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Druid

1,894 bytes removed, Monday at 14:34
add altar rewards
<div style="text-align:center; padding:1em 0 0; color:#c80000;">
'''Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.'''
'''There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.
|caption = Druidin'
|skilltype = Combat Skill
|maxlevel = 90100
|req = Any Level 50 Combat Skill
|skilltrainers = [[Silvia]], [[Azalak]], [[Raina]]
|gem = {{Item|Garnet}}
}}
{{Quote|
}}
== {{msg:BASEPAGENAME}} Overview==
[[Druid]] is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the [[Druid Camp in ]] at the North-East corner Northern tip of [[Sun Vale]]. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. [[Silvia]], the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.
=== In-Game Description ===
* [[Azalak]] in [[Serbule]] is willing to teach Druids a number of abilities
* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70.
* [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].
* [[Parella]] in [[Statehelm]] offers the unlock of Druid Skill Levels 81-90, 91-100, and [[Prodigy Potential]].
* [[Rixie]] in [[The Yellow Room]] will teach a travel form after completing the second level of her mini-game.
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:: Level 47
== {{:{{msg:BASEPAGENAME}} Abilities==/AbilityOverview}}
=== Advanced Abilities===Upon reaching higher levels, experts of the {{:{{msg:BASEPAGENAME}} Skill may learn the following abilities:{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all|- style="background: #ec81bf;"! align="left" style="width:120px;"|<span style="cursor:pointer;">Ability Name</span> || style="width:120px"|<span style="cursor: pointer;">Learn from</span> || style="width:100px"|<span style="cursor: pointer;">Description</span> |-| Fill With Bile 1-4 || [[Silvia]] || You or an ally become more virulent and toxic.|-| Energize 1-3 || [[Silvia]] || Revitalize yourself and nearby allies at a crucial moment.|-| Trackless Steps 1-3 || [[Silvia]] || Your movement becomes less noticeable to enemies.|-| Toxinball 1-6 || [[Silvia]] || Fling an orb of poison.|-| Cloud Sight 1-5 || [[Azalak]] || Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight.|-| Pulse of Life 1-4 || [[Azalak]] || Strengthen the target's ties with nature.|-|Abilities}}
Druid abilities level 50-75 can be learned from [[Lady Windsong]].
{| {{STDT| mw-collapsible mw-collapsed}}
!colspan="5"|'''Training'''
|-
! Lvl !! Icon !! Ability !! Cost !! Favor
|-
| 50 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || '''Druid Levels 51-60''' || 20000 || ?
|-
| 51 || <span class="extimage32px">{{Ability icon|Heart Thorn}}</span> || Heart Thorn 6 || 9750 || ?
|-
| 53 || <span class="extimage32px">{{Ability icon|Brambleskin}}</span> || Brambleskin 6 || 9850 || ?
|-
| 54 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || Shillelagh 4 || 9900 || ?
|-
| 56 || <span class="extimage32px">{{Ability icon|Rotskin}}</span> || Rotskin 6 || 11500 || ?
|-
| 57 || <span class="extimage32px">{{Ability icon|Cosmic Strike}}</span> || Cosmic Strike 6 || 11550 || ?
|-
| 58 || <span class="extimage32px">{{Ability icon|Healing Sanctuary}}</span> || Healing Sanctuary 4 || 11600 || ?
|-
| 59 || <span class="extimage32px">{{Ability icon|Delerium}}</span> || Delerium 6 || 11650 || ?
|-
| 60 || <span class="extimage32px">{{Ability icon|Regrowth}}</span> || Regrowth 4 || 11700 || ?
|-
| 60 || <span class="extimage32px">{{Ability icon|Hunter's Stride}}</span> || Hunter's Stride 4 || 11700 || ?
|-
| 60 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || '''Druid Levels 61-70''' || 100000 || ?
|-
| 61 || <span class="extimage32px">{{Ability icon|Heart Thorn}}</span> || Heart Thorn 7 || 14750 || ?
|-
| 63 || <span class="extimage32px">{{Ability icon|Brambleskin}}</span> || Brambleskin 7 || 14850 || ?
|-
| 64 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || Shillelagh 5 || 14900 || ?
|-
| 65 || <span class="extimage32px">{{Ability icon|Toxinball}}</span> || Toxinball 7 || 14950 || ?
|-
| 66 || <span class="extimage32px">{{Ability icon|Rotskin}}</span> || Rotskin 7 || 17000 || ?
|-
| 67 || <span class="extimage32px">{{Ability icon|Cosmic Strike}}</span> || Cosmic Strike 7 || 17050 || ?
|-
| 69 || <span class="extimage32px">{{Ability icon|Delerium}}</span> || Delerium 7 || 17150 || ?
|-
| 70 || <span class="extimage32px">{{Ability icon|Healing Sanctuary}}</span> || Healing Sanctuary 5 || 17200 || ?
|-
| 70 || <span class="extimage32px">{{Ability icon|Regrowth}}</span> || Regrowth 5 || 17200 || ?
|-
| 71 || <span class="extimage32px">{{Ability icon|Heart Thorn}}</span> || Heart Thorn 8 || 19750 || ?
|-
| 72 || <span class="extimage32px">{{Ability icon|Cloud Sight}}</span> || Cloud Sight 6 || 19800 || ?
|-
| 73 || <span class="extimage32px">{{Ability icon|Brambleskin}}</span> || Brambleskin 8 || 19850 || ?
|-
| 75 || <span class="extimage32px">{{Ability icon|Pulse of Life}}</span> || Pulse of Life 5 || 19950 || ?
|}
{{:{{msg:BASEPAGENAME}}/Abilities}}
== {{msg:BASEPAGENAME}} Mechanics ==
=== Druidic Emergencies ===
}}
==== Intermittency ====
According to [[Developers|Admin Jackencola]], Druid Emergencies usually occur during a 5-7 Each day period, followed by a 2the system decides between 0-3 week break with no Druid Emergenciesdruid events
==== Druidic Storage ====
[[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva's Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]].
=== Druid Forms ===
[[Druid]]s are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides <span class="extimage32px">{{Ability icon|Deer Form}}</span> [[Deer Form]] and <span class="extimage32px">{{Ability icon|Raven Form}}</span> [[Raven Form]] which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.<br>Eagle form can be unlock by talking to [[Rixie]].
{| {{STDT|sortable}} style='width:100%;'
! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| <span class="extimage64px">{{Ability icon|Deer Form}}</span>&nbsp; || 25 || [[Deer Form ]] || Become a deer. || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None|-| <span class="extimage64px">{{Ability icon|Eagle Form}}</span>&nbsp; || 50 || [[Eagle Form]] || Become an eagle. This is a travel form that can only be used outdoors. || Eagle flies faster than a raven. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Mallard Form}}</span>&nbsp; || 50 || [[Mallard Form ]] || Become a duck. This is a travel form that can only be used outdoors. || Mallard has enhanced swim speed. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Owl Form}}</span>&nbsp; || 50 || [[Owl Form ]] || Become an owl. This is a travel form that can only be used outdoors. || Owl has nightvision. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Raven Form}}</span>&nbsp; || 50 || [[Raven Form ]] || Become a raven. This is a travel form that can only be used outdoors. || Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Snow Raven Form}}</span>&nbsp; || 50 || [[Snow Raven Form ]] || Become a snow raven. This is a travel form that can only be used outdoors. || Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None 
|}
=== Druid Equipment===
Humanoid [[Druid]]s require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden mainhand weapons.<dpl> category = Items/Wooden category = Items/Weapon category = Items/MainHand reset = categories columns = 5 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>Wooden offhand Weapons:<dpl> category = Items/Wooden category = Items/Weapon category =Items/OffHand reset = categories columns = 5 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>Wooden offhand shields:
<dpl>
category = Items/Wooden
category = Items/Weapon
category =Items/OffHandShield
reset = categories
columns = 5
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 
== Druid Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Druid|
{{:Xptables/TypicalCombatSkill}}
}}
 
