Battle Chemistry/Abilities
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Toxin Bomb | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 15 Poison Enrages: 200% |
Power Cost: 15 AoE: 10 Cooldown: 15 |
Leveling | |
2 | Mycotoxin Formula | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 15 Nature Enrages: 200% |
Power Cost: 13 AoE: 10 Cooldown: 16 |
Training: Chemist | |
3 | Acid Bomb | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 17 Acid Armor Dmg: 17 Acid Enrages: 200% |
Power Cost: 16 AoE: 10 Cooldown: 15 |
Training: Chemist | |
4 | Healing Mist | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 25 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 16 AoE: 10 Cooldown: 30 |
Training: Chemist | ||
4 | Freezing Mist | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 15 Cold | Power Cost: 22 AoE: 10 Cooldown: 30 |
Training: Chemist | |
4 | Healing Injection | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 38 Health | Power Cost: 13 Range: 10 Cooldown: 15 |
Training: Zealo | ||
5 | Toxic Irritant | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 6 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling | ||
6 | Mutation: Extra Toes | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +5% damage. Sprint Speed Bonus 2 (out-of-combat only) Can Be On Sidebar |
Power Cost: 10 Range: 10 Cooldown: 10 |
Training: Chemist | ||
7 | Mutation: Extra Skin | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +3, Indirect Damage Mitigation +1 Can Be On Sidebar |
Power Cost: 11 Range: 10 Cooldown: 10 |
Training: Chemist | ||
8 | Mutation: Extra Heart | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +22 Can Be On Sidebar |
Power Cost: 11 Range: 10 Cooldown: 10 |
Training: Zealo | ||
10 | Toxin Bomb 2 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 33 Poison Enrages: 200% |
Power Cost: 20 AoE: 10 Cooldown: 15 |
Leveling | |
11 | Create Primitive Golem | You concoct an automaton that can be given one command. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling | ||
12 | Mycotoxin Formula 2 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 32 Nature Enrages: 200% |
Power Cost: 17 AoE: 10 Cooldown: 16 |
Training: Chemist | |
13 | Acid Bomb 2 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 38 Acid Armor Dmg: 38 Acid Enrages: 200% |
Power Cost: 21 AoE: 10 Cooldown: 15 |
Training: Chemist | |
14 | Healing Mist 2 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 35 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 22 AoE: 10 Cooldown: 30 |
Training: Chemist | ||
14 | Freezing Mist 2 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 37 Cold | Power Cost: 30 AoE: 10 Cooldown: 30 |
Training: Chemist | |
14 | Healing Injection 2 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 51 Health | Power Cost: 18 Range: 10 Cooldown: 15 |
Training: Zealo | ||
15 | Haste Concoction | Disperse chemicals that let you and your allies run at high speed for a short time. | Sprint Speed +6 for 6 seconds. | Power Cost: 10 AoE: 10 Cooldown: 45 |
Training: Chemist | ||
15 | Toxic Irritant 2 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 15 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling | ||
16 | Mutation: Extra Toes 2 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +10% damage. Sprint Speed Bonus 2 (out-of-combat only) Can Be On Sidebar |
Power Cost: 14 Range: 10 Cooldown: 10 |
Training: Chemist | ||
17 | Mutation: Extra Skin 2 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +6, Indirect Damage Mitigation +2 Can Be On Sidebar |
Power Cost: 14 Range: 10 Cooldown: 10 |
Training: Chemist | ||
18 | Mutation: Extra Heart 2 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +30 Can Be On Sidebar |
Power Cost: 15 Range: 10 Cooldown: 10 |
Training: Zealo | ||
20 | Toxin Bomb 3 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 56 Poison Enrages: 200% |
Power Cost: 25 AoE: 10 Cooldown: 15 |
Leveling | |
22 | Mycotoxin Formula 3 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 50 Nature Enrages: 200% |
Power Cost: 22 AoE: 10 Cooldown: 16 |
Training: Chemist | |
