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Hammer/Treasure Effects

28,471 bytes added, 12 January
Updating Treasure effects to v401 using auto-wiki generator
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Hammer/Treasure Effects|Hammer Treasure Effects]]==
</includeonly>See also: [[Hammer/Treasure Effects:By Slot]]
See also: [[Hammer/Treasure Effects:By Ability]]
<!-- Updated to v401 on August 14, 2019 from v321 Fri Jan 12 2024 10:23:00 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Hammering || <b>Level 70100</b> - Hammer Base Damage +3550% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hammer Damage +5
*; Level 70
:Hammer Base Damage +35%
*; Level 80
:Hammer Base Damage +40%
*; Level 90
:Hammer Base Damage +45%
*; Level 100
:Hammer Base Damage +50%
}}
|-
| || || <b>Level 70100</b> - Hammer Damage +75 105 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer Damage +10
*; Level 70
:Hammer Damage +75
*; Level 75
:Hammer Damage +80
*; Level 80
:Hammer Damage +85
*; Level 85
:Hammer Damage +90
*; Level 90
:Hammer Damage +95
*; Level 95
:Hammer Damage +100
*; Level 100
:Hammer Damage +105
}}
|-
| Powerful-Looking || of Vindictive Clubbing || <b>Level 70100</b> - Core Attacks cause the next use of Look At My Hammer attacks deal to restore +14% damage but generate +42% Rage 50 Power || Epic || LegsOffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks cause the next use of Look At My Hammer to restore +3 Power*; Level 10:Core Attacks cause the next use of Look At My Hammer to restore +5 Power*; Level 15:Core Attacks cause the next use of Look At My Hammer to restore +7 Power*; Level 20:Core Attacks cause the next use of Look At My Hammer to restore +9 Power*; Level 25:Core Attacks cause the next use of Look At My Hammer to restore +11 Power*; Level 30:Core Attacks cause the next use of Look At My Hammer to restore +13 Power*; Level 35:Core Attacks cause the next use of Look At My Hammer to restore +15 Power*; Level 40:Core Attacks cause the next use of Look At My Hammer to restore +17 Power*; Level 45:Core Attacks cause the next use of Look At My Hammer to restore +19 Power*; Level 50:Core Attacks cause the next use of Look At My Hammer to restore +22 Power*; Level 55:Core Attacks cause the next use of Look At My Hammer to restore +25 Power*; Level 60:Core Attacks cause the next use of Look At My Hammer to restore +28 Power*; Level 65:Core Attacks cause the next use of Look At My Hammer to restore +31 Power*; Level 70:Core Attacks cause the next use of Look At My Hammer to restore +33 Power*; Level 75:Core Attacks cause the next use of Look At My Hammer to restore +36 Power*; Level 80:Core Attacks cause the next use of Look At My Hammer to restore +38 Power*; Level 85:Core Attacks cause the next use of Look At My Hammer to restore +41 Power*; Level 90:Core Attacks cause the next use of Look At My Hammer to restore +44 Power*; Level 95:Core Attacks cause the next use of Look At My Hammer to restore +47 Power*; Level 100:Core Attacks cause the next use of Look At My Hammer to restore +50 Power}}|-| || || <b>Level 100</b> - Hammer attacks that kill an enemy via direct damage restore 46 Power to you. || Rare || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hammer attacks that kill an enemy via direct damage restore 8 Power to you.*; Level 10:Hammer attacks that kill an enemy via direct damage restore 10 Power to you.*; Level 15:Hammer attacks that kill an enemy via direct damage restore 12 Power to you.*; Level 20:Hammer attacks that kill an enemy via direct damage restore 14 Power to you.*; Level 25:Hammer attacks that kill an enemy via direct damage restore 16 Power to you.*; Level 30:Hammer attacks that kill an enemy via direct damage restore 18 Power to you.*; Level 35:Hammer attacks that kill an enemy via direct damage restore 20 Power to you.*; Level 40:Hammer attacks that kill an enemy via direct damage restore 22 Power to you.*; Level 45:Hammer attacks that kill an enemy via direct damage restore 24 Power to you.*; Level 50:Hammer attacks that kill an enemy via direct damage restore 26 Power to you.*; Level 55:Hammer attacks that kill an enemy via direct damage restore 28 Power to you.*; Level 60:Hammer attacks that kill an enemy via direct damage restore 30 Power to you.*; Level 65:Hammer attacks that kill an enemy via direct damage restore 32 Power to you.*; Level 70:Hammer attacks that kill an enemy via direct damage restore 34 Power to you.*; Level 75:Hammer attacks that kill an enemy via direct damage restore 36 Power to you.*; Level 80:Hammer attacks that kill an enemy via direct damage restore 38 Power to you.*; Level 85:Hammer attacks that kill an enemy via direct damage restore 40 Power to you.*; Level 90:Hammer attacks that kill an enemy via direct damage restore 42 Power to you.*; Level 95:Hammer attacks that kill an enemy via direct damage restore 44 Power to you.*; Level 100:Hammer attacks that kill an enemy via direct damage restore 46 Power to you.