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First Aid/Abilities

2,135 bytes added, 17:14, 27 March 2017
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==[[{{msg:BASEPAGENAME}}/Abilities|{{msg:BASEPAGENAME}} Complete Ability List]]==
</includeonly>
<!-- This table is from patch v273v277, January 22March 25, 2017 -->
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| <span class="extimage64px">{{Ability icon|First Aid}}</span>&nbsp; || 1 || First Aid || Use a Simple First Aid Kit (or better) to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 50 Health. || || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid Bomb}}</span>&nbsp; || 1 || First Aid Bomb || Use a Simple First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || Restore 40 Health to you and nearby allies. || || <b>Power Cost: </b>8<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || Beast
|-
| <span class="extimage64px">{{Ability icon|First Aid 2}}</span>&nbsp; || 10 || First Aid 2 || Use a Basic First Aid Kit (or better) to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 70 Health. || || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid Bomb 2}}</span>&nbsp; || 10 || First Aid Bomb 2 || Use a Basic First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || Restore 60 Health to you and nearby allies. || || <b>Power Cost: </b>11<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || Beast
|-
| <span class="extimage64px">{{Ability icon|Treat Disease}}</span>&nbsp; || 15 || Treat Disease || Use a Basic First Aid Kit (or better) to remove one basic disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid 3}}</span>&nbsp; || 20 || First Aid 3 || Use a Good First Aid Kit (or better) to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 90 Health. || || <b>Power Cost: </b>20<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid Bomb 3}}</span>&nbsp; || 20 || First Aid Bomb 3 || Use a Good First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || Restore 80 Health to you and nearby allies. || || <b>Power Cost: </b>14<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || Beast
|-
| <span class="extimage64px">{{Ability icon|Field Surgery}}</span>&nbsp; || 25 || Field Surgery || Use 3 Good First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 200 Health.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>2 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid 4}}</span>&nbsp; || 30 || First Aid 4 || Use an Expert's First Aid Kit (or better) to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 110 Health. || || <b>Power Cost: </b>24<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid Bomb 4}}</span>&nbsp; || 30 || First Aid Bomb 4 || Use an Expert's First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || Restore 100 Health to you and nearby allies. || || <b>Power Cost: </b>16<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || Beast
|-
| <span class="extimage64px">{{Ability icon|Moss Bone Repair}}</span>&nbsp; || 30 || Moss Bone Repair || Use a Tundra Lichen to repair a broken bone. || Repairs 1 broken bone. || || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|Treat Disease 2}}</span>&nbsp; || 35 || Treat Disease 2 || Use a Good First Aid Kit (or better) to remove one complex disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid 5}}</span>&nbsp; || 40 || First Aid 5 || Use a Master First Aid Kit to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 130 Health. || || <b>Power Cost: </b>27<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid Bomb 5}}</span>&nbsp; || 40 || First Aid Bomb 5 || Use a Master First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || Restore 120 Health to you and nearby allies. || || <b>Power Cost: </b>19<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || Beast
|-
| <span class="extimage64px">{{Ability icon|Resuscitate}}</span>&nbsp; || 45 || Resuscitate || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with 1 Health. (And may die again immediately if they are in a dangerous environment!) || || || <b>Power Cost: </b>60<br><b>Range: </b>5<br><b>Cooldown: </b>900 || None
|-
| <span class="extimage64px">{{Ability icon|Field Surgery 2}}</span>&nbsp; || 50 || Field Surgery 2 || Use 3 Expert's First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 250 Health and regenerates 8 Health per second for 30 seconds.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>24<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid 6}}</span>&nbsp; || 50 || First Aid 6 || Use an Amazing First Aid Kit to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 150 Health. || || <b>Power Cost: </b>29<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid Bomb 6}}</span>&nbsp; || 50 || First Aid Bomb 6 || Use an Amazing First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || Restore 140 Health to you and nearby allies. || || <b>Power Cost: </b>20<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || Beast
|-
| <span class="extimage64px">{{Ability icon|Resuscitate 2 (Animal, Guild)}}</span>&nbsp; || 50 || Resuscitate 2 (Animal, Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 2 Guild Credits. You must be in a long-term animal form to use this ability. || || || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || None
|-
| <span class="extimage64px">{{Ability icon|Resuscitate 2 (Guild)}}</span>&nbsp; || 50 || Resuscitate 2 (Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 3 Guild Credits. || || || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || None
|-
| <span class="extimage64px">{{Ability icon|Resuscitate 2 (Hardcore, Guild)}}</span>&nbsp; || 50 || Resuscitate 2 (Hardcore, Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 1 Guild Credit. You must be Hardcore to use this ability. || || || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || None
|-
| <span class="extimage64px">{{Ability icon|Treat Disease 3}}</span>&nbsp; || 50 || Treat Disease 3 || Use an Expert's First Aid Kit (or better) to remove one advanced disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>29<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|Set Broken Bone}}</span>&nbsp; || 55 || Set Broken Bone || Use a Master First Aid Kit (or better) to heal a broken bone. There is a 33% chance the First Aid Kit will be used up. || Repairs 1 broken bone. || || <b>Power Cost: </b>21<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|Treat Cold Exposure}}</span>&nbsp; || 55 || Treat Cold Exposure || Use an Expert's First Aid Kit (or better) to counteract the effects of cold exposure such as frostbite and hypothermia. Restores 100 Body Heat. || || || <b>Power Cost: </b>21<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid 7}}</span>&nbsp; || 60 || First Aid 7 || Use an Amazing First Aid Kit to heal yourself or an ally. There is a 3325% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 175 Health. || || <b>Power Cost: </b>31<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|-
| <span class="extimage64px">{{Ability icon|Resuscitate 2}}</span>&nbsp; || 60 || Resuscitate 2 || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with half of their Max Health. || || || <b>Power Cost: </b>67<br><b>Range: </b>5<br><b>Cooldown: </b>900 || None
|-
| <span class="extimage64px">{{Ability icon|Field Surgery 3}}</span>&nbsp; || 70 || Field Surgery 3 || Use 3 Amazing First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 500 Health and regenerates 12 Health per second for 30 seconds.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>28<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|First Aid 8}}</span>&nbsp; || 70 || First Aid 8 || Use an Astounding First Aid Kit to heal yourself or an ally. There is a 2510% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || Restore 200 Health. || || <b>Power Cost: </b>33<br><b>Range: </b>5<br><b>Cooldown: </b>30 || None
|}
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