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Toolcrafting/Recipes

40,165 bytes added, 17:26, 19 June 2016
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<noinclude>[[Category:Recipes]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Recipes|Recipes]]==
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
{| {{STDT|sortable}} style='width:100%;'
! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description
|-
| 1 || Simple Skinning Knife || 25 || 100 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1 || [[Simple Skinning Knife]] x1 || A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.)
|-
| 5 || Meat Tenderizer || 35 || 140 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Oak Wood]] x1 || [[Meat Tenderizer]] x1 || A customized hammer used by chefs.
|-
| 5 || Shoddy Pocket Belt || 20 || 100 || [[Canvas]] x1 || [[Shoddy Pocket Belt]] x1 || A simple belt with a pouch.
|-
| 5 || Simple First Aid Kit || 25 || 100 || [[Carded Cotton]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Simple First Aid Kit]] x1 || For healing minor injuries. Used by First Aid abilities.
|-
| 6 || Peening Hammer || 40 || 160 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Oak Wood]] x1 || [[Peening Hammer]] x1 || A customized hammer used by smiths.
|-
| 6 || Simple First Aid Bomb || 25 || 100 || [[Carded Cotton]] x1<br>[[Parasol Mushroom Suspension]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Simple First Aid Bomb]] x4<br>[[Empty Bottle]] x1 || For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 8 || Butcher Knife || 50 || 200 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1 || [[Butcher Knife]] x1 || A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
|-
| 11 || Basic Skinning Knife || 50 || 200 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1 || [[Basic Skinning Knife]] x1 || A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.)
|-
| 13 || Shoddy Hardcore Belt || 40 || 120 || [[Canvas]] x1<br>[[Piece of Green Glass]] x2 || [[Shoddy Hardcore Belt]] x1 || A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
|-
| 15 || Autopsy Kit || 50 || 200 || [[Simple Skinning Knife]] x1<br>[[Simple First Aid Kit]] x1<br>[[Coarse Cotton Yarn]] x1 || [[Autopsy Kit]] x1 || A simple autopsy kit for beginning pathologists.
|-
| 15 || Basic First Aid Kit || 50 || 200 || [[Coarse Cotton Yarn]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Basic First Aid Kit]] x1 || For healing moderate injuries. Used by First Aid abilities.
|-
| 15 || Crude Arachnid Harness || 50 || 250 || [[Oak Wood]] x2<br>[[Simple Nails]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Crude Arachnid Harness]] x1 || A simple collection of wood bits that allow a sentient spider to use druidic magic.
|-
| 16 || Basic First Aid Bomb || 50 || 200 || [[Coarse Cotton Yarn]] x1<br>[[Mycena Mushroom Suspension]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Basic First Aid Bomb]] x4<br>[[Empty Bottle]] x1 || For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 16 || Dishing Hammer || 65 || 260 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Basic Metal Slab]] x2<br>[[Maple Wood]] x1 || [[Dishing Hammer]] x1 || A customized hammer used by armorsmiths.
|-
| 16 || Lucky Belt of the Swordsman || 50 || 250 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Swordsman]] x1 || A belt. The wearer will find better treasure if they are using the Sword skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 18 || Lucky Belt of the Psychologist || 50 || 250 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Psychologist]] x1 || A belt. The wearer will find better treasure if they are using the Psychology skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 18 || Utility Knife || 80 || 320 || [[Whetstone]] x1<br>[[Good Metal Slab]] x2 || [[Utility Knife]] x1 || A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.)
|-
| 20 || Crude Pocket Belt || 100 || 500 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Crude Pocket Belt]] x1 || A belt with multiple pockets. Requires Endurance 12.
|-
| 20 || Lucky Belt of the Shielder || 75 || 375 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Shielder]] x1 || A belt. The wearer will find better treasure if they are using the Shield skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 21 || Good Skinning Knife || 80 || 320 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1 || [[Good Skinning Knife]] x1 || A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.)
