Pummeling Hooves deals +21% damage and taunts +455 Head, Legs

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  • Level 1
Pummeling Hooves deals +4% damage and taunts +80
  • Level 10
Pummeling Hooves deals +5% damage and taunts +105
  • Level 15
Pummeling Hooves deals +6% damage and taunts +130
  • Level 20
Pummeling Hooves deals +7% damage and taunts +155
  • Level 25
Pummeling Hooves deals +8% damage and taunts +180
  • Level 30
Pummeling Hooves deals +9% damage and taunts +205
  • Level 35
Pummeling Hooves deals +10% damage and taunts +230
  • Level 40
Pummeling Hooves deals +11% damage and taunts +255
  • Level 45
Pummeling Hooves deals +12% damage and taunts +280
  • Level 50
Pummeling Hooves deals +13% damage and taunts +305
  • Level 55
Pummeling Hooves deals +14% damage and taunts +330
  • Level 60
Pummeling Hooves deals +15% damage and taunts +355
  • Level 65
Pummeling Hooves deals +17% damage and taunts +380
  • Level 70
Pummeling Hooves deals +18% damage and taunts +405
  • Level 75
Pummeling Hooves deals +20% damage and taunts +430
  • Level 80
Pummeling Hooves deals +21% damage and taunts +455
Level 80 - Pummeling Hooves has a 60% chance to deal +66% damage and taunt +400 Necklace, Chest

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  • Level 1
Pummeling Hooves has a 60% chance to deal +10% damage and taunt +25
  • Level 10
Pummeling Hooves has a 60% chance to deal +14% damage and taunt +50
  • Level 15
Pummeling Hooves has a 60% chance to deal +18% damage and taunt +75
  • Level 20
Pummeling Hooves has a 60% chance to deal +22% damage and taunt +100
  • Level 25
Pummeling Hooves has a 60% chance to deal +26% damage and taunt +125
  • Level 30
Pummeling Hooves has a 60% chance to deal +30% damage and taunt +150
  • Level 35
Pummeling Hooves has a 60% chance to deal +34% damage and taunt +175
  • Level 40
Pummeling Hooves has a 60% chance to deal +38% damage and taunt +200
  • Level 45
Pummeling Hooves has a 60% chance to deal +42% damage and taunt +225
  • Level 50
Pummeling Hooves has a 60% chance to deal +46% damage and taunt +250
  • Level 55
Pummeling Hooves has a 60% chance to deal +50% damage and taunt +275
  • Level 60
Pummeling Hooves has a 60% chance to deal +54% damage and taunt +300
  • Level 65
Pummeling Hooves has a 60% chance to deal +57% damage and taunt +325
  • Level 70
Pummeling Hooves has a 60% chance to deal +60% damage and taunt +350
  • Level 75
Pummeling Hooves has a 60% chance to deal +63% damage and taunt +375
  • Level 80
Pummeling Hooves has a 60% chance to deal +66% damage and taunt +400
Summoning of Summoning Hooves Level 80 - Pummeling Hooves deals +45 damage and has a 8% chance to summon a deer ally for 30 seconds Head, Necklace

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  • Level 10
Pummeling Hooves deals +10 damage and has a 1% chance to summon a deer ally for 30 seconds
  • Level 20
Pummeling Hooves deals +15 damage and has a 2% chance to summon a deer ally for 30 seconds
  • Level 30
Pummeling Hooves deals +20 damage and has a 3% chance to summon a deer ally for 30 seconds
  • Level 40
Pummeling Hooves deals +25 damage and has a 4% chance to summon a deer ally for 30 seconds
  • Level 50
Pummeling Hooves deals +30 damage and has a 5% chance to summon a deer ally for 30 seconds
  • Level 60
Pummeling Hooves deals +35 damage and has a 6% chance to summon a deer ally for 30 seconds
  • Level 70
Pummeling Hooves deals +40 damage and has a 7% chance to summon a deer ally for 30 seconds
  • Level 80
Pummeling Hooves deals +45 damage and has a 8% chance to summon a deer ally for 30 seconds
of Tough Stag Brothers Level 80 - Summoned Deer have +54 health OffHand, Feet

