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→Map Image Size: Sounds like a plan.
Hi Notus, you seemed to start a discussion in your User page but I think it would be rude of me to edit your User page so I'll comment in the Talk page ;) -- The map is excellent. Realy nice, I didn't expect that you'd make icons for the various points of interest either. Very cool. (Hmm since I'm at "level 0" I 'm going to use slightly fancier formatting than the indents below)
'''Update''': I went ahead and updated the MAP infobox template so we have at least something ready. So atm the idea is that the template auto-generate the map filename (for consistency), see [[Myconian Cave]] for example. Filename is in the format "Dungeon Name (map).png" (unless a custom filename is passed to the template). Then a second image is displayed at the bottom of the MAP infobox, which represents the portal or entrance.
A few comments/thoughts/suggestions:
* Colour wise you've obviously got a feel for it, as you picked rather harmonious colours.Perhaps you could make the POI icons brighter so they sort of "pop" from the background? (same tint, but brighter). Minor thing though.
* I would prefer to remove the thick black outer edge. The reason for that is that it will make it easier to fit into a nice template. As it will almost certainly fit into a square box somewhere, the content of the map will gain more pixel space. A second reason is that if you really want it for aesthetic reasons, we can easily add such a border through css (<span style="display:inline-block;border:3px solid #000; border-radius:5px; background:#eee;padding:2px 5px;">with border and border-radius</span>) to the container, while reducing the image size further.
* I think it would be best to keep the notes into the dungeon article, otherwise it will be difficult to update. This will reduce the map file size further, and potentially let you zoom the map a little more within the image. '''edit''' [http://imgur.com/TgVY2Mk Here is a 1024px resize, without notes and border] this would be ideal to fit in the "MAP infobox" template, let me know what you think. The idea is that the notes is best left in the article body text.
I will continue discussion in [[Dungeon Template]] as it is relevant to the dungeon pages specifically. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:30, 8 October 2014 (CDT)
Hi Notus, can I use the [http://imgur.com/TgVY2Mk example] "squared" image I mentioned earlier in the Myco Cave dungeon, in order to get a feel for the page and tweak the [[Template:MAP infobox]]? Also to get a feel for the image dimensions, at thumb and full size. We can replace it later with the ones you've finished. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:21, 10 October 2014 (CDT)
:Sure, go ahead.
==Serbule Town Map?==
Hi Notus.. I had an idea earlier that just came to mind.. it may be a fun project? Just throwing it out there in case you like it: for new players I think it would be great on the [[Serbule]] page to have a zoomed-in map of exclusively the town. Because the map itself is very innacurate and low res zooming it as a base for placing NPC icons doesn't work well (I tried in Photoshop and it looks terrible). You could do it also in the "Super Nintendo" style ;) that outlines the town walls, buildings, well, fountain,.. and then you could have mainly the NPC icons on there with their names.
This would be just for Serbule Keep which is the first large town for new players, as the other towns/castle are quite small in comparison (as of the alpha). We could have both the zone map, and the town map in a side "infobox" [[Goblin Dungeon|similarly to how we have two images in the infobox of Goblin Dungeon]].
TLDR something like a "Serbule Keep map". --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 09:20, 10 October 2014 (CDT)
: I love the idea. I'm finishing up two other maps at the moment, then I'll start on that one. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 10:19, 10 October 2014 (CDT)
::Sweet :) ps: I also commented on [[Talk:Council Lands]] to let you know about the improved quote template. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 10:45, 10 October 2014 (CDT)
== Map Image Size ==
Hi Notus, keep in mind most people won't see a 4K image at 1:1 size anyway. 2048 might be more than enough. If you want you could put the large versions (uncompressed) on a Dropbox public place and post the links in your talk page and I can optimize and upload the pics for you (I don't know what program you use to export, typically I do it in Photoshop with "Save for Web"). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 18:11, 14 October 2014 (CDT)
: 3,286 × 3,067 (642 KB) is currently the smallest I can export it without the map doing weird things on my end (I heavily modded my install of inkscape and can't export anything that isn't at 300dpi). The wiki seems to be able to properly generate thumbnails at this size as well. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 18:22, 14 October 2014 (CDT)
:: Let me know when you want to add Crypt or other dungeon with 2 levels, I will add more parameters to the template so it can show 2 maps on the sidebar. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:30, 14 October 2014 (CDT)
::: Alright. Current order: Tutorial Cave, Creepy Crystal Cave, Serbule town map, Basement Dungeon. Those are what I have hand-sketched so far. Still finishing them up digitally. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 21:08, 14 October 2014 (CDT)