|-
| 22 || Lucky Belt of the Unarmed Fighter || 75 || 375 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Unarmed Fighter]] x1 || A belt. The wearer will find better treasure if they are using the Unarmed skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 24 || Lucky Belt of the Fire Mage || 100 || 500 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Fire Mage]] x1 || A belt. The wearer will find better treasure if they are using the Fire Magic skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 25 || Good First Aid Kit || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Kit]] x2 || For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits.
|-
| 26 || Good First Aid Bomb || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Boletus Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Bomb]] x4<br>[[Empty Bottle]] x1 || For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 26 || Lucky Belt of the Battle Chemist || 100 || 500 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Battle Chemist]] x1 || A belt. The wearer will find better treasure if they are using the Battle Chemistry skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 26 || Shaping Hammer || 110 || 440 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1<br>[[Good Metal Slab]] x2<br>[[Oak Wood]] x1 || [[Shaping Hammer]] x1 || A customized hammer used by smiths.
|-
| 27 || Crude Hardcore Belt || 80 || 240 || [[Canvas]] x2<br>[[Bone Hook]] x2 || [[Crude Hardcore Belt]] x1 || A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
|-
| 27 || Decent Cow Helm || 160 || 400 || [[Simple Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Decent Cow Helm || Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 28 || Lucky Belt of the Mentalist || 150 || 750 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Mentalist]] x1 || A belt. The wearer will find better treasure if they are using the Mentalism skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 28 || Organ Knife || 130 || 520 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Organ Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
|-
| 30 || Decent Cow Barding || 160 || 400 || [[Simple Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Decent Cow Barding || Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
|-
| 30 || Decent Snail Boots || 160 || 400 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Boots || Level 30 boots, infused with magic. (Must be near a tanning rack.)
|-
| 30 || Decent Snail Greaves || 160 || 400 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Greaves || Level 30 leggings, infused with magic. (Must be near a tanning rack.)
|-
| 30 || Forensic Inspection Kit || 130 || 520 || [[Basic Skinning Knife]] x1<br>[[Basic First Aid Kit]] x1 || [[Forensic Inspection Kit]] x1 || A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)
|-
| 30 || Lucky Belt of the Archer || 150 || 750 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Archer]] x1 || A belt. The wearer will find better treasure if they are using the Archery skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 30 || Nice Arachnid Harness || 200 || 1000 || [[Maple Wood]] x2<br>[[Simple Nails]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Nice Arachnid Harness]] x1 || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.
|-
| 31 || Expert's Skinning Knife || 130 || 520 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Expert's Skinning Knife]] x1 || A great skinning knife for expert skinners. (+6 to your effective skill when skinning.)
|-
| 32 || Decent Snail Coat || 160 || 400 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Coat || Level 30 chest armor, infused with magic. (Must be near a tanning rack.)
|-
| 32 || Lucky Belt of the Animal Handler || 150 || 750 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Animal Handler]] x1 || A belt. The wearer will find better treasure if they are using the Animal Handling skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 33 || Decent Snail Gauntlets || 160 || 400 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Gauntlets || Level 30 gloves, infused with magic. (Must be near a tanning rack.)
|-
| 33 || Decent Snail Helm || 160 || 400 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Helm || Level 30 headwear, infused with magic. (Must be near a tanning rack.)
|-
| 34 || Lucky Belt of the Staff Fighter || 200 || 1000 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Staff Fighter]] x1 || A belt. The wearer will find better treasure if they are using the Staff skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 35 || Expert's First Aid Kit || 140 || 560 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Kit]] x2 || For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits.
|-
| 35 || Master First Aid Kit (Yeti Version) || 140 || 560 || [[Tundra Lichen]] x2<br>[[Matted Hair]] x1<br>[[Worm Tooth]] x1 || [[Master First Aid Kit (Yeti Version)]] x3 || For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits.
|-
| 35 || Nice Pocket Belt || 200 || 1000 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Nice Pocket Belt]] x1 || A nice belt with lots of little pockets. Requires Endurance 24.