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  • Level 5
Summoned Deer have +8 health
  • Level 10
Summoned Deer have +11 health
  • Level 15
Summoned Deer have +14 health
  • Level 20
Summoned Deer have +17 health
  • Level 25
Summoned Deer have +20 health
  • Level 30
Summoned Deer have +23 health
  • Level 35
Summoned Deer have +26 health
  • Level 40
Summoned Deer have +29 health
  • Level 45
Summoned Deer have +32 health
  • Level 50
Summoned Deer have +35 health
  • Level 55
Summoned Deer have +38 health
  • Level 60
Summoned Deer have +41 health
  • Level 65
Summoned Deer have +44 health
  • Level 70
Summoned Deer have +47 health
  • Level 75
Summoned Deer have +50 health
  • Level 80
Summoned Deer have +54 health
of Rough Stag Brothers Level 80 - Summoned Deer have +57 armor OffHand, Feet

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  • Level 5
Summoned Deer have +10 armor
  • Level 10
Summoned Deer have +13 armor
  • Level 15
Summoned Deer have +16 armor
  • Level 20
Summoned Deer have +19 armor
  • Level 25
Summoned Deer have +22 armor
  • Level 30
Summoned Deer have +25 armor
  • Level 35
Summoned Deer have +28 armor
  • Level 40
Summoned Deer have +31 armor
  • Level 45
Summoned Deer have +34 armor
  • Level 50
Summoned Deer have +37 armor
  • Level 55
Summoned Deer have +40 armor
  • Level 60
Summoned Deer have +43 armor
  • Level 65
Summoned Deer have +46 armor
  • Level 70
Summoned Deer have +49 armor
  • Level 75
Summoned Deer have +53 armor
  • Level 80
Summoned Deer have +57 armor
of Violent Brethren Level 80 - Summoned Deer deal +20% damage with each attack Hands, Ring

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  • Level 5
Summoned Deer deal +5% damage with each attack
  • Level 10
Summoned Deer deal +6% damage with each attack
  • Level 15
Summoned Deer deal +7% damage with each attack
  • Level 20
Summoned Deer deal +8% damage with each attack
  • Level 25
Summoned Deer deal +9% damage with each attack
  • Level 30
Summoned Deer deal +10% damage with each attack
  • Level 35
Summoned Deer deal +11% damage with each attack
  • Level 40
Summoned Deer deal +12% damage with each attack
  • Level 45
Summoned Deer deal +13% damage with each attack
  • Level 50
Summoned Deer deal +14% damage with each attack
  • Level 55
Summoned Deer deal +15% damage with each attack
  • Level 60
Summoned Deer deal +16% damage with each attack
  • Level 65
Summoned Deer deal +17% damage with each attack
  • Level 70
Summoned Deer deal +18% damage with each attack
  • Level 75
Summoned Deer deal +19% damage with each attack
  • Level 80
Summoned Deer deal +20% damage with each attack
of Enraging Brethren Level 80 - Summoned Deer Rage Attack Damage +147 Head, Necklace

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  • Level 5
Summoned Deer Rage Attack Damage +12
  • Level 10
Summoned Deer Rage Attack Damage +21
  • Level 15
Summoned Deer Rage Attack Damage +30
  • Level 20
Summoned Deer Rage Attack Damage +39
  • Level 25
Summoned Deer Rage Attack Damage +48
  • Level 30
Summoned Deer Rage Attack Damage +57
  • Level 35
Summoned Deer Rage Attack Damage +66
  • Level 40
Summoned Deer Rage Attack Damage +75
  • Level 45
Summoned Deer Rage Attack Damage +84
  • Level 50
Summoned Deer Rage Attack Damage +93
  • Level 55
Summoned Deer Rage Attack Damage +102
  • Level 60
Summoned Deer Rage Attack Damage +111
  • Level 65
Summoned Deer Rage Attack Damage +120
  • Level 70
Summoned Deer Rage Attack Damage +129
  • Level 75
Summoned Deer Rage Attack Damage +138
  • Level 80
Summoned Deer Rage Attack Damage +147
of Survivable Escapes Level 80 - Bounding Escape heals you for 72 health OffHand, Head