}}|-| || of Elemental Supremacy || <b>Level 100</b> - Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +1% while Hammer skill active*; Level 10:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +2% while Hammer skill active*; Level 15:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +3% while Hammer skill active*; Level 20:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +4% while Hammer skill active*; Level 25:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +5% while Hammer skill active*; Level 30:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +6% while Hammer skill active*; Level 35:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +7% while Hammer skill active*; Level 40:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +8% while Hammer skill active*; Level 45:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +9% while Hammer skill active*; Level 50:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +10% while Hammer skill active*; Level 55:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +11% while Hammer skill active*; Level 60:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +12% while Hammer skill active*; Level 65:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +13% while Hammer skill active*; Level 70:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +14% while Hammer skill active*; Level 75:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +15% while Hammer skill active*; Level 80:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +16% while Hammer skill active*; Level 85:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +17% while Hammer skill active*; Level 90:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +18% while Hammer skill active*; Level 95:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +19% while Hammer skill active*; Level 100:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active}}|-| || of Vindictive Clubbing || <b>Level 100</b> - Hammer attacks deal +20% damage but generate +60% Rage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Hammer attacks deal +1% damage but generate +3% Rage*; Level 10:Hammer attacks deal +2% damage but generate +6% Rage*; Level 15:Hammer attacks deal +3% damage but generate +9% Rage*; Level 20:Hammer attacks deal +4% damage but generate +12% Rage*; Level 25:Hammer attacks deal +5% damage but generate +15% Rage*; Level 30:Hammer attacks deal +6% damage but generate +18% Rage*; Level 35:Hammer attacks deal +7% damage but generate +21% Rage*; Level 40:Hammer attacks deal +8% damage but generate +24% Rage*; Level 45:Hammer attacks deal +9% damage but generate +27% Rage*; Level 50:Hammer attacks deal +10% damage but generate +30% Rage*; Level 55:Hammer attacks deal +11% damage but generate +33% Rage*; Level 60:Hammer attacks deal +12% damage but generate +36% Rage*; Level 65:Hammer attacks deal +13% damage but generate +39% Rage*; Level 70:Hammer attacks deal +14% damage but generate +42% Rage*; Level 75:Hammer attacks deal +15% damage but generate +45% Rage*; Level 80:Hammer attacks deal +16% damage but generate +48% Rage*; Level 85:Hammer attacks deal +17% damage but generate +51% Rage*; Level 90:Hammer attacks deal +18% damage but generate +54% Rage*; Level 95:Hammer attacks deal +19% damage but generate +57% Rage*; Level 100:Hammer attacks deal +20% damage but generate +60% Rage}}|-| || of Braining || <b>Level 70100</b> - Hammer attacks deal +1824% damage to targets whose Rage meters are at least 66% full || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full
*; Level 10
:Hammer attacks deal +6% damage to targets whose Rage meters are at least 66% full
*; Level 70
:Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full
*; Level 75
:Hammer attacks deal +19% damage to targets whose Rage meters are at least 66% full
*; Level 80
:Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full
*; Level 85
:Hammer attacks deal +21% damage to targets whose Rage meters are at least 66% full
*; Level 90
:Hammer attacks deal +22% damage to targets whose Rage meters are at least 66% full
*; Level 95
:Hammer attacks deal +23% damage to targets whose Rage meters are at least 66% full
*; Level 100
:Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full
}}
|-
| || of Dazing || <b>Level 70100</b> - Hammer attacks have a 1420% chance to Knock Down targets whose Rage meter is at least 66% full || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 70
:Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 75
:Hammer attacks have a 15% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 80
:Hammer attacks have a 16% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 85
:Hammer attacks have a 17% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 90
:Hammer attacks have a 18% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 95
:Hammer attacks have a 19% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 100
:Hammer attacks have a 20% chance to Knock Down targets whose Rage meter is at least 66% full
}}
|-
| || of Seismic Slamming || <b>Level 70100</b> - Seismic Impact Damage +3651.5% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Seismic Impact Damage +4%
*; Level 70
:Seismic Impact Damage +36.5%
*; Level 75
:Seismic Impact Damage +39%
*; Level 80
:Seismic Impact Damage +41.5%