23 | Acid Bomb 3 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 64 Acid Armor Dmg: 64 Acid Enrages: 200% |
Power Cost: 26 AoE: 10 Cooldown: 15 |
Training: Chemist | |
24 | Healing Mist 3 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 45 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 27 AoE: 10 Cooldown: 30 |
Training: Chemist | ||
24 | Freezing Mist 3 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 64 Cold | Power Cost: 37 AoE: 10 Cooldown: 30 |
Training: Chemist | |
24 | Healing Injection 3 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 65 Health | Power Cost: 23 Range: 10 Cooldown: 15 |
Training: Zealo | ||
25 | Create Simple Golem | You concoct an automaton that can be given two commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling | ||
26 | Mutation: Extra Toes 3 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +12% damage. Sprint Speed Bonus 3 (out-of-combat only) Can Be On Sidebar |
Power Cost: 17 Range: 10 Cooldown: 10 |
Training: Chemist | ||
26 | Toxic Irritant 3 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 26 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling | ||
27 | Mutation: Extra Skin 3 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +9, Indirect Damage Mitigation +3 Can Be On Sidebar |
Power Cost: 17 Range: 10 Cooldown: 10 |
Training: Chemist | ||
28 | Mutation: Extra Heart 3 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +36 Can Be On Sidebar |
Power Cost: 18 Range: 10 Cooldown: 10 |
Training: Zealo | ||
30 | Toxin Bomb 4 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 86 Poison Enrages: 200% |
Power Cost: 30 AoE: 10 Cooldown: 15 |
Leveling | |
30 | Trigger Golem | Order your golem to immediately run through its instruction set and use an ability. (You can use the golem conditional "Owner has triggered golem" to add a special instruction for this situation. Remember that it will still follow its rules from first to last, so if you want the rule to always trigger, it should be the first rule.) | Can Be On Sidebar | Power Cost: 0 Range: 0 Cooldown: 15 |
Training: Chemist | ||
31 | Create Basic Golem | You concoct an automaton that can be given three commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling | ||
32 | Mycotoxin Formula 4 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 78 Nature Enrages: 200% |
Power Cost: 27 AoE: 10 Cooldown: 16 |
Training: Chemist | |
33 | Acid Bomb 4 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 96 Acid Armor Dmg: 96 Acid Enrages: 200% |
Power Cost: 32 AoE: 10 Cooldown: 15 |
Training: Chemist | |
34 | Healing Mist 4 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 60 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 33 AoE: 10 Cooldown: 30 |
Training: Chemist | ||
34 | Freezing Mist 4 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 99 Cold | Power Cost: 45 AoE: 10 Cooldown: 30 |
Training: Chemist | |
34 | Healing Injection 4 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 78 Health | Power Cost: 28 Range: 10 Cooldown: 15 |
Training: Zealo | ||
35 | Haste Concoction 2 | Disperse chemicals that let you and your allies run at high speed for a short time. | Sprint Speed +8 for 8 seconds. | Power Cost: 16 AoE: 10 Cooldown: 45 |
Training: Chemist | ||
35 | Toxic Irritant 4 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 37 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling | ||
36 | Mutation: Extra Toes 4 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +15% damage. Sprint Speed Bonus 3 (out-of-combat only) Can Be On Sidebar |
Power Cost: 21 Range: 10 Cooldown: 10 |
Training: Chemist | ||
37 | Mutation: Extra Skin 4 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +12, Indirect Damage Mitigation +4 Can Be On Sidebar |
Power Cost: 21 Range: 10 Cooldown: 10 |
Training: Chemist | ||
38 | Mutation: Extra Heart 4 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +42 Can Be On Sidebar |
Power Cost: 21 Range: 10 Cooldown: 10 |
Training: Zealo | ||
39 | Create Standard Golem | You concoct an automaton that can be given four commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling | ||
