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Environmental Effects/Cold Mechanics

3 bytes added, 12:22, 30 November 2019
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While inside the region, the player character gradually loses '''Body Heat''' over time. Losing all of one's Body Heat causes ''Frostbite'' and eventually ''Hypothermia''. Frostbite reduces damage dealt by 20%. If you remain frostbitten for too long, you will also get Hypothermia, which significantly reduces health regeneration and movement speed (-20% and -50%). Both effects can be healed by taking refuge in a warm area (for example near a lit Smouldering Fire in Kur, or near a Glowy Yellow Crystal outcropping in Gazluk). Left untreated, hypothermia will eventually kill you.
The rate at which you lose Body Heat is affected by '''Indirect Cold Mitigation''', which can be improved through gear and abilities
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