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First Aid/Abilities

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==[[First Aid/Abilities|First Aid Complete Ability List]]==
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<!-- Updated on February 05November 17, 2022 from v357 v374 -->
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width: 100%;"
| {{Ability icon|First Aid Bomb 2|2}} || 10 || First Aid Bomb 2 || Use a Basic First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || <b>Restore:</b> 60 Health to you and nearby allies || || <b>Power Cost: </b>11<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || <b>Training:</b> [[Norbert]]
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| {{Ability icon|Treat Disease|2}} || 15 || Treat Disease || Use a Basic First Aid Kit (or better) to remove one basic disease from yourself or an ally. The First Aid Kit is used up. || Treats one [[Disease#Basic|Basic Disease]] || || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || Leveling
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| {{Ability icon|First Aid 3|2}} || 20 || First Aid 3 || Use a Good First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || <b>Restore:</b> 90 Health || || <b>Power Cost: </b>20<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|First Aid Bomb 4|2}} || 30 || First Aid Bomb 4 || Use an Expert's First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.</b> || <b>Restore:</b> 100 Health to you and nearby allies || || <b>Power Cost: </b>17<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || <b>Training:</b> [[Norbert]]
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| {{Ability icon|Moss Bone Repair|2}} || 30 || Moss Bone Repair || Use a Tundra Lichen to repair a broken bone. || Repairs 1 broken bone. || || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || <b>Gift:</b> [[Glowing Sphere]]
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| {{Ability icon|Treat Disease 2|2}} || 35 || Treat Disease 2 || Use a Good First Aid Kit (or better) to remove one complex disease from yourself or an ally. The First Aid Kit is used up. || Treats one [[Disease#Complex|Complex Disease]] || || <b>Power Cost: </b>27<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || Leveling
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| {{Ability icon|First Aid 5|2}} || 40 || First Aid 5 || Use a Master First Aid Kit to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.</b> || <b>Restore:</b> 130 Health || || <b>Power Cost: </b>29<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Resuscitate 2 (Hardcore, Guild)|2}} || 50 || Resuscitate 2 (Hardcore, Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 1 Guild Credit. You must be Hardcore to use this ability. || || || <b>Power Cost: </b>39<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || <b>Item:</b> [[First Aid: Resuscitate 2 (Hardcore, Guild)]]
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| {{Ability icon|Treat Disease 3|2}} || 50 || Treat Disease 3 || Use an Expert's First Aid Kit (or better) to remove one advanced disease from yourself or an ally. The First Aid Kit is used up. || Treats one [[Disease#Advanced|Advanced Disease]] || || <b>Power Cost: </b>33<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || Leveling
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| {{Ability icon|Set Broken Bone|2}} || 55 || Set Broken Bone || Use a Master First Aid Kit (or better) to heal a broken bone. There is a 33% chance the First Aid Kit will be used up. || Repairs 1 broken bone. || || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Treat Cold Exposure|2}} || 55 || Treat Cold Exposure || Use an Expert's First Aid Kit (or better) to counteract the effects of cold exposure such as frostbite and hypothermia. Restores 100 Body Heat. || || || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || <b>Training:</b> [[Mox Warcut]]
| {{Ability icon|Resuscitate 2|2}} || 60 || Resuscitate 2 || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with half of their Max Health. || || || <b>Power Cost: </b>87<br><b>Range: </b>5<br><b>Cooldown: </b>900 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Soberize|2}} || 60 || Soberize || Use an Amazing First Aid Kit (or better) to help someone suffering from alcohol poisoning. || For 15 minutes, the target's liver metabolizes alcohol twice as fast as normal. || || <b>Power Cost: </b>52<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Treat Disease 4|2}} || 65 || Treat Disease 4 || Use a Master First Aid Kit (or better) to remove one serious disease from yourself or an ally. The First Aid Kit is used up. || Treats one [[Disease#Serious|Serious Disease]] || || <b>Power Cost: </b>38<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || <b>Training:</b> [[Leah Bowman]]
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| {{Ability icon|Emergency Alcohol Treatment|2}} || 70 || Emergency Alcohol Treatment || Use an Astounding First Aid Kit (or better) to help someone suffering from severe alcohol poisoning. This treatment can only be used periodically, so is best saved for emergencies. || Instantly reduce target's blood alcohol level by one tier. For 15 minutes, the target's liver metabolizes alcohol three times faster than normal. || || <b>Power Cost: </b>58<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || <b>Training:</b> [[Mox Warcut]]
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