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  • Level 5
Bounding Escape heals you for 5 health
  • Level 10
Bounding Escape heals you for 10 health
  • Level 15
Bounding Escape heals you for 15 health
  • Level 20
Bounding Escape heals you for 20 health
  • Level 25
Bounding Escape heals you for 25 health
  • Level 30
Bounding Escape heals you for 30 health
  • Level 35
Bounding Escape heals you for 35 health
  • Level 40
Bounding Escape heals you for 40 health
  • Level 45
Bounding Escape heals you for 45 health
  • Level 50
Bounding Escape heals you for 50 health
  • Level 55
Bounding Escape heals you for 55 health
  • Level 60
Bounding Escape heals you for 60 health
  • Level 65
Bounding Escape heals you for 63 health
  • Level 70
Bounding Escape heals you for 66 health
  • Level 75
Bounding Escape heals you for 69 health
  • Level 80
Bounding Escape heals you for 72 health
of Survivable Escapes Level 80 - Bounding Escape restores 117 armor to you Ring, Feet

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  • Level 5
Bounding Escape restores 5 armor to you
  • Level 10
Bounding Escape restores 13 armor to you
  • Level 15
Bounding Escape restores 21 armor to you
  • Level 20
Bounding Escape restores 29 armor to you
  • Level 25
Bounding Escape restores 37 armor to you
  • Level 30
Bounding Escape restores 45 armor to you
  • Level 35
Bounding Escape restores 53 armor to you
  • Level 40
Bounding Escape restores 61 armor to you
  • Level 45
Bounding Escape restores 69 armor to you
  • Level 50
Bounding Escape restores 77 armor to you
  • Level 55
Bounding Escape restores 85 armor to you
  • Level 60
Bounding Escape restores 93 armor to you
  • Level 65
Bounding Escape restores 99 armor to you
  • Level 70
Bounding Escape restores 105 armor to you
  • Level 75
Bounding Escape restores 111 armor to you
  • Level 80
Bounding Escape restores 117 armor to you
of Fresh Escapes Level 80 - Bounding Escape restores 44 power to you Legs, Ring

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  • Level 5
Bounding Escape restores 3 power to you
  • Level 10
Bounding Escape restores 6 power to you
  • Level 15
Bounding Escape restores 9 power to you
  • Level 20
Bounding Escape restores 12 power to you
  • Level 25
Bounding Escape restores 15 power to you
  • Level 30
Bounding Escape restores 18 power to you
  • Level 35
Bounding Escape restores 21 power to you
  • Level 40
Bounding Escape restores 24 power to you
  • Level 45
Bounding Escape restores 27 power to you
  • Level 50
Bounding Escape restores 30 power to you
  • Level 55
Bounding Escape restores 33 power to you
  • Level 60
Bounding Escape restores 36 power to you
  • Level 65
Bounding Escape restores 38 power to you
  • Level 70
Bounding Escape restores 40 power to you
  • Level 75
Bounding Escape restores 42 power to you
  • Level 80
Bounding Escape restores 44 power to you
Forest King's of Bounding and Dodging Level 80 - Bounding Escape grants you +42% Projectile Evasion for 10 seconds OffHand, Necklace

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  • Level 10
Bounding Escape grants you +7% Projectile Evasion for 10 seconds
  • Level 20
Bounding Escape grants you +12% Projectile Evasion for 10 seconds
  • Level 30
Bounding Escape grants you +17% Projectile Evasion for 10 seconds
  • Level 40
Bounding Escape grants you +22% Projectile Evasion for 10 seconds
  • Level 50
Bounding Escape grants you +26% Projectile Evasion for 10 seconds
  • Level 60
Bounding Escape grants you +30% Projectile Evasion for 10 seconds
  • Level 70
Bounding Escape grants you +36% Projectile Evasion for 10 seconds
  • Level 80
Bounding Escape grants you +42% Projectile Evasion for 10 seconds
Level 80 - Antler Slash restores 8 power to you Legs, Ring