|-
| 36 || Expert's First Aid Bomb || 140 || 560 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Field Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 36 || Lucky Belt of the Werewolf || 200 || 1000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Werewolf]] x1 || A belt. The wearer will find better treasure if they are using the Lycanthropy skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 36 || Tack Hammer || 170 || 680 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Tack Hammer]] x1 || A customized hammer used by smiths.
|-
| 37 || Nice Cow Helm || 200 || 700 || [[Basic Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Nice Cow Helm || Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 37 || Nice Cow Helm (Max-Enchanted) || 200 || 700 || [[Basic Metal Slab]] x2<br>[[Grass]] x2<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm (Max-Enchanted) || Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
|-
| 38 || Lucky Belt of the Necromancer || 200 || 1000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Necromancer]] x1 || A belt. The wearer will find better treasure if they are using the Necromancy skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 38 || Multipurpose Knife || 180 || 720 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x2 || [[Multipurpose Knife]] x1 || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)
|-
| 40 || Lucky Belt of the Hammerer || 300 || 1500 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Hammerer]] x1 || A belt. The wearer will find better treasure if they are using the Hammer skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 40 || Nice Cow Barding || 200 || 700 || [[Basic Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Nice Cow Barding || Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
|-
| 40 || Nice Cow Barding (Max-Enchanted) || 200 || 700 || [[Basic Metal Slab]] x3<br>[[Grass]] x4<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding (Max-Enchanted) || Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
|-
| 40 || Nice Snail Boots || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Boots || Level 40 boots, infused with magic. (Must be near a tanning rack.)
|-
| 40 || Nice Snail Boots (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Boots (Max-Enchanted) || Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 40 || Nice Snail Greaves || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Greaves || Level 40 leggings, infused with magic. (Must be near a tanning rack.)
|-
| 40 || Nice Snail Greaves (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Greaves (Max-Enchanted) || Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 40 || Nice Spring Fairy Leggings || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Leggings || Level 40 leggings, infused with magic. (Must be near a tanning rack.)
|-
| 40 || Nice Spring Fairy Leggings (Max-Enchanted) || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Leggings (Max-Enchanted) || Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 40 || Nice Spring Fairy Shoes || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Daisy]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Shoes || Level 40 boots, infused with magic. (Must be near a tanning rack.)
|-
| 40 || Nice Spring Fairy Shoes (Max-Enchanted) || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Daisy]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Shoes (Max-Enchanted) || Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 40 || Nice Spring Fairy Top || 160 || 800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Top || Level 40 chest covering, infused with magic. (Must be near a tanning rack.)
|-
| 40 || Nice Spring Fairy Top (Max-Enchanted) || 160 || 800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Top (Max-Enchanted) || Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 41 || Master Skinning Knife || 180 || 720 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x1 || [[Master Skinning Knife]] x1 || A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.)
|-
| 41 || Nice Hardcore Belt || 240 || 720 || [[Canvas]] x2<br>[[Khopis]] x2 || [[Nice Hardcore Belt]] x1 || A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
|-
| 42 || Lucky Belt of the Druid || 300 || 1500 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Druid]] x1 || A belt. The wearer will find better treasure if they are using the Druid skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 42 || Nice Snail Coat || 200 || 700 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat || Level 40 chest armor, infused with magic. (Must be near a tanning rack.)
|-
| 42 || Nice Snail Coat (Max-Enchanted) || 200 || 700 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat (Max-Enchanted) || Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 43 || Nice Snail Gauntlets || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Gauntlets || Level 40 gloves, infused with magic. (Must be near a tanning rack.)
|-
| 43 || Nice Snail Gauntlets (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Gauntlets (Max-Enchanted) || Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 43 || Nice Snail Helm || 200 || 700 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Helm || Level 40 headwear, infused with magic. (Must be near a tanning rack.)
|-
| 43 || Nice Snail Helm (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Helm (Max-Enchanted) || Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|-
| 43 || Shock Absorbing Belt || 350 || 1750 || [[Canvas]] x2<br>[[Carded Cotton]] x12<br>Trophy Skin or Hide x1 || [[Shock Absorbing Belt]] x1 || A strange padded belt that helps the wearer hold their ground.