== Altar Rewards ==
You can exchange Dreva Blessings for rewards at the Altar in the [[Sun Vale]] druid camp.
{| {{STDT|sortable mw-collapsible mw-collapsed}} <!--style='width:100%;'--> <!-- class="table" -->
! Item !! Price (in Dreva Blessings)
|-
| [[Mallard Form]] || 100
|-
| [[Owl Form]] || 100
|-
| [[Raven Form]] || 100
|-
| [[Snow Raven Form]] || 100
|-
| [[Summon Druidic Storage (12-slot)]] || 100
|-
| [[Summon Druidic Storage (20-slot)]] || 150
|-
| {{Item|Chalice of Life}} || 20
|-
| {{Item|Diamond}} (x5) || 8
|-
| {{Item|Toxinflesh Ointment}} || 3
|-
| {{Item|Recall Stone}} || 5
|-
| {{Item|Basic Stoneskin Potion}} || 5
|-
| {{Item|Green Thumb Potion}} || 2
|-
| {{Item|Gardenmaster Potion}} || 6
|-
| {{Item|Pocket Expander Potion}} || 2
|}
 
== Trivia ==
[[Category:Skills]][[Category:Combat Skills]]
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message "you still smell like a human/elf/rakshasa," but even after 3 hours, they will not talk with you.
 
This is no longer the case, but when [[Riding]] was first added, level 50 Riding counted for the level 50 combat skill prerequisite to unlock Druid.