*; Level 85
:Seismic Impact Damage +44%
*; Level 90
:Seismic Impact Damage +46.5%
*; Level 95
:Seismic Impact Damage +49%
*; Level 100
:Seismic Impact Damage +51.5%
}}
|-
| || || <b>Level 70100</b> - Way of the Hammer boosts Slashing and Piercing Damage +3039% for 10 seconds || Rare || Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer boosts Slashing and Piercing Damage +4% for 10 seconds
*; Level 70
:Way of the Hammer boosts Slashing and Piercing Damage +30% for 10 seconds
*; Level 80
:Way of the Hammer boosts Slashing and Piercing Damage +34% for 10 seconds
*; Level 90
:Way of the Hammer boosts Slashing and Piercing Damage +37% for 10 seconds
*; Level 100
:Way of the Hammer boosts Slashing and Piercing Damage +39% for 10 seconds
}}
|-
| || of Seismic Events || <b>Level 70100</b> - Seismic Impact hits all targets within 8 meters and deals +1521% damage || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Seismic Impact hits all targets within 8 meters and deals +3% damage
*; Level 70
:Seismic Impact hits all targets within 8 meters and deals +15% damage
*; Level 80
:Seismic Impact hits all targets within 8 meters and deals +17% damage
*; Level 90
:Seismic Impact hits all targets within 8 meters and deals +19% damage
*; Level 100
:Seismic Impact hits all targets within 8 meters and deals +21% damage
}}
|-
| || || <b>Level 70100</b> - Seismic Impact restores 70 100 Armor to you || Rare || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Seismic Impact restores 10 Armor to you
*; Level 70
:Seismic Impact restores 70 Armor to you
*; Level 80
:Seismic Impact restores 80 Armor to you
*; Level 90
:Seismic Impact restores 90 Armor to you
*; Level 100
:Seismic Impact restores 100 Armor to you
}}
|-
| || || <b>Level 70100</b> - Seismic Impact deals +5270% damage to targets that are Knocked Down || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Seismic Impact deals +13% damage to targets that are Knocked Down
*; Level 70
:Seismic Impact deals +52% damage to targets that are Knocked Down
*; Level 75
:Seismic Impact deals +55% damage to targets that are Knocked Down
*; Level 80
:Seismic Impact deals +58% damage to targets that are Knocked Down
*; Level 85
:Seismic Impact deals +61% damage to targets that are Knocked Down
*; Level 90
:Seismic Impact deals +64% damage to targets that are Knocked Down
*; Level 95
:Seismic Impact deals +67% damage to targets that are Knocked Down
*; Level 100
:Seismic Impact deals +70% damage to targets that are Knocked Down
}}
|-
| Reverberating || || <b>Level 70100</b> - Reverberating Strike Damage +2231% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike Damage +5%
*; Level 70
:Reverberating Strike Damage +22%
*; Level 75
:Reverberating Strike Damage +23.5%
*; Level 80
:Reverberating Strike Damage +25%
*; Level 85
:Reverberating Strike Damage +26.5%
*; Level 90
:Reverberating Strike Damage +28%
*; Level 95
:Reverberating Strike Damage +29.5%
*; Level 100
:Reverberating Strike Damage +31%
}}
|-
| || || <b>Level 70100</b> - Way of the Hammer restores 70 100 Armor to all targets || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Way of the Hammer restores 16 Armor to all targets
*; Level 70
:Way of the Hammer restores 70 Armor to all targets
*; Level 75
:Way of the Hammer restores 75 Armor to all targets
*; Level 80
:Way of the Hammer restores 80 Armor to all targets
*; Level 85
:Way of the Hammer restores 85 Armor to all targets
*; Level 90
:Way of the Hammer restores 90 Armor to all targets
*; Level 95
:Way of the Hammer restores 95 Armor to all targets
*; Level 100
:Way of the Hammer restores 100 Armor to all targets
}}
|-
| || || <b>Level 70100</b> - Reverberating Strike Damage +75 105 || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike Damage +10
*; Level 70
:Reverberating Strike Damage +75
*; Level 75
:Reverberating Strike Damage +80
*; Level 80
:Reverberating Strike Damage +85
*; Level 85
:Reverberating Strike Damage +90
*; Level 90
:Reverberating Strike Damage +95
*; Level 95
:Reverberating Strike Damage +100
*; Level 100
:Reverberating Strike Damage +105
}}
|-
| || of Slagging || <b>Level 70100</b> - Pound To Slag Damage +4765% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag Damage +8%
*; Level 70
:Pound To Slag Damage +47%
*; Level 75
:Pound To Slag Damage +50%
*; Level 80
:Pound To Slag Damage +53%
*; Level 85
:Pound To Slag Damage +56%
*; Level 90
:Pound To Slag Damage +59%
*; Level 95
:Pound To Slag Damage +62%
*; Level 100
:Pound To Slag Damage +65%
}}
|-
| || || <b>Level 70100</b> - Hurl Lightning and Thunderstrike Damage +2638% || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning and Thunderstrike Damage +5%
*; Level 70
:Hurl Lightning and Thunderstrike Damage +26%
*; Level 75
:Hurl Lightning and Thunderstrike Damage +28%
*; Level 80
:Hurl Lightning and Thunderstrike Damage +30%
*; Level 85
:Hurl Lightning and Thunderstrike Damage +32%
*; Level 90
:Hurl Lightning and Thunderstrike Damage +34%
*; Level 95
:Hurl Lightning and Thunderstrike Damage +36%
*; Level 100
:Hurl Lightning and Thunderstrike Damage +38%
}}
|-