40 | Toxin Bomb 5 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 130 Poison Enrages: 200% |
Power Cost: 36 AoE: 10 Cooldown: 15 |
Leveling | |
40 | Create Armored Standard Golem | You concoct an automaton that can be given four commands. It is extra-armored against attack. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Gift: Leonard Allenson | ||
42 | Mycotoxin Formula 5 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 120 Nature Enrages: 200% |
Power Cost: 31 AoE: 10 Cooldown: 16 |
Training: Chemist | |
43 | Acid Bomb 5 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 147 Acid Armor Dmg: 147 Acid Enrages: 200% |
Power Cost: 37 AoE: 10 Cooldown: 15 |
Training: Chemist | |
44 | Healing Mist 5 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 70 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 38 AoE: 10 Cooldown: 30 |
Training: Chemist | ||
44 | Freezing Mist 5 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 154 Cold | Power Cost: 52 AoE: 10 Cooldown: 30 |
Training: Chemist | |
44 | Healing Injection 5 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 91 Health | Power Cost: 32 Range: 10 Cooldown: 15 |
Training: Zealo | ||
45 | Haste Concoction 3 | Disperse chemicals that let you and your allies run at high speed for a short time. | Sprint Speed +10 for 10 seconds. | Power Cost: 18 AoE: 10 Cooldown: 45 |
Training: Chemist | ||
45 | Toxic Irritant 5 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 58 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling | ||
46 | Mutation: Extra Toes 5 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +17% damage. Sprint Speed Bonus 4 (out-of-combat only) Can Be On Sidebar |
Power Cost: 24 Range: 10 Cooldown: 10 |
Training: Chemist | ||
47 | Mutation: Extra Skin 5 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +15, Indirect Damage Mitigation +5 Can Be On Sidebar |
Power Cost: 24 Range: 10 Cooldown: 10 |
Training: Chemist | ||
48 | Mutation: Extra Heart 5 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +48 Can Be On Sidebar |
Power Cost: 24 Range: 10 Cooldown: 10 |
Training: Zealo | ||
50 | Toxin Bomb 6 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 200 Poison Enrages: 200% |
Power Cost: 40 AoE: 10 Cooldown: 15 |
Leveling | |
51 | Create Improved Golem | You concoct an automaton that can be given five commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling | ||
52 | Mycotoxin Formula 6 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 181 Nature Enrages: 200% |
Power Cost: 35 AoE: 10 Cooldown: 16 |
Training: Mox Warcut | |
53 | Acid Bomb 6 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 220 Acid Armor Dmg: 220 Acid Enrages: 200% |
Power Cost: 42 AoE: 10 Cooldown: 15 |
Training: Mox Warcut | |
54 | Healing Mist 6 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 80 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 42 AoE: 10 Cooldown: 30 |
Training: Mox Warcut | ||
54 | Freezing Mist 6 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 228 Cold | Power Cost: 58 AoE: 10 Cooldown: 30 |
Training: Mox Warcut | |
54 | Healing Injection 6 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 104 Health | Power Cost: 36 Range: 10 Cooldown: 15 |
Training: Zealo | ||
55 | Toxic Irritant 6 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 85 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Training: Mox Warcut | ||
56 | Mutation: Extra Toes 6 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +20% damage. Sprint Speed Bonus 4 (out-of-combat only) Can Be On Sidebar |
Power Cost: 27 Range: 10 Cooldown: 10 |
Training: Mox Warcut | ||
57 | Mutation: Extra Skin 6 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +18, Indirect Damage Mitigation +6 Can Be On Sidebar |
Power Cost: 27 Range: 10 Cooldown: 10 |
Training: Mox Warcut | ||
58 | Mutation: Extra Heart 6 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +54 Can Be On Sidebar |
Power Cost: 27 Range: 10 Cooldown: 10 |
Training: Zealo | ||
60 | Toxin Bomb 7 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 273 Poison Enrages: 200% |
Power Cost: 45 AoE: 10 Cooldown: 15 |
