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Broken Bone

956 bytes added, Yesterday at 17:19
clarified that the stretchy spine mutation was replaced by a treasure effect, added aforementioned treasure effect
[[Broken Bone]] is an [[Disease#Advanced|Advanced Disease]].
==== Cures ====
* Treated through [[First Aid]]55: Set Broken Bone (requires a Master First Aid Kit [225c buy / 150c sell] with 33% chance to consume the kit).* First Aid 50: Treat Disease 3 (consumes an Expert First Aid Kit or better [150c buy / 100c sell]).* First Aid 30: Moss Bone Repair (consumes one [[Tundra Lichen]] - learn from [[Glowing Sphere]] quest in the [[yeti cave]]).* [[Battle Chemistry]] 40: [[Treasure Effect]] Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time * [[Battle Chemistry]] 36: Stretchy Spine (Cures broken bones over time - Stretchy Spine Level 2 required to cure broken bones, with higher levels healing them more frequently). (Deprecated, replaced by above treasure effect)* [[Priest]] 8: [[Treasure Effect]] for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance)
==== Sources ====
* Rage attacks by [[Giant|Giant Anatomy]] type creates including [[Giant|Trolls and Ogres]], especially [[Bridge Ogre]]s and [[Deep Ogre]]s in the [[Yeti Cave]].
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