| || of Healthy Obliteration || <b>Level 70100</b> - Pound To Slag restores 108 144 health to you || Uncommon || Ring, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag restores 8 health to you
*; Level 70
:Pound To Slag restores 108 health to you
*; Level 75
:Pound To Slag restores 114 health to you
*; Level 80
:Pound To Slag restores 120 health to you
*; Level 85
:Pound To Slag restores 126 health to you
*; Level 90
:Pound To Slag restores 132 health to you
*; Level 95
:Pound To Slag restores 138 health to you
*; Level 100
:Pound To Slag restores 144 health to you
}}
|-
| || of Frenzied Slagging || <b>Level 70100</b> - Pound To Slag deals +2840% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 70
:Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 75
:Pound To Slag deals +30% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 80
:Pound To Slag deals +32% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 85
:Pound To Slag deals +34% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 90
:Pound To Slag deals +36% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 95
:Pound To Slag deals +38% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Level 100
:Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
}}
|-
| || of Proud Pounding || <b>Level 70100</b> - Pound To Slag deals +70 150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 50
:Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 70
:Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 75
:Pound To Slag deals +90 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 80
:Pound To Slag deals +110 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 90
:Pound To Slag deals +130 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 100
:Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
}}
|-
| || || <b>Level 70100</b> - Way of the Hammer boosts all targets' Electricity Damage +3143% for 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer boosts all targets' Electricity Damage +7% for 10 seconds
*; Level 70
:Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds
*; Level 80
:Way of the Hammer boosts all targets' Electricity Damage +35% for 10 seconds
*; Level 90
:Way of the Hammer boosts all targets' Electricity Damage +39% for 10 seconds
*; Level 100
:Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds
}}
|-
| || of Hammer-Style Rage Management || <b>Level 70100</b> - Pound To Slag deals +448 640 damage if target's Rage is at least 66% full || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag deals +32 damage if target's Rage is at least 66% full
*; Level 70
:Pound To Slag deals +448 damage if target's Rage is at least 66% full
*; Level 75
:Pound To Slag deals +480 damage if target's Rage is at least 66% full
*; Level 80
:Pound To Slag deals +512 damage if target's Rage is at least 66% full
*; Level 85
:Pound To Slag deals +544 damage if target's Rage is at least 66% full
*; Level 90
:Pound To Slag deals +576 damage if target's Rage is at least 66% full
*; Level 95
:Pound To Slag deals +608 damage if target's Rage is at least 66% full
*; Level 100
:Pound To Slag deals +640 damage if target's Rage is at least 66% full
}}
|-
| || || <b>Level 70100</b> - Pound To Slag Damage +88 136 and Reuse Time -7 8 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag Damage +6 and Reuse Time -5 seconds
*; Level 70
:Pound To Slag Damage +88 and Reuse Time -7 seconds
*; Level 75
:Pound To Slag Damage +96 and Reuse Time -8 seconds
*; Level 80
:Pound To Slag Damage +104 and Reuse Time -8 seconds
*; Level 85
:Pound To Slag Damage +112 and Reuse Time -8 seconds
*; Level 90
:Pound To Slag Damage +120 and Reuse Time -8 seconds
*; Level 95
:Pound To Slag Damage +128 and Reuse Time -8 seconds
*; Level 100
:Pound To Slag Damage +136 and Reuse Time -8 seconds
}}
|-
| || of Nice Looking Hammers || <b>Level 70100</b> - Look At My Hammer restores +72 102 health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Look At My Hammer restores +7 health to you
*; Level 70
:Look At My Hammer restores +72 health to you
*; Level 75
:Look At My Hammer restores +77 health to you
*; Level 80
:Look At My Hammer restores +82 health to you
*; Level 85
:Look At My Hammer restores +87 health to you
*; Level 90
:Look At My Hammer restores +92 health to you
*; Level 95
:Look At My Hammer restores +97 health to you
*; Level 100
:Look At My Hammer restores +102 health to you
}}
|-
| || of Attractive Clubs || <b>Level 70100</b> - Look At My Hammer restores +106 148 armor to you || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Look At My Hammer restores +15 armor to you
*; Level 70
:Look At My Hammer restores +106 armor to you
*; Level 75
:Look At My Hammer restores +113 armor to you
*; Level 80
:Look At My Hammer restores +120 armor to you
*; Level 85
:Look At My Hammer restores +127 armor to you
*; Level 90
:Look At My Hammer restores +134 armor to you
*; Level 95
:Look At My Hammer restores +141 armor to you
*; Level 100
:Look At My Hammer restores +148 armor to you
}}
|-
| || of Safe Clubbing || <b>Level 70100</b> - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 54 for 5 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds
*; Level 70
