Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
---|
|
of Archery |
Level 100 - Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3% |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Archery Damage +5
- Archery Base Damage +10%
- Archery Base Damage +15%
- Archery Base Damage +20%
- Archery Base Damage +25%
- Archery Base Damage +30%. Anatomy-Based Critical Hit Chance +1%
- Archery Base Damage +35%. Anatomy-Based Critical Hit Chance +1.5%
- Archery Base Damage +40%. Anatomy-Based Critical Hit Chance +2%
- Archery Base Damage +45%. Anatomy-Based Critical Hit Chance +2.5%
- Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3%
|
|
of Power Archery |
Level 100 - Archery Damage +90 |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Archery Damage +5
- Archery Damage +9
- Archery Damage +13
- Archery Damage +17
- Archery Damage +21
- Archery Damage +25
- Archery Damage +29
- Archery Damage +33
- Archery Damage +37
- Archery Damage +41
- Archery Damage +45
- Archery Damage +50
- Archery Damage +55
- Archery Damage +60
- Archery Damage +65
- Archery Damage +70
- Archery Damage +75
- Archery Damage +80
- Archery Damage +85
- Archery Damage +90
|
|
of Medicinal Arrows |
Level 100 - Blitz Shot and Aimed Shot heal you for 36 health |
Rare |
Chest, MainHand |
Click Expand to reveal
- Blitz Shot and Aimed Shot heal you for 5 health
- Blitz Shot and Aimed Shot heal you for 8 health
- Blitz Shot and Aimed Shot heal you for 11 health
- Blitz Shot and Aimed Shot heal you for 14 health
- Blitz Shot and Aimed Shot heal you for 18 health
- Blitz Shot and Aimed Shot heal you for 21 health
- Blitz Shot and Aimed Shot heal you for 24 health
- Blitz Shot and Aimed Shot heal you for 28 health
- Blitz Shot and Aimed Shot heal you for 32 health
- Blitz Shot and Aimed Shot heal you for 36 health
|
Crit-Lover's |
|
Level 100 - Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Archery attacks that Critically Hit restore 5 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 7 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 9 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 11 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 13 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 15 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 17 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 19 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 21 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 23 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 25 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 27 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 29 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 31 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 33 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 35 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 37 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 39 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 41 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
- Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
|
|
|
Level 100 - Multishot and Heavy Multishot Damage +116 and Power Cost -37 |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Multishot and Heavy Multishot Damage +16 and Power Cost -1
- Multishot and Heavy Multishot Damage +20 and Power Cost -2
- Multishot and Heavy Multishot Damage +24 and Power Cost -3
- Multishot and Heavy Multishot Damage +28 and Power Cost -5
- Multishot and Heavy Multishot Damage +32 and Power Cost -7
- Multishot and Heavy Multishot Damage +36 and Power Cost -9
- Multishot and Heavy Multishot Damage +40 and Power Cost -11
- Multishot and Heavy Multishot Damage +45 and Power Cost -13
- Multishot and Heavy Multishot Damage +50 and Power Cost -15
- Multishot and Heavy Multishot Damage +56 and Power Cost -17
- Multishot and Heavy Multishot Damage +62 and Power Cost -19
- Multishot and Heavy Multishot Damage +68 and Power Cost -21
- Multishot and Heavy Multishot Damage +74 and Power Cost -23
- Multishot and Heavy Multishot Damage +80 and Power Cost -25
- Multishot and Heavy Multishot Damage +86 and Power Cost -27
- Multishot and Heavy Multishot Damage +92 and Power Cost -29
- Multishot and Heavy Multishot Damage +98 and Power Cost -31
- Multishot and Heavy Multishot Damage +104 and Power Cost -33
- Multishot and Heavy Multishot Damage +110 and Power Cost -35
- Multishot and Heavy Multishot Damage +116 and Power Cost -37
|
Arrow-Resistant |
|
Level 100 - Piercing Damage Reduction +44 when Archery is active |
Uncommon |
Head |
Click Expand to reveal
- Piercing Damage Reduction +2 when Archery is active
- Piercing Damage Reduction +4 when Archery is active
- Piercing Damage Reduction +6 when Archery is active
- Piercing Damage Reduction +8 when Archery is active
- Piercing Damage Reduction +10 when Archery is active
- Piercing Damage Reduction +12 when Archery is active
- Piercing Damage Reduction +14 when Archery is active
- Piercing Damage Reduction +16 when Archery is active
- Piercing Damage Reduction +18 when Archery is active
- Piercing Damage Reduction +20 when Archery is active
- Piercing Damage Reduction +22 when Archery is active
- Piercing Damage Reduction +24 when Archery is active
- Piercing Damage Reduction +26 when Archery is active
- Piercing Damage Reduction +28 when Archery is active
- Piercing Damage Reduction +30 when Archery is active
- Piercing Damage Reduction +32 when Archery is active
- Piercing Damage Reduction +35 when Archery is active
- Piercing Damage Reduction +38 when Archery is active
- Piercing Damage Reduction +41 when Archery is active
- Piercing Damage Reduction +44 when Archery is active
|
|
|
Level 100 - Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active. |
Exceptional |
Ring |
Click Expand to reveal
- Direct Poison and Acid Damage +10 and Indirect Poison and Acid +1 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +16 and Indirect Poison and Acid +2 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +22 and Indirect Poison and Acid +3 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +28 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +34 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +40 and Indirect Poison and Acid +5 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +46 and Indirect Poison and Acid +6 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +52 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +58 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +64 and Indirect Poison and Acid +8 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +70 and Indirect Poison and Acid +9 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +76 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +82 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +88 and Indirect Poison and Acid +11 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +94 and Indirect Poison and Acid +12 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +106 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +112 and Indirect Poison and Acid +14 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +118 and Indirect Poison and Acid +15 (per tick) while Archery skill active.
- Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active.
|
|
|
Level 100 - Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active. |
Exceptional |
Necklace |
Click Expand to reveal
- Direct Fire Damage +10 and Indirect Fire +1 (per tick) while Archery skill active.
- Direct Fire Damage +16 and Indirect Fire +2 (per tick) while Archery skill active.
- Direct Fire Damage +22 and Indirect Fire +3 (per tick) while Archery skill active.
- Direct Fire Damage +28 and Indirect Fire +4 (per tick) while Archery skill active.
- Direct Fire Damage +34 and Indirect Fire +4 (per tick) while Archery skill active.
- Direct Fire Damage +40 and Indirect Fire +5 (per tick) while Archery skill active.
- Direct Fire Damage +46 and Indirect Fire +6 (per tick) while Archery skill active.
- Direct Fire Damage +52 and Indirect Fire +7 (per tick) while Archery skill active.
- Direct Fire Damage +58 and Indirect Fire +7 (per tick) while Archery skill active.
- Direct Fire Damage +64 and Indirect Fire +8 (per tick) while Archery skill active.
- Direct Fire Damage +70 and Indirect Fire +9 (per tick) while Archery skill active.
- Direct Fire Damage +76 and Indirect Fire +10 (per tick) while Archery skill active.
- Direct Fire Damage +82 and Indirect Fire +10 (per tick) while Archery skill active.
- Direct Fire Damage +88 and Indirect Fire +11 (per tick) while Archery skill active.
- Direct Fire Damage +94 and Indirect Fire +12 (per tick) while Archery skill active.
- Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active.
- Direct Fire Damage +106 and Indirect Fire +13 (per tick) while Archery skill active.
- Direct Fire Damage +112 and Indirect Fire +14 (per tick) while Archery skill active.
- Direct Fire Damage +118 and Indirect Fire +15 (per tick) while Archery skill active.
- Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active.
|
|
|
Level 100 - Anatomy-Based Critical Hit Damage +48.5% when Archery is active |
Uncommon |
MainHand |
Click Expand to reveal
- Anatomy-Based Critical Hit Damage +7% when Archery is active
- Anatomy-Based Critical Hit Damage +9% when Archery is active
- Anatomy-Based Critical Hit Damage +11% when Archery is active
- Anatomy-Based Critical Hit Damage +13% when Archery is active
- Anatomy-Based Critical Hit Damage +15% when Archery is active
- Anatomy-Based Critical Hit Damage +17% when Archery is active
- Anatomy-Based Critical Hit Damage +19% when Archery is active
- Anatomy-Based Critical Hit Damage +21% when Archery is active
- Anatomy-Based Critical Hit Damage +23% when Archery is active
- Anatomy-Based Critical Hit Damage +25% when Archery is active
- Anatomy-Based Critical Hit Damage +27% when Archery is active
- Anatomy-Based Critical Hit Damage +29% when Archery is active
- Anatomy-Based Critical Hit Damage +31% when Archery is active
- Anatomy-Based Critical Hit Damage +33.5% when Archery is active
- Anatomy-Based Critical Hit Damage +36% when Archery is active
- Anatomy-Based Critical Hit Damage +38.5% when Archery is active
- Anatomy-Based Critical Hit Damage +41% when Archery is active
- Anatomy-Based Critical Hit Damage +43.5% when Archery is active
- Anatomy-Based Critical Hit Damage +46% when Archery is active
- Anatomy-Based Critical Hit Damage +48.5% when Archery is active
|
|
|
Level 100 - Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time |
Uncommon |
OffHand |
Click Expand to reveal
- Archery attacks that Critically Hit deal 30 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 42 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 54 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 66 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 78 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 90 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 102 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 120 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 138 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 156 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 180 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 204 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 228 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 252 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 276 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 300 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 324 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 348 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 372 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
- Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
|
Marksman's |
of Aimed Shots |
Level 100 - Aimed Shot Damage +50% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Aimed Shot Damage +6%
- Aimed Shot Damage +8%
- Aimed Shot Damage +10%
- Aimed Shot Damage +12%
- Aimed Shot Damage +14%
- Aimed Shot Damage +16%
- Aimed Shot Damage +18%
- Aimed Shot Damage +20%
- Aimed Shot Damage +22%
- Aimed Shot Damage +24%
- Aimed Shot Damage +26%
- Aimed Shot Damage +28%
- Aimed Shot Damage +30%
- Aimed Shot Damage +33%
- Aimed Shot Damage +36%
- Aimed Shot Damage +39%
- Aimed Shot Damage +42%
- Aimed Shot Damage +45%
- Aimed Shot Damage +48%
- Aimed Shot Damage +50%
|
Marksman's |
of Lingering Arrows |
Level 100 - Aimed Shot deals 270 Trauma damage to health over 12 seconds |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Aimed Shot deals 12 Trauma damage to health over 12 seconds
- Aimed Shot deals 24 Trauma damage to health over 12 seconds
- Aimed Shot deals 30 Trauma damage to health over 12 seconds
- Aimed Shot deals 36 Trauma damage to health over 12 seconds
- Aimed Shot deals 48 Trauma damage to health over 12 seconds
- Aimed Shot deals 60 Trauma damage to health over 12 seconds
- Aimed Shot deals 72 Trauma damage to health over 12 seconds
- Aimed Shot deals 84 Trauma damage to health over 12 seconds
- Aimed Shot deals 96 Trauma damage to health over 12 seconds
- Aimed Shot deals 114 Trauma damage to health over 12 seconds
- Aimed Shot deals 132 Trauma damage to health over 12 seconds
- Aimed Shot deals 150 Trauma damage to health over 12 seconds
- Aimed Shot deals 162 Trauma damage to health over 12 seconds
- Aimed Shot deals 180 Trauma damage to health over 12 seconds
- Aimed Shot deals 192 Trauma damage to health over 12 seconds
- Aimed Shot deals 210 Trauma damage to health over 12 seconds
- Aimed Shot deals 222 Trauma damage to health over 12 seconds
- Aimed Shot deals 240 Trauma damage to health over 12 seconds
- Aimed Shot deals 252 Trauma damage to health over 12 seconds
- Aimed Shot deals 270 Trauma damage to health over 12 seconds
|
|
|
Level 100 - Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Aimed Shot boosts your Nice Attack Damage +25 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +30 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +35 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +40 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +45 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +50 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +55 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +60 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +65 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +70 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +75 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +80 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +87 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +94 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +101 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +108 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +115 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +122 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +129 for 10 seconds
- Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds
|
Marksman's |
of Accurate Archery |
Level 100 - Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds |
Rare |
Necklace, Legs |
Click Expand to reveal
- Aimed Shot deals +6% damage and boosts your Accuracy +5 for 10 seconds
- Aimed Shot deals +7% damage and boosts your Accuracy +6 for 10 seconds
- Aimed Shot deals +8% damage and boosts your Accuracy +7 for 10 seconds
- Aimed Shot deals +9% damage and boosts your Accuracy +8 for 10 seconds
- Aimed Shot deals +10% damage and boosts your Accuracy +9 for 10 seconds
- Aimed Shot deals +11% damage and boosts your Accuracy +10 for 10 seconds
- Aimed Shot deals +12% damage and boosts your Accuracy +11 for 10 seconds
- Aimed Shot deals +14% damage and boosts your Accuracy +12 for 10 seconds
- Aimed Shot deals +16% damage and boosts your Accuracy +13 for 10 seconds
- Aimed Shot deals +18% damage and boosts your Accuracy +14 for 10 seconds
- Aimed Shot deals +20% damage and boosts your Accuracy +15 for 10 seconds
- Aimed Shot deals +22% damage and boosts your Accuracy +16 for 10 seconds
- Aimed Shot deals +24% damage and boosts your Accuracy +17 for 10 seconds
- Aimed Shot deals +26% damage and boosts your Accuracy +18 for 10 seconds
- Aimed Shot deals +28% damage and boosts your Accuracy +19 for 10 seconds
- Aimed Shot deals +30% damage and boosts your Accuracy +20 for 10 seconds
- Aimed Shot deals +32% damage and boosts your Accuracy +21 for 10 seconds
- Aimed Shot deals +34% damage and boosts your Accuracy +22 for 10 seconds
- Aimed Shot deals +36% damage and boosts your Accuracy +23 for 10 seconds
- Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds
|
|
of Pinpoint Archery |
Level 100 - Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack |
Rare |
Legs |
Click Expand to reveal
- Aimed Shot deals +4 damage, has +4% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +8 damage, has +4.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +12 damage, has +5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +16 damage, has +5.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +20 damage, has +6% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +24 damage, has +6.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +28 damage, has +7% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +32 damage, has +7.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +36 damage, has +8% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +40 damage, has +8.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +44 damage, has +9% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +48 damage, has +9.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +53 damage, has +10% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +58 damage, has +10.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +63 damage, has +11% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +68 damage, has +11.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +73 damage, has +12% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +78 damage, has +12.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +83 damage, has +13% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
- Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
|
|
of The Porcupine |
Level 100 - Multishot Damage +46% |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Multishot Damage +5%
- Multishot Damage +7%
- Multishot Damage +9%
- Multishot Damage +11%
- Multishot Damage +13%
- Multishot Damage +15%
- Multishot Damage +17%
- Multishot Damage +19%
- Multishot Damage +21%
- Multishot Damage +23%
- Multishot Damage +25%
- Multishot Damage +27%
- Multishot Damage +29%
- Multishot Damage +31%
- Multishot Damage +34%
- Multishot Damage +36%
- Multishot Damage +39%
- Multishot Damage +41%
- Multishot Damage +44%
- Multishot Damage +46%
|
|
|
Level 100 - Multishot restores 132 Health to you after an 8 second delay |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Multishot restores 12 Health to you after an 8 second delay
- Multishot restores 24 Health to you after an 8 second delay
- Multishot restores 36 Health to you after an 8 second delay
- Multishot restores 48 Health to you after an 8 second delay
- Multishot restores 60 Health to you after an 8 second delay
- Multishot restores 72 Health to you after an 8 second delay
- Multishot restores 87 Health to you after an 8 second delay
- Multishot restores 102 Health to you after an 8 second delay
- Multishot restores 117 Health to you after an 8 second delay
- Multishot restores 132 Health to you after an 8 second delay
|
|
of Flaming Rain |
Level 100 - Multishot deals +99 damage, and the damage type becomes Fire. |
Uncommon |
Hands |
Click Expand to reveal
- Multishot deals +4 damage, and the damage type becomes Fire.