Training: Mox Warcut | |
60 | Haste Concoction 4 | Disperse chemicals that let you and your allies run at high speed for a short time. | Sprint Speed +11 for 10 seconds. | Power Cost: 21 AoE: 10 Cooldown: 45 |
Training: Mox Warcut | ||
61 | Create Augmented Golem | You concoct an automaton that can be given six commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Training: Mox Warcut | ||
62 | Mycotoxin Formula 7 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 242 Nature Enrages: 200% |
Power Cost: 39 AoE: 10 Cooldown: 16 |
Training: Mox Warcut | |
62 | Healing Injection 7 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 115 Health | Power Cost: 39 Range: 10 Cooldown: 15 |
Training: Mox Warcut | ||
63 | Acid Bomb 7 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 293 Acid Armor Dmg: 293 Acid Enrages: 200% |
Power Cost: 47 AoE: 10 Cooldown: 15 |
Training: Mox Warcut | |
63 | Freezing Mist 7 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 293 Cold | Power Cost: 64 AoE: 10 Cooldown: 30 |
Training: Mox Warcut | |
64 | Healing Mist 7 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 90 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 47 AoE: 10 Cooldown: 30 |
Training: Mox Warcut | ||
65 | Toxic Irritant 7 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 111 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Training: Mox Warcut | ||
66 | Mutation: Extra Toes 7 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +22% damage. Sprint Speed Bonus 5 (out-of-combat only) Can Be On Sidebar |
Power Cost: 30 Range: 10 Cooldown: 10 |
Training: Mox Warcut | ||
67 | Mutation: Extra Skin 7 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +21, Indirect Damage Mitigation +7 Can Be On Sidebar |
Power Cost: 30 Range: 10 Cooldown: 10 |
Training: Mox Warcut | ||
68 | Mutation: Extra Heart 7 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +60 Can Be On Sidebar |
Power Cost: 30 Range: 10 Cooldown: 10 |
Training: Mox Warcut | ||
70 | Toxin Bomb 8 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 348 Poison Enrages: 200% |
Power Cost: 50 AoE: 10 Cooldown: 15 |
Training: Mox Warcut | |
71 | Create Superior Golem | You concoct an automaton that can be given seven commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Training: Mox Warcut | ||
72 | Mycotoxin Formula 8 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 309 Nature Enrages: 200% |
Power Cost: 43 AoE: 10 Cooldown: 16 |
Training: Mox Warcut | |
72 | Healing Injection 8 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 128 Health | Power Cost: 43 Range: 10 Cooldown: 15 |
Training: Mox Warcut | ||
73 | Acid Bomb 8 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 373 Acid Armor Dmg: 373 Acid Enrages: 200% |
Power Cost: 52 AoE: 10 Cooldown: 15 |
Training: Mox Warcut | |
73 | Freezing Mist 8 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 373 Cold | Power Cost: 72 AoE: 10 Cooldown: 30 |
Training: Mox Warcut | |
74 | Healing Mist 8 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 100 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 52 AoE: 10 Cooldown: 30 |
Training: Mox Warcut | ||
75 | Haste Concoction 5 | Disperse chemicals that let you and your allies run at high speed for a short time. | Sprint Speed +12 for 10 seconds. | Power Cost: 24 AoE: 10 Cooldown: 45 |
Training: Bendith the Banished | ||
75 | Toxic Irritant 8 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 141 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Training: Bendith the Banished | ||
76 | Mutation: Extra Toes 8 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +25% damage. Sprint Speed Bonus 5 (out-of-combat only) Can Be On Sidebar |
Power Cost: 33 Range: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
77 | Mutation: Extra Skin 8 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +24, Indirect Damage Mitigation +8 Can Be On Sidebar |
Power Cost: 33 Range: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
78 | Mutation: Extra Heart 8 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +68 Can Be On Sidebar |
Power Cost: 34 Range: 10 Cooldown: 10 |