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  • Level 10
Antler Slash restores 1 power to you
  • Level 20
Antler Slash restores 2 power to you
  • Level 30
Antler Slash restores 3 power to you
  • Level 40
Antler Slash restores 4 power to you
  • Level 50
Antler Slash restores 5 power to you
  • Level 60
Antler Slash restores 6 power to you
  • Level 70
Antler Slash restores 7 power to you
  • Level 80
Antler Slash restores 8 power to you
Level 80 - Antler Slash hits all enemies within 5 meters and taunts +470 Hands

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  • Level 1
Antler Slash hits all enemies within 5 meters and taunts +20
  • Level 10
Antler Slash hits all enemies within 5 meters and taunts +50
  • Level 15
Antler Slash hits all enemies within 5 meters and taunts +80
  • Level 20
Antler Slash hits all enemies within 5 meters and taunts +110
  • Level 25
Antler Slash hits all enemies within 5 meters and taunts +140
  • Level 30
Antler Slash hits all enemies within 5 meters and taunts +170
  • Level 35
Antler Slash hits all enemies within 5 meters and taunts +200
  • Level 40
Antler Slash hits all enemies within 5 meters and taunts +230
  • Level 45
Antler Slash hits all enemies within 5 meters and taunts +260
  • Level 50
Antler Slash hits all enemies within 5 meters and taunts +290
  • Level 55
Antler Slash hits all enemies within 5 meters and taunts +320
  • Level 60
Antler Slash hits all enemies within 5 meters and taunts +350
  • Level 65
Antler Slash hits all enemies within 5 meters and taunts +380
  • Level 70
Antler Slash hits all enemies within 5 meters and taunts +410
  • Level 75
Antler Slash hits all enemies within 5 meters and taunts +440
  • Level 80
Antler Slash hits all enemies within 5 meters and taunts +470
Level 80 - Antler Slash heals you for 16 health Head, Chest

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  • Level 1
Antler Slash heals you for 1 health
  • Level 10
Antler Slash heals you for 2 health
  • Level 15
Antler Slash heals you for 3 health
  • Level 20
Antler Slash heals you for 4 health
  • Level 25
Antler Slash heals you for 5 health
  • Level 30
Antler Slash heals you for 6 health
  • Level 35
Antler Slash heals you for 7 health
  • Level 40
Antler Slash heals you for 8 health
  • Level 45
Antler Slash heals you for 9 health
  • Level 50
Antler Slash heals you for 10 health
  • Level 55
Antler Slash heals you for 11 health
  • Level 60
Antler Slash heals you for 12 health
  • Level 65
Antler Slash heals you for 13 health
  • Level 70
Antler Slash heals you for 14 health
  • Level 75
Antler Slash heals you for 15 health
  • Level 80
Antler Slash heals you for 16 health
Faker's of Feigned Injuries Level 80 - You can use the Deer ability Feign Injury, and it temp-taunts +11300. (Equipping this item will teach you the ability if needed.) MainHand, Chest