- Multishot deals +9 damage, and the damage type becomes Fire.
- Multishot deals +14 damage, and the damage type becomes Fire.
- Multishot deals +19 damage, and the damage type becomes Fire.
- Multishot deals +24 damage, and the damage type becomes Fire.
- Multishot deals +29 damage, and the damage type becomes Fire.
- Multishot deals +34 damage, and the damage type becomes Fire.
- Multishot deals +39 damage, and the damage type becomes Fire.
- Multishot deals +44 damage, and the damage type becomes Fire.
- Multishot deals +49 damage, and the damage type becomes Fire.
- Multishot deals +54 damage, and the damage type becomes Fire.
- Multishot deals +59 damage, and the damage type becomes Fire.
- Multishot deals +64 damage, and the damage type becomes Fire.
- Multishot deals +69 damage, and the damage type becomes Fire.
- Multishot deals +74 damage, and the damage type becomes Fire.
- Multishot deals +79 damage, and the damage type becomes Fire.
- Multishot deals +84 damage, and the damage type becomes Fire.
- Multishot deals +89 damage, and the damage type becomes Fire.
- Multishot deals +94 damage, and the damage type becomes Fire.
- Multishot deals +99 damage, and the damage type becomes Fire.
|
|
of Long Shots |
Level 100 - Long Shot Damage +71% |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Long Shot Damage +5%
- Long Shot Damage +8%
- Long Shot Damage +11%
- Long Shot Damage +14%
- Long Shot Damage +17%
- Long Shot Damage +20%
- Long Shot Damage +23%
- Long Shot Damage +26%
- Long Shot Damage +29%
- Long Shot Damage +32%
- Long Shot Damage +35%
- Long Shot Damage +39%
- Long Shot Damage +43%
- Long Shot Damage +47%
- Long Shot Damage +51%
- Long Shot Damage +55%
- Long Shot Damage +59%
- Long Shot Damage +63%
- Long Shot Damage +67%
- Long Shot Damage +71%
|
|
of Epic Preparatory Shots |
Level 100 - Long Shot boosts your Epic Attack Damage +20% for 15 seconds |
Uncommon |
Head, Chest |
Click Expand to reveal
- Long Shot boosts your Epic Attack Damage +1% for 15 seconds
- Long Shot boosts your Epic Attack Damage +2% for 15 seconds
- Long Shot boosts your Epic Attack Damage +3% for 15 seconds
- Long Shot boosts your Epic Attack Damage +4% for 15 seconds
- Long Shot boosts your Epic Attack Damage +5% for 15 seconds
- Long Shot boosts your Epic Attack Damage +6% for 15 seconds
- Long Shot boosts your Epic Attack Damage +7% for 15 seconds
- Long Shot boosts your Epic Attack Damage +8% for 15 seconds
- Long Shot boosts your Epic Attack Damage +9% for 15 seconds
- Long Shot boosts your Epic Attack Damage +10% for 15 seconds
- Long Shot boosts your Epic Attack Damage +11% for 15 seconds
- Long Shot boosts your Epic Attack Damage +12% for 15 seconds
- Long Shot boosts your Epic Attack Damage +13% for 15 seconds
- Long Shot boosts your Epic Attack Damage +14% for 15 seconds
- Long Shot boosts your Epic Attack Damage +15% for 15 seconds
- Long Shot boosts your Epic Attack Damage +16% for 15 seconds
- Long Shot boosts your Epic Attack Damage +17% for 15 seconds
- Long Shot boosts your Epic Attack Damage +18% for 15 seconds
- Long Shot boosts your Epic Attack Damage +19% for 15 seconds
- Long Shot boosts your Epic Attack Damage +20% for 15 seconds
|
|
|
Level 100 - Long Shot and Hook Shot Damage +121 |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Long Shot and Hook Shot Damage +10
- Long Shot and Hook Shot Damage +15
- Long Shot and Hook Shot Damage +20
- Long Shot and Hook Shot Damage +25
- Long Shot and Hook Shot Damage +30
- Long Shot and Hook Shot Damage +35
- Long Shot and Hook Shot Damage +40
- Long Shot and Hook Shot Damage +45
- Long Shot and Hook Shot Damage +50
- Long Shot and Hook Shot Damage +55
- Long Shot and Hook Shot Damage +60
- Long Shot and Hook Shot Damage +65
- Long Shot and Hook Shot Damage +72
- Long Shot and Hook Shot Damage +79
- Long Shot and Hook Shot Damage +86
- Long Shot and Hook Shot Damage +93
- Long Shot and Hook Shot Damage +100
- Long Shot and Hook Shot Damage +107
- Long Shot and Hook Shot Damage +114
- Long Shot and Hook Shot Damage +121
|
|
|
Level 100 - Long Shot restores 86 health to you after an 8 second delay |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Long Shot restores 10 health to you after an 8 second delay
- Long Shot restores 14 health to you after an 8 second delay
- Long Shot restores 18 health to you after an 8 second delay
- Long Shot restores 22 health to you after an 8 second delay
- Long Shot restores 26 health to you after an 8 second delay
- Long Shot restores 30 health to you after an 8 second delay
- Long Shot restores 34 health to you after an 8 second delay
- Long Shot restores 38 health to you after an 8 second delay
- Long Shot restores 42 health to you after an 8 second delay
- Long Shot restores 46 health to you after an 8 second delay
- Long Shot restores 50 health to you after an 8 second delay
- Long Shot restores 54 health to you after an 8 second delay
- Long Shot restores 58 health to you after an 8 second delay
- Long Shot restores 62 health to you after an 8 second delay
- Long Shot restores 66 health to you after an 8 second delay
- Long Shot restores 70 health to you after an 8 second delay
- Long Shot restores 74 health to you after an 8 second delay
- Long Shot restores 78 health to you after an 8 second delay
- Long Shot restores 82 health to you after an 8 second delay
- Long Shot restores 86 health to you after an 8 second delay
|
|
of Traumatic Vulnerability |
Level 100 - Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.) |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +1% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +2% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +3% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +4% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +5% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +6% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +7% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +8% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +9% for 20 seconds. (Max of 2 stacks.)
- Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.)
|
|
|
Level 100 - Heavy Shot Damage +50% |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Heavy Shot Damage +6%
- Heavy Shot Damage +8%
- Heavy Shot Damage +10%
- Heavy Shot Damage +12%
- Heavy Shot Damage +14%
- Heavy Shot Damage +16%
- Heavy Shot Damage +18%
- Heavy Shot Damage +20%
- Heavy Shot Damage +22.5%
- Heavy Shot Damage +25%
- Heavy Shot Damage +27.5%
- Heavy Shot Damage +30%
- Heavy Shot Damage +32.5%
- Heavy Shot Damage +35%
- Heavy Shot Damage +37.5%
- Heavy Shot Damage +40%
- Heavy Shot Damage +42.5%
- Heavy Shot Damage +45%
- Heavy Shot Damage +47.5%
- Heavy Shot Damage +50%
|
|
of Recuperative Blitzing |
Level 100 - Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds |
Rare |
Chest, OffHand |
Click Expand to reveal
- Blitz Shot boosts your healing from Combat Refreshes +2 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +4 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +6 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +8 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +10 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +12 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +14 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +16 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +18 for 30 seconds
- Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds
|
|
of Poisoned Tips |
Level 100 - Blitz Shot deals +59 damage, and the damage type becomes Poison. |
Rare |
Head |
Click Expand to reveal
- Blitz Shot deals +3 damage, and the damage type becomes Poison.
- Blitz Shot deals +5 damage, and the damage type becomes Poison.
- Blitz Shot deals +8 damage, and the damage type becomes Poison.
- Blitz Shot deals +11 damage, and the damage type becomes Poison.
- Blitz Shot deals +14 damage, and the damage type becomes Poison.
- Blitz Shot deals +17 damage, and the damage type becomes Poison.
- Blitz Shot deals +20 damage, and the damage type becomes Poison.
- Blitz Shot deals +23 damage, and the damage type becomes Poison.
- Blitz Shot deals +26 damage, and the damage type becomes Poison.
- Blitz Shot deals +29 damage, and the damage type becomes Poison.
- Blitz Shot deals +32 damage, and the damage type becomes Poison.
- Blitz Shot deals +35 damage, and the damage type becomes Poison.
- Blitz Shot deals +38 damage, and the damage type becomes Poison.
- Blitz Shot deals +41 damage, and the damage type becomes Poison.
- Blitz Shot deals +44 damage, and the damage type becomes Poison.
- Blitz Shot deals +47 damage, and the damage type becomes Poison.
- Blitz Shot deals +50 damage, and the damage type becomes Poison.
- Blitz Shot deals +53 damage, and the damage type becomes Poison.
- Blitz Shot deals +56 damage, and the damage type becomes Poison.
- Blitz Shot deals +59 damage, and the damage type becomes Poison.
|
|
of Heavy Arrows |
Level 100 - Heavy Shot and Heavy Multishot Damage +21% |
Rare |
Chest, Feet |
Click Expand to reveal
- Heavy Shot and Heavy Multishot Damage +6%
- Heavy Shot and Heavy Multishot Damage +6.5%
- Heavy Shot and Heavy Multishot Damage +7%
- Heavy Shot and Heavy Multishot Damage +7.5%
- Heavy Shot and Heavy Multishot Damage +8%
- Heavy Shot and Heavy Multishot Damage +8.5%
- Heavy Shot and Heavy Multishot Damage +9%
- Heavy Shot and Heavy Multishot Damage +9.5%
- Heavy Shot and Heavy Multishot Damage +10%
- Heavy Shot and Heavy Multishot Damage +11%
- Heavy Shot and Heavy Multishot Damage +12%
- Heavy Shot and Heavy Multishot Damage +13%
- Heavy Shot and Heavy Multishot Damage +14%
- Heavy Shot and Heavy Multishot Damage +15%
- Heavy Shot and Heavy Multishot Damage +16%
- Heavy Shot and Heavy Multishot Damage +17%
- Heavy Shot and Heavy Multishot Damage +18%
- Heavy Shot and Heavy Multishot Damage +19%
- Heavy Shot and Heavy Multishot Damage +20%
- Heavy Shot and Heavy Multishot Damage +21%
|
|
of Fast and Heavy Arrows |
Level 100 - Heavy Shot deals +18% damage and reuse timer is -6 seconds |
Uncommon |
Ring |
Click Expand to reveal
- Heavy Shot deals +5% damage and reuse timer is -1 seconds
- Heavy Shot deals +5.5% damage and reuse timer is -1 seconds
- Heavy Shot deals +6% damage and reuse timer is -1 seconds
- Heavy Shot deals +6.5% damage and reuse timer is -2 seconds
- Heavy Shot deals +7% damage and reuse timer is -2 seconds
- Heavy Shot deals +7.5% damage and reuse timer is -2 seconds
- Heavy Shot deals +8% damage and reuse timer is -3 seconds
- Heavy Shot deals +8.5% damage and reuse timer is -3 seconds
- Heavy Shot deals +9% damage and reuse timer is -3 seconds
- Heavy Shot deals +9.5% damage and reuse timer is -4 seconds
- Heavy Shot deals +10% damage and reuse timer is -4 seconds
- Heavy Shot deals +10.5% damage and reuse timer is -4 seconds
- Heavy Shot deals +11% damage and reuse timer is -5 seconds
- Heavy Shot deals +12% damage and reuse timer is -5 seconds
- Heavy Shot deals +13% damage and reuse timer is -5.5 seconds
- Heavy Shot deals +14% damage and reuse timer is -5.5 seconds
- Heavy Shot deals +15% damage and reuse timer is -6 seconds
- Heavy Shot deals +16% damage and reuse timer is -6 seconds
- Heavy Shot deals +17% damage and reuse timer is -6 seconds
- Heavy Shot deals +18% damage and reuse timer is -6 seconds
|
|
|
Level 100 - Heavy Shot Damage +390 |
Uncommon |
Chest, Necklace |
Click Expand to reveal
- Heavy Shot Damage +10
- Heavy Shot Damage +30
- Heavy Shot Damage +50
- Heavy Shot Damage +70
- Heavy Shot Damage +90
- Heavy Shot Damage +110
- Heavy Shot Damage +130
- Heavy Shot Damage +150
- Heavy Shot Damage +170
- Heavy Shot Damage +190
- Heavy Shot Damage +210
- Heavy Shot Damage +230
- Heavy Shot Damage +250
- Heavy Shot Damage +270
- Heavy Shot Damage +290
- Heavy Shot Damage +310
- Heavy Shot Damage +330
- Heavy Shot Damage +350
- Heavy Shot Damage +370
- Heavy Shot Damage +390
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|
of Burning Arrows |
Level 100 - Fire Arrow deals an additional 300 Fire damage over 10 seconds |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Fire Arrow deals an additional 15 Fire damage over 10 seconds
- Fire Arrow deals an additional 30 Fire damage over 10 seconds
- Fire Arrow deals an additional 45 Fire damage over 10 seconds
- Fire Arrow deals an additional 60 Fire damage over 10 seconds
- Fire Arrow deals an additional 75 Fire damage over 10 seconds
- Fire Arrow deals an additional 90 Fire damage over 10 seconds
- Fire Arrow deals an additional 105 Fire damage over 10 seconds
- Fire Arrow deals an additional 120 Fire damage over 10 seconds
- Fire Arrow deals an additional 135 Fire damage over 10 seconds
- Fire Arrow deals an additional 150 Fire damage over 10 seconds
- Fire Arrow deals an additional 165 Fire damage over 10 seconds
- Fire Arrow deals an additional 180 Fire damage over 10 seconds
- Fire Arrow deals an additional 195 Fire damage over 10 seconds
- Fire Arrow deals an additional 210 Fire damage over 10 seconds
- Fire Arrow deals an additional 225 Fire damage over 10 seconds
- Fire Arrow deals an additional 240 Fire damage over 10 seconds
- Fire Arrow deals an additional 255 Fire damage over 10 seconds
- Fire Arrow deals an additional 270 Fire damage over 10 seconds
- Fire Arrow deals an additional 285 Fire damage over 10 seconds
- Fire Arrow deals an additional 300 Fire damage over 10 seconds
|
|
of Acid Arrows |
Level 100 - Acid Arrow Damage +85% |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Acid Arrow Damage +5%
- Acid Arrow Damage +8%
- Acid Arrow Damage +11%
- Acid Arrow Damage +14%
- Acid Arrow Damage +17%
- Acid Arrow Damage +20%
- Acid Arrow Damage +23%
- Acid Arrow Damage +27%
- Acid Arrow Damage +31%
- Acid Arrow Damage +36%
- Acid Arrow Damage +41%
- Acid Arrow Damage +46%
- Acid Arrow Damage +50%
- Acid Arrow Damage +55%
- Acid Arrow Damage +60%
- Acid Arrow Damage +65%
- Acid Arrow Damage +70%
- Acid Arrow Damage +75%
- Acid Arrow Damage +80%
- Acid Arrow Damage +85%
|
|
of Poison Arrows |
Level 100 - Poison Arrow Damage +75% |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Poison Arrow Damage +10%
- Poison Arrow Damage +13%
- Poison Arrow Damage +16%
- Poison Arrow Damage +19%
- Poison Arrow Damage +22%
- Poison Arrow Damage +25%
- Poison Arrow Damage +28%
- Poison Arrow Damage +31%
- Poison Arrow Damage +34%
- Poison Arrow Damage +37%
- Poison Arrow Damage +40%
- Poison Arrow Damage +43%
- Poison Arrow Damage +47%
- Poison Arrow Damage +51%
- Poison Arrow Damage +55%
- Poison Arrow Damage +59%
- Poison Arrow Damage +63%
- Poison Arrow Damage +67%
- Poison Arrow Damage +71%
- Poison Arrow Damage +75%
|
|
of Elemental Arrows |
Level 100 - Fire Arrow, Poison Arrow, and Acid Arrow Damage +40% |
Epic |
Necklace, Ring |
Click Expand to reveal
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +6%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +7.5%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +9%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +10.5%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +12%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +13.5%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +15%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +16.5%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +18%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +20%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +22%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +24%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +26%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +28%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +30%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +32%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +34%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +36%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +38%