|-
| 45 || Amazing First Aid Kit (Yeti Version) || 200 || 800 || [[Tundra Lichen]] x3<br>[[Evil Grass]] x1<br>[[Wool]] x1 || [[Amazing First Aid Kit (Yeti Version)]] x3 || For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits.
|-
| 45 || Great Arachnid Harness || 500 || 2500 || [[Cedar Wood]] x3<br>[[Strong Nails]] x3<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Great Arachnid Harness]] x1 || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.
|-
| 45 || Legacy Bat Belt || 500 || 2500 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Legacy Bat Belt]] x1 || This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it.
|-
| 45 || Lucky Belt of the Batty Battler || 400 || 2000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Batty Battler]] x1 || A belt. The wearer will find better treasure if they are using the Giant Bat skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 45 || Lucky Belt of the Ice Mage || 400 || 2000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Ice Mage]] x1 || A belt. The wearer will find better treasure if they are using the Ice Magic skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 45 || Master First Aid Kit || 200 || 800 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Master First Aid Kit]] x2 || For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits.
|-
| 46 || Delicate Tack Hammer || 210 || 840 || [[Sharpening Stone]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Delicate Tack Hammer]] x1 || A customized hammer used by smiths.
|-
| 46 || Master First Aid Bomb || 200 || 800 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Blusher Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Master First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 47 || Quality Cow Helm || 240 || 1100 || [[Good Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Quality Cow Helm || Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 47 || Quality Cow Helm (Max-Enchanted) || 240 || 1100 || [[Good Metal Slab]] x2<br>[[Grass]] x2<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm (Max-Enchanted) || Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
|-
| 48 || Filleting Knife || 220 || 880 || [[Whetstone]] x1<br>[[Masterwork Metal Slab]] x1 || [[Filleting Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
|-
| 50 || Forensic Analysis Kit || 225 || 900 || [[Good Skinning Knife]] x1<br>[[Good First Aid Kit]] x1 || [[Forensic Analysis Kit]] x1 || A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.)
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| 50 || Great Pocket Belt || 400 || 2000 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Great Pocket Belt]] x1 || A clever belt with lots of compartments for storing stuff. Requires Endurance 36.
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| 50 || Quality Cow Barding || 240 || 1100 || [[Good Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Quality Cow Barding || Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
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| 50 || Quality Cow Barding (Max-Enchanted) || 240 || 1100 || [[Good Metal Slab]] x3<br>[[Grass]] x4<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Barding (Max-Enchanted) || Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
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| 50 || Quality Snail Boots || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Boots || Level 50 boots, infused with magic. (Must be near a tanning rack.)
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| 50 || Quality Snail Boots (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Boots (Max-Enchanted) || Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 50 || Quality Snail Greaves || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Greaves || Level 50 leggings, infused with magic. (Must be near a tanning rack.)
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| 50 || Quality Snail Greaves (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Greaves (Max-Enchanted) || Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 50 || Quality Spring Fairy Leggings || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Leggings || Level 50 leggings, infused with magic. (Must be near a tanning rack.)
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| 50 || Quality Spring Fairy Leggings (Max-Enchanted) || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Leggings (Max-Enchanted) || Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 50 || Quality Spring Fairy Shoes || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Shoes || Level 50 boots, infused with magic. (Must be near a tanning rack.)
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| 50 || Quality Spring Fairy Shoes (Max-Enchanted) || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Shoes (Max-Enchanted) || Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 50 || Quality Spring Fairy Top || 220 || 1100 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Top || Level 50 chest covering, infused with magic. (Must be near a tanning rack.)
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| 50 || Quality Spring Fairy Top (Max-Enchanted) || 220 || 1100 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Top (Max-Enchanted) || Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 51 || Amazing Skinning Knife || 250 || 1000 || [[Whetstone]] x1<br>[[Masterwork Metal Slab]] x1 || [[Amazing Skinning Knife]] x1 || A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.)