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds
*; Level 75
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 39 for 5 seconds
*; Level 80
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 42 for 5 seconds
*; Level 85
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 45 for 5 seconds
*; Level 90
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 48 for 5 seconds
*; Level 95
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 51 for 5 seconds
*; Level 100
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds
}}
|-
| || of Efficient Clubbing || <b>Level 70100</b> - After using Look At My Hammer, all other Hammer attacks cost -9 26 Power for 8 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Look At My Hammer, all other Hammer attacks cost -3 2 Power for 8 seconds
*; Level 20
:After using Look At My Hammer, all other Hammer attacks cost -4 Power for 8 seconds
*; Level 30
:After using Look At My Hammer, all other Hammer attacks cost -5 6 Power for 8 seconds
*; Level 40
:After using Look At My Hammer, all other Hammer attacks cost -6 8 Power for 8 seconds
*; Level 50
:After using Look At My Hammer, all other Hammer attacks cost -7 11 Power for 8 seconds
*; Level 60
:After using Look At My Hammer, all other Hammer attacks cost -8 14 Power for 8 seconds
*; Level 70
:After using Look At My Hammer, all other Hammer attacks cost -9 17 Power for 8 seconds*; Level 80:After using Look At My Hammer, all other Hammer attacks cost -20 Power for 8 seconds*; Level 90:After using Look At My Hammer, all other Hammer attacks cost -23 Power for 8 seconds*; Level 100:After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds
}}
|-
| || of Efficient Clubbing || <b>Level 70100</b> - After using Look At My Hammer, all other Hammer attacks cost -8 20 Power for 10 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
*; Level 20
:After using Look At My Hammer, all other Hammer attacks cost -3 4 Power for 10 seconds
*; Level 30
:After using Look At My Hammer, all other Hammer attacks cost -4 6 Power for 10 seconds
*; Level 40
:After using Look At My Hammer, all other Hammer attacks cost -5 8 Power for 10 seconds
*; Level 50
:After using Look At My Hammer, all other Hammer attacks cost -6 10 Power for 10 seconds
*; Level 60
:After using Look At My Hammer, all other Hammer attacks cost -7 12 Power for 10 seconds
*; Level 70
:After using Look At My Hammer, all other Hammer attacks cost -8 14 Power for 10 seconds*; Level 80:After using Look At My Hammer, all other Hammer attacks cost -16 Power for 10 seconds*; Level 90:After using Look At My Hammer, all other Hammer attacks cost -18 Power for 10 seconds*; Level 100:After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds
}}
|-
| || of Efficient Clubbing || <b>Level 70100</b> - After using Look At My Hammer, all other Hammer attacks cost -7 17 Power for 12 seconds || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
:After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds
*; Level 40
:After using Look At My Hammer, all other Hammer attacks cost -4 5 Power for 12 seconds
*; Level 50
:After using Look At My Hammer, all other Hammer attacks cost -5 7 Power for 12 seconds
*; Level 60
:After using Look At My Hammer, all other Hammer attacks cost -6 9 Power for 12 seconds
*; Level 70
:After using Look At My Hammer, all other Hammer attacks cost -7 11 Power for 12 seconds*; Level 80:After using Look At My Hammer, all other Hammer attacks cost -13 Power for 12 seconds*; Level 90:After using Look At My Hammer, all other Hammer attacks cost -15 Power for 12 seconds*; Level 100:After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds
}}
|-
| || of Leaping and Smashing || <b>Level 70100</b> - Leaping Smash Damage +6286% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Leaping Smash Damage +10%
*; Level 70
:Leaping Smash Damage +62%
*; Level 75
:Leaping Smash Damage +66%
*; Level 80
:Leaping Smash Damage +70%
*; Level 85
:Leaping Smash Damage +74%
*; Level 90
:Leaping Smash Damage +78%
*; Level 95
:Leaping Smash Damage +82%
*; Level 100
:Leaping Smash Damage +86%
}}
|-
| || of Leaping and Smashing || <b>Level 70100</b> - Leaping Smash and Latent Charge boost your Core Attack damage +79 115 for 6 seconds || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds
*; Level 70
:Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
*; Level 75
:Leaping Smash and Latent Charge boost your Core Attack damage +85 for 6 seconds
*; Level 80
:Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds
*; Level 85
:Leaping Smash and Latent Charge boost your Core Attack damage +97 for 6 seconds
*; Level 90
:Leaping Smash and Latent Charge boost your Core Attack damage +103 for 6 seconds
*; Level 95
:Leaping Smash and Latent Charge boost your Core Attack damage +109 for 6 seconds
*; Level 100
:Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds
}}
|-
| || of Armored Leaping || <b>Level 70100</b> - Leaping Smash restores 46 64 Armor to you || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Leaping Smash restores 7 Armor to you
*; Level 70
:Leaping Smash restores 46 Armor to you
*; Level 75