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +40%
|
|
of Infuriating Arrows |
Level 100 - Fire Arrow deals +160 damage and taunts +1475 |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Fire Arrow deals +8 damage and taunts +50
- Fire Arrow deals +16 damage and taunts +125
- Fire Arrow deals +24 damage and taunts +200
- Fire Arrow deals +32 damage and taunts +275
- Fire Arrow deals +40 damage and taunts +350
- Fire Arrow deals +48 damage and taunts +425
- Fire Arrow deals +56 damage and taunts +500
- Fire Arrow deals +64 damage and taunts +575
- Fire Arrow deals +72 damage and taunts +650
- Fire Arrow deals +80 damage and taunts +725
- Fire Arrow deals +88 damage and taunts +800
- Fire Arrow deals +96 damage and taunts +875
- Fire Arrow deals +104 damage and taunts +950
- Fire Arrow deals +112 damage and taunts +1025
- Fire Arrow deals +120 damage and taunts +1100
- Fire Arrow deals +128 damage and taunts +1175
- Fire Arrow deals +136 damage and taunts +1250
- Fire Arrow deals +144 damage and taunts +1325
- Fire Arrow deals +152 damage and taunts +1400
- Fire Arrow deals +160 damage and taunts +1475
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|
|
Level 100 - Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds |
Uncommon |
Head, Chest |
Click Expand to reveal
- Poison Arrow increases the target's Poison Vulnerability +4% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +5% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +6% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +7% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +8% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +9% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +10% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +11% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +12% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +13% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +14% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +15% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +16% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +17% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +18% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +19% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +20% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +21% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +22% for 10 seconds
- Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds
|
|
of Armor Destruction |
Level 100 - Acid Arrow deals +280 damage to Armor |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Acid Arrow deals +14 damage to Armor
- Acid Arrow deals +28 damage to Armor
- Acid Arrow deals +42 damage to Armor
- Acid Arrow deals +56 damage to Armor
- Acid Arrow deals +70 damage to Armor
- Acid Arrow deals +84 damage to Armor
- Acid Arrow deals +98 damage to Armor
- Acid Arrow deals +112 damage to Armor
- Acid Arrow deals +126 damage to Armor
- Acid Arrow deals +140 damage to Armor
- Acid Arrow deals +154 damage to Armor
- Acid Arrow deals +168 damage to Armor
- Acid Arrow deals +182 damage to Armor
- Acid Arrow deals +196 damage to Armor
- Acid Arrow deals +210 damage to Armor
- Acid Arrow deals +224 damage to Armor
- Acid Arrow deals +238 damage to Armor
- Acid Arrow deals +252 damage to Armor
- Acid Arrow deals +266 damage to Armor
- Acid Arrow deals +280 damage to Armor
|
Detonating |
|
Level 100 - Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay |
Uncommon |
Necklace, OffHand |
Click Expand to reveal
- Fire Arrow suddenly deals an additional 50 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 100 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 150 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 200 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 250 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 300 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 350 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 400 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 450 indirect Fire damage after a 6 second delay
- Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay
|
|
|
Level 100 - Poison Arrow makes target's attacks deal -15 damage for 20 seconds |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Poison Arrow makes target's attacks deal -2 damage for 20 seconds
- Poison Arrow makes target's attacks deal -3 damage for 20 seconds
- Poison Arrow makes target's attacks deal -5 damage for 20 seconds
- Poison Arrow makes target's attacks deal -6 damage for 20 seconds
- Poison Arrow makes target's attacks deal -8 damage for 20 seconds
- Poison Arrow makes target's attacks deal -9 damage for 20 seconds
- Poison Arrow makes target's attacks deal -11 damage for 20 seconds
- Poison Arrow makes target's attacks deal -12 damage for 20 seconds
- Poison Arrow makes target's attacks deal -13 damage for 20 seconds
- Poison Arrow makes target's attacks deal -15 damage for 20 seconds
|
|
|
Level 100 - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885 |
Uncommon |
Hands |
Click Expand to reveal
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 40
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 105
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 170
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 235
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 300
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 365
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 495
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 625
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 755
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885
|
|
of Poison Arrows |
Level 100 - Poison Arrow deals +480 Poison damage over 12 seconds |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Poison Arrow deals +24 Poison damage over 12 seconds
- Poison Arrow deals +48 Poison damage over 12 seconds
- Poison Arrow deals +72 Poison damage over 12 seconds
- Poison Arrow deals +96 Poison damage over 12 seconds
- Poison Arrow deals +120 Poison damage over 12 seconds
- Poison Arrow deals +144 Poison damage over 12 seconds
- Poison Arrow deals +168 Poison damage over 12 seconds
- Poison Arrow deals +192 Poison damage over 12 seconds
- Poison Arrow deals +216 Poison damage over 12 seconds
- Poison Arrow deals +240 Poison damage over 12 seconds
- Poison Arrow deals +264 Poison damage over 12 seconds
- Poison Arrow deals +288 Poison damage over 12 seconds
- Poison Arrow deals +312 Poison damage over 12 seconds
- Poison Arrow deals +336 Poison damage over 12 seconds
- Poison Arrow deals +360 Poison damage over 12 seconds
- Poison Arrow deals +384 Poison damage over 12 seconds
- Poison Arrow deals +408 Poison damage over 12 seconds
- Poison Arrow deals +432 Poison damage over 12 seconds
- Poison Arrow deals +456 Poison damage over 12 seconds
- Poison Arrow deals +480 Poison damage over 12 seconds
|
|
of Poisonous Acid |
Level 100 - Acid Arrow deals 365 Poison damage after a 6-second delay |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Acid Arrow deals 15 Poison damage after a 6-second delay
- Acid Arrow deals 30 Poison damage after a 6-second delay
- Acid Arrow deals 45 Poison damage after a 6-second delay
- Acid Arrow deals 60 Poison damage after a 6-second delay
- Acid Arrow deals 75 Poison damage after a 6-second delay
- Acid Arrow deals 90 Poison damage after a 6-second delay
- Acid Arrow deals 105 Poison damage after a 6-second delay
- Acid Arrow deals 125 Poison damage after a 6-second delay
- Acid Arrow deals 145 Poison damage after a 6-second delay
- Acid Arrow deals 165 Poison damage after a 6-second delay
- Acid Arrow deals 185 Poison damage after a 6-second delay
- Acid Arrow deals 205 Poison damage after a 6-second delay
- Acid Arrow deals 225 Poison damage after a 6-second delay
- Acid Arrow deals 245 Poison damage after a 6-second delay
- Acid Arrow deals 265 Poison damage after a 6-second delay
- Acid Arrow deals 285 Poison damage after a 6-second delay
- Acid Arrow deals 305 Poison damage after a 6-second delay
- Acid Arrow deals 325 Poison damage after a 6-second delay
- Acid Arrow deals 345 Poison damage after a 6-second delay
- Acid Arrow deals 365 Poison damage after a 6-second delay
|
|
of Splitfire Arrows |
Level 100 - After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. |
Epic |
Chest |
Click Expand to reveal
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 1 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 2 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 3 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 4 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 5 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 6 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 7 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 8 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 9 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
- After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
|
|
of Elemental Assault |
Level 50 - Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds |
Epic |