Training: Bendith the Banished | ||
80 | Toxin Bomb 9 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 436 Poison Enrages: 200% |
Power Cost: 56 AoE: 10 Cooldown: 15 |
Training: Bendith the Banished | |
81 | Create Greater Golem | You concoct an automaton that can be given eight commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Training: Bendith the Banished | ||
82 | Mycotoxin Formula 9 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 383 Nature Enrages: 200% |
Power Cost: 48 AoE: 10 Cooldown: 16 |
Training: Bendith the Banished | |
82 | Healing Injection 9 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 141 Health | Power Cost: 48 Range: 10 Cooldown: 15 |
Training: Bendith the Banished | ||
83 | Acid Bomb 9 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 460 Acid Armor Dmg: 460 Acid Enrages: 200% |
Power Cost: 57 AoE: 10 Cooldown: 15 |
Training: Bendith the Banished | |
84 | Healing Mist 9 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 110 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 58 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Healing Mist 9 | ||
84 | Freezing Mist 9 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 470 Cold | Power Cost: 80 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Freezing Mist 9 | |
85 | Toxic Irritant 9 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 173 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Item: Battle Chemistry: Toxic Irritant 9 | ||
86 | Mutation: Extra Toes 9 | Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) | Kicks deal +28% damage. Sprint Speed Bonus 5.5 (out-of-combat only) Can Be On Sidebar |
Power Cost: 36 Range: 10 Cooldown: 10 |
Item: Battle Chemistry: Mutation: Extra Toes 9 | ||
87 | Mutation: Extra Skin 9 | Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) | Direct Damage Mitigation +27, Indirect Damage Mitigation +9 Can Be On Sidebar |
Power Cost: 37 Range: 10 Cooldown: 10 |
Item: Battle Chemistry: Mutation: Extra Skin 9 | ||
88 | Mutation: Extra Heart 9 | Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) | Combat Refresh Power Restoration +74 Can Be On Sidebar |
Power Cost: 37 Range: 10 Cooldown: 10 |
Item: Battle Chemistry: Mutation: Extra Heart 9 | ||
90 | Toxin Bomb 10 | Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 526 Poison Enrages: 200% |
Power Cost: 61 AoE: 10 Cooldown: 15 |
Item: Battle Chemistry: Toxin Bomb 10 | |
90 | Haste Concoction 6 | Disperse chemicals that let you and your allies run at high speed for a short time. | Sprint Speed +12 for 13 seconds. | Power Cost: 28 AoE: 10 Cooldown: 45 |
Item: Battle Chemistry: Haste Concoction 6 | ||
91 | Create Heightened Golem | You concoct an automaton that can be given nine commands. | Can Be On Sidebar | Power Cost: 50 Range: 0 Cooldown: 90 |
Item: Battle Chemistry: Create Basic Golem | ||
92 | Mycotoxin Formula 10 | Fling deadly fungal toxins into the air all around you. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 460 Nature Enrages: 200% |
Power Cost: 53 AoE: 10 Cooldown: 16 |
Item: Battle Chemistry: Mycotoxin Formula 10 | |
92 | Healing Injection 10 | Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 154 Health | Power Cost: 53 Range: 10 Cooldown: 15 |
Item: Battle Chemistry: Healing Injection 10 | ||
93 | Acid Bomb 10 | Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 552 Acid Armor Dmg: 552 Acid Enrages: 200% |
Power Cost: 63 AoE: 10 Cooldown: 15 |
Item: Battle Chemistry: Acid Bomb 10 | |
94 | Healing Mist 10 | Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 120 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
Power Cost: 63 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Healing Mist 10 | ||
94 | Freezing Mist 10 | Disperse an instant-freeze chemical bomb to slow enemy movement. | --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 561 Cold | Power Cost: 88 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Freezing Mist 10 | |
95 | Toxic Irritant 10 | Splash harmful chemicals on an enemy. This is a Basic Attack |
Damage: 206 Acid | Power Cost: 0 Range: 10 Cooldown: 5 |
Item: Battle Chemistry: Toxic Irritant 10 |