276
edits
Changes
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- Updated to v398 v399 on Thu Nov 30 Tue Dec 05 2023 0110:1706:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Martial || of Deadly Fists || <b>Level 100</b> - Unarmed Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed Damage +5
}}
|-
| Punching || of Punches || <b>Level 100</b> - Jab and Infuriating Fist Damage +80 || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Jab and Infuriating Fist Damage +8
}}
|-
| || of Refreshing Punches || <b>Level 100</b> - Punch, Jab, and Infuriating Fist restore 22 Health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Punch, Jab, and Infuriating Fist restore 3 Health to you
}}
|-
| || of Knee-Kicking || <b>Level 100</b> - Knee Kick Damage +56% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Knee Kick Damage +6%
}}
|-
| || of Naked Fury || <b>Level 100</b> - Unarmed attacks deal +24% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
}}
|-
| || of Armor Hatred || <b>Level 100</b> - Unarmed attacks deal +52 Armor damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed attacks deal +7 Armor damage
}}
|-
| || of Accurate Martial Arts || <b>Level 100</b> - Unarmed attacks deal +9 damage and have +20 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Evasion || <b>Level 100</b> - While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 80 Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 4 Armor
}}
|-
| || of Evasive Maneuvers || <b>Level 100</b> - While Unarmed skill is active: any time you Evade an attack, your next attack deals +165 damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +24 damage
}}
|-
| || of Angst Fists || <b>Level 100</b> - While Unarmed skill is active: 21% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill is active: 10% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
}}
|-
| Anti-Darkness || of Dark and Angry Fists || <b>Level 100</b> - While Unarmed skill is active: 28.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 380% rate || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
}}
|-
| Infuriating || || <b>Level 100</b> - Taunt From Attack Damage +100% when Unarmed is active || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage +5% when Unarmed is active
}}
|-
| || of Mambas || <b>Level 100</b> - Mamba Strike Damage +59 and Reuse Time -1 sec || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike Damage +5
}}
|-
| || of Internal Injuries || <b>Level 100</b> - Mamba Strike and Front Kick damage +84 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike and Front Kick damage +12
}}
|-
| Kicking || of Kicking || <b>Level 100</b> - Kick Damage +100 || Uncommon || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick Damage +5
}}
|-
| Platefooted || || <b>Level 100</b> - Kick attacks restore 50 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks restore 12 Armor
}}
|-
| || of Reflective Kicks || <b>Level 100</b> - Kick attacks deal +17% damage and grant you 10% Physical Damage Reflection for 15 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds
}}
|-
| Front-Kicker's || of Front-Kicking || <b>Level 100</b> - Front Kick Damage +50% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Front Kick Damage +5%
}}
|-
| Hip-Shattering || of Hip-Shattering || <b>Level 100</b> - Kick attacks deal +22% damage and slow target's movement speed by 45% || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +5% damage and slow target's movement speed by 45%
}}
|-
| || of Kicking While Nude || <b>Level 100</b> - Kick attacks deal +42% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks deal +9% damage when you have 33% or less of your Armor left
}}
|-
| || of Kicking Away Toxins || <b>Level 100</b> - While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 360% rate || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill active: 10% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 100% rate
}}
|-
| || of Reckless Barrages || <b>Level 100</b> - Barrage hits all enemies within 5 meters and deals +27% damage, but reuse timer is +3 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
}}
|-
| Mindfist || || <b>Level 100</b> - Barrage and Headbutt make the target 23% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
}}
|-
| || of Headbutt Bubbles || <b>Level 100</b> - Headbutt deals +28% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 480 damage is mitigated) || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt deals +1% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 100 damage is mitigated)
}}
|-
| || of Deadly Barrages || <b>Level 100</b> - Barrage Damage +70% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage Damage +5%
}}
|-
| || of Fiery Barrages || <b>Level 100</b> - Barrage and Headbutt ignite the target, causing them to take 268 Fire damage over 8 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt ignite the target, causing them to take 32 Fire damage over 8 seconds
}}
|-
| || of Headbutting || <b>Level 100</b> - Headbutt and Knee Kick Damage +140 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt and Knee Kick Damage +10
}}
|-
| || of Calloused Barrages || <b>Level 100</b> - Barrage costs -30 Power and restores 31 Armor to you || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Barrage costs -1 Power and restores 3 Armor to you
}}
|-