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| 51 || Great Hardcore Belt || 300 || 900 || [[Canvas]] x2<br>[[Basilisk Tail Tip]] x2 || [[Great Hardcore Belt]] x1 || A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
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| 52 || Quality Snail Coat || 240 || 1100 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Coat || Level 50 chest armor, infused with magic. (Must be near a tanning rack.)
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| 52 || Quality Snail Coat (Max-Enchanted) || 240 || 1100 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Coat (Max-Enchanted) || Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 53 || Quality Snail Gauntlets || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Gauntlets || Level 50 gloves, infused with magic. (Must be near a tanning rack.)
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| 53 || Quality Snail Gauntlets (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Gauntlets (Max-Enchanted) || Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 53 || Quality Snail Helm || 240 || 1100 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Helm || Level 50 headwear, infused with magic. (Must be near a tanning rack.)
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| 53 || Quality Snail Helm (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Helm (Max-Enchanted) || Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 56 || Amazing First Aid Bomb || 250 || 1000 || [[Perfect Cotton]] x3<br>[[Coarse Cotton Yarn]] x1<br>[[Milk Cap Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Amazing First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability.
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| 56 || Grand Shaping Hammer || 275 || 1100 || [[Sharpening Stone]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Amazing Metal Slab]] x1<br>[[Maple Wood]] x1<br>[[Cedar Wood]] x1 || [[Grand Shaping Hammer]] x1 || A customized hammer used by smiths.
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| 57 || Great Cow Helm || 360 || 1800 || [[Expert-Quality Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Great Cow Helm || Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.)
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| 57 || Great Cow Helm (Max-Enchanted) || 360 || 1800 || [[Expert-Quality Metal Slab]] x2<br>[[Grass]] x2<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Helm (Max-Enchanted) || Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
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| 60 || Great Cow Barding || 360 || 1800 || [[Expert-Quality Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Great Cow Barding || Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
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| 60 || Great Cow Barding (Max-Enchanted) || 360 || 1800 || [[Expert-Quality Metal Slab]] x3<br>[[Grass]] x4<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Barding (Max-Enchanted) || Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
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| 60 || Great Snail Boots || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Boots || Level 60 boots, infused with magic. (Must be near a tanning rack.)
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| 60 || Great Snail Boots (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Boots (Max-Enchanted) || Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 60 || Great Snail Greaves || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Greaves || Level 60 leggings, infused with magic. (Must be near a tanning rack.)
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| 60 || Great Snail Greaves (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Greaves (Max-Enchanted) || Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 60 || Great Spring Fairy Leggings || 480 || 2400 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Leggings || Level 60 leggings, infused with magic. (Must be near a tanning rack.)
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| 60 || Great Spring Fairy Leggings (Max-Enchanted) || 480 || 2400 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Leggings (Max-Enchanted) || Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 60 || Great Spring Fairy Shoes || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Shoes || Level 60 boots, infused with magic. (Must be near a tanning rack.)
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| 60 || Great Spring Fairy Shoes (Max-Enchanted) || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Shoes (Max-Enchanted) || Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 60 || Great Spring Fairy Top || 360 || 1800 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Top || Level 60 chest covering, infused with magic. (Must be near a tanning rack.)
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| 60 || Great Spring Fairy Top (Max-Enchanted) || 360 || 1800 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Top (Max-Enchanted) || Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 62 || Great Snail Coat || 360 || 1800 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Coat || Level 60 chest armor, infused with magic. (Must be near a tanning rack.)
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| 62 || Great Snail Coat (Max-Enchanted) || 360 || 1800 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Coat (Max-Enchanted) || Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 63 || Great Snail Gauntlets || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Gauntlets || Level 60 gloves, infused with magic. (Must be near a tanning rack.)
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| 63 || Great Snail Gauntlets (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Gauntlets (Max-Enchanted) || Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
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| 63 || Great Snail Helm || 360 || 1800 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Helm || Level 60 headwear, infused with magic. (Must be near a tanning rack.)
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| 63 || Great Snail Helm (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Helm (Max-Enchanted) || Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
|}
12,245
edits