__NOTOC__
{{MOB infobox
| title =
| type =
| health =
| armor =
| rage =
| notoriety =
| curse =
| effective =
| veffective =
| ineffective =
| vineffective =
}}
[[Name]] are
== Locations ==
{{MOB Location
| area =
| location =
| health =
| armor =
| rage =
| lootlevel =
| mitigation =
}}
== Combat Abilities ==
'''Regeneration'''
:{{AIP:GiantRat}}
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
|{{Loot|Skin}} ([[Zone]])
|-
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Loot|Wool}}
|-
{{Header|[[Butchering]]}}
|-
|{{Loot|Meat}} ([[Zone]])
|-
{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Loot|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Loot|Heart}}
|{{Loot|Stomach}}
|-
|{{Loot|Spleen}}
|{{Loot|Filthy Animal Fat}}
|}
== Reported Loot ==
{{MOB First Kill
|firstitem= ItemNameOnly
|fktext =
|rktext=
}}
{|
{{Header|Quest Items|4}}|-
|{{Loot|Text}}
|}
==== General Loot ====
; Level XX Equipment
{|
{{Header|Common|4}}|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name =
| level to tame=
| max level =
| max bond level =
| max happiness =
| max enthusiasm =
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| sic em = {{Combat Ability|Name Damage}}
| clever trick = {{Combat Ability|Name Damage}}
| bonus =
| weaknesses =
| resists =
}}
{{MOB AHVital
| vital level=
| health =
| armor =
}}