| || of Headbutting || <b>Level 100</b> - Headbutt Damage +56% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt Damage +10%
}}
|-
| || || <b>Level 100</b> - Claw Barrage Damage +147 || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Claw Barrage Damage +14
}}
|-
| || of Hip Throwing || <b>Level 100</b> - Hip Throw Damage +66% || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw Damage +10%
}}
|-
| || of Hip Throwing || <b>Level 100</b> - Hip Throw deals +200 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw deals +10 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
}}
|-
| || of Anger Tossing || <b>Level 100</b> - Hip Throw and Bodyslam deal +30% damage and generate -530 Rage || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
}}
|-
| || of Impossible Hip Throws || <b>Level 100</b> - Hip Throw hits all enemies within 8 meters and deals +20% damage, but Power cost is +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
}}
|-
| Bodyslamming || of Bodyslamming || <b>Level 100</b> - Bodyslam Damage +59% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam Damage +6%
}}
|-
| || of Invincible Bodyslamming || <b>Level 100</b> - Bodyslam deals +100 damage and grants you immunity to direct damage for 3 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bodyslam deals +10 damage and grants you immunity to direct damage for 3 seconds
}}
|-
| || of Toxic Bruising || <b>Level 100</b> - Bruising Blow causes the target to take +30% damage from Poison for 20 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds
}}
|-
| || of Slamming Weaklings || <b>Level 100</b> - Bodyslam deals +535 damage to non-Elite enemies || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam deals +60 damage to non-Elite enemies
}}
|-
| || of Healslamming || <b>Level 100</b> - Bodyslam heals you for 162 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam heals you for 10 health
}}
|-
| Serpentine || of Cobra Striking || <b>Level 100</b> - Cobra Strike and Mamba Strike Damage +63% || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike Damage +6%
}}
|-
| || || <b>Level 100</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +67 for 7 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
}}
|-
| || of Cobra Scales || <b>Level 100</b> - Cobra Strike and Mamba Strike restore 54 Armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike restore 10 Armor to you
}}
|-
| || of Painful Cobras || <b>Level 100</b> - Cobra Strike Damage +100 || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike Damage +5
}}
|-
| Bruising || of Bruises || <b>Level 100</b> - Bruising Blow Damage +71% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow Damage +9%
}}
|-
| || of Bruising Slams || <b>Level 100</b> - Bruising Blow deals +40% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow hastens the current reuse timer of Bodyslam by 1 second
}}
|-
| || of Healthy Bruises || <b>Level 100</b> - Bruising Blow and Headbutt restore 36 Health || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow and Headbutt restore 2 Health
}}
|-
| Bruising || of Traumatic Bruises || <b>Level 100</b> - Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14.5% damage from other Trauma attacks for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +5% damage from other Trauma attacks for 20 seconds
}}
|-
| Slashing || of Slashing Strikes || <b>Level 100</b> - Slashing Strike Damage +37% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike Damage +7%
}}
|-
| || of Bleeding Strikes || <b>Level 100</b> - Slashing Strike and Claw Barrage deal +150 Trauma damage over 6 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike and Claw Barrage deal +42 Trauma damage over 6 seconds
}}
|-
| Slashing || of Evasive Strikes || <b>Level 100</b> - Slashing Strike boosts your Melee Evasion +5.25% for 5 seconds || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike boosts your Melee Evasion +1% for 5 seconds
}}
|-
| || || <b>Level 100</b> - Slashing Strike deals +19% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +6% damage and hastens the current reuse timer of Hip Throw by 2 seconds
}}
|-
| || || <b>Level 100</b> - Cobra Strike, Mamba Strike, and Slashing Strike deal +50 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Cobra Strike, Mamba Strike, and Slashing Strike deal +5 damage and can be used while stunned. Doing so removes the stun effect from you.
}}
|-
| || || <b>Level 51</b> - Chance to Ignore Knockbacks +30% when Unarmed is active || Rare || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Chance to Ignore Knockbacks +25% when Unarmed is active
}}
|-
| || || <b>Level 100</b> - Infuriating Fist deals +52% damage and taunts +560 || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist deals +13% damage and taunts +40
}}
|-
| || of Traumatic Furious Punches || <b>Level 100</b> - Infuriating Fist taunts +540 and deals 222 Trauma damage over 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist taunts +280 and deals 30 Trauma damage over 6 seconds
}}
|-
| || of Elite Fury || <b>Level 100</b> - Infuriating Fist damage +73 and for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +8 and for 10 seconds all Elite attacks deal -5% damage to you.
}}
|-
| || || <b>Level 100</b> - Infuriating Fist damage +131. Damage becomes Trauma instead of Crushing || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +50. Damage becomes Trauma instead of Crushing