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  • Level 5
You can use the Deer ability Feign Injury, and it temp-taunts +800. (Equipping this item will teach you the ability if needed.)
  • Level 10
You can use the Deer ability Feign Injury, and it temp-taunts +1500. (Equipping this item will teach you the ability if needed.)
  • Level 15
You can use the Deer ability Feign Injury, and it temp-taunts +2200. (Equipping this item will teach you the ability if needed.)
  • Level 20
You can use the Deer ability Feign Injury, and it temp-taunts +2900. (Equipping this item will teach you the ability if needed.)
  • Level 25
You can use the Deer ability Feign Injury, and it temp-taunts +3600. (Equipping this item will teach you the ability if needed.)
  • Level 30
You can use the Deer ability Feign Injury, and it temp-taunts +4300. (Equipping this item will teach you the ability if needed.)
  • Level 35
You can use the Deer ability Feign Injury, and it temp-taunts +5000. (Equipping this item will teach you the ability if needed.)
  • Level 40
You can use the Deer ability Feign Injury, and it temp-taunts +5700. (Equipping this item will teach you the ability if needed.)
  • Level 45
You can use the Deer ability Feign Injury, and it temp-taunts +6400. (Equipping this item will teach you the ability if needed.)
  • Level 50
You can use the Deer ability Feign Injury, and it temp-taunts +7100. (Equipping this item will teach you the ability if needed.)
  • Level 55
You can use the Deer ability Feign Injury, and it temp-taunts +7800. (Equipping this item will teach you the ability if needed.)
  • Level 60
You can use the Deer ability Feign Injury, and it temp-taunts +8500. (Equipping this item will teach you the ability if needed.)
  • Level 65
You can use the Deer ability Feign Injury, and it temp-taunts +9200. (Equipping this item will teach you the ability if needed.)
  • Level 70
You can use the Deer ability Feign Injury, and it temp-taunts +9900. (Equipping this item will teach you the ability if needed.)
  • Level 75
You can use the Deer ability Feign Injury, and it temp-taunts +10600. (Equipping this item will teach you the ability if needed.)
  • Level 80
You can use the Deer ability Feign Injury, and it temp-taunts +11300. (Equipping this item will teach you the ability if needed.)
Level 80 - Forest Challenge Damage +59% Head, Ring

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  • Level 5
Forest Challenge Damage +10%
  • Level 10
Forest Challenge Damage +13%
  • Level 15
Forest Challenge Damage +16%
  • Level 20
Forest Challenge Damage +19%
  • Level 25
Forest Challenge Damage +22%
  • Level 30
Forest Challenge Damage +25%
  • Level 35
Forest Challenge Damage +28%
  • Level 40
Forest Challenge Damage +31%
  • Level 45
Forest Challenge Damage +34%
  • Level 50
Forest Challenge Damage +37%
  • Level 55
Forest Challenge Damage +40%
  • Level 60
Forest Challenge Damage +43%
  • Level 65
Forest Challenge Damage +47%
  • Level 70
Forest Challenge Damage +51%
  • Level 75
Forest Challenge Damage +55%
  • Level 80
Forest Challenge Damage +59%
Forest Challenger's Level 80 - Forest Challenge Damage +80, Forest Challenge Taunt +1280 Chest, Legs

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  • Level 5
Forest Challenge Damage +5, Forest Challenge Taunt +80
  • Level 10
Forest Challenge Damage +10, Forest Challenge Taunt +160
  • Level 15
Forest Challenge Damage +15, Forest Challenge Taunt +240
  • Level 20
Forest Challenge Damage +20, Forest Challenge Taunt +320
  • Level 25
Forest Challenge Damage +25, Forest Challenge Taunt +400
  • Level 30
Forest Challenge Damage +30, Forest Challenge Taunt +480
  • Level 35
Forest Challenge Damage +35, Forest Challenge Taunt +560
  • Level 40
Forest Challenge Damage +40, Forest Challenge Taunt +640
  • Level 45
Forest Challenge Damage +45, Forest Challenge Taunt +720
  • Level 50
Forest Challenge Damage +50, Forest Challenge Taunt +800
  • Level 55
Forest Challenge Damage +55, Forest Challenge Taunt +880
  • Level 60
Forest Challenge Damage +60, Forest Challenge Taunt +960
  • Level 65
Forest Challenge Damage +65, Forest Challenge Taunt +1040
  • Level 70
Forest Challenge Damage +70, Forest Challenge Taunt +1120
  • Level 75
Forest Challenge Damage +75, Forest Challenge Taunt +1200
  • Level 80
Forest Challenge Damage +80, Forest Challenge Taunt +1280
Forest Challenger's Level 80 - Forest Challenge raises Max Health +52 for 60 seconds (and heals +52) Hands, MainHand

