Ice Magic/Treasure Effects:By Ability
Ice Magic Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Ice Magic Base Damage +40%
- Ice Magic Base Damage +40%
Blizzard 7
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- Tundra Spikes and Blizzard Damage +59%
- Tundra Spikes and Blizzard Damage +59%
- Blizzard has a 75% chance to cause all sentient targets to flee in terror
- Blizzard deals +16% damage, generates -765 Rage and taunts -830
- Blizzard deals +16% damage, generates -765 Rage and taunts -830
- You regain 64 Health when using Blizzard
- You regain 64 Health when using Blizzard
- Blizzard Damage +255
- Blizzard Damage +255
- Blizzard Damage +120 and you gain Elite Resistance +10% for 20 seconds
- Blizzard Damage +120 and you gain Elite Resistance +10% for 20 seconds
Chill 6
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- Chill causes target to take +16% damage from Crushing attacks for 6 seconds, but reset time of Chill is increased +4 seconds
- Chill causes target to take +16% damage from Crushing attacks for 6 seconds, but reset time of Chill is increased +4 seconds
Cold Protection 9
Cold Sphere 8
- Your Cold Sphere's attacks deal +50% damage and taunt -25%
- Your Cold Sphere's attacks deal +50% damage and taunt -25%
- Your Cold Sphere gains 90 Health
- Your Cold Sphere gains 90 Health
- Your Cold Sphere's Rage attack deals +260 damage
- Your Cold Sphere's Rage attack deals +260 damage
- Your Cold Sphere's attacks deal +38 damage and cause the targets to suffer +12% damage from future Cold attacks (non-stacking)
- Your Cold Sphere's attacks deals +170 damage, but their Max Health is -80
- Your Cold Sphere's attacks deals +170 damage, but their Max Health is -80
Cryogenic Freeze 3
- Cryogenic Freeze restores 113 Health
- Cryogenic Freeze restores 113 Health
- Cryogenic Freeze restores 168 Armor
- Cryogenic Freeze restores 168 Armor
- Cryogenic Freeze restores 68 Power
- Cryogenic Freeze restores 68 Power
- While in Cryogenic Freeze, you are 100% resistant to Fire damage
- While in Cryogenic Freeze, you are 100% resistant to Poison damage
Freeze Solid 7
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- Freeze Solid and Frostbite Damage +67%
- Freeze Solid and Frostbite Damage +67%
- Freeze Solid restores 112 armor to you
- Freeze Solid restores 112 armor to you
- Freeze Solid reduces the Power cost of all Ice Magic abilities -11 for 7 seconds
- Freeze Solid reduces the Power cost of all Ice Magic abilities -11 for 7 seconds
Frostbite 6
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- Freeze Solid and Frostbite Damage +67%
- Freeze Solid and Frostbite Damage +67%
- Frostbite causes all target's attacks to deal -18 damage, and their Rage attacks are further reduced by 10%
- Frostbite causes all target's attacks to deal -18 damage, and their Rage attacks are further reduced by 10%
- Frostbite deals +176 damage and raises the target's Max Rage by 33%, preventing them from using their Rage attacks as often
- Frostbite deals +176 damage and raises the target's Max Rage by 33%, preventing them from using their Rage attacks as often
- Frostbite debuffs target so that 11% of their attacks miss and have no effect
Ice Armor 8
- Ice Armor mitigates +16 Physical and Cold damage, and mitigates +16 more against Elite attacks
- Ice Armor mitigates +16 Physical and Cold damage, and mitigates +16 more against Elite attacks
- Ice Armor costs -19 Power and restores 51 Power after a 6-second delay
- Ice Armor costs -19 Power and restores 51 Power after a 6-second delay
- Ice Armor instantly restores 81 Armor, and Fire damage no longer dispels your Ice Armor
- Ice Armor boosts direct and indirect Trauma Mitigation +42 and all attacks taunt +20%
- Ice Armor boosts direct and indirect Trauma Mitigation +42 and all attacks taunt +20%
- Ice Armor boosts Cold attack damage +50
- Ice Armor boosts Cold attack damage +50
- Ice Armor instantly restores 80 Health
Ice Lightning 8
- Ice Lightning Damage +50%
- Ice Lightning Damage +50%
- Ice Lightning boosts your Core Attack Damage +85 for 7 seconds
- Ice Lightning boosts your Core Attack Damage +85 for 7 seconds
- Ice Lightning causes the target to become 17% more vulnerable to Fire attacks for 7 seconds
- Ice Lightning causes the target to become 17% more vulnerable to Fire attacks for 7 seconds
- Ice Spear and Ice Lightning damage +26%
- Ice Spear and Ice Lightning damage +26%
Ice Nova 7
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- Ice Nova and Shardblast deal +61 damage and cost -12 Power
- Ice Nova and Shardblast deal +61 damage and cost -12 Power
- You regain 40 Health when using Ice Nova or Shardblast
- You regain 40 Health when using Ice Nova or Shardblast
- Ice Nova and Shardblast deal +43% damage
- Ice Nova and Shardblast deal +43% damage
- Ice Nova restores 60 Armor to you
- Ice Nova restores 60 Armor to you
- Ice Nova deals +120 damage and reuse timer is -2 seconds
Ice Spear 9
- Ice Spear Damage +33%
- Ice Spear Damage +33%
- Ice Spear deals between +1 and +245 extra damage (randomly determined)
- Ice Spear deals between +1 and +245 extra damage (randomly determined)
- Ice Spear Power Cost -19
- Ice Spear Power Cost -19
- Ice Spear heals you for 64 health after a 7-second delay
- Ice Spear heals you for 64 health after a 7-second delay
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- All Ice Magic attacks that hit a single target have a 33% chance to deal +48% damage
- Ice Spear and Ice Lightning damage +26%
- Ice Spear and Ice Lightning damage +26%
Ice Veins 6
- Ice Veins Healing +85
- Ice Veins Healing +85
- Ice Veins heals 180 Health over 10 seconds
- Ice Veins heals 180 Health over 10 seconds
- Ice Veins heals +38 Health and Power cost is -30
- Ice Veins heals +17 Health and resets the timer on Ice Armor (so it can be used again immediately)
Shardblast 8
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- Ice Nova and Shardblast deal +61 damage and cost -12 Power
- Ice Nova and Shardblast deal +61 damage and cost -12 Power
- You regain 40 Health when using Ice Nova or Shardblast
- You regain 40 Health when using Ice Nova or Shardblast
- Ice Nova and Shardblast deal +43% damage
- Ice Nova and Shardblast deal +43% damage
- Shardblast deals +20% damage and resets the timer on Ice Armor (so it can be used again immediately)
Tundra Spikes 7
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- All Ice Magic abilities that hit multiple targets have a 20% chance to deal +50% damage
- Tundra Spikes and Blizzard Damage +59%
- Tundra Spikes and Blizzard Damage +59%
- Tundra Spikes deals 290 armor damage and taunts +600
- Tundra Spikes deals 290 armor damage and taunts +600
- Tundra Spikes stuns all targets after a 8 second delay
- Tundra Spikes deals +19% damage, gains +8 Accuracy, and lowers targets' Evasion by -16 for 20 seconds
- Tundra Spikes deals +19% damage, gains +8 Accuracy, and lowers targets' Evasion by -16 for 20 seconds