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=Geography=
==Serbule==
:The town of [[Serbule]] was established in the far east of the Council Lands. The town was created as a refugee town for Elves after the Elven city of Dwyndarre was destroyed. While most of the population is Elven, some Humans remain to act on wishes of the Council. Retired Praetor [[Nelson Ballard]] watches over the residents from the fortress at the western end of the town. He works alongside [[Sir Coth]], the town Sheriff.
:[[Serbule ]] itself is a typical Council town, mostly wooden buildings surrounded by a stone wall. The town is surrounded by a shallow moat which connects with a nearby lake. Six guard towers stand watch over the town, and a Council fortress takes up the Southern end of the town. Serbule has two gates, the main gate to the east, and a secondary gate to the north, by the town's stables.
:The northern half of the town of Serbule is populated by merchants and craftsman, while the southern end is holds the town's famous windmill. Housing construction is expected to start in this part of town in the upcoming months.
:The region around Serbule is lightly forested, with heavier forests to the north and south of the region. A few lakes are situated in the area around the town itself. The western edge of the region turns mountainous, as does the southern half. Council built cobblestone paths wind throughout the landscape of the region. Leaving through Serbule's north gate, travelers can reach Eltibule, or charter a ship to the island of Sun Vale.
:Explorers traveling west of Serbule can find themselves at the old [[Serbule Crypt]], which is rumored to be haunted. Another point of interest in the west are two large stone hands jutting up from the rocky hills. These are the remains of a large statue that once stood in the area, now buried.
:- The Chortling Beaver Inn is a popular meeting place in town, the proprietor [[Fainor]] is an excellent chef.