:Leaping Smash restores 49 Armor to you
*; Level 80
:Leaping Smash restores 52 Armor to you
*; Level 85
:Leaping Smash restores 55 Armor to you
*; Level 90
:Leaping Smash restores 58 Armor to you
*; Level 95
:Leaping Smash restores 61 Armor to you
*; Level 100
:Leaping Smash restores 64 Armor to you
}}
|-
| || of Rib Removal || <b>Level 70100</b> - Rib Shatter Damage +3143% || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter Damage +5%
*; Level 70
:Rib Shatter Damage +31%
*; Level 75
:Rib Shatter Damage +33%
*; Level 80
:Rib Shatter Damage +35%
*; Level 85
:Rib Shatter Damage +37%
*; Level 90
:Rib Shatter Damage +39%
*; Level 95
:Rib Shatter Damage +41%
*; Level 100
:Rib Shatter Damage +43%
}}
|-
| || of Rib Removal || <b>Level 70100</b> - Rib Shatter restores 36 48 Health to you || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter restores 10 Health to you
*; Level 70
:Rib Shatter restores 36 Health to you
*; Level 75
:Rib Shatter restores 38 Health to you
*; Level 80
:Rib Shatter restores 40 Health to you
*; Level 85
:Rib Shatter restores 42 Health to you
*; Level 90
:Rib Shatter restores 44 Health to you
*; Level 95
:Rib Shatter restores 46 Health to you
*; Level 100
:Rib Shatter restores 48 Health to you
}}
|-
| || || <b>Level 70100</b> - Hurl Lightning Damage +80 122 and Reuse Time -1 second || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning Damage +10 and Reuse Time -1 second
*; Level 70
:Hurl Lightning Damage +80 and Reuse Time -1 second
*; Level 75
:Hurl Lightning Damage +87 and Reuse Time -1 second
*; Level 80
:Hurl Lightning Damage +94 and Reuse Time -1 second
*; Level 85
:Hurl Lightning Damage +101 and Reuse Time -1 second
*; Level 90
:Hurl Lightning Damage +108 and Reuse Time -1 second
*; Level 95
:Hurl Lightning Damage +115 and Reuse Time -1 second
*; Level 100
:Hurl Lightning Damage +122 and Reuse Time -1 second
}}
|-
| || of Ribcage Explosion || <b>Level 70100</b> - Rib Shatter deals +150 210 damage to targets that are knocked down || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter deals +20 damage to targets that are knocked down
*; Level 70
:Rib Shatter deals +150 damage to targets that are knocked down
*; Level 75
:Rib Shatter deals +160 damage to targets that are knocked down
*; Level 80
:Rib Shatter deals +170 damage to targets that are knocked down
*; Level 85
:Rib Shatter deals +180 damage to targets that are knocked down
*; Level 90
:Rib Shatter deals +190 damage to targets that are knocked down
*; Level 95
:Rib Shatter deals +200 damage to targets that are knocked down
*; Level 100
:Rib Shatter deals +210 damage to targets that are knocked down
}}
|-
| || || <b>Level 70100</b> - Way of the Hammer grants all targets +12 18 Direct Mitigation for 10 seconds || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds
*; Level 70
:Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds
*; Level 80
:Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds
*; Level 90
:Way of the Hammer grants all targets +16 Direct Mitigation for 10 seconds
*; Level 100
:Way of the Hammer grants all targets +18 Direct Mitigation for 10 seconds
}}
|-
| Unstoppable || of Unstoppability || <b>Level 50</b> - Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 30:Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +1 and Power cost to sprint in combat is reduced -1 for 9 seconds*; Level 40:Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +2 and Power cost to sprint in combat is reduced -2 for 9 seconds*; Level 50:Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds}}|-| || || <b>Level 70100</b> - Rib Shatter and Leaping Smash Damage +3856% if target's Rage is at least 66% full || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter and Leaping Smash Damage +10% if target's Rage is at least 66% full
*; Level 70
:Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full
*; Level 75
:Rib Shatter and Leaping Smash Damage +41% if target's Rage is at least 66% full
*; Level 80
:Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full
*; Level 85
:Rib Shatter and Leaping Smash Damage +47% if target's Rage is at least 66% full
*; Level 90
:Rib Shatter and Leaping Smash Damage +50% if target's Rage is at least 66% full
*; Level 95
:Rib Shatter and Leaping Smash Damage +53% if target's Rage is at least 66% full
*; Level 100
:Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full
}}
|-
| || of Thunder Healing || <b>Level 70100</b> - Thunderstrike heals you for 33 51 health || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike heals you for 2 health
*; Level 70
:Thunderstrike heals you for 33 health
*; Level 75
:Thunderstrike heals you for 36 health
*; Level 80
:Thunderstrike heals you for 39 health
*; Level 85
:Thunderstrike heals you for 42 health
*; Level 90
:Thunderstrike heals you for 45 health
*; Level 95
:Thunderstrike heals you for 48 health
*; Level 100
:Thunderstrike heals you for 51 health
}}
|-
| || of Discordant Thunder || <b>Level 70100</b> - Thunderstrike deals +1622% damage and knocks all targets back || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike deals +5% damage and knocks all targets back
*; Level 70
