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Necromancy/Abilities

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==[[Necromancy/Abilities|Necromancy Complete Ability List]]==
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<!-- This table is from patch v304v307, May 25September 21, 2018 -->
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| <span class="extimage64px">{{Ability icon|Death's Hold}}</span>&nbsp; || 1 || Death's Hold || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br>Deals 0 Fire 6 times over 12 seconds. || <b>Damage: </b> 9 Darkness || <b>Power Cost: </b>12<br><b>Range: </b>20<br><b>Cooldown: </b>15 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Free-Summon Skeletal Archer}}</span>&nbsp; || 1 || Free-Summon Skeletal Archer || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Humanoid Skull.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>15<br><b>Range: </b>3<br><b>Cooldown: </b>20 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Life Crush}}</span>&nbsp; || 4 || Life Crush || Destroy the life force in the target's body, dealing Darkness damage. Does not harm undead foes.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +11 Power) || || <b>Damage: </b> 11 Darkness || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>2 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Spark of Death}}</span>&nbsp; || 5 || Spark of Death || Blast the target with electricity.<br><b>This is a Core Attack.</b> || Deals 0 Psychic 6 times over 12 seconds. || <b>Damage: </b> 15 12 Electricity || <b>Power Cost: </b>7<br><b>Range: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Heal Undead}}</span>&nbsp; || 6 || Heal Undead || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || Restore 10 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>14<br><b>Range: </b>19<br><b>AoE: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Deathgaze}}</span>&nbsp; || 13 || Deathgaze || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 5 seconds<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 25 Darkness || <b>Power Cost: </b>20<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Spark of Death 2}}</span>&nbsp; || 14 || Spark of Death 2 || Blast the target with electricity.<br><b>This is a Core Attack.</b> || Deals 0 Psychic 6 times over 12 seconds. || <b>Damage: </b> 19 Electricity || <b>Power Cost: </b>10<br><b>Range: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Death's Hold 2}}</span>&nbsp; || 15 || Death's Hold 2 || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br>Deals 0 Fire 6 times over 12 seconds. || <b>Damage: </b> 29 Darkness || <b>Power Cost: </b>18<br><b>Range: </b>20<br><b>Cooldown: </b>15 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Heal Undead 2}}</span>&nbsp; || 16 || Heal Undead 2 || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || Restore 15 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>18<br><b>Range: </b>19<br><b>AoE: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Heal Undead 3}}</span>&nbsp; || 26 || Heal Undead 3 || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || Restore 20 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>22<br><b>Range: </b>19<br><b>AoE: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Spark of Death 3}}</span>&nbsp; || 27 || Spark of Death 3 || Blast the target with electricity.<br><b>This is a Core Attack.</b> || Deals 0 Psychic 6 times over 12 seconds. || <b>Damage: </b> 39 Electricity || <b>Power Cost: </b>13<br><b>Range: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Raise Skeletal Battle Mage 2}}</span>&nbsp; || 28 || Raise Skeletal Battle Mage 2 || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>75<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Raise Skeletal Archer 3}}</span>&nbsp; || 32 || Raise Skeletal Archer 3 || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>100<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Death's Hold 3}}</span>&nbsp; || 33 || Death's Hold 3 || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br>Deals 0 Fire 6 times over 12 seconds. || <b>Damage: </b> 57 Darkness || <b>Power Cost: </b>25<br><b>Range: </b>20<br><b>Cooldown: </b>15 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Deathgaze 3}}</span>&nbsp; || 34 || Deathgaze 3 || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 11 seconds<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 71 Darkness || <b>Power Cost: </b>31<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Heal Undead 4}}</span>&nbsp; || 36 || Heal Undead 4 || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || Restore 30 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>25<br><b>Range: </b>19<br><b>AoE: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Spark of Death 4}}</span>&nbsp; || 37 || Spark of Death 4 || Blast the target with electricity.<br><b>This is a Core Attack.</b> || Deals 0 Psychic 6 times over 12 seconds. || <b>Damage: </b> 58 Electricity || <b>Power Cost: </b>15<br><b>Range: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Raise Skeletal Swordsman 3}}</span>&nbsp; || 38 || Raise Skeletal Swordsman 3 || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>100<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Raise Skeletal Battle Mage 3}}</span>&nbsp; || 42 || Raise Skeletal Battle Mage 3 || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>125<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Death's Hold 4}}</span>&nbsp; || 43 || Death's Hold 4 || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br>Deals 0 Fire 6 times over 12 seconds. || <b>Damage: </b> 88 Darkness || <b>Power Cost: </b>28<br><b>Range: </b>20<br><b>Cooldown: </b>15 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Provoke Undead 4}}</span>&nbsp; || 44 || Provoke Undead 4 || Your undead pets become agitated, dealing more damage for a time. || For 10 seconds, all Summoned Undead within 20 meters deal +18 damage with each attack. || || <b>Power Cost: </b>31<br><b>Range: </b>15<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Life Steal 4}}</span>&nbsp; || 50 || Life Steal 4 || Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead foes. || Steals 45 Health. || || <b>Power Cost: </b>24<br><b>Range: </b>20<br><b>Cooldown: </b>10 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Death's Hold 5}}</span>&nbsp; || 51 || Death's Hold 5 || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br>Deals 0 Fire 6 times over 12 seconds. || <b>Damage: </b> 124 Darkness || <b>Power Cost: </b>29<br><b>Range: </b>20<br><b>Cooldown: </b>15 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Spark of Death 5}}</span>&nbsp; || 51 || Spark of Death 5 || Blast the target with electricity.<br><b>This is a Core Attack.</b> || Deals 0 Psychic 6 times over 12 seconds. || <b>Damage: </b> 106 Electricity || <b>Power Cost: </b>17<br><b>Range: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Free-Summon Skeletal Archer 4}}</span>&nbsp; || 52 || Free-Summon Skeletal Archer 4 || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Impressive Humanoid Skull.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>20<br><b>Range: </b>3<br><b>Cooldown: </b>20 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Free-Summon Skeletal Archer 5}}</span>&nbsp; || 63 || Free-Summon Skeletal Archer 5 || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Impressive Humanoid Skull.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>20<br><b>Range: </b>3<br><b>Cooldown: </b>20 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Death's Hold 6}}</span>&nbsp; || 64 || Death's Hold 6 || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br>Deals 0 Fire 6 times over 12 seconds. || <b>Damage: </b> 180 Darkness || <b>Power Cost: </b>32<br><b>Range: </b>20<br><b>Cooldown: </b>15 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Raise Skeletal Battle Mage 5}}</span>&nbsp; || 64 || Raise Skeletal Battle Mage 5 || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>150<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
| <span class="extimage64px">{{Ability icon|Provoke Undead 6}}</span>&nbsp; || 65 || Provoke Undead 6 || Your undead pets become agitated, dealing more damage for a time. || For 10 seconds, all Summoned Undead within 20 meters deal +30 damage with each attack. || || <b>Power Cost: </b>35<br><b>Range: </b>15<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Spark of Death 6}}</span>&nbsp; || 65 || Spark of Death 6 || Blast the target with electricity.<br><b>This is a Core Attack.</b> || Deals 0 Psychic 6 times over 12 seconds. || <b>Damage: </b> 159 Electricity || <b>Power Cost: </b>18<br><b>Range: </b>20<br><b>Cooldown: </b>8 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Deathgaze 6}}</span>&nbsp; || 66 || Deathgaze 6 || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 11 seconds<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 228 Darkness || <b>Power Cost: </b>39<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NecromancyGem
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