Feet |
Click Expand to reveal
- Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds
|
|
|
Level 100 - When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow |
Epic |
Hands |
Click Expand to reveal
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 4 Health and 4 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 8 Health and 8 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 12 Health and 12 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 19 Health and 19 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 29 Health and 29 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 39 Health and 39 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 50 Health and 50 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 63 Health and 63 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 76 Health and 76 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
- When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
|
|
of Snared Recoveries |
Level 100 - Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds |
Uncommon |
Ring, Necklace |
Click Expand to reveal
- Snare Arrow boosts the healing of your Major Healing abilities +10 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +14 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +18 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +22 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +26 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +30 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +34 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +38 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +42 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +46 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +50 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +54 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +58 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +63 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +68 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +73 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +78 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +83 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +88 for 15 seconds
- Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds
|
|
of Blitzing |
Level 100 - Blitz Shot Damage +53% and Critical Hit Chance +10% |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Blitz Shot Damage +15%
- Blitz Shot Damage +17%
- Blitz Shot Damage +19%
- Blitz Shot Damage +21%
- Blitz Shot Damage +23%
- Blitz Shot Damage +25%
- Blitz Shot Damage +27%
- Blitz Shot Damage +29%
- Blitz Shot Damage +31%
- Blitz Shot Damage +33%
- Blitz Shot Damage +35% and Critical Hit Chance +1%
- Blitz Shot Damage +37% and Critical Hit Chance +2%
- Blitz Shot Damage +39% and Critical Hit Chance +3%
- Blitz Shot Damage +41% and Critical Hit Chance +4%
- Blitz Shot Damage +43% and Critical Hit Chance +5%
- Blitz Shot Damage +45% and Critical Hit Chance +6%
- Blitz Shot Damage +47% and Critical Hit Chance +7%
- Blitz Shot Damage +49% and Critical Hit Chance +8%
- Blitz Shot Damage +51% and Critical Hit Chance +9%
- Blitz Shot Damage +53% and Critical Hit Chance +10%
|
|
of Soothing Snares |
Level 100 - Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities |
Uncommon |
Head |
Click Expand to reveal
- Snare Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 200, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 280, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 360, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 440, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 520, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 600, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 680, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 760, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 840, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 920, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1050, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1100, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1150, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1200, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1250, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1300, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1350, requiring more Rage to use their Rage Abilities
- Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities
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Level 100 - Snare Arrow restores 55 Health and 55 Armor to you |
Uncommon |
OffHand, Chest |
Click Expand to reveal
- Snare Arrow restores 2 Health and 2 Armor to you
- Snare Arrow restores 5 Health and 5 Armor to you
- Snare Arrow restores 8 Health and 8 Armor to you
- Snare Arrow restores 11 Health and 11 Armor to you
- Snare Arrow restores 14 Health and 14 Armor to you
- Snare Arrow restores 17 Health and 17 Armor to you
- Snare Arrow restores 20 Health and 20 Armor to you
- Snare Arrow restores 23 Health and 23 Armor to you
- Snare Arrow restores 26 Health and 26 Armor to you
- Snare Arrow restores 29 Health and 29 Armor to you
- Snare Arrow restores 32 Health and 32 Armor to you
- Snare Arrow restores 35 Health and 35 Armor to you
- Snare Arrow restores 37 Health and 37 Armor to you
- Snare Arrow restores 39 Health and 39 Armor to you
- Snare Arrow restores 41 Health and 41 Armor to you
- Snare Arrow restores 43 Health and 43 Armor to you
- Snare Arrow restores 46 Health and 46 Armor to you
- Snare Arrow restores 49 Health and 49 Armor to you
- Snare Arrow restores 52 Health and 52 Armor to you
- Snare Arrow restores 55 Health and 55 Armor to you
|
|
of Defensive Bashing |
Level 100 - Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) |
Uncommon |
MainHand |
Click Expand to reveal
- Bow Bash gives you +1 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +2 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +3 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +4 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +5 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +6 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +7 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +8 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +9 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
|
|
of Recuperative Bashing |
Level 100 - Bow Bash heals you for 20 health |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Bow Bash heals you for 1 health
- Bow Bash heals you for 2 health
- Bow Bash heals you for 3 health
- Bow Bash heals you for 4 health
- Bow Bash heals you for 5 health
- Bow Bash heals you for 6 health
- Bow Bash heals you for 7 health
- Bow Bash heals you for 8 health
- Bow Bash heals you for 9 health
- Bow Bash heals you for 10 health
- Bow Bash heals you for 11 health
- Bow Bash heals you for 12 health
- Bow Bash heals you for 13 health
- Bow Bash heals you for 14 health
- Bow Bash heals you for 15 health
- Bow Bash heals you for 16 health
- Bow Bash heals you for 17 health
- Bow Bash heals you for 18 health
- Bow Bash heals you for 19 health
- Bow Bash heals you for 20 health
|
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Level 100 - Heavy Multishot Damage +36% |
Uncommon |
Ring, Necklace |
Click Expand to reveal
- Heavy Multishot Damage +7.5%
- Heavy Multishot Damage +9%
- Heavy Multishot Damage +10.5%
- Heavy Multishot Damage +12%
- Heavy Multishot Damage +13.5%
- Heavy Multishot Damage +15%
- Heavy Multishot Damage +16.5%
- Heavy Multishot Damage +18%
- Heavy Multishot Damage +19.5%
- Heavy Multishot Damage +21%
- Heavy Multishot Damage +22.5%
- Heavy Multishot Damage +24%
- Heavy Multishot Damage +25.5%
- Heavy Multishot Damage +27%
- Heavy Multishot Damage +28.49%
- Heavy Multishot Damage +30%
- Heavy Multishot Damage +31.5%
- Heavy Multishot Damage +33%
- Heavy Multishot Damage +34.49%
- Heavy Multishot Damage +36%
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Level 100 - Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds |
Uncommon |
Feet |
Click Expand to reveal
- Bow Bash deals +40 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +60 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +80 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +100 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +120 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +140 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +160 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +180 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +200 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
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Level 100 - Bow Bash deals +10% damage and taunts +485 |
Uncommon |
Necklace, Legs |
Click Expand to reveal
- Bow Bash deals +10% damage and taunts +5
- Bow Bash deals +10% damage and taunts +25
- Bow Bash deals +10% damage and taunts +45
- Bow Bash deals +10% damage and taunts +65
- Bow Bash deals +10% damage and taunts +85
- Bow Bash deals +10% damage and taunts +105
- Bow Bash deals +10% damage and taunts +125
- Bow Bash deals +10% damage and taunts +145
- Bow Bash deals +10% damage and taunts +165
- Bow Bash deals +10% damage and taunts +185
- Bow Bash deals +10% damage and taunts +205
- Bow Bash deals +10% damage and taunts +225
- Bow Bash deals +10% damage and taunts +245
- Bow Bash deals +10% damage and taunts +265
- Bow Bash deals +10% damage and taunts +285
- Bow Bash deals +10% damage and taunts +325