:Thunderstrike deals +16% damage and knocks all targets back
*; Level 75
:Thunderstrike deals +17% damage and knocks all targets back
*; Level 80
:Thunderstrike deals +18% damage and knocks all targets back
*; Level 85
:Thunderstrike deals +19% damage and knocks all targets back
*; Level 90
:Thunderstrike deals +20% damage and knocks all targets back
*; Level 95
:Thunderstrike deals +21% damage and knocks all targets back
*; Level 100
:Thunderstrike deals +22% damage and knocks all targets back
}}
|-
| Thunderstriking || of Thunder Strikes || <b>Level 70100</b> - Thunderstrike Damage +112 160 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike Damage +8
*; Level 70
:Thunderstrike Damage +112
*; Level 75
:Thunderstrike Damage +120
*; Level 80
:Thunderstrike Damage +128
*; Level 85
:Thunderstrike Damage +136
*; Level 90
:Thunderstrike Damage +144
*; Level 95
:Thunderstrike Damage +152
*; Level 100
:Thunderstrike Damage +160
}}
|-
| Discharging || || <b>Level 70100</b> - Discharging Strike Damage +3042% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Discharging Strike Damage +6%
*; Level 70
:Discharging Strike Damage +30%
*; Level 75
:Discharging Strike Damage +32%
*; Level 80
:Discharging Strike Damage +34%
*; Level 85
:Discharging Strike Damage +36%
*; Level 90
:Discharging Strike Damage +38%
*; Level 95
:Discharging Strike Damage +40%
*; Level 100
:Discharging Strike Damage +42%
}}
|-
| || || <b>Level 70100</b> - Discharging Strike deals +710.5% damage plus 4765% more damage if target's Rage meter is at least 66% full || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full
*; Level 70
:Discharging Strike deals +7.5% damage plus 47% more damage if target's Rage meter is at least 66% full
*; Level 75
:Discharging Strike deals +8% damage plus 50% more damage if target's Rage meter is at least 66% full
*; Level 80
:Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full
*; Level 85
:Discharging Strike deals +9% damage plus 56% more damage if target's Rage meter is at least 66% full
*; Level 90
:Discharging Strike deals +9.5% damage plus 59% more damage if target's Rage meter is at least 66% full
*; Level 95
:Discharging Strike deals +10% damage plus 62% more damage if target's Rage meter is at least 66% full
*; Level 100
:Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full
}}
|-
| || || <b>Level 70100</b> - Discharging Strike and Latent Charge boost your Epic Attack damage +80 110 for 15 seconds || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds
*; Level 70
:Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
*; Level 75
:Discharging Strike and Latent Charge boost your Epic Attack damage +85 for 15 seconds
*; Level 80
:Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
*; Level 85
:Discharging Strike and Latent Charge boost your Epic Attack damage +95 for 15 seconds
*; Level 90
:Discharging Strike and Latent Charge boost your Epic Attack damage +100 for 15 seconds
*; Level 95
:Discharging Strike and Latent Charge boost your Epic Attack damage +105 for 15 seconds
*; Level 100
:Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds
}}
|-
| || of Discount Discharges || <b>Level 70100</b> - Discharging Strike Power Cost -20 44 || Rare || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Discharging Strike Power Cost -78
*; Level 20
:Discharging Strike Power Cost -912
*; Level 30
:Discharging Strike Power Cost -1116
*; Level 40
:Discharging Strike Power Cost -1320
*; Level 50
:Discharging Strike Power Cost -1524
*; Level 60
:Discharging Strike Power Cost -1728
*; Level 70
:Discharging Strike Power Cost -2032*; Level 80:Discharging Strike Power Cost -36*; Level 90:Discharging Strike Power Cost -40*; Level 100:Discharging Strike Power Cost -44
}}
|-
| || || <b>Level 70100</b> - Hurl Lightning deals +1824% damage and applies Moderate Concussion status: target is prone to random self-stuns || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning deals +5% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 70
:Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 75
:Hurl Lightning deals +19% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 80
:Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 85
:Hurl Lightning deals +21% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 90
:Hurl Lightning deals +22% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 95
:Hurl Lightning deals +23% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Level 100
:Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns
}}
|-
| Reckful || || <b>Level 70100</b> - Reckless Slam boosts your direct damage mitigation +14 19 for 5 seconds || Rare || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Reckless Slam boosts your direct damage mitigation +2 for 5 seconds
:Reckless Slam boosts your direct damage mitigation +8 for 5 seconds
*; Level 60
:Reckless Slam boosts your direct damage mitigation +12 11 for 5 seconds
*; Level 70
:Reckless Slam boosts your direct damage mitigation +14 13 for 5 seconds*; Level 80:Reckless Slam boosts your direct damage mitigation +15 for 5 seconds*; Level 90:Reckless Slam boosts your direct damage mitigation +17 for 5 seconds*; Level 100:Reckless Slam boosts your direct damage mitigation +19 for 5 seconds
