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Alcohol Tolerance

1,393 bytes added, 18:21, 14 August 2022
Trivia
== Trivia ==
* Beer *hic* good. Liquorr iz behterr, um, yeah.
* [[Alcohol Tolerance]] is the first skill to grant bonuses to other skills based on character race. At level 10, you receive an [[Anatomy]] bonus level to either Human, Elf, Rakshasa, Orc, Fey, or Dwarf, depending on your race!
* Warning: If your eyes are easily prone to bright light or headaches, take use caution in working this skilldeveloping [[Alcohol Tolerance]], especially if you plan on taking 3 beer drinking three beers and 1 one shot of liquor dose (the maximum of each during any 15 minute period) at once to maximize the xpXP. The after effect aftereffects of doing being fully intoxicated is a long enough to develop the alcoholism debuff include the UI becoming very bright light white, which will effect your game-play and how well you can see in the world. as As long as you don't take 4 doses in drink three beers and one go shot of liquor at the same time, you will avoid developing alcoholism.*The bright world debuff is a permanent effect until the alcoholism debuff subsides. During the day in zones like [[Rahu]], [[Kur]], and [[Gazluk]], it will be very hard to see anything because the world will be painfully bright. There is no fix for this scenariodebuff in any graphics settings. You just have to spend the in-game time "getting clean," and you might want to limit your gameplay to darker locations such as dungeons or the various zones at night. (Alas, Alharth has no alcohol rehab facilities.)*On top of that , if you develop alcoholism, you will end up with a have an additional debuff which will reduce reduces your hp HP by 30 percent, which you . You can reduce the this HP debuff to a mere 1 percent hp loss from 30, by using the dwavern fixer, which [[Dwarven Fixer]] Each dose of [[Dwarven Fixer]] lasts 1 hour, after which you have to keep drinking it every hour to keep the debuff at bayuntil your alcoholism subsides.*The Debuff alcoholism HP debuff has 3 three decreasing stages over time, starting at 30 percent is what you get to start with, after HP reduction. After a while it will drop to 15 percent , and finally 5 percent before . Eventually the debuff is taken will go away.*Warning: The , as will the 'too-bright world debuff is a permanent effect during morning time in zones like gaz and kur is very hard ' condition. There appears to see chat and the world is super brightbe some random timer or other elements involved with how long it takes, including whether you stopped drinking after developing alcoholism. (no fix from in game method)*Dying does not remove the intoxication effects of alcohol. It's possible to die multiple times from the same intoxication effect. (Dying also does not remove the alcoholism debuff.) Drink Responsibly!*A [[Minor Panacea]] most likely removes the alcoholism debuff, but is a rather expensive solution considering its relative rarity.
*Use "right click" for movement to avoid randomly changing directions when drunk.
*Wearing a [[Monger's Boon]] hat can prevent you from randomly changing direction (also known as "The Spinnies") while drunk, because it has a buff of -100% chance of changing direction when disoriented.
*There is nothing which can prevent your combat skill bars from becoming scrambled if you are sufficiently drunk (Debuff message: "You are unsure what abilities to use.") However, if you have skill and equipment loadouts, you can use those to quickly restore your combat bars to your preferred order. Otherwise, you will have to reorder them yourself.
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