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  • Level 5
Forest Challenge raises Max Health +8 for 60 seconds (and heals +8)
  • Level 10
Forest Challenge raises Max Health +10 for 60 seconds (and heals +10)
  • Level 15
Forest Challenge raises Max Health +13 for 60 seconds (and heals +13)
  • Level 20
Forest Challenge raises Max Health +16 for 60 seconds (and heals +16)
  • Level 25
Forest Challenge raises Max Health +19 for 60 seconds (and heals +19)
  • Level 30
Forest Challenge raises Max Health +22 for 60 seconds (and heals +22)
  • Level 35
Forest Challenge raises Max Health +25 for 60 seconds (and heals +25)
  • Level 40
Forest Challenge raises Max Health +28 for 60 seconds (and heals +28)
  • Level 45
Forest Challenge raises Max Health +31 for 60 seconds (and heals +31)
  • Level 50
Forest Challenge raises Max Health +34 for 60 seconds (and heals +34)
  • Level 55
Forest Challenge raises Max Health +37 for 60 seconds (and heals +37)
  • Level 60
Forest Challenge raises Max Health +40 for 60 seconds (and heals +40)
  • Level 65
Forest Challenge raises Max Health +43 for 60 seconds (and heals +43)
  • Level 70
Forest Challenge raises Max Health +46 for 60 seconds (and heals +46)
  • Level 75
Forest Challenge raises Max Health +49 for 60 seconds (and heals +49)
  • Level 80
Forest Challenge raises Max Health +52 for 60 seconds (and heals +52)
Forest Challenger's Level 80 - Forest Challenge damage is +118 and reuse time is -1 second Necklace, Feet

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  • Level 5
Forest Challenge damage is +12 and reuse time is -1 second
  • Level 10
Forest Challenge damage is +18 and reuse time is -1 second
  • Level 15
Forest Challenge damage is +24 and reuse time is -1 second
  • Level 20
Forest Challenge damage is +30 and reuse time is -1 second
  • Level 25
Forest Challenge damage is +36 and reuse time is -1 second
  • Level 30
Forest Challenge damage is +42 and reuse time is -1 second
  • Level 35
Forest Challenge damage is +48 and reuse time is -1 second
  • Level 40
Forest Challenge damage is +54 and reuse time is -1 second
  • Level 45
Forest Challenge damage is +60 and reuse time is -1 second
  • Level 50
Forest Challenge damage is +66 and reuse time is -1 second
  • Level 55
Forest Challenge damage is +72 and reuse time is -1 second
  • Level 60
Forest Challenge damage is +78 and reuse time is -1 second
  • Level 65
Forest Challenge damage is +88 and reuse time is -1 second
  • Level 70
Forest Challenge damage is +98 and reuse time is -1 second
  • Level 75
Forest Challenge damage is +108 and reuse time is -1 second
  • Level 80
Forest Challenge damage is +118 and reuse time is -1 second
Forest Challenger's Level 80 - Forest Challenge and King of the Forest power cost is -20 OffHand

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  • Level 10
Forest Challenge and King of the Forest power cost is -5
  • Level 20
Forest Challenge and King of the Forest power cost is -7
  • Level 30
Forest Challenge and King of the Forest power cost is -9
  • Level 40
Forest Challenge and King of the Forest power cost is -11
  • Level 50
Forest Challenge and King of the Forest power cost is -13
  • Level 60
Forest Challenge and King of the Forest power cost is -15
  • Level 70
Forest Challenge and King of the Forest power cost is -17
  • Level 80
Forest Challenge and King of the Forest power cost is -20
Forest Caller's Level 80 - Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +120 damage and summons a deer ally for 30 seconds. MainHand

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  • Level 10
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +15 damage and summons a deer ally for 30 seconds.
  • Level 20
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +30 damage and summons a deer ally for 30 seconds.
  • Level 30
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +45 damage and summons a deer ally for 30 seconds.
  • Level 40
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +60 damage and summons a deer ally for 30 seconds.
  • Level 50
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +75 damage and summons a deer ally for 30 seconds.
  • Level 60
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +90 damage and summons a deer ally for 30 seconds.
  • Level 70
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +105 damage and summons a deer ally for 30 seconds.
  • Level 80
Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +120 damage and summons a deer ally for 30 seconds.