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Augmentation

459 bytes added, 14:41, 12 February 2019
{{msg:BASEPAGENAME}} Overview
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== {{msg:BASEPAGENAME}} Overview==
'''Augmentation''' is not a skill itself, but is an important mechanic, with 4 different secondary [[Augmentation]] skills. It can be confusing at first, [[Augmentation]] as a mechanic involves either breaking down Magic gear for materials, or Extracting specific mods from gear. There are 4 different types of [[Augmentation]]: Jewelry, Weapon, Armor, and Ancillary. Each one is a skill with levels and experience that breaks down different gear types, and each is leveled independently of each other. Details are listed below. While [[Transmutation]] lets you '''change''' the treasure effects (mods) on your gear, '''Augmentation''' lets you '''add''' one additional treasure effect (mod) to a piece of gear. With [[Transmutation]] you ''distill'' items into phlogiston and use a transmutation table to make changes. With Augmentation you ''decompose'' items into beads and baubles in order to extract a mod from one item and place it on a different item.
Along with [[Transmutation]] and [[Shamanic Infusion]], '''Augmentation''' forms the mechanism for enchanting gear in Project Gorgon.
 
== Learning Augmentation ==
Learning augmentation is a multi-step process. Visit [[Nightshade]] at the [[Kur Mountains]] Outpost to begin a series of quests that allow you to augment gear. There are four subcategories of augmentation taught by the following NPCs:
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