}}
|-
| || || <b>Level 70100</b> - Hurl Lightning Damage +4765% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning Damage +8%
*; Level 70
:Hurl Lightning Damage +47%
*; Level 75
:Hurl Lightning Damage +50%
*; Level 80
:Hurl Lightning Damage +53%
*; Level 85
:Hurl Lightning Damage +56%
*; Level 90
:Hurl Lightning Damage +59%
*; Level 95
:Hurl Lightning Damage +62%
*; Level 100
:Hurl Lightning Damage +65%
}}
|-
| Reckless || of Reckless Slamming || <b>Level 70100</b> - Reckless Slam Damage +4058% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam Damage +5%
*; Level 70
:Reckless Slam Damage +40%
*; Level 75
:Reckless Slam Damage +43%
*; Level 80
:Reckless Slam Damage +46%
*; Level 85
:Reckless Slam Damage +49%
*; Level 90
:Reckless Slam Damage +52%
*; Level 95
:Reckless Slam Damage +55%
*; Level 100
:Reckless Slam Damage +58%
}}
|-
| || || <b>Level 70100</b> - Latent Charge Direct Damage +4361% || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge Direct Damage +10%
*; Level 70
:Latent Charge Direct Damage +43%
*; Level 75
:Latent Charge Direct Damage +46%
*; Level 80
:Latent Charge Direct Damage +49%
*; Level 85
:Latent Charge Direct Damage +52%
*; Level 90
:Latent Charge Direct Damage +55%
*; Level 95
:Latent Charge Direct Damage +58%
*; Level 100
:Latent Charge Direct Damage +61%
}}
|-
| || || <b>Level 70100</b> - Reckless Slam deals +56 89 damage and taunts -255 345 || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam deals +4 damage and taunts -60
:Reckless Slam deals +44 damage and taunts -210
*; Level 60
:Reckless Slam deals +48 49 damage and taunts -225
*; Level 65
:Reckless Slam deals +52 54 damage and taunts -240
*; Level 70
:Reckless Slam deals +56 59 damage and taunts -255*; Level 75:Reckless Slam deals +64 damage and taunts -270*; Level 80:Reckless Slam deals +69 damage and taunts -285*; Level 85:Reckless Slam deals +74 damage and taunts -300*; Level 90:Reckless Slam deals +79 damage and taunts -315*; Level 95:Reckless Slam deals +84 damage and taunts -330*; Level 100:Reckless Slam deals +89 damage and taunts -345
}}
|-
| || || <b>Level 70100</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 86 for 9 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +6 for 9 seconds
*; Level 70
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds
*; Level 75
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds
*; Level 80
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds
*; Level 85
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +71 for 9 seconds
*; Level 90
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +76 for 9 seconds
*; Level 95
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +81 for 9 seconds
*; Level 100
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds
}}
|-
| || || <b>Level 70100</b> - Latent Charge deals +210 300 Electricity damage after a 5 second delay || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge deals +15 Electricity damage after a 5 second delay
*; Level 70
:Latent Charge deals +210 Electricity damage after a 5 second delay
*; Level 75
:Latent Charge deals +225 Electricity damage after a 5 second delay
*; Level 80
:Latent Charge deals +240 Electricity damage after a 5 second delay
*; Level 85
:Latent Charge deals +255 Electricity damage after a 5 second delay
*; Level 90
:Latent Charge deals +270 Electricity damage after a 5 second delay
*; Level 95
:Latent Charge deals +285 Electricity damage after a 5 second delay
*; Level 100
:Latent Charge deals +300 Electricity damage after a 5 second delay
}}
|-
| || of Armor Transference || <b>Level 70100</b> - Reverberating Strike restores 84 120 armor after a 6-second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike restores 6 armor after a 6-second delay
*; Level 70
:Reverberating Strike restores 84 armor after a 6-second delay
*; Level 75
:Reverberating Strike restores 90 armor after a 6-second delay
*; Level 80
:Reverberating Strike restores 96 armor after a 6-second delay
*; Level 85
:Reverberating Strike restores 102 armor after a 6-second delay
*; Level 90
:Reverberating Strike restores 108 armor after a 6-second delay
*; Level 95
:Reverberating Strike restores 114 armor after a 6-second delay
*; Level 100
:Reverberating Strike restores 120 armor after a 6-second delay
}}
|-
| || of Echoing Charges || <b>Level 70100</b> - Latent Charge deals +70 100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay || Exceptional || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 70
:Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 75
:Latent Charge deals +75 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 80
:Latent Charge deals +80 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 85
:Latent Charge deals +85 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 90
:Latent Charge deals +90 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 95
:Latent Charge deals +95 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
*; Level 100
:Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
}}
|}
261
edits