- Bow Bash deals +10% damage and taunts +365
- Bow Bash deals +10% damage and taunts +405
- Bow Bash deals +10% damage and taunts +445
- Bow Bash deals +10% damage and taunts +485
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Level 100 - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds |
Epic |
Head, MainHand |
Click Expand to reveal
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +15 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +23 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +31 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +39 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +47 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +55 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +63 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +71 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +79 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +87 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +95 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +103 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +111 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +119 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +127 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +143 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +151 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +159 for 10 seconds
- Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds
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Level 100 - Mangling Shot deals +55% damage and slows target's movement by 25% |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Mangling Shot deals +7% damage and slows target's movement by 25%
- Mangling Shot deals +9% damage and slows target's movement by 25%
- Mangling Shot deals +11% damage and slows target's movement by 25%
- Mangling Shot deals +13% damage and slows target's movement by 25%
- Mangling Shot deals +15.5% damage and slows target's movement by 25%
- Mangling Shot deals +18% damage and slows target's movement by 25%
- Mangling Shot deals +20.5% damage and slows target's movement by 25%
- Mangling Shot deals +23% damage and slows target's movement by 25%
- Mangling Shot deals +25.5% damage and slows target's movement by 25%
- Mangling Shot deals +28% damage and slows target's movement by 25%
- Mangling Shot deals +30.5% damage and slows target's movement by 25%
- Mangling Shot deals +33% damage and slows target's movement by 25%
- Mangling Shot deals +35.5% damage and slows target's movement by 25%
- Mangling Shot deals +38% damage and slows target's movement by 25%
- Mangling Shot deals +40.5% damage and slows target's movement by 25%
- Mangling Shot deals +43% damage and slows target's movement by 25%
- Mangling Shot deals +46% damage and slows target's movement by 25%
- Mangling Shot deals +49% damage and slows target's movement by 25%
- Mangling Shot deals +52% damage and slows target's movement by 25%
- Mangling Shot deals +55% damage and slows target's movement by 25%
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Level 100 - Mangling Shot deals 576 Trauma damage over 12 seconds |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Mangling Shot deals 24 Trauma damage over 12 seconds
- Mangling Shot deals 48 Trauma damage over 12 seconds
- Mangling Shot deals 66 Trauma damage over 12 seconds
- Mangling Shot deals 96 Trauma damage over 12 seconds
- Mangling Shot deals 126 Trauma damage over 12 seconds
- Mangling Shot deals 156 Trauma damage over 12 seconds
- Mangling Shot deals 186 Trauma damage over 12 seconds
- Mangling Shot deals 216 Trauma damage over 12 seconds
- Mangling Shot deals 246 Trauma damage over 12 seconds
- Mangling Shot deals 276 Trauma damage over 12 seconds
- Mangling Shot deals 306 Trauma damage over 12 seconds
- Mangling Shot deals 336 Trauma damage over 12 seconds
- Mangling Shot deals 366 Trauma damage over 12 seconds
- Mangling Shot deals 396 Trauma damage over 12 seconds
- Mangling Shot deals 426 Trauma damage over 12 seconds
- Mangling Shot deals 456 Trauma damage over 12 seconds
- Mangling Shot deals 486 Trauma damage over 12 seconds
- Mangling Shot deals 516 Trauma damage over 12 seconds
- Mangling Shot deals 546 Trauma damage over 12 seconds
- Mangling Shot deals 576 Trauma damage over 12 seconds
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Level 100 - Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds |
Uncommon |
Necklace |
Click Expand to reveal
- Mangling Shot causes target to take +4% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +4.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +5.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +6% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +6.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +7% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +7.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +8% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +8.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +9% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +9.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +10% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +10.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +11% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +11.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +12% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +12.5% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +13% damage from Piercing for 10 seconds
- Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds
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Level 100 - Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds |
Uncommon |
Feet, MainHand |
Click Expand to reveal
- Mangling Shot deals +5% damage and causes target's attacks to deal -1 damage for 20 seconds
- Mangling Shot deals +5.5% damage and causes target's attacks to deal -2 damage for 20 seconds
- Mangling Shot deals +6% damage and causes target's attacks to deal -3 damage for 20 seconds
- Mangling Shot deals +6.5% damage and causes target's attacks to deal -4 damage for 20 seconds
- Mangling Shot deals +7% damage and causes target's attacks to deal -5 damage for 20 seconds
- Mangling Shot deals +7.5% damage and causes target's attacks to deal -6 damage for 20 seconds
- Mangling Shot deals +8% damage and causes target's attacks to deal -7 damage for 20 seconds
- Mangling Shot deals +8.5% damage and causes target's attacks to deal -8 damage for 20 seconds
- Mangling Shot deals +9% damage and causes target's attacks to deal -9 damage for 20 seconds
- Mangling Shot deals +10% damage and causes target's attacks to deal -10 damage for 20 seconds
- Mangling Shot deals +11% damage and causes target's attacks to deal -11 damage for 20 seconds
- Mangling Shot deals +12% damage and causes target's attacks to deal -12 damage for 20 seconds
- Mangling Shot deals +13% damage and causes target's attacks to deal -13 damage for 20 seconds
- Mangling Shot deals +14% damage and causes target's attacks to deal -14 damage for 20 seconds
- Mangling Shot deals +15% damage and causes target's attacks to deal -15 damage for 20 seconds
- Mangling Shot deals +16% damage and causes target's attacks to deal -16 damage for 20 seconds
- Mangling Shot deals +17% damage and causes target's attacks to deal -17 damage for 20 seconds
- Mangling Shot deals +18% damage and causes target's attacks to deal -18 damage for 20 seconds
- Mangling Shot deals +19% damage and causes target's attacks to deal -19 damage for 20 seconds
- Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds
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Level 100 - Restorative Arrow Healing +100 |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Restorative Arrow Healing +6
- Restorative Arrow Healing +12
- Restorative Arrow Healing +18
- Restorative Arrow Healing +24
- Restorative Arrow Healing +30
- Restorative Arrow Healing +36
- Restorative Arrow Healing +42
- Restorative Arrow Healing +45
- Restorative Arrow Healing +51
- Restorative Arrow Healing +54
- Restorative Arrow Healing +57
- Restorative Arrow Healing +60
- Restorative Arrow Healing +65
- Restorative Arrow Healing +70
- Restorative Arrow Healing +75
- Restorative Arrow Healing +80
- Restorative Arrow Healing +85
- Restorative Arrow Healing +90
- Restorative Arrow Healing +95
- Restorative Arrow Healing +100
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|
Level 100 - Restorative Arrow heals YOU for 110 Health |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Restorative Arrow heals YOU for 5 Health
- Restorative Arrow heals YOU for 11 Health
- Restorative Arrow heals YOU for 17 Health
- Restorative Arrow heals YOU for 23 Health
- Restorative Arrow heals YOU for 29 Health
- Restorative Arrow heals YOU for 35 Health
- Restorative Arrow heals YOU for 41 Health
- Restorative Arrow heals YOU for 47 Health
- Restorative Arrow heals YOU for 53 Health
- Restorative Arrow heals YOU for 59 Health
- Restorative Arrow heals YOU for 65 Health
- Restorative Arrow heals YOU for 70 Health
- Restorative Arrow heals YOU for 75 Health
- Restorative Arrow heals YOU for 80 Health
- Restorative Arrow heals YOU for 85 Health
- Restorative Arrow heals YOU for 90 Health
- Restorative Arrow heals YOU for 95 Health
- Restorative Arrow heals YOU for 100 Health
- Restorative Arrow heals YOU for 105 Health
- Restorative Arrow heals YOU for 110 Health
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|
Level 100 - Restorative Arrow restores 100 Power |
Uncommon |
Head, Hands |
Click Expand to reveal
- Restorative Arrow restores 5 Power
- Restorative Arrow restores 10 Power
- Restorative Arrow restores 15 Power
- Restorative Arrow restores 20 Power
- Restorative Arrow restores 25 Power
- Restorative Arrow restores 30 Power
- Restorative Arrow restores 35 Power
- Restorative Arrow restores 40 Power
- Restorative Arrow restores 45 Power
- Restorative Arrow restores 50 Power
- Restorative Arrow restores 55 Power
- Restorative Arrow restores 60 Power
- Restorative Arrow restores 65 Power
- Restorative Arrow restores 70 Power
- Restorative Arrow restores 75 Power
- Restorative Arrow restores 80 Power
- Restorative Arrow restores 85 Power
- Restorative Arrow restores 90 Power
- Restorative Arrow restores 95 Power
- Restorative Arrow restores 100 Power
|
|
of Bubble Arrows |
Level 100 - Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage. |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- Restorative Arrow covers the target in a barrier that mitigates 2 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 10 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 4 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 20 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 6 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 30 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 8 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 40 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 10 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 50 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 12 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 60 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 14 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 70 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 16 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 80 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 18 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 90 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 20 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 100 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 22 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 110 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 24 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 120 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 26 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 130 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 28 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 140 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 30 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 150 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 34 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 170 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 36 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 180 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 38 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 190 total damage.
- Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage.
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Level 100 - Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds |
Uncommon |
OffHand |
Click Expand to reveal
- Restorative Arrow targets yourself and all allies within 30 meters and restores +6 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +8 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +10 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +12 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +14 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +16 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +18 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +20 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +22 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +24 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +26 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +28 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +31 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +34 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +37 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +43 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +46 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +49 Health, but reuse time is +10 seconds
- Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds
|
Mangleflow |
|
Level 100 - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. |
Epic |
Legs |
Click Expand to reveal
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 1 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 2 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 3 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 4 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 5 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 6 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 7 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 8 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
- After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
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Level 100 - Hook Shot Damage +132. Non-Elite targets do not call for help. |
Uncommon |
OffHand |
Click Expand to reveal
- Hook Shot Damage +5. Non-Elite targets do not call for help.
- Hook Shot Damage +10. Non-Elite targets do not call for help.
- Hook Shot Damage +15. Non-Elite targets do not call for help.
- Hook Shot Damage +20. Non-Elite targets do not call for help.
- Hook Shot Damage +27. Non-Elite targets do not call for help.
- Hook Shot Damage +34. Non-Elite targets do not call for help.
- Hook Shot Damage +41. Non-Elite targets do not call for help.
- Hook Shot Damage +48. Non-Elite targets do not call for help.
- Hook Shot Damage +55. Non-Elite targets do not call for help.
- Hook Shot Damage +62. Non-Elite targets do not call for help.
- Hook Shot Damage +69. Non-Elite targets do not call for help.
- Hook Shot Damage +76. Non-Elite targets do not call for help.
- Hook Shot Damage +83. Non-Elite targets do not call for help.
- Hook Shot Damage +90. Non-Elite targets do not call for help.
- Hook Shot Damage +97. Non-Elite targets do not call for help.
- Hook Shot Damage +104. Non-Elite targets do not call for help.
- Hook Shot Damage +111. Non-Elite targets do not call for help.
- Hook Shot Damage +118. Non-Elite targets do not call for help.
- Hook Shot Damage +125. Non-Elite targets do not call for help.
- Hook Shot Damage +132. Non-Elite targets do not call for help.
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Level 100 - Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.) |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Hook Shot increases target's vulnerability to Fire and Poison +1% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +2% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +3% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +4% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +5% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +6% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +7% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +9% for 20 seconds. (Max of 2 stacks.)
- Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.)
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Level 100 - Hook Shot and Bow Bash deal +200% damage to Stunned targets. |
Uncommon |
Head, Feet |
Click Expand to reveal
- Hook Shot and Bow Bash deal +20% damage to Stunned targets.
- Hook Shot and Bow Bash deal +40% damage to Stunned targets.
- Hook Shot and Bow Bash deal +60% damage to Stunned targets.
- Hook Shot and Bow Bash deal +80% damage to Stunned targets.
- Hook Shot and Bow Bash deal +100% damage to Stunned targets.
- Hook Shot and Bow Bash deal +120% damage to Stunned targets.
- Hook Shot and Bow Bash deal +140% damage to Stunned targets.
- Hook Shot and Bow Bash deal +160% damage to Stunned targets.
- Hook Shot and Bow Bash deal +180% damage to Stunned targets.
- Hook Shot and Bow Bash deal +200% damage to Stunned targets.
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of Poisoned Hooks |
Level 100 - Hook Shot deals +438 Poison damage over 12 seconds |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Hook Shot deals +18 Poison damage over 12 seconds
- Hook Shot deals +36 Poison damage over 12 seconds
- Hook Shot deals +54 Poison damage over 12 seconds
- Hook Shot deals +78 Poison damage over 12 seconds
- Hook Shot deals +96 Poison damage over 12 seconds
- Hook Shot deals +120 Poison damage over 12 seconds
- Hook Shot deals +138 Poison damage over 12 seconds
- Hook Shot deals +162 Poison damage over 12 seconds
- Hook Shot deals +180 Poison damage over 12 seconds
- Hook Shot deals +204 Poison damage over 12 seconds
- Hook Shot deals +222 Poison damage over 12 seconds
- Hook Shot deals +246 Poison damage over 12 seconds
- Hook Shot deals +270 Poison damage over 12 seconds
- Hook Shot deals +294 Poison damage over 12 seconds
- Hook Shot deals +318 Poison damage over 12 seconds
- Hook Shot deals +342 Poison damage over 12 seconds
- Hook Shot deals +366 Poison damage over 12 seconds
- Hook Shot deals +390 Poison damage over 12 seconds
- Hook Shot deals +414 Poison damage over 12 seconds
- Hook Shot deals +438 Poison